diff options
Diffstat (limited to 'scene/animation/animation_player.h')
-rw-r--r-- | scene/animation/animation_player.h | 19 |
1 files changed, 18 insertions, 1 deletions
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index 13e1e37ca9..f270f32193 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -56,6 +56,12 @@ private: float speed_scale = 1.0; double default_blend_time = 0.0; + + bool auto_capture = true; + double auto_capture_duration = -1.0; + Tween::TransitionType auto_capture_transition_type = Tween::TRANS_LINEAR; + Tween::EaseType auto_capture_ease_type = Tween::EASE_IN; + bool is_stopping = false; struct PlaybackData { @@ -108,6 +114,8 @@ private: bool reset_on_save = true; bool movie_quit_on_finish = false; + void _play(const StringName &p_name, double p_custom_blend = -1, float p_custom_scale = 1.0, bool p_from_end = false); + void _capture(const StringName &p_name, bool p_from_end = false, double p_duration = -1.0, Tween::TransitionType p_trans_type = Tween::TRANS_LINEAR, Tween::EaseType p_ease_type = Tween::EASE_IN); void _process_playback_data(PlaybackData &cd, double p_delta, float p_blend, bool p_seeked, bool p_started, bool p_is_current = false); void _blend_playback_data(double p_delta, bool p_started); void _stop_internal(bool p_reset, bool p_keep_state); @@ -158,9 +166,18 @@ public: void set_default_blend_time(double p_default); double get_default_blend_time() const; + void set_auto_capture(bool p_auto_capture); + bool is_auto_capture() const; + void set_auto_capture_duration(double p_auto_capture_duration); + double get_auto_capture_duration() const; + void set_auto_capture_transition_type(Tween::TransitionType p_auto_capture_transition_type); + Tween::TransitionType get_auto_capture_transition_type() const; + void set_auto_capture_ease_type(Tween::EaseType p_auto_capture_ease_type); + Tween::EaseType get_auto_capture_ease_type() const; + void play(const StringName &p_name = StringName(), double p_custom_blend = -1, float p_custom_scale = 1.0, bool p_from_end = false); void play_backwards(const StringName &p_name = StringName(), double p_custom_blend = -1); - void play_with_capture(const StringName &p_name, double p_duration = -1.0, double p_custom_blend = -1, float p_custom_scale = 1.0, bool p_from_end = false, Tween::TransitionType p_trans_type = Tween::TRANS_LINEAR, Tween::EaseType p_ease_type = Tween::EASE_IN); + void play_with_capture(const StringName &p_name = StringName(), double p_duration = -1.0, double p_custom_blend = -1, float p_custom_scale = 1.0, bool p_from_end = false, Tween::TransitionType p_trans_type = Tween::TRANS_LINEAR, Tween::EaseType p_ease_type = Tween::EASE_IN); void queue(const StringName &p_name); Vector<String> get_queue(); void clear_queue(); |