diff options
Diffstat (limited to 'scene/3d/xr_body_modifier_3d.cpp')
-rw-r--r-- | scene/3d/xr_body_modifier_3d.cpp | 415 |
1 files changed, 415 insertions, 0 deletions
diff --git a/scene/3d/xr_body_modifier_3d.cpp b/scene/3d/xr_body_modifier_3d.cpp new file mode 100644 index 0000000000..3414ce13ae --- /dev/null +++ b/scene/3d/xr_body_modifier_3d.cpp @@ -0,0 +1,415 @@ +/**************************************************************************/ +/* xr_body_modifier_3d.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "xr_body_modifier_3d.h" + +#include "scene/3d/skeleton_3d.h" +#include "servers/xr/xr_pose.h" +#include "servers/xr_server.h" + +void XRBodyModifier3D::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_body_tracker", "tracker_name"), &XRBodyModifier3D::set_body_tracker); + ClassDB::bind_method(D_METHOD("get_body_tracker"), &XRBodyModifier3D::get_body_tracker); + + ClassDB::bind_method(D_METHOD("set_target", "target"), &XRBodyModifier3D::set_target); + ClassDB::bind_method(D_METHOD("get_target"), &XRBodyModifier3D::get_target); + + ClassDB::bind_method(D_METHOD("set_body_update", "body_update"), &XRBodyModifier3D::set_body_update); + ClassDB::bind_method(D_METHOD("get_body_update"), &XRBodyModifier3D::get_body_update); + + ClassDB::bind_method(D_METHOD("set_bone_update", "bone_update"), &XRBodyModifier3D::set_bone_update); + ClassDB::bind_method(D_METHOD("get_bone_update"), &XRBodyModifier3D::get_bone_update); + + ClassDB::bind_method(D_METHOD("set_show_when_tracked", "show"), &XRBodyModifier3D::set_show_when_tracked); + ClassDB::bind_method(D_METHOD("get_show_when_tracked"), &XRBodyModifier3D::get_show_when_tracked); + + ADD_PROPERTY(PropertyInfo(Variant::STRING, "body_tracker", PROPERTY_HINT_ENUM_SUGGESTION, "/user/body"), "set_body_tracker", "get_body_tracker"); + ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "target", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton3D"), "set_target", "get_target"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "body_update", PROPERTY_HINT_FLAGS, "Upper Body,Lower Body,Hands"), "set_body_update", "get_body_update"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "bone_update", PROPERTY_HINT_ENUM, "Full,Rotation Only"), "set_bone_update", "get_bone_update"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_when_tracked"), "set_show_when_tracked", "get_show_when_tracked"); + + BIND_BITFIELD_FLAG(BODY_UPDATE_UPPER_BODY); + BIND_BITFIELD_FLAG(BODY_UPDATE_LOWER_BODY); + BIND_BITFIELD_FLAG(BODY_UPDATE_HANDS); + + BIND_ENUM_CONSTANT(BONE_UPDATE_FULL); + BIND_ENUM_CONSTANT(BONE_UPDATE_ROTATION_ONLY); + BIND_ENUM_CONSTANT(BONE_UPDATE_MAX); +} + +void XRBodyModifier3D::set_body_tracker(const StringName &p_tracker_name) { + tracker_name = p_tracker_name; +} + +StringName XRBodyModifier3D::get_body_tracker() const { + return tracker_name; +} + +void XRBodyModifier3D::set_target(const NodePath &p_target) { + target = p_target; + + if (is_inside_tree()) { + _get_joint_data(); + } +} + +NodePath XRBodyModifier3D::get_target() const { + return target; +} + +void XRBodyModifier3D::set_body_update(BitField<BodyUpdate> p_body_update) { + body_update = p_body_update; +} + +BitField<XRBodyModifier3D::BodyUpdate> XRBodyModifier3D::get_body_update() const { + return body_update; +} + +void XRBodyModifier3D::set_bone_update(BoneUpdate p_bone_update) { + ERR_FAIL_INDEX(p_bone_update, BONE_UPDATE_MAX); + bone_update = p_bone_update; +} + +XRBodyModifier3D::BoneUpdate XRBodyModifier3D::get_bone_update() const { + return bone_update; +} + +void XRBodyModifier3D::set_show_when_tracked(bool p_show_when_tracked) { + show_when_tracked = p_show_when_tracked; +} + +bool XRBodyModifier3D::get_show_when_tracked() const { + return show_when_tracked; +} + +Skeleton3D *XRBodyModifier3D::get_skeleton() { + if (!has_node(target)) { + return nullptr; + } + + Node *node = get_node(target); + if (!node) { + return nullptr; + } + + Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(node); + return skeleton; +} + +void XRBodyModifier3D::_get_joint_data() { + // Table of Godot Humanoid bone names. + static const String bone_names[XRBodyTracker::JOINT_MAX] = { + "Root", // XRBodyTracker::JOINT_ROOT + + // Upper Body Joints. + "Hips", // XRBodyTracker::JOINT_HIPS + "Spine", // XRBodyTracker::JOINT_SPINE + "Chest", // XRBodyTracker::JOINT_CHEST + "UpperChest", // XRBodyTracker::JOINT_UPPER_CHEST + "Neck", // XRBodyTracker::JOINT_NECK" + "Head", // XRBodyTracker::JOINT_HEAD" + "HeadTip", // XRBodyTracker::JOINT_HEAD_TIP" + "LeftShoulder", // XRBodyTracker::JOINT_LEFT_SHOULDER" + "LeftUpperArm", // XRBodyTracker::JOINT_LEFT_UPPER_ARM" + "LeftLowerArm", // XRBodyTracker::JOINT_LEFT_LOWER_ARM" + "RightShoulder", // XRBodyTracker::JOINT_RIGHT_SHOULDER" + "RightUpperArm", // XRBodyTracker::JOINT_RIGHT_UPPER_ARM" + "RightLowerArm", // XRBodyTracker::JOINT_RIGHT_LOWER_ARM" + + // Lower Body Joints. + "LeftUpperLeg", // XRBodyTracker::JOINT_LEFT_UPPER_LEG + "LeftLowerLeg", // XRBodyTracker::JOINT_LEFT_LOWER_LEG + "LeftFoot", // XRBodyTracker::JOINT_LEFT_FOOT + "LeftToes", // XRBodyTracker::JOINT_LEFT_TOES + "RightUpperLeg", // XRBodyTracker::JOINT_RIGHT_UPPER_LEG + "RightLowerLeg", // XRBodyTracker::JOINT_RIGHT_LOWER_LEG + "RightFoot", // XRBodyTracker::JOINT_RIGHT_FOOT + "RightToes", // XRBodyTracker::JOINT_RIGHT_TOES + + // Left Hand Joints. + "LeftHand", // XRBodyTracker::JOINT_LEFT_HAND + "LeftPalm", // XRBodyTracker::JOINT_LEFT_PALM + "LeftWrist", // XRBodyTracker::JOINT_LEFT_WRIST + "LeftThumbMetacarpal", // XRBodyTracker::JOINT_LEFT_THUMB_METACARPAL + "LeftThumbProximal", // XRBodyTracker::JOINT_LEFT_THUMB_PHALANX_PROXIMAL + "LeftThumbDistal", // XRBodyTracker::JOINT_LEFT_THUMB_PHALANX_DISTAL + "LeftThumbTip", // XRBodyTracker::JOINT_LEFT_THUMB_TIP + "LeftIndexMetacarpal", // XRBodyTracker::JOINT_LEFT_INDEX_FINGER_METACARPAL + "LeftIndexProximal", // XRBodyTracker::JOINT_LEFT_INDEX_FINGER_PHALANX_PROXIMAL + "LeftIndexIntermediate", // XRBodyTracker::JOINT_LEFT_INDEX_FINGER_PHALANX_INTERMEDIATE + "LeftIndexDistal", // XRBodyTracker::JOINT_LEFT_INDEX_FINGER_PHALANX_DISTAL + "LeftIndexTip", // XRBodyTracker::JOINT_LEFT_INDEX_FINGER_TIP + "LeftMiddleMetacarpal", // XRBodyTracker::JOINT_LEFT_MIDDLE_FINGER_METACARPAL + "LeftMiddleProximal", // XRBodyTracker::JOINT_LEFT_MIDDLE_FINGER_PHALANX_PROXIMAL + "LeftMiddleIntermediate", // XRBodyTracker::JOINT_LEFT_MIDDLE_FINGER_PHALANX_INTERMEDIATE + "LeftMiddleDistal", // XRBodyTracker::JOINT_LEFT_MIDDLE_FINGER_PHALANX_DISTAL + "LeftMiddleTip", // XRBodyTracker::JOINT_LEFT_MIDDLE_FINGER_TIP + "LeftRingMetacarpal", // XRBodyTracker::JOINT_LEFT_RING_FINGER_METACARPAL + "LeftRingProximal", // XRBodyTracker::JOINT_LEFT_RING_FINGER_PHALANX_PROXIMAL + "LeftRingIntermediate", // XRBodyTracker::JOINT_LEFT_RING_FINGER_PHALANX_INTERMEDIATE + "LeftRingDistal", // XRBodyTracker::JOINT_LEFT_RING_FINGER_PHALANX_DISTAL + "LeftRingTip", // XRBodyTracker::JOINT_LEFT_RING_FINGER_TIP + "LeftLittleMetacarpal", // XRBodyTracker::JOINT_LEFT_PINKY_FINGER_METACARPAL + "LeftLittleProximal", // XRBodyTracker::JOINT_LEFT_PINKY_FINGER_PHALANX_PROXIMAL + "LeftLittleIntermediate", // XRBodyTracker::JOINT_LEFT_PINKY_FINGER_PHALANX_INTERMEDIATE + "LeftLittleDistal", // XRBodyTracker::JOINT_LEFT_PINKY_FINGER_PHALANX_DISTAL + "LeftLittleTip", // XRBodyTracker::JOINT_LEFT_PINKY_FINGER_TIP + + // Right Hand Joints. + "RightHand", // XRBodyTracker::JOINT_RIGHT_HAND + "RightPalm", // XRBodyTracker::JOINT_RIGHT_PALM + "RightWrist", // XRBodyTracker::JOINT_RIGHT_WRIST + "RightThumbMetacarpal", // XRBodyTracker::JOINT_RIGHT_THUMB_METACARPAL + "RightThumbProximal", // XRBodyTracker::JOINT_RIGHT_THUMB_PHALANX_PROXIMAL + "RightThumbDistal", // XRBodyTracker::JOINT_RIGHT_THUMB_PHALANX_DISTAL + "RightThumbTip", // XRBodyTracker::JOINT_RIGHT_THUMB_TIP + "RightIndexMetacarpal", // XRBodyTracker::JOINT_RIGHT_INDEX_FINGER_METACARPAL + "RightIndexProximal", // XRBodyTracker::JOINT_RIGHT_INDEX_FINGER_PHALANX_PROXIMAL + "RightIndexIntermediate", // XRBodyTracker::JOINT_RIGHT_INDEX_FINGER_PHALANX_INTERMEDIATE + "RightIndexDistal", // XRBodyTracker::JOINT_RIGHT_INDEX_FINGER_PHALANX_DISTAL + "RightIndexTip", // XRBodyTracker::JOINT_RIGHT_INDEX_FINGER_TIP + "RightMiddleMetacarpal", // XRBodyTracker::JOINT_RIGHT_MIDDLE_FINGER_METACARPAL + "RightMiddleProximal", // XRBodyTracker::JOINT_RIGHT_MIDDLE_FINGER_PHALANX_PROXIMAL + "RightMiddleIntermediate", // XRBodyTracker::JOINT_RIGHT_MIDDLE_FINGER_PHALANX_INTERMEDIATE + "RightMiddleDistal", // XRBodyTracker::JOINT_RIGHT_MIDDLE_FINGER_PHALANX_DISTAL + "RightMiddleTip", // XRBodyTracker::JOINT_RIGHT_MIDDLE_FINGER_TIP + "RightRingMetacarpal", // XRBodyTracker::JOINT_RIGHT_RING_FINGER_METACARPAL + "RightRingProximal", // XRBodyTracker::JOINT_RIGHT_RING_FINGER_PHALANX_PROXIMAL + "RightRingIntermediate", // XRBodyTracker::JOINT_RIGHT_RING_FINGER_PHALANX_INTERMEDIATE + "RightRingDistal", // XRBodyTracker::JOINT_RIGHT_RING_FINGER_PHALANX_DISTAL + "RightRingTip", // XRBodyTracker::JOINT_RIGHT_RING_FINGER_TIP + "RightLittleMetacarpal", // XRBodyTracker::JOINT_RIGHT_PINKY_FINGER_METACARPAL + "RightLittleProximal", // XRBodyTracker::JOINT_RIGHT_PINKY_FINGER_PHALANX_PROXIMAL + "RightLittleIntermediate", // XRBodyTracker::JOINT_RIGHT_PINKY_FINGER_PHALANX_INTERMEDIATE + "RightLittleDistal", // XRBodyTracker::JOINT_RIGHT_PINKY_FINGER_PHALANX_DISTAL + "RightLittleTip", // XRBodyTracker::JOINT_RIGHT_PINKY_FINGER_TIP + }; + + // reset JIC. + for (int i = 0; i < XRBodyTracker::JOINT_MAX; i++) { + joints[i].bone = -1; + joints[i].parent_joint = -1; + } + + Skeleton3D *skeleton = get_skeleton(); + if (!skeleton) { + return; + } + + // Find the skeleton-bones associated with each joint. + int bones[XRBodyTracker::JOINT_MAX]; + for (int i = 0; i < XRBodyTracker::JOINT_MAX; i++) { + // Skip upper body joints if not enabled. + if (!body_update.has_flag(BODY_UPDATE_UPPER_BODY) && i >= XRBodyTracker::JOINT_HIPS && i <= XRBodyTracker::JOINT_RIGHT_LOWER_ARM) { + bones[i] = -1; + continue; + } + + // Skip lower body joints if not enabled. + if (!body_update.has_flag(BODY_UPDATE_LOWER_BODY) && i >= XRBodyTracker::JOINT_LEFT_UPPER_LEG && i <= XRBodyTracker::JOINT_RIGHT_TOES) { + bones[i] = -1; + continue; + } + + // Skip hand joints if not enabled. + if (!body_update.has_flag(BODY_UPDATE_HANDS) && i >= XRBodyTracker::JOINT_LEFT_HAND && i <= XRBodyTracker::JOINT_RIGHT_PINKY_FINGER_TIP) { + bones[i] = -1; + continue; + } + + // Find the skeleton bone. + bones[i] = skeleton->find_bone(bone_names[i]); + if (bones[i] == -1) { + WARN_PRINT(vformat("Couldn't obtain bone for %s", bone_names[i])); + } + } + + // If the root bone is not found then use the skeleton root bone. + if (bones[XRBodyTracker::JOINT_ROOT] == -1) { + bones[XRBodyTracker::JOINT_ROOT] = 0; + } + + // Assemble the joint relationship to the available skeleton bones. + for (int i = 0; i < XRBodyTracker::JOINT_MAX; i++) { + // Get the skeleton bone (skip if not found). + const int bone = bones[i]; + if (bone == -1) { + continue; + } + + // Find the parent skeleton-bone. + const int parent_bone = skeleton->get_bone_parent(bone); + if (parent_bone == -1) { + // If no parent skeleton-bone exists then drive this relative to the root joint. + joints[i].bone = bone; + joints[i].parent_joint = XRBodyTracker::JOINT_ROOT; + continue; + } + + // Find the joint associated with the parent skeleton-bone. + for (int j = 0; j < XRBodyTracker::JOINT_MAX; ++j) { + if (bones[j] == parent_bone) { + // If a parent joint is found then drive this bone relative to it. + joints[i].bone = bone; + joints[i].parent_joint = j; + break; + } + } + } +} + +void XRBodyModifier3D::_update_skeleton() { + Skeleton3D *skeleton = get_skeleton(); + if (!skeleton) { + return; + } + + XRServer *xr_server = XRServer::get_singleton(); + if (!xr_server) { + return; + } + + Ref<XRBodyTracker> tracker = xr_server->get_body_tracker(tracker_name); + if (tracker.is_null()) { + return; + } + + // Handle no tracking data. + if (!tracker->get_has_tracking_data()) { + // If tracking-state determines visibility then hide the node. + if (show_when_tracked) { + set_visible(false); + } + return; + } + + // Read the relevant tracking data. + bool has_valid_data[XRBodyTracker::JOINT_MAX]; + Transform3D transforms[XRBodyTracker::JOINT_MAX]; + Transform3D inv_transforms[XRBodyTracker::JOINT_MAX]; + const float ws = xr_server->get_world_scale(); + for (int joint = 0; joint < XRBodyTracker::JOINT_MAX; joint++) { + BitField<XRBodyTracker::JointFlags> flags = tracker->get_joint_flags(static_cast<XRBodyTracker::Joint>(joint)); + has_valid_data[joint] = flags.has_flag(XRBodyTracker::JOINT_FLAG_ORIENTATION_VALID) && flags.has_flag(XRBodyTracker::JOINT_FLAG_POSITION_VALID); + + if (has_valid_data[joint]) { + transforms[joint] = tracker->get_joint_transform(static_cast<XRBodyTracker::Joint>(joint)); + transforms[joint].origin *= ws; + inv_transforms[joint] = transforms[joint].inverse(); + } + } + + // Handle root joint not tracked. + if (!has_valid_data[XRBodyTracker::JOINT_ROOT]) { + // If tracking-state determines visibility then hide the node. + if (show_when_tracked) { + set_visible(false); + } + return; + } + + // Apply the joint information to the skeleton. + for (int joint = 0; joint < XRBodyTracker::JOINT_MAX; joint++) { + // Skip if no valid joint data + if (!has_valid_data[joint]) { + continue; + } + + // Get the skeleton bone (skip if none). + const int bone = joints[joint].bone; + if (bone == -1) { + continue; + } + + // Calculate the relative relationship to the parent bone joint. + const int parent_joint = joints[joint].parent_joint; + const Transform3D relative_transform = inv_transforms[parent_joint] * transforms[joint]; + + // Update the bone position if enabled by update mode. + if (bone_update == BONE_UPDATE_FULL) { + skeleton->set_bone_pose_position(joints[joint].bone, relative_transform.origin); + } + + // Always update the bone rotation. + skeleton->set_bone_pose_rotation(joints[joint].bone, Quaternion(relative_transform.basis)); + } + + // Transform to the skeleton pose. + set_transform(transforms[XRBodyTracker::JOINT_ROOT]); + + // If tracking-state determines visibility then show the node. + if (show_when_tracked) { + set_visible(true); + } +} + +void XRBodyModifier3D::_tracker_changed(const StringName &p_tracker_name, const Ref<XRBodyTracker> &p_tracker) { + if (tracker_name == p_tracker_name) { + _get_joint_data(); + } +} + +void XRBodyModifier3D::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + XRServer *xr_server = XRServer::get_singleton(); + if (xr_server) { + xr_server->connect("body_tracker_added", callable_mp(this, &XRBodyModifier3D::_tracker_changed)); + xr_server->connect("body_tracker_updated", callable_mp(this, &XRBodyModifier3D::_tracker_changed)); + xr_server->connect("body_tracker_removed", callable_mp(this, &XRBodyModifier3D::_tracker_changed).bind(Ref<XRBodyTracker>())); + } + + _get_joint_data(); + + set_process_internal(true); + } break; + case NOTIFICATION_EXIT_TREE: { + XRServer *xr_server = XRServer::get_singleton(); + if (xr_server) { + xr_server->disconnect("body_tracker_added", callable_mp(this, &XRBodyModifier3D::_tracker_changed)); + xr_server->disconnect("body_tracker_updated", callable_mp(this, &XRBodyModifier3D::_tracker_changed)); + xr_server->disconnect("body_tracker_removed", callable_mp(this, &XRBodyModifier3D::_tracker_changed).bind(Ref<XRBodyTracker>())); + } + + set_process_internal(false); + + for (int i = 0; i < XRBodyTracker::JOINT_MAX; i++) { + joints[i].bone = -1; + joints[i].parent_joint = -1; + } + } break; + case NOTIFICATION_INTERNAL_PROCESS: { + _update_skeleton(); + } break; + default: { + } break; + } +} |