diff options
Diffstat (limited to 'scene/animation/tween.cpp')
| -rw-r--r-- | scene/animation/tween.cpp | 16 |
1 files changed, 6 insertions, 10 deletions
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index 854db5fee2..1a2a97ada8 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -30,8 +30,6 @@ #include "tween.h" -#include "core/method_bind_ext.gen.inc" - void Tween::_add_pending_command(StringName p_key, const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5, const Variant &p_arg6, const Variant &p_arg7, const Variant &p_arg8, const Variant &p_arg9, const Variant &p_arg10) { // Add a new pending command and reference it pending_commands.push_back(PendingCommand()); @@ -701,21 +699,21 @@ void Tween::_tween_process(float p_delta) { } // Are all of the tweens complete? - bool all_finished = true; + int any_unfinished = 0; // For each tween we wish to interpolate... for (List<InterpolateData>::Element *E = interpolates.front(); E; E = E->next()) { // Get the data from it InterpolateData &data = E->get(); - // Track if we hit one that isn't finished yet - all_finished = all_finished && data.finish; - // Is the data not active or already finished? No need to go any further if (!data.active || data.finish) { continue; } + // Track if we hit one that isn't finished yet + any_unfinished++; + // Get the target object for this interpolation Object *object = ObjectDB::get_instance(data.id); if (object == nullptr) { @@ -802,17 +800,15 @@ void Tween::_tween_process(float p_delta) { // If we are not repeating the tween, remove it if (!repeat) { call_deferred("_remove_by_uid", data.uid); + any_unfinished--; } - } else if (!repeat) { - // Check whether all tweens are finished - all_finished = all_finished && data.finish; } } // One less update left to go pending_update--; // If all tweens are completed, we no longer need to be active - if (all_finished) { + if (any_unfinished == 0) { set_active(false); emit_signal("tween_all_completed"); } |
