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-rw-r--r--scene/2d/tile_map.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index 9a847a7ebb..1e4c6d0e66 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -472,10 +472,6 @@ private:
void _update_notify_local_transform();
- // Polygons.
- HashMap<Pair<Ref<Resource>, int>, Ref<Resource>, PairHash<Ref<Resource>, int>> polygon_cache;
- PackedVector2Array _get_transformed_vertices(const PackedVector2Array &p_vertices, int p_alternative_id);
-
protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
@@ -619,7 +615,6 @@ public:
// Helpers?
TypedArray<Vector2i> get_surrounding_cells(const Vector2i &coords);
void draw_cells_outline(Control *p_control, const RBSet<Vector2i> &p_cells, Color p_color, Transform2D p_transform = Transform2D());
- Ref<Resource> get_transformed_polygon(Ref<Resource> p_polygon, int p_alternative_id);
// Virtual function to modify the TileData at runtime.
GDVIRTUAL2R(bool, _use_tile_data_runtime_update, int, Vector2i);