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Diffstat (limited to 'scene/3d/physics/collision_object_3d.cpp')
-rw-r--r--scene/3d/physics/collision_object_3d.cpp11
1 files changed, 5 insertions, 6 deletions
diff --git a/scene/3d/physics/collision_object_3d.cpp b/scene/3d/physics/collision_object_3d.cpp
index bbd2ef2fb8..dddaf7eb4a 100644
--- a/scene/3d/physics/collision_object_3d.cpp
+++ b/scene/3d/physics/collision_object_3d.cpp
@@ -31,7 +31,6 @@
#include "collision_object_3d.h"
#include "scene/resources/3d/shape_3d.h"
-#include "scene/scene_string_names.h"
void CollisionObject3D::_notification(int p_what) {
switch (p_what) {
@@ -291,17 +290,17 @@ void CollisionObject3D::_apply_enabled() {
void CollisionObject3D::_input_event_call(Camera3D *p_camera, const Ref<InputEvent> &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape) {
GDVIRTUAL_CALL(_input_event, p_camera, p_input_event, p_pos, p_normal, p_shape);
- emit_signal(SceneStringNames::get_singleton()->input_event, p_camera, p_input_event, p_pos, p_normal, p_shape);
+ emit_signal(SceneStringName(input_event), p_camera, p_input_event, p_pos, p_normal, p_shape);
}
void CollisionObject3D::_mouse_enter() {
GDVIRTUAL_CALL(_mouse_enter);
- emit_signal(SceneStringNames::get_singleton()->mouse_entered);
+ emit_signal(SceneStringName(mouse_entered));
}
void CollisionObject3D::_mouse_exit() {
GDVIRTUAL_CALL(_mouse_exit);
- emit_signal(SceneStringNames::get_singleton()->mouse_exited);
+ emit_signal(SceneStringName(mouse_exited));
}
void CollisionObject3D::set_body_mode(PhysicsServer3D::BodyMode p_mode) {
@@ -489,11 +488,11 @@ void CollisionObject3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("shape_owner_clear_shapes", "owner_id"), &CollisionObject3D::shape_owner_clear_shapes);
ClassDB::bind_method(D_METHOD("shape_find_owner", "shape_index"), &CollisionObject3D::shape_find_owner);
- GDVIRTUAL_BIND(_input_event, "camera", "event", "position", "normal", "shape_idx");
+ GDVIRTUAL_BIND(_input_event, "camera", "event", "event_position", "normal", "shape_idx");
GDVIRTUAL_BIND(_mouse_enter);
GDVIRTUAL_BIND(_mouse_exit);
- ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "position"), PropertyInfo(Variant::VECTOR3, "normal"), PropertyInfo(Variant::INT, "shape_idx")));
+ ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "event_position"), PropertyInfo(Variant::VECTOR3, "normal"), PropertyInfo(Variant::INT, "shape_idx")));
ADD_SIGNAL(MethodInfo("mouse_entered"));
ADD_SIGNAL(MethodInfo("mouse_exited"));