diff options
Diffstat (limited to 'scene/3d/particles.cpp')
| -rw-r--r-- | scene/3d/particles.cpp | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index 3150c7da66..a39ac5a8f5 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -849,9 +849,9 @@ void ParticlesMaterial::_update_shader() { code += " vec4(1.250, -1.050, -0.203, 0.0),\n"; code += " vec4(0.000, 0.000, 0.000, 0.0)) * hue_rot_s;\n"; if (color_ramp.is_valid()) { - code += " COLOR = textureLod(color_ramp,vec2(CUSTOM.y,0.0),0.0) * hue_rot_mat;\n"; + code += " COLOR = hue_rot_mat * textureLod(color_ramp,vec2(CUSTOM.y,0.0),0.0);\n"; } else { - code += " COLOR = color_value * hue_rot_mat;\n"; + code += " COLOR = hue_rot_mat * color_value;\n"; } if (emission_color_texture.is_valid() && emission_shape >= EMISSION_SHAPE_POINTS) { code += " COLOR*= texelFetch(emission_texture_color,emission_tex_ofs,0);\n"; @@ -1028,8 +1028,6 @@ void ParticlesMaterial::set_param(Parameter p_param, float p_value) { case PARAM_ANIM_OFFSET: { VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset, p_value); } break; - case PARAM_MAX: { - }; } } float ParticlesMaterial::get_param(Parameter p_param) const { @@ -1082,8 +1080,6 @@ void ParticlesMaterial::set_param_randomness(Parameter p_param, float p_value) { case PARAM_ANIM_OFFSET: { VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset_random, p_value); } break; - case PARAM_MAX: { - }; } } float ParticlesMaterial::get_param_randomness(Parameter p_param) const { @@ -1160,8 +1156,6 @@ void ParticlesMaterial::set_param_texture(Parameter p_param, const Ref<Texture> case PARAM_ANIM_OFFSET: { VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset_texture, p_texture); } break; - case PARAM_MAX: { - }; } _queue_shader_change(); |
