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path: root/scene/gui/base_button.cpp
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Diffstat (limited to 'scene/gui/base_button.cpp')
-rw-r--r--scene/gui/base_button.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 2dfc89dfd3..646bc70585 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -464,22 +464,22 @@ String BaseButton::get_tooltip(const Point2& p_pos) const {
void BaseButton::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("_input_event"),&BaseButton::_input_event);
- ObjectTypeDB::bind_method(_MD("_unhandled_input"),&BaseButton::_unhandled_input);
- ObjectTypeDB::bind_method(_MD("set_pressed","pressed"),&BaseButton::set_pressed);
- ObjectTypeDB::bind_method(_MD("is_pressed"),&BaseButton::is_pressed);
- ObjectTypeDB::bind_method(_MD("is_hovered"),&BaseButton::is_hovered);
- ObjectTypeDB::bind_method(_MD("set_toggle_mode","enabled"),&BaseButton::set_toggle_mode);
- ObjectTypeDB::bind_method(_MD("is_toggle_mode"),&BaseButton::is_toggle_mode);
- ObjectTypeDB::bind_method(_MD("set_disabled","disabled"),&BaseButton::set_disabled);
- ObjectTypeDB::bind_method(_MD("is_disabled"),&BaseButton::is_disabled);
- ObjectTypeDB::bind_method(_MD("set_click_on_press","enable"),&BaseButton::set_click_on_press);
- ObjectTypeDB::bind_method(_MD("get_click_on_press"),&BaseButton::get_click_on_press);
- ObjectTypeDB::bind_method(_MD("get_draw_mode"),&BaseButton::get_draw_mode);
- ObjectTypeDB::bind_method(_MD("set_enabled_focus_mode","mode"),&BaseButton::set_enabled_focus_mode);
- ObjectTypeDB::bind_method(_MD("get_enabled_focus_mode"),&BaseButton::get_enabled_focus_mode);
- ObjectTypeDB::bind_method(_MD("set_shortcut","shortcut"),&BaseButton::set_shortcut);
- ObjectTypeDB::bind_method(_MD("get_shortcut"),&BaseButton::get_shortcut);
+ ClassDB::bind_method(_MD("_input_event"),&BaseButton::_input_event);
+ ClassDB::bind_method(_MD("_unhandled_input"),&BaseButton::_unhandled_input);
+ ClassDB::bind_method(_MD("set_pressed","pressed"),&BaseButton::set_pressed);
+ ClassDB::bind_method(_MD("is_pressed"),&BaseButton::is_pressed);
+ ClassDB::bind_method(_MD("is_hovered"),&BaseButton::is_hovered);
+ ClassDB::bind_method(_MD("set_toggle_mode","enabled"),&BaseButton::set_toggle_mode);
+ ClassDB::bind_method(_MD("is_toggle_mode"),&BaseButton::is_toggle_mode);
+ ClassDB::bind_method(_MD("set_disabled","disabled"),&BaseButton::set_disabled);
+ ClassDB::bind_method(_MD("is_disabled"),&BaseButton::is_disabled);
+ ClassDB::bind_method(_MD("set_click_on_press","enable"),&BaseButton::set_click_on_press);
+ ClassDB::bind_method(_MD("get_click_on_press"),&BaseButton::get_click_on_press);
+ ClassDB::bind_method(_MD("get_draw_mode"),&BaseButton::get_draw_mode);
+ ClassDB::bind_method(_MD("set_enabled_focus_mode","mode"),&BaseButton::set_enabled_focus_mode);
+ ClassDB::bind_method(_MD("get_enabled_focus_mode"),&BaseButton::get_enabled_focus_mode);
+ ClassDB::bind_method(_MD("set_shortcut","shortcut"),&BaseButton::set_shortcut);
+ ClassDB::bind_method(_MD("get_shortcut"),&BaseButton::get_shortcut);
BIND_VMETHOD(MethodInfo("_pressed"));
BIND_VMETHOD(MethodInfo("_toggled",PropertyInfo(Variant::BOOL,"pressed")));