diff options
Diffstat (limited to 'scene/3d/physics/collision_object_3d.cpp')
-rw-r--r-- | scene/3d/physics/collision_object_3d.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/scene/3d/physics/collision_object_3d.cpp b/scene/3d/physics/collision_object_3d.cpp index bbd2ef2fb8..dddaf7eb4a 100644 --- a/scene/3d/physics/collision_object_3d.cpp +++ b/scene/3d/physics/collision_object_3d.cpp @@ -31,7 +31,6 @@ #include "collision_object_3d.h" #include "scene/resources/3d/shape_3d.h" -#include "scene/scene_string_names.h" void CollisionObject3D::_notification(int p_what) { switch (p_what) { @@ -291,17 +290,17 @@ void CollisionObject3D::_apply_enabled() { void CollisionObject3D::_input_event_call(Camera3D *p_camera, const Ref<InputEvent> &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape) { GDVIRTUAL_CALL(_input_event, p_camera, p_input_event, p_pos, p_normal, p_shape); - emit_signal(SceneStringNames::get_singleton()->input_event, p_camera, p_input_event, p_pos, p_normal, p_shape); + emit_signal(SceneStringName(input_event), p_camera, p_input_event, p_pos, p_normal, p_shape); } void CollisionObject3D::_mouse_enter() { GDVIRTUAL_CALL(_mouse_enter); - emit_signal(SceneStringNames::get_singleton()->mouse_entered); + emit_signal(SceneStringName(mouse_entered)); } void CollisionObject3D::_mouse_exit() { GDVIRTUAL_CALL(_mouse_exit); - emit_signal(SceneStringNames::get_singleton()->mouse_exited); + emit_signal(SceneStringName(mouse_exited)); } void CollisionObject3D::set_body_mode(PhysicsServer3D::BodyMode p_mode) { @@ -489,11 +488,11 @@ void CollisionObject3D::_bind_methods() { ClassDB::bind_method(D_METHOD("shape_owner_clear_shapes", "owner_id"), &CollisionObject3D::shape_owner_clear_shapes); ClassDB::bind_method(D_METHOD("shape_find_owner", "shape_index"), &CollisionObject3D::shape_find_owner); - GDVIRTUAL_BIND(_input_event, "camera", "event", "position", "normal", "shape_idx"); + GDVIRTUAL_BIND(_input_event, "camera", "event", "event_position", "normal", "shape_idx"); GDVIRTUAL_BIND(_mouse_enter); GDVIRTUAL_BIND(_mouse_exit); - ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "position"), PropertyInfo(Variant::VECTOR3, "normal"), PropertyInfo(Variant::INT, "shape_idx"))); + ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "event_position"), PropertyInfo(Variant::VECTOR3, "normal"), PropertyInfo(Variant::INT, "shape_idx"))); ADD_SIGNAL(MethodInfo("mouse_entered")); ADD_SIGNAL(MethodInfo("mouse_exited")); |