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Diffstat (limited to 'scene/3d/gpu_particles_3d.cpp')
-rw-r--r--scene/3d/gpu_particles_3d.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/gpu_particles_3d.cpp b/scene/3d/gpu_particles_3d.cpp
index fb889c928d..3a23cbcff1 100644
--- a/scene/3d/gpu_particles_3d.cpp
+++ b/scene/3d/gpu_particles_3d.cpp
@@ -234,13 +234,13 @@ void GPUParticles3D::set_draw_pass_mesh(int p_pass, const Ref<Mesh> &p_mesh) {
ERR_FAIL_INDEX(p_pass, draw_passes.size());
if (Engine::get_singleton()->is_editor_hint() && draw_passes.write[p_pass].is_valid()) {
- draw_passes.write[p_pass]->disconnect("changed", callable_mp((Node *)this, &Node::update_configuration_warnings));
+ draw_passes.write[p_pass]->disconnect_changed(callable_mp((Node *)this, &Node::update_configuration_warnings));
}
draw_passes.write[p_pass] = p_mesh;
if (Engine::get_singleton()->is_editor_hint() && draw_passes.write[p_pass].is_valid()) {
- draw_passes.write[p_pass]->connect("changed", callable_mp((Node *)this, &Node::update_configuration_warnings), CONNECT_DEFERRED);
+ draw_passes.write[p_pass]->connect_changed(callable_mp((Node *)this, &Node::update_configuration_warnings), CONNECT_DEFERRED);
}
RID mesh_rid;