diff options
Diffstat (limited to 'scene/3d/xr_body_modifier_3d.cpp')
-rw-r--r-- | scene/3d/xr_body_modifier_3d.cpp | 109 |
1 files changed, 19 insertions, 90 deletions
diff --git a/scene/3d/xr_body_modifier_3d.cpp b/scene/3d/xr_body_modifier_3d.cpp index 477241947a..cf73882a7b 100644 --- a/scene/3d/xr_body_modifier_3d.cpp +++ b/scene/3d/xr_body_modifier_3d.cpp @@ -38,23 +38,15 @@ void XRBodyModifier3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_body_tracker", "tracker_name"), &XRBodyModifier3D::set_body_tracker); ClassDB::bind_method(D_METHOD("get_body_tracker"), &XRBodyModifier3D::get_body_tracker); - ClassDB::bind_method(D_METHOD("set_target", "target"), &XRBodyModifier3D::set_target); - ClassDB::bind_method(D_METHOD("get_target"), &XRBodyModifier3D::get_target); - ClassDB::bind_method(D_METHOD("set_body_update", "body_update"), &XRBodyModifier3D::set_body_update); ClassDB::bind_method(D_METHOD("get_body_update"), &XRBodyModifier3D::get_body_update); ClassDB::bind_method(D_METHOD("set_bone_update", "bone_update"), &XRBodyModifier3D::set_bone_update); ClassDB::bind_method(D_METHOD("get_bone_update"), &XRBodyModifier3D::get_bone_update); - ClassDB::bind_method(D_METHOD("set_show_when_tracked", "show"), &XRBodyModifier3D::set_show_when_tracked); - ClassDB::bind_method(D_METHOD("get_show_when_tracked"), &XRBodyModifier3D::get_show_when_tracked); - - ADD_PROPERTY(PropertyInfo(Variant::STRING, "body_tracker", PROPERTY_HINT_ENUM_SUGGESTION, "/user/body"), "set_body_tracker", "get_body_tracker"); - ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "target", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton3D"), "set_target", "get_target"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "body_tracker", PROPERTY_HINT_ENUM_SUGGESTION, "/user/body_tracker"), "set_body_tracker", "get_body_tracker"); ADD_PROPERTY(PropertyInfo(Variant::INT, "body_update", PROPERTY_HINT_FLAGS, "Upper Body,Lower Body,Hands"), "set_body_update", "get_body_update"); ADD_PROPERTY(PropertyInfo(Variant::INT, "bone_update", PROPERTY_HINT_ENUM, "Full,Rotation Only"), "set_bone_update", "get_bone_update"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_when_tracked"), "set_show_when_tracked", "get_show_when_tracked"); BIND_BITFIELD_FLAG(BODY_UPDATE_UPPER_BODY); BIND_BITFIELD_FLAG(BODY_UPDATE_LOWER_BODY); @@ -73,18 +65,6 @@ StringName XRBodyModifier3D::get_body_tracker() const { return tracker_name; } -void XRBodyModifier3D::set_target(const NodePath &p_target) { - target = p_target; - - if (is_inside_tree()) { - _get_joint_data(); - } -} - -NodePath XRBodyModifier3D::get_target() const { - return target; -} - void XRBodyModifier3D::set_body_update(BitField<BodyUpdate> p_body_update) { body_update = p_body_update; } @@ -102,28 +82,6 @@ XRBodyModifier3D::BoneUpdate XRBodyModifier3D::get_bone_update() const { return bone_update; } -void XRBodyModifier3D::set_show_when_tracked(bool p_show_when_tracked) { - show_when_tracked = p_show_when_tracked; -} - -bool XRBodyModifier3D::get_show_when_tracked() const { - return show_when_tracked; -} - -Skeleton3D *XRBodyModifier3D::get_skeleton() { - if (!has_node(target)) { - return nullptr; - } - - Node *node = get_node(target); - if (!node) { - return nullptr; - } - - Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(node); - return skeleton; -} - void XRBodyModifier3D::_get_joint_data() { // Table of Godot Humanoid bone names. static const String bone_names[XRBodyTracker::JOINT_MAX] = { @@ -219,7 +177,7 @@ void XRBodyModifier3D::_get_joint_data() { joints[i].parent_joint = -1; } - Skeleton3D *skeleton = get_skeleton(); + const Skeleton3D *skeleton = get_skeleton(); if (!skeleton) { return; } @@ -252,11 +210,6 @@ void XRBodyModifier3D::_get_joint_data() { } } - // If the root bone is not found then use the skeleton root bone. - if (bones[XRBodyTracker::JOINT_ROOT] == -1) { - bones[XRBodyTracker::JOINT_ROOT] = 0; - } - // Assemble the joint relationship to the available skeleton bones. for (int i = 0; i < XRBodyTracker::JOINT_MAX; i++) { // Get the skeleton bone (skip if not found). @@ -286,33 +239,28 @@ void XRBodyModifier3D::_get_joint_data() { } } -void XRBodyModifier3D::_update_skeleton() { +void XRBodyModifier3D::_process_modification() { Skeleton3D *skeleton = get_skeleton(); if (!skeleton) { return; } - XRServer *xr_server = XRServer::get_singleton(); + const XRServer *xr_server = XRServer::get_singleton(); if (!xr_server) { return; } - Ref<XRBodyTracker> tracker = xr_server->get_body_tracker(tracker_name); - if (tracker.is_null()) { + const Ref<XRBodyTracker> tracker = xr_server->get_tracker(tracker_name); + if (!tracker.is_valid()) { return; } - // Handle no tracking data. + // Skip if no tracking data. if (!tracker->get_has_tracking_data()) { - // If tracking-state determines visibility then hide the node. - if (show_when_tracked) { - set_visible(false); - } return; } // Get the world and skeleton scale. - const float ws = xr_server->get_world_scale(); const float ss = skeleton->get_motion_scale(); // Read the relevant tracking data. This applies the skeleton motion scale to @@ -331,12 +279,8 @@ void XRBodyModifier3D::_update_skeleton() { } } - // Handle root joint not tracked. + // Skip if root joint not tracked. if (!has_valid_data[XRBodyTracker::JOINT_ROOT]) { - // If tracking-state determines visibility then hide the node. - if (show_when_tracked) { - set_visible(false); - } return; } @@ -366,56 +310,41 @@ void XRBodyModifier3D::_update_skeleton() { // Always update the bone rotation. skeleton->set_bone_pose_rotation(joints[joint].bone, Quaternion(relative_transform.basis)); } - - // Transform to the tracking data root pose. This also applies the XR world-scale to allow - // scaling the avatars mesh and skeleton appropriately (if they are child nodes). - set_transform( - transforms[XRBodyTracker::JOINT_ROOT] * ws); - - // If tracking-state determines visibility then show the node. - if (show_when_tracked) { - set_visible(true); - } } -void XRBodyModifier3D::_tracker_changed(const StringName &p_tracker_name, const Ref<XRBodyTracker> &p_tracker) { +void XRBodyModifier3D::_tracker_changed(const StringName &p_tracker_name, XRServer::TrackerType p_tracker_type) { if (tracker_name == p_tracker_name) { _get_joint_data(); } } +void XRBodyModifier3D::_skeleton_changed(Skeleton3D *p_old, Skeleton3D *p_new) { + _get_joint_data(); +} + void XRBodyModifier3D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { XRServer *xr_server = XRServer::get_singleton(); if (xr_server) { - xr_server->connect("body_tracker_added", callable_mp(this, &XRBodyModifier3D::_tracker_changed)); - xr_server->connect("body_tracker_updated", callable_mp(this, &XRBodyModifier3D::_tracker_changed)); - xr_server->connect("body_tracker_removed", callable_mp(this, &XRBodyModifier3D::_tracker_changed).bind(Ref<XRBodyTracker>())); + xr_server->connect("tracker_added", callable_mp(this, &XRBodyModifier3D::_tracker_changed)); + xr_server->connect("tracker_updated", callable_mp(this, &XRBodyModifier3D::_tracker_changed)); + xr_server->connect("tracker_removed", callable_mp(this, &XRBodyModifier3D::_tracker_changed)); } - _get_joint_data(); - - set_process_internal(true); } break; case NOTIFICATION_EXIT_TREE: { XRServer *xr_server = XRServer::get_singleton(); if (xr_server) { - xr_server->disconnect("body_tracker_added", callable_mp(this, &XRBodyModifier3D::_tracker_changed)); - xr_server->disconnect("body_tracker_updated", callable_mp(this, &XRBodyModifier3D::_tracker_changed)); - xr_server->disconnect("body_tracker_removed", callable_mp(this, &XRBodyModifier3D::_tracker_changed).bind(Ref<XRBodyTracker>())); + xr_server->disconnect("tracker_added", callable_mp(this, &XRBodyModifier3D::_tracker_changed)); + xr_server->disconnect("tracker_updated", callable_mp(this, &XRBodyModifier3D::_tracker_changed)); + xr_server->disconnect("tracker_removed", callable_mp(this, &XRBodyModifier3D::_tracker_changed)); } - - set_process_internal(false); - for (int i = 0; i < XRBodyTracker::JOINT_MAX; i++) { joints[i].bone = -1; joints[i].parent_joint = -1; } } break; - case NOTIFICATION_INTERNAL_PROCESS: { - _update_skeleton(); - } break; default: { } break; } |