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Diffstat (limited to 'scene/3d/sprite_3d.cpp')
-rw-r--r--scene/3d/sprite_3d.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 50218a6d86..42460eec4c 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -132,7 +132,7 @@ void SpriteBase3D::draw_texture_rect(Ref<Texture2D> p_texture, Rect2 p_dst_rect,
// Properly setup UVs for impostor textures (AtlasTexture).
Ref<AtlasTexture> atlas_tex = p_texture;
- if (atlas_tex != nullptr) {
+ if (atlas_tex.is_valid()) {
src_tsize[0] = atlas_tex->get_atlas()->get_width();
src_tsize[1] = atlas_tex->get_atlas()->get_height();
}
@@ -1324,7 +1324,7 @@ void AnimatedSprite3D::play(const StringName &p_name, float p_custom_scale, bool
name = animation;
}
- ERR_FAIL_NULL_MSG(frames, vformat("There is no animation with name '%s'.", name));
+ ERR_FAIL_COND_MSG(frames.is_null(), vformat("There is no animation with name '%s'.", name));
ERR_FAIL_COND_MSG(!frames->get_animation_names().has(name), vformat("There is no animation with name '%s'.", name));
if (frames->get_frame_count(name) == 0) {
@@ -1402,7 +1402,7 @@ void AnimatedSprite3D::set_animation(const StringName &p_name) {
emit_signal(SceneStringName(animation_changed));
- if (frames == nullptr) {
+ if (frames.is_null()) {
animation = StringName();
stop();
ERR_FAIL_MSG(vformat("There is no animation with name '%s'.", p_name));