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Diffstat (limited to 'scene/animation/animation_node_state_machine.h')
-rw-r--r-- | scene/animation/animation_node_state_machine.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h index b58ff4d224..648e96b138 100644 --- a/scene/animation/animation_node_state_machine.h +++ b/scene/animation/animation_node_state_machine.h @@ -306,7 +306,7 @@ class AnimationNodeStateMachinePlayback : public Resource { AnimationNode::NodeTimeInfo _process(const String &p_base_path, AnimationNodeStateMachine *p_state_machine, const AnimationMixer::PlaybackInfo p_playback_info, bool p_test_only); bool _check_advance_condition(const Ref<AnimationNodeStateMachine> p_state_machine, const Ref<AnimationNodeStateMachineTransition> p_transition) const; - bool _transition_to_next_recursive(AnimationTree *p_tree, AnimationNodeStateMachine *p_state_machine, bool p_test_only); + bool _transition_to_next_recursive(AnimationTree *p_tree, AnimationNodeStateMachine *p_state_machine, double p_delta, bool p_test_only); NextInfo _find_next(AnimationTree *p_tree, AnimationNodeStateMachine *p_state_machine) const; Ref<AnimationNodeStateMachineTransition> _check_group_transition(AnimationTree *p_tree, AnimationNodeStateMachine *p_state_machine, const AnimationNodeStateMachine::Transition &p_transition, Ref<AnimationNodeStateMachine> &r_state_machine, bool &r_bypass) const; bool _can_transition_to_next(AnimationTree *p_tree, AnimationNodeStateMachine *p_state_machine, NextInfo p_next, bool p_test_only); |