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Diffstat (limited to 'scene/audio/audio_stream_player_internal.h')
-rw-r--r-- | scene/audio/audio_stream_player_internal.h | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/scene/audio/audio_stream_player_internal.h b/scene/audio/audio_stream_player_internal.h new file mode 100644 index 0000000000..3662752441 --- /dev/null +++ b/scene/audio/audio_stream_player_internal.h @@ -0,0 +1,105 @@ +/**************************************************************************/ +/* audio_stream_player_internal.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef AUDIO_STREAM_PLAYER_INTERNAL_H +#define AUDIO_STREAM_PLAYER_INTERNAL_H + +#include "core/object/ref_counted.h" +#include "core/templates/safe_refcount.h" + +class AudioStream; +class AudioStreamPlayback; +class Node; + +class AudioStreamPlayerInternal : public Object { + GDCLASS(AudioStreamPlayerInternal, Object); + + struct ParameterData { + StringName path; + Variant value; + }; + + static inline const String PARAM_PREFIX = "parameters/"; + + Node *node = nullptr; + Callable play_callable; + bool physical = false; + + HashMap<StringName, ParameterData> playback_parameters; + + void _set_process(bool p_enabled); + void _update_stream_parameters(); + +public: + Vector<Ref<AudioStreamPlayback>> stream_playbacks; + Ref<AudioStream> stream; + + SafeFlag active; + + float pitch_scale = 1.0; + float volume_db = 0.0; + bool autoplay = false; + StringName bus; + int max_polyphony = 1; + + void process(); + void ensure_playback_limit(); + + void notification(int p_what); + void validate_property(PropertyInfo &p_property) const; + bool set(const StringName &p_name, const Variant &p_value); + bool get(const StringName &p_name, Variant &r_ret) const; + void get_property_list(List<PropertyInfo> *p_list) const; + + void set_stream(Ref<AudioStream> p_stream); + void set_pitch_scale(float p_pitch_scale); + void set_max_polyphony(int p_max_polyphony); + + StringName get_bus() const; + + Ref<AudioStreamPlayback> play_basic(); + void seek(float p_seconds); + void stop(); + bool is_playing() const; + float get_playback_position(); + + void set_playing(bool p_enable); + bool is_active() const; + + void set_stream_paused(bool p_pause); + bool get_stream_paused() const; + + bool has_stream_playback(); + Ref<AudioStreamPlayback> get_stream_playback(); + + AudioStreamPlayerInternal(Node *p_node, const Callable &p_play_callable, bool p_physical); +}; + +#endif // AUDIO_STREAM_PLAYER_INTERNAL_H |