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-rw-r--r--scene/3d/xr_hand_modifier_3d.cpp175
1 files changed, 85 insertions, 90 deletions
diff --git a/scene/3d/xr_hand_modifier_3d.cpp b/scene/3d/xr_hand_modifier_3d.cpp
index 1e1449b54b..baaa9eee48 100644
--- a/scene/3d/xr_hand_modifier_3d.cpp
+++ b/scene/3d/xr_hand_modifier_3d.cpp
@@ -30,7 +30,6 @@
#include "xr_hand_modifier_3d.h"
-#include "scene/3d/skeleton_3d.h"
#include "servers/xr/xr_pose.h"
#include "servers/xr_server.h"
@@ -38,14 +37,10 @@ void XRHandModifier3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_hand_tracker", "tracker_name"), &XRHandModifier3D::set_hand_tracker);
ClassDB::bind_method(D_METHOD("get_hand_tracker"), &XRHandModifier3D::get_hand_tracker);
- ClassDB::bind_method(D_METHOD("set_target", "target"), &XRHandModifier3D::set_target);
- ClassDB::bind_method(D_METHOD("get_target"), &XRHandModifier3D::get_target);
-
ClassDB::bind_method(D_METHOD("set_bone_update", "bone_update"), &XRHandModifier3D::set_bone_update);
ClassDB::bind_method(D_METHOD("get_bone_update"), &XRHandModifier3D::get_bone_update);
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "hand_tracker", PROPERTY_HINT_ENUM_SUGGESTION, "/user/left,/user/right"), "set_hand_tracker", "get_hand_tracker");
- ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "target", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton3D"), "set_target", "get_target");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "hand_tracker", PROPERTY_HINT_ENUM_SUGGESTION, "/user/hand_tracker/left,/user/hand_tracker/right"), "set_hand_tracker", "get_hand_tracker");
ADD_PROPERTY(PropertyInfo(Variant::INT, "bone_update", PROPERTY_HINT_ENUM, "Full,Rotation Only"), "set_bone_update", "get_bone_update");
BIND_ENUM_CONSTANT(BONE_UPDATE_FULL);
@@ -61,18 +56,6 @@ StringName XRHandModifier3D::get_hand_tracker() const {
return tracker_name;
}
-void XRHandModifier3D::set_target(const NodePath &p_target) {
- target = p_target;
-
- if (is_inside_tree()) {
- _get_joint_data();
- }
-}
-
-NodePath XRHandModifier3D::get_target() const {
- return target;
-}
-
void XRHandModifier3D::set_bone_update(BoneUpdate p_bone_update) {
ERR_FAIL_INDEX(p_bone_update, BONE_UPDATE_MAX);
bone_update = p_bone_update;
@@ -82,21 +65,16 @@ XRHandModifier3D::BoneUpdate XRHandModifier3D::get_bone_update() const {
return bone_update;
}
-Skeleton3D *XRHandModifier3D::get_skeleton() {
- if (!has_node(target)) {
- return nullptr;
+void XRHandModifier3D::_get_joint_data() {
+ if (!is_inside_tree()) {
+ return;
}
- Node *node = get_node(target);
- if (!node) {
- return nullptr;
+ if (has_stored_previous_transforms) {
+ previous_relative_transforms.clear();
+ has_stored_previous_transforms = false;
}
- Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(node);
- return skeleton;
-}
-
-void XRHandModifier3D::_get_joint_data() {
// Table of bone names for different rig types.
static const String bone_names[XRHandTracker::HAND_JOINT_MAX] = {
"Palm",
@@ -138,22 +116,30 @@ void XRHandModifier3D::_get_joint_data() {
joints[i].parent_joint = -1;
}
- Skeleton3D *skeleton = get_skeleton();
+ const Skeleton3D *skeleton = get_skeleton();
if (!skeleton) {
return;
}
- XRServer *xr_server = XRServer::get_singleton();
+ const XRServer *xr_server = XRServer::get_singleton();
if (!xr_server) {
return;
}
- Ref<XRHandTracker> tracker = xr_server->get_hand_tracker(tracker_name);
+ const Ref<XRHandTracker> tracker = xr_server->get_tracker(tracker_name);
if (tracker.is_null()) {
return;
}
- XRHandTracker::Hand hand = tracker->get_hand();
+ // Verify we have a left or right hand tracker.
+ const XRPositionalTracker::TrackerHand tracker_hand = tracker->get_tracker_hand();
+ if (tracker_hand != XRPositionalTracker::TRACKER_HAND_LEFT &&
+ tracker_hand != XRPositionalTracker::TRACKER_HAND_RIGHT) {
+ return;
+ }
+
+ // Get the hand index (0 = left, 1 = right).
+ const int hand = tracker_hand == XRPositionalTracker::TRACKER_HAND_LEFT ? 0 : 1;
// Find the skeleton-bones associated with each joint.
int bones[XRHandTracker::HAND_JOINT_MAX];
@@ -197,24 +183,40 @@ void XRHandModifier3D::_get_joint_data() {
}
}
-void XRHandModifier3D::_update_skeleton() {
+void XRHandModifier3D::_process_modification() {
Skeleton3D *skeleton = get_skeleton();
if (!skeleton) {
return;
}
- XRServer *xr_server = XRServer::get_singleton();
+ const XRServer *xr_server = XRServer::get_singleton();
if (!xr_server) {
return;
}
- Ref<XRHandTracker> tracker = xr_server->get_hand_tracker(tracker_name);
+ const Ref<XRHandTracker> tracker = xr_server->get_tracker(tracker_name);
if (tracker.is_null()) {
return;
}
+ // Skip if no tracking data
+ if (!tracker->get_has_tracking_data()) {
+ if (!has_stored_previous_transforms) {
+ return;
+ }
+
+ // Apply previous relative transforms if they are stored.
+ for (int joint = 0; joint < XRHandTracker::HAND_JOINT_MAX; joint++) {
+ if (bone_update == BONE_UPDATE_FULL) {
+ skeleton->set_bone_pose_position(joints[joint].bone, previous_relative_transforms[joint].origin);
+ }
+
+ skeleton->set_bone_pose_rotation(joints[joint].bone, Quaternion(previous_relative_transforms[joint].basis));
+ }
+ return;
+ }
+
// Get the world and skeleton scale.
- const float ws = xr_server->get_world_scale();
const float ss = skeleton->get_motion_scale();
// We cache our transforms so we can quickly calculate local transforms.
@@ -222,92 +224,85 @@ void XRHandModifier3D::_update_skeleton() {
Transform3D transforms[XRHandTracker::HAND_JOINT_MAX];
Transform3D inv_transforms[XRHandTracker::HAND_JOINT_MAX];
- if (tracker->get_has_tracking_data()) {
- for (int joint = 0; joint < XRHandTracker::HAND_JOINT_MAX; joint++) {
- BitField<XRHandTracker::HandJointFlags> flags = tracker->get_hand_joint_flags((XRHandTracker::HandJoint)joint);
- has_valid_data[joint] = flags.has_flag(XRHandTracker::HAND_JOINT_FLAG_ORIENTATION_VALID);
+ for (int joint = 0; joint < XRHandTracker::HAND_JOINT_MAX; joint++) {
+ BitField<XRHandTracker::HandJointFlags> flags = tracker->get_hand_joint_flags((XRHandTracker::HandJoint)joint);
+ has_valid_data[joint] = flags.has_flag(XRHandTracker::HAND_JOINT_FLAG_ORIENTATION_VALID);
- if (has_valid_data[joint]) {
- transforms[joint] = tracker->get_hand_joint_transform((XRHandTracker::HandJoint)joint);
- transforms[joint].origin *= ss;
- inv_transforms[joint] = transforms[joint].inverse();
- }
+ if (has_valid_data[joint]) {
+ transforms[joint] = tracker->get_hand_joint_transform((XRHandTracker::HandJoint)joint);
+ transforms[joint].origin *= ss;
+ inv_transforms[joint] = transforms[joint].inverse();
}
+ }
- if (has_valid_data[XRHandTracker::HAND_JOINT_PALM]) {
- for (int joint = 0; joint < XRHandTracker::HAND_JOINT_MAX; joint++) {
- // Get the skeleton bone (skip if none).
- const int bone = joints[joint].bone;
- if (bone == -1) {
- continue;
- }
-
- // Calculate the relative relationship to the parent bone joint.
- const int parent_joint = joints[joint].parent_joint;
- const Transform3D relative_transform = inv_transforms[parent_joint] * transforms[joint];
-
- // Update the bone position if enabled by update mode.
- if (bone_update == BONE_UPDATE_FULL) {
- skeleton->set_bone_pose_position(joints[joint].bone, relative_transform.origin);
- }
-
- // Always update the bone rotation.
- skeleton->set_bone_pose_rotation(joints[joint].bone, Quaternion(relative_transform.basis));
- }
+ // Skip if palm has no tracking data
+ if (!has_valid_data[XRHandTracker::HAND_JOINT_PALM]) {
+ return;
+ }
+
+ if (!has_stored_previous_transforms) {
+ previous_relative_transforms.resize(XRHandTracker::HAND_JOINT_MAX);
+ has_stored_previous_transforms = true;
+ }
+ Transform3D *previous_relative_transforms_ptr = previous_relative_transforms.ptrw();
+
+ for (int joint = 0; joint < XRHandTracker::HAND_JOINT_MAX; joint++) {
+ // Get the skeleton bone (skip if none).
+ const int bone = joints[joint].bone;
+ if (bone == -1) {
+ continue;
+ }
- // Transform to the skeleton pose. This uses the HAND_JOINT_PALM position without skeleton-scaling, as it
- // must be positioned to match the physical hand location. It is scaled with the world space to match
- // the scaling done to the camera and eyes.
- set_transform(
- tracker->get_hand_joint_transform(XRHandTracker::HAND_JOINT_PALM) * ws);
+ // Calculate the relative relationship to the parent bone joint.
+ const int parent_joint = joints[joint].parent_joint;
+ const Transform3D relative_transform = inv_transforms[parent_joint] * transforms[joint];
+ previous_relative_transforms_ptr[joint] = relative_transform;
- set_visible(true);
- } else {
- set_visible(false);
+ // Update the bone position if enabled by update mode.
+ if (bone_update == BONE_UPDATE_FULL) {
+ skeleton->set_bone_pose_position(joints[joint].bone, relative_transform.origin);
}
- } else {
- set_visible(false);
+
+ // Always update the bone rotation.
+ skeleton->set_bone_pose_rotation(joints[joint].bone, Quaternion(relative_transform.basis));
}
}
-void XRHandModifier3D::_tracker_changed(StringName p_tracker_name, const Ref<XRHandTracker> &p_tracker) {
+void XRHandModifier3D::_tracker_changed(StringName p_tracker_name, XRServer::TrackerType p_tracker_type) {
if (tracker_name == p_tracker_name) {
_get_joint_data();
}
}
+void XRHandModifier3D::_skeleton_changed(Skeleton3D *p_old, Skeleton3D *p_new) {
+ _get_joint_data();
+}
+
void XRHandModifier3D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
XRServer *xr_server = XRServer::get_singleton();
if (xr_server) {
- xr_server->connect("hand_tracker_added", callable_mp(this, &XRHandModifier3D::_tracker_changed));
- xr_server->connect("hand_tracker_updated", callable_mp(this, &XRHandModifier3D::_tracker_changed));
- xr_server->connect("hand_tracker_removed", callable_mp(this, &XRHandModifier3D::_tracker_changed).bind(Ref<XRHandTracker>()));
+ xr_server->connect("tracker_added", callable_mp(this, &XRHandModifier3D::_tracker_changed));
+ xr_server->connect("tracker_updated", callable_mp(this, &XRHandModifier3D::_tracker_changed));
+ xr_server->connect("tracker_removed", callable_mp(this, &XRHandModifier3D::_tracker_changed));
}
_get_joint_data();
-
- set_process_internal(true);
} break;
case NOTIFICATION_EXIT_TREE: {
XRServer *xr_server = XRServer::get_singleton();
if (xr_server) {
- xr_server->disconnect("hand_tracker_added", callable_mp(this, &XRHandModifier3D::_tracker_changed));
- xr_server->disconnect("hand_tracker_updated", callable_mp(this, &XRHandModifier3D::_tracker_changed));
- xr_server->disconnect("hand_tracker_removed", callable_mp(this, &XRHandModifier3D::_tracker_changed).bind(Ref<XRHandTracker>()));
+ xr_server->disconnect("tracker_added", callable_mp(this, &XRHandModifier3D::_tracker_changed));
+ xr_server->disconnect("tracker_updated", callable_mp(this, &XRHandModifier3D::_tracker_changed));
+ xr_server->disconnect("tracker_removed", callable_mp(this, &XRHandModifier3D::_tracker_changed));
}
- set_process_internal(false);
-
for (int i = 0; i < XRHandTracker::HAND_JOINT_MAX; i++) {
joints[i].bone = -1;
joints[i].parent_joint = -1;
}
} break;
- case NOTIFICATION_INTERNAL_PROCESS: {
- _update_skeleton();
- } break;
default: {
} break;
}