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-rw-r--r--scene/animation/animation_tree.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index d558170f23..8fe01fac8f 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -52,7 +52,6 @@ public:
};
struct Input {
-
String name;
};
@@ -63,7 +62,6 @@ public:
friend class AnimationTree;
struct AnimationState {
-
Ref<Animation> animation;
float time;
float delta;
@@ -73,7 +71,6 @@ public:
};
struct State {
-
int track_count;
HashMap<NodePath, int> track_map;
List<AnimationState> animation_states;
@@ -174,7 +171,6 @@ public:
private:
struct TrackCache {
-
bool root_motion;
uint64_t setup_pass;
uint64_t process_pass;
@@ -209,19 +205,16 @@ private:
};
struct TrackCacheValue : public TrackCache {
-
Variant value;
Vector<StringName> subpath;
TrackCacheValue() { type = Animation::TYPE_VALUE; }
};
struct TrackCacheMethod : public TrackCache {
-
TrackCacheMethod() { type = Animation::TYPE_METHOD; }
};
struct TrackCacheBezier : public TrackCache {
-
float value;
Vector<StringName> subpath;
TrackCacheBezier() {
@@ -231,7 +224,6 @@ private:
};
struct TrackCacheAudio : public TrackCache {
-
bool playing;
float start;
float len;
@@ -245,7 +237,6 @@ private:
};
struct TrackCacheAnimation : public TrackCache {
-
bool playing;
TrackCacheAnimation() {