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-rw-r--r--scene/3d/physics_body.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 116f967bd2..d68e58d9b3 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -1304,7 +1304,7 @@ void KinematicBody::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_collision_pos"),&KinematicBody::get_collision_pos);
ObjectTypeDB::bind_method(_MD("get_collision_normal"),&KinematicBody::get_collision_normal);
ObjectTypeDB::bind_method(_MD("get_collider_velocity"),&KinematicBody::get_collider_velocity);
- ObjectTypeDB::bind_method(_MD("get_collider:Object"),&KinematicBody::_get_collider);
+ ObjectTypeDB::bind_method(_MD("get_collider:Variant"),&KinematicBody::_get_collider);
ObjectTypeDB::bind_method(_MD("get_collider_shape"),&KinematicBody::get_collider_shape);