diff options
Diffstat (limited to 'scene/3d/physics/physics_body_3d.cpp')
-rw-r--r-- | scene/3d/physics/physics_body_3d.cpp | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/scene/3d/physics/physics_body_3d.cpp b/scene/3d/physics/physics_body_3d.cpp index 711ca60a81..b723b452c1 100644 --- a/scene/3d/physics/physics_body_3d.cpp +++ b/scene/3d/physics/physics_body_3d.cpp @@ -30,8 +30,6 @@ #include "physics_body_3d.h" -#include "scene/scene_string_names.h" - void PhysicsBody3D::_bind_methods() { ClassDB::bind_method(D_METHOD("move_and_collide", "motion", "test_only", "safe_margin", "recovery_as_collision", "max_collisions"), &PhysicsBody3D::_move, DEFVAL(false), DEFVAL(0.001), DEFVAL(false), DEFVAL(1)); ClassDB::bind_method(D_METHOD("test_move", "from", "motion", "collision", "safe_margin", "recovery_as_collision", "max_collisions"), &PhysicsBody3D::test_move, DEFVAL(Variant()), DEFVAL(0.001), DEFVAL(false), DEFVAL(1)); @@ -58,12 +56,6 @@ PhysicsBody3D::PhysicsBody3D(PhysicsServer3D::BodyMode p_mode) : set_body_mode(p_mode); } -PhysicsBody3D::~PhysicsBody3D() { - if (motion_cache.is_valid()) { - motion_cache->owner = nullptr; - } -} - TypedArray<PhysicsBody3D> PhysicsBody3D::get_collision_exceptions() { List<RID> exceptions; PhysicsServer3D::get_singleton()->body_get_collision_exceptions(get_rid(), &exceptions); @@ -102,7 +94,7 @@ Ref<KinematicCollision3D> PhysicsBody3D::_move(const Vector3 &p_motion, bool p_t // Create a new instance when the cached reference is invalid or still in use in script. if (motion_cache.is_null() || motion_cache->get_reference_count() > 1) { motion_cache.instantiate(); - motion_cache->owner = this; + motion_cache->owner_id = get_instance_id(); } motion_cache->result = result; |