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-rw-r--r--scene/3d/light.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index 1566743e1b..7a0db6c174 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -158,6 +158,10 @@ void Light::_update_visibility() {
editor_ok = (get_tree()->get_edited_scene_root() && (this==get_tree()->get_edited_scene_root() || get_owner()==get_tree()->get_edited_scene_root()));
}
}
+#else
+ if (editor_only) {
+ editor_ok=false;
+ }
#endif
//VS::get_singleton()->instance_light_set_enabled(get_instance(),is_visible() && editor_ok);
@@ -422,5 +426,3 @@ void SpotLight::_bind_methods() {
ADD_PROPERTYI( PropertyInfo( Variant::REAL, "spot/spot_attenuation",PROPERTY_HINT_EXP_EASING), _SCS("set_param"), _SCS("get_param"), PARAM_SPOT_ATTENUATION);
}
-
-