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Diffstat (limited to 'scene/2d/physics/collision_polygon_2d.h')
-rw-r--r-- | scene/2d/physics/collision_polygon_2d.h | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/scene/2d/physics/collision_polygon_2d.h b/scene/2d/physics/collision_polygon_2d.h new file mode 100644 index 0000000000..f1ee30babe --- /dev/null +++ b/scene/2d/physics/collision_polygon_2d.h @@ -0,0 +1,96 @@ +/**************************************************************************/ +/* collision_polygon_2d.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef COLLISION_POLYGON_2D_H +#define COLLISION_POLYGON_2D_H + +#include "scene/2d/node_2d.h" + +class CollisionObject2D; + +class CollisionPolygon2D : public Node2D { + GDCLASS(CollisionPolygon2D, Node2D); + +public: + enum BuildMode { + BUILD_SOLIDS, + BUILD_SEGMENTS, + }; + +protected: + Rect2 aabb = Rect2(-10, -10, 20, 20); + BuildMode build_mode = BUILD_SOLIDS; + Vector<Point2> polygon; + uint32_t owner_id = 0; + CollisionObject2D *collision_object = nullptr; + bool disabled = false; + bool one_way_collision = false; + real_t one_way_collision_margin = 1.0; + + Vector<Vector<Vector2>> _decompose_in_convex(); + + void _build_polygon(); + + void _update_in_shape_owner(bool p_xform_only = false); + +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: +#ifdef TOOLS_ENABLED + virtual Rect2 _edit_get_rect() const override; + virtual bool _edit_use_rect() const override; + virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const override; +#endif + + void set_build_mode(BuildMode p_mode); + BuildMode get_build_mode() const; + + void set_polygon(const Vector<Point2> &p_polygon); + Vector<Point2> get_polygon() const; + + PackedStringArray get_configuration_warnings() const override; + + void set_disabled(bool p_disabled); + bool is_disabled() const; + + void set_one_way_collision(bool p_enable); + bool is_one_way_collision_enabled() const; + + void set_one_way_collision_margin(real_t p_margin); + real_t get_one_way_collision_margin() const; + + CollisionPolygon2D(); +}; + +VARIANT_ENUM_CAST(CollisionPolygon2D::BuildMode); + +#endif // COLLISION_POLYGON_2D_H |