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-rw-r--r--scene/2d/physics/joints/groove_joint_2d.cpp92
1 files changed, 92 insertions, 0 deletions
diff --git a/scene/2d/physics/joints/groove_joint_2d.cpp b/scene/2d/physics/joints/groove_joint_2d.cpp
new file mode 100644
index 0000000000..415a49d8bd
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+++ b/scene/2d/physics/joints/groove_joint_2d.cpp
@@ -0,0 +1,92 @@
+/**************************************************************************/
+/* groove_joint_2d.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "groove_joint_2d.h"
+
+#include "scene/2d/physics/physics_body_2d.h"
+
+void GrooveJoint2D::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_DRAW: {
+ if (!is_inside_tree()) {
+ break;
+ }
+
+ if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) {
+ break;
+ }
+
+ draw_line(Point2(-10, 0), Point2(+10, 0), Color(0.7, 0.6, 0.0, 0.5), 3);
+ draw_line(Point2(-10, length), Point2(+10, length), Color(0.7, 0.6, 0.0, 0.5), 3);
+ draw_line(Point2(0, 0), Point2(0, length), Color(0.7, 0.6, 0.0, 0.5), 3);
+ draw_line(Point2(-10, initial_offset), Point2(+10, initial_offset), Color(0.8, 0.8, 0.9, 0.5), 5);
+ } break;
+ }
+}
+
+void GrooveJoint2D::_configure_joint(RID p_joint, PhysicsBody2D *body_a, PhysicsBody2D *body_b) {
+ Transform2D gt = get_global_transform();
+ Vector2 groove_A1 = gt.get_origin();
+ Vector2 groove_A2 = gt.xform(Vector2(0, length));
+ Vector2 anchor_B = gt.xform(Vector2(0, initial_offset));
+
+ PhysicsServer2D::get_singleton()->joint_make_groove(p_joint, groove_A1, groove_A2, anchor_B, body_a->get_rid(), body_b->get_rid());
+}
+
+void GrooveJoint2D::set_length(real_t p_length) {
+ length = p_length;
+ queue_redraw();
+}
+
+real_t GrooveJoint2D::get_length() const {
+ return length;
+}
+
+void GrooveJoint2D::set_initial_offset(real_t p_initial_offset) {
+ initial_offset = p_initial_offset;
+ queue_redraw();
+}
+
+real_t GrooveJoint2D::get_initial_offset() const {
+ return initial_offset;
+}
+
+void GrooveJoint2D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_length", "length"), &GrooveJoint2D::set_length);
+ ClassDB::bind_method(D_METHOD("get_length"), &GrooveJoint2D::get_length);
+ ClassDB::bind_method(D_METHOD("set_initial_offset", "offset"), &GrooveJoint2D::set_initial_offset);
+ ClassDB::bind_method(D_METHOD("get_initial_offset"), &GrooveJoint2D::get_initial_offset);
+
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length", PROPERTY_HINT_RANGE, "1,65535,1,exp,suffix:px"), "set_length", "get_length");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "initial_offset", PROPERTY_HINT_RANGE, "1,65535,1,exp,suffix:px"), "set_initial_offset", "get_initial_offset");
+}
+
+GrooveJoint2D::GrooveJoint2D() {
+}