diff options
Diffstat (limited to 'scene/3d/xr_hand_modifier_3d.cpp')
-rw-r--r-- | scene/3d/xr_hand_modifier_3d.cpp | 175 |
1 files changed, 85 insertions, 90 deletions
diff --git a/scene/3d/xr_hand_modifier_3d.cpp b/scene/3d/xr_hand_modifier_3d.cpp index 1e1449b54b..baaa9eee48 100644 --- a/scene/3d/xr_hand_modifier_3d.cpp +++ b/scene/3d/xr_hand_modifier_3d.cpp @@ -30,7 +30,6 @@ #include "xr_hand_modifier_3d.h" -#include "scene/3d/skeleton_3d.h" #include "servers/xr/xr_pose.h" #include "servers/xr_server.h" @@ -38,14 +37,10 @@ void XRHandModifier3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_hand_tracker", "tracker_name"), &XRHandModifier3D::set_hand_tracker); ClassDB::bind_method(D_METHOD("get_hand_tracker"), &XRHandModifier3D::get_hand_tracker); - ClassDB::bind_method(D_METHOD("set_target", "target"), &XRHandModifier3D::set_target); - ClassDB::bind_method(D_METHOD("get_target"), &XRHandModifier3D::get_target); - ClassDB::bind_method(D_METHOD("set_bone_update", "bone_update"), &XRHandModifier3D::set_bone_update); ClassDB::bind_method(D_METHOD("get_bone_update"), &XRHandModifier3D::get_bone_update); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "hand_tracker", PROPERTY_HINT_ENUM_SUGGESTION, "/user/left,/user/right"), "set_hand_tracker", "get_hand_tracker"); - ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "target", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton3D"), "set_target", "get_target"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "hand_tracker", PROPERTY_HINT_ENUM_SUGGESTION, "/user/hand_tracker/left,/user/hand_tracker/right"), "set_hand_tracker", "get_hand_tracker"); ADD_PROPERTY(PropertyInfo(Variant::INT, "bone_update", PROPERTY_HINT_ENUM, "Full,Rotation Only"), "set_bone_update", "get_bone_update"); BIND_ENUM_CONSTANT(BONE_UPDATE_FULL); @@ -61,18 +56,6 @@ StringName XRHandModifier3D::get_hand_tracker() const { return tracker_name; } -void XRHandModifier3D::set_target(const NodePath &p_target) { - target = p_target; - - if (is_inside_tree()) { - _get_joint_data(); - } -} - -NodePath XRHandModifier3D::get_target() const { - return target; -} - void XRHandModifier3D::set_bone_update(BoneUpdate p_bone_update) { ERR_FAIL_INDEX(p_bone_update, BONE_UPDATE_MAX); bone_update = p_bone_update; @@ -82,21 +65,16 @@ XRHandModifier3D::BoneUpdate XRHandModifier3D::get_bone_update() const { return bone_update; } -Skeleton3D *XRHandModifier3D::get_skeleton() { - if (!has_node(target)) { - return nullptr; +void XRHandModifier3D::_get_joint_data() { + if (!is_inside_tree()) { + return; } - Node *node = get_node(target); - if (!node) { - return nullptr; + if (has_stored_previous_transforms) { + previous_relative_transforms.clear(); + has_stored_previous_transforms = false; } - Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(node); - return skeleton; -} - -void XRHandModifier3D::_get_joint_data() { // Table of bone names for different rig types. static const String bone_names[XRHandTracker::HAND_JOINT_MAX] = { "Palm", @@ -138,22 +116,30 @@ void XRHandModifier3D::_get_joint_data() { joints[i].parent_joint = -1; } - Skeleton3D *skeleton = get_skeleton(); + const Skeleton3D *skeleton = get_skeleton(); if (!skeleton) { return; } - XRServer *xr_server = XRServer::get_singleton(); + const XRServer *xr_server = XRServer::get_singleton(); if (!xr_server) { return; } - Ref<XRHandTracker> tracker = xr_server->get_hand_tracker(tracker_name); + const Ref<XRHandTracker> tracker = xr_server->get_tracker(tracker_name); if (tracker.is_null()) { return; } - XRHandTracker::Hand hand = tracker->get_hand(); + // Verify we have a left or right hand tracker. + const XRPositionalTracker::TrackerHand tracker_hand = tracker->get_tracker_hand(); + if (tracker_hand != XRPositionalTracker::TRACKER_HAND_LEFT && + tracker_hand != XRPositionalTracker::TRACKER_HAND_RIGHT) { + return; + } + + // Get the hand index (0 = left, 1 = right). + const int hand = tracker_hand == XRPositionalTracker::TRACKER_HAND_LEFT ? 0 : 1; // Find the skeleton-bones associated with each joint. int bones[XRHandTracker::HAND_JOINT_MAX]; @@ -197,24 +183,40 @@ void XRHandModifier3D::_get_joint_data() { } } -void XRHandModifier3D::_update_skeleton() { +void XRHandModifier3D::_process_modification() { Skeleton3D *skeleton = get_skeleton(); if (!skeleton) { return; } - XRServer *xr_server = XRServer::get_singleton(); + const XRServer *xr_server = XRServer::get_singleton(); if (!xr_server) { return; } - Ref<XRHandTracker> tracker = xr_server->get_hand_tracker(tracker_name); + const Ref<XRHandTracker> tracker = xr_server->get_tracker(tracker_name); if (tracker.is_null()) { return; } + // Skip if no tracking data + if (!tracker->get_has_tracking_data()) { + if (!has_stored_previous_transforms) { + return; + } + + // Apply previous relative transforms if they are stored. + for (int joint = 0; joint < XRHandTracker::HAND_JOINT_MAX; joint++) { + if (bone_update == BONE_UPDATE_FULL) { + skeleton->set_bone_pose_position(joints[joint].bone, previous_relative_transforms[joint].origin); + } + + skeleton->set_bone_pose_rotation(joints[joint].bone, Quaternion(previous_relative_transforms[joint].basis)); + } + return; + } + // Get the world and skeleton scale. - const float ws = xr_server->get_world_scale(); const float ss = skeleton->get_motion_scale(); // We cache our transforms so we can quickly calculate local transforms. @@ -222,92 +224,85 @@ void XRHandModifier3D::_update_skeleton() { Transform3D transforms[XRHandTracker::HAND_JOINT_MAX]; Transform3D inv_transforms[XRHandTracker::HAND_JOINT_MAX]; - if (tracker->get_has_tracking_data()) { - for (int joint = 0; joint < XRHandTracker::HAND_JOINT_MAX; joint++) { - BitField<XRHandTracker::HandJointFlags> flags = tracker->get_hand_joint_flags((XRHandTracker::HandJoint)joint); - has_valid_data[joint] = flags.has_flag(XRHandTracker::HAND_JOINT_FLAG_ORIENTATION_VALID); + for (int joint = 0; joint < XRHandTracker::HAND_JOINT_MAX; joint++) { + BitField<XRHandTracker::HandJointFlags> flags = tracker->get_hand_joint_flags((XRHandTracker::HandJoint)joint); + has_valid_data[joint] = flags.has_flag(XRHandTracker::HAND_JOINT_FLAG_ORIENTATION_VALID); - if (has_valid_data[joint]) { - transforms[joint] = tracker->get_hand_joint_transform((XRHandTracker::HandJoint)joint); - transforms[joint].origin *= ss; - inv_transforms[joint] = transforms[joint].inverse(); - } + if (has_valid_data[joint]) { + transforms[joint] = tracker->get_hand_joint_transform((XRHandTracker::HandJoint)joint); + transforms[joint].origin *= ss; + inv_transforms[joint] = transforms[joint].inverse(); } + } - if (has_valid_data[XRHandTracker::HAND_JOINT_PALM]) { - for (int joint = 0; joint < XRHandTracker::HAND_JOINT_MAX; joint++) { - // Get the skeleton bone (skip if none). - const int bone = joints[joint].bone; - if (bone == -1) { - continue; - } - - // Calculate the relative relationship to the parent bone joint. - const int parent_joint = joints[joint].parent_joint; - const Transform3D relative_transform = inv_transforms[parent_joint] * transforms[joint]; - - // Update the bone position if enabled by update mode. - if (bone_update == BONE_UPDATE_FULL) { - skeleton->set_bone_pose_position(joints[joint].bone, relative_transform.origin); - } - - // Always update the bone rotation. - skeleton->set_bone_pose_rotation(joints[joint].bone, Quaternion(relative_transform.basis)); - } + // Skip if palm has no tracking data + if (!has_valid_data[XRHandTracker::HAND_JOINT_PALM]) { + return; + } + + if (!has_stored_previous_transforms) { + previous_relative_transforms.resize(XRHandTracker::HAND_JOINT_MAX); + has_stored_previous_transforms = true; + } + Transform3D *previous_relative_transforms_ptr = previous_relative_transforms.ptrw(); + + for (int joint = 0; joint < XRHandTracker::HAND_JOINT_MAX; joint++) { + // Get the skeleton bone (skip if none). + const int bone = joints[joint].bone; + if (bone == -1) { + continue; + } - // Transform to the skeleton pose. This uses the HAND_JOINT_PALM position without skeleton-scaling, as it - // must be positioned to match the physical hand location. It is scaled with the world space to match - // the scaling done to the camera and eyes. - set_transform( - tracker->get_hand_joint_transform(XRHandTracker::HAND_JOINT_PALM) * ws); + // Calculate the relative relationship to the parent bone joint. + const int parent_joint = joints[joint].parent_joint; + const Transform3D relative_transform = inv_transforms[parent_joint] * transforms[joint]; + previous_relative_transforms_ptr[joint] = relative_transform; - set_visible(true); - } else { - set_visible(false); + // Update the bone position if enabled by update mode. + if (bone_update == BONE_UPDATE_FULL) { + skeleton->set_bone_pose_position(joints[joint].bone, relative_transform.origin); } - } else { - set_visible(false); + + // Always update the bone rotation. + skeleton->set_bone_pose_rotation(joints[joint].bone, Quaternion(relative_transform.basis)); } } -void XRHandModifier3D::_tracker_changed(StringName p_tracker_name, const Ref<XRHandTracker> &p_tracker) { +void XRHandModifier3D::_tracker_changed(StringName p_tracker_name, XRServer::TrackerType p_tracker_type) { if (tracker_name == p_tracker_name) { _get_joint_data(); } } +void XRHandModifier3D::_skeleton_changed(Skeleton3D *p_old, Skeleton3D *p_new) { + _get_joint_data(); +} + void XRHandModifier3D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { XRServer *xr_server = XRServer::get_singleton(); if (xr_server) { - xr_server->connect("hand_tracker_added", callable_mp(this, &XRHandModifier3D::_tracker_changed)); - xr_server->connect("hand_tracker_updated", callable_mp(this, &XRHandModifier3D::_tracker_changed)); - xr_server->connect("hand_tracker_removed", callable_mp(this, &XRHandModifier3D::_tracker_changed).bind(Ref<XRHandTracker>())); + xr_server->connect("tracker_added", callable_mp(this, &XRHandModifier3D::_tracker_changed)); + xr_server->connect("tracker_updated", callable_mp(this, &XRHandModifier3D::_tracker_changed)); + xr_server->connect("tracker_removed", callable_mp(this, &XRHandModifier3D::_tracker_changed)); } _get_joint_data(); - - set_process_internal(true); } break; case NOTIFICATION_EXIT_TREE: { XRServer *xr_server = XRServer::get_singleton(); if (xr_server) { - xr_server->disconnect("hand_tracker_added", callable_mp(this, &XRHandModifier3D::_tracker_changed)); - xr_server->disconnect("hand_tracker_updated", callable_mp(this, &XRHandModifier3D::_tracker_changed)); - xr_server->disconnect("hand_tracker_removed", callable_mp(this, &XRHandModifier3D::_tracker_changed).bind(Ref<XRHandTracker>())); + xr_server->disconnect("tracker_added", callable_mp(this, &XRHandModifier3D::_tracker_changed)); + xr_server->disconnect("tracker_updated", callable_mp(this, &XRHandModifier3D::_tracker_changed)); + xr_server->disconnect("tracker_removed", callable_mp(this, &XRHandModifier3D::_tracker_changed)); } - set_process_internal(false); - for (int i = 0; i < XRHandTracker::HAND_JOINT_MAX; i++) { joints[i].bone = -1; joints[i].parent_joint = -1; } } break; - case NOTIFICATION_INTERNAL_PROCESS: { - _update_skeleton(); - } break; default: { } break; } |