diff options
Diffstat (limited to 'scene/animation/animation_mixer.cpp')
-rw-r--r-- | scene/animation/animation_mixer.cpp | 53 |
1 files changed, 34 insertions, 19 deletions
diff --git a/scene/animation/animation_mixer.cpp b/scene/animation/animation_mixer.cpp index d22b58346f..e600de6b8b 100644 --- a/scene/animation/animation_mixer.cpp +++ b/scene/animation/animation_mixer.cpp @@ -35,7 +35,6 @@ #include "core/config/project_settings.h" #include "scene/animation/animation_player.h" #include "scene/resources/animation.h" -#include "scene/scene_string_names.h" #include "servers/audio/audio_stream.h" #ifndef _3D_DISABLED @@ -301,7 +300,7 @@ Error AnimationMixer::add_animation_library(const StringName &p_name, const Ref< ald.library->connect(SNAME("animation_added"), callable_mp(this, &AnimationMixer::_animation_added).bind(p_name)); ald.library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationMixer::_animation_removed).bind(p_name)); ald.library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationMixer::_animation_renamed).bind(p_name)); - ald.library->connect(SNAME("animation_changed"), callable_mp(this, &AnimationMixer::_animation_changed)); + ald.library->connect(SceneStringName(animation_changed), callable_mp(this, &AnimationMixer::_animation_changed)); _animation_set_cache_update(); @@ -325,7 +324,7 @@ void AnimationMixer::remove_animation_library(const StringName &p_name) { animation_libraries[at_pos].library->disconnect(SNAME("animation_added"), callable_mp(this, &AnimationMixer::_animation_added)); animation_libraries[at_pos].library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationMixer::_animation_removed)); animation_libraries[at_pos].library->disconnect(SNAME("animation_renamed"), callable_mp(this, &AnimationMixer::_animation_renamed)); - animation_libraries[at_pos].library->disconnect(SNAME("animation_changed"), callable_mp(this, &AnimationMixer::_animation_changed)); + animation_libraries[at_pos].library->disconnect(SceneStringName(animation_changed), callable_mp(this, &AnimationMixer::_animation_changed)); animation_libraries.remove_at(at_pos); _animation_set_cache_update(); @@ -502,6 +501,7 @@ AnimationMixer::AnimationCallbackModeMethod AnimationMixer::get_callback_mode_me void AnimationMixer::set_callback_mode_discrete(AnimationCallbackModeDiscrete p_mode) { callback_mode_discrete = p_mode; + _clear_caches(); emit_signal(SNAME("mixer_updated")); } @@ -628,9 +628,9 @@ bool AnimationMixer::_update_caches() { #endif Ref<Animation> reset_anim; - bool has_reset_anim = has_animation(SceneStringNames::get_singleton()->RESET); + bool has_reset_anim = has_animation(SceneStringName(RESET)); if (has_reset_anim) { - reset_anim = get_animation(SceneStringNames::get_singleton()->RESET); + reset_anim = get_animation(SceneStringName(RESET)); } for (const StringName &E : sname) { Ref<Animation> anim = get_animation(E); @@ -689,7 +689,7 @@ bool AnimationMixer::_update_caches() { track_value->init_value = anim->track_get_key_value(i, 0); track_value->init_value.zero(); - track_value->init_use_continuous = callback_mode_discrete == ANIMATION_CALLBACK_MODE_DISCRETE_FORCE_CONTINUOUS; + track_value->is_init = false; // Can't interpolate them, need to convert. track_value->is_variant_interpolatable = Animation::is_variant_interpolatable(track_value->init_value); @@ -699,7 +699,6 @@ bool AnimationMixer::_update_caches() { int rt = reset_anim->find_track(path, track_src_type); if (rt >= 0) { if (track_src_type == Animation::TYPE_VALUE) { - track_value->init_use_continuous = track_value->init_use_continuous || (reset_anim->value_track_get_update_mode(rt) != Animation::UPDATE_DISCRETE); // Take precedence Force Continuous. if (reset_anim->track_get_key_count(rt) > 0) { track_value->init_value = reset_anim->track_get_key_value(rt, 0); } @@ -1007,7 +1006,7 @@ void AnimationMixer::_blend_init() { TrackCacheValue *t = static_cast<TrackCacheValue *>(track); t->value = Animation::cast_to_blendwise(t->init_value); t->element_size = t->init_value.is_string() ? (real_t)(t->init_value.operator String()).length() : 0; - t->use_continuous = t->init_use_continuous; + t->use_continuous = false; t->use_discrete = false; } break; case Animation::TYPE_AUDIO: { @@ -1463,12 +1462,12 @@ void AnimationMixer::_blend_process(double p_delta, bool p_update_only) { t->value = Animation::blend_variant(t->value, value, blend); } } else { - t->use_discrete = true; if (seeked) { int idx = a->track_find_key(i, time, is_external_seeking ? Animation::FIND_MODE_NEAREST : Animation::FIND_MODE_EXACT, true); if (idx < 0) { continue; } + t->use_discrete = true; Variant value = a->track_get_key_value(i, idx); value = post_process_key_value(a, i, value, t->object_id); Object *t_obj = ObjectDB::get_instance(t->object_id); @@ -1479,6 +1478,7 @@ void AnimationMixer::_blend_process(double p_delta, bool p_update_only) { List<int> indices; a->track_get_key_indices_in_range(i, time, delta, &indices, looped_flag); for (int &F : indices) { + t->use_discrete = true; Variant value = a->track_get_key_value(i, F); value = post_process_key_value(a, i, value, t->object_id); Object *t_obj = ObjectDB::get_instance(t->object_id); @@ -1683,7 +1683,8 @@ void AnimationMixer::_blend_apply() { // Finally, set the tracks. for (const KeyValue<Animation::TypeHash, TrackCache *> &K : track_cache) { TrackCache *track = K.value; - if (!deterministic && Math::is_zero_approx(track->total_weight)) { + bool is_zero_amount = Math::is_zero_approx(track->total_weight); + if (!deterministic && is_zero_amount) { continue; } switch (track->type) { @@ -1743,10 +1744,24 @@ void AnimationMixer::_blend_apply() { case Animation::TYPE_VALUE: { TrackCacheValue *t = static_cast<TrackCacheValue *>(track); - if (!t->is_variant_interpolatable || !t->use_continuous || (callback_mode_discrete == ANIMATION_CALLBACK_MODE_DISCRETE_DOMINANT && t->use_discrete)) { + if (t->use_discrete && !t->use_continuous) { + t->is_init = true; // If only disctere value is applied, no more RESET. + } + + if ((t->is_init && (is_zero_amount || !t->use_continuous)) || + (callback_mode_discrete != ANIMATION_CALLBACK_MODE_DISCRETE_FORCE_CONTINUOUS && + !is_zero_amount && + callback_mode_discrete == ANIMATION_CALLBACK_MODE_DISCRETE_DOMINANT && + t->use_discrete)) { break; // Don't overwrite the value set by UPDATE_DISCRETE. } + if (callback_mode_discrete == ANIMATION_CALLBACK_MODE_DISCRETE_FORCE_CONTINUOUS) { + t->is_init = false; // Always update in Force Continuous. + } else { + t->is_init = !t->use_continuous; // If there is no Continuous in non-Force Continuous type, it means RESET. + } + // Trim unused elements if init array/string is not blended. if (t->value.is_array()) { int actual_blended_size = (int)Math::round(Math::abs(t->element_size.operator real_t())); @@ -1926,7 +1941,7 @@ bool AnimationMixer::is_reset_on_save_enabled() const { } bool AnimationMixer::can_apply_reset() const { - return has_animation(SceneStringNames::get_singleton()->RESET); + return has_animation(SceneStringName(RESET)); } void AnimationMixer::_build_backup_track_cache() { @@ -2013,7 +2028,7 @@ Ref<AnimatedValuesBackup> AnimationMixer::make_backup() { Ref<AnimatedValuesBackup> backup; backup.instantiate(); - Ref<Animation> reset_anim = animation_set[SceneStringNames::get_singleton()->RESET].animation; + Ref<Animation> reset_anim = animation_set[SceneStringName(RESET)].animation; ERR_FAIL_COND_V(reset_anim.is_null(), Ref<AnimatedValuesBackup>()); _blend_init(); @@ -2022,7 +2037,7 @@ Ref<AnimatedValuesBackup> AnimationMixer::make_backup() { pi.delta = 0; pi.seeked = true; pi.weight = 1.0; - make_animation_instance(SceneStringNames::get_singleton()->RESET, pi); + make_animation_instance(SceneStringName(RESET), pi); _build_backup_track_cache(); backup->set_data(track_cache); @@ -2034,7 +2049,7 @@ Ref<AnimatedValuesBackup> AnimationMixer::make_backup() { void AnimationMixer::reset() { ERR_FAIL_COND(!can_apply_reset()); - Ref<Animation> reset_anim = animation_set[SceneStringNames::get_singleton()->RESET].animation; + Ref<Animation> reset_anim = animation_set[SceneStringName(RESET)].animation; ERR_FAIL_COND(reset_anim.is_null()); Node *root_node_object = get_node_or_null(root_node); @@ -2044,11 +2059,11 @@ void AnimationMixer::reset() { root_node_object->add_child(aux_player); Ref<AnimationLibrary> al; al.instantiate(); - al->add_animation(SceneStringNames::get_singleton()->RESET, reset_anim); + al->add_animation(SceneStringName(RESET), reset_anim); aux_player->set_reset_on_save_enabled(false); aux_player->set_root_node(aux_player->get_path_to(root_node_object)); aux_player->add_animation_library("", al); - aux_player->set_assigned_animation(SceneStringNames::get_singleton()->RESET); + aux_player->set_assigned_animation(SceneStringName(RESET)); aux_player->seek(0.0f, true); aux_player->queue_free(); } @@ -2068,7 +2083,7 @@ Ref<AnimatedValuesBackup> AnimationMixer::apply_reset(bool p_user_initiated) { } ERR_FAIL_COND_V(!can_apply_reset(), Ref<AnimatedValuesBackup>()); - Ref<Animation> reset_anim = animation_set[SceneStringNames::get_singleton()->RESET].animation; + Ref<Animation> reset_anim = animation_set[SceneStringName(RESET)].animation; ERR_FAIL_COND_V(reset_anim.is_null(), Ref<AnimatedValuesBackup>()); Ref<AnimatedValuesBackup> backup_current = make_backup(); @@ -2286,7 +2301,7 @@ void AnimationMixer::_bind_methods() { } AnimationMixer::AnimationMixer() { - root_node = SceneStringNames::get_singleton()->path_pp; + root_node = SceneStringName(path_pp); } AnimationMixer::~AnimationMixer() { |