diff options
Diffstat (limited to 'scene/gui/base_button.cpp')
-rw-r--r-- | scene/gui/base_button.cpp | 107 |
1 files changed, 91 insertions, 16 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 05646320cc..45c491cd74 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -29,10 +29,23 @@ #include "base_button.h" #include "os/keyboard.h" #include "print_string.h" -#include "button_group.h" #include "scene/scene_string_names.h" #include "scene/main/viewport.h" + +void BaseButton::_unpress_group() { + + if (!button_group.is_valid()) + return; + + for (Set<BaseButton*>::Element *E=button_group->buttons.front();E;E=E->next()) { + if (E->get()==this) + continue; + + E->get()->set_pressed(false); + } +} + void BaseButton::_gui_input(InputEvent p_event) { @@ -69,6 +82,8 @@ void BaseButton::_gui_input(InputEvent p_event) { } emit_signal("pressed"); + _unpress_group(); + } else { @@ -79,6 +94,8 @@ void BaseButton::_gui_input(InputEvent p_event) { get_script_instance()->call(SceneStringNames::get_singleton()->_pressed,NULL,0,ce); } emit_signal("pressed"); + _unpress_group(); + toggled(status.pressed); emit_signal("toggled",status.pressed); @@ -139,6 +156,9 @@ void BaseButton::_gui_input(InputEvent p_event) { } + _unpress_group(); + + } status.press_attempt=false; @@ -212,6 +232,9 @@ void BaseButton::_gui_input(InputEvent p_event) { } emit_signal("toggled",status.pressed); } + + _unpress_group(); + } accept_event(); @@ -266,24 +289,12 @@ void BaseButton::_notification(int p_what) { if (p_what==NOTIFICATION_ENTER_TREE) { - CanvasItem *ci=this; - while(ci) { - - ButtonGroup *bg = ci->cast_to<ButtonGroup>(); - if (bg) { - group=bg; - group->_add_button(this); - } - - ci=ci->get_parent_item(); - } } if (p_what==NOTIFICATION_EXIT_TREE) { - if (group) - group->_remove_button(this); + } if (p_what==NOTIFICATION_VISIBILITY_CHANGED && !is_visible()) { @@ -306,8 +317,9 @@ void BaseButton::pressed() { void BaseButton::toggled(bool p_pressed) { - if (get_script_instance()) + if (get_script_instance()) { get_script_instance()->call("toggled",p_pressed); + } } @@ -336,6 +348,11 @@ void BaseButton::set_pressed(bool p_pressed) { return; _change_notify("pressed"); status.pressed=p_pressed; + + if (p_pressed) { + _unpress_group(); + + } update(); } @@ -463,6 +480,29 @@ String BaseButton::get_tooltip(const Point2& p_pos) const { return tooltip; } + +void BaseButton::set_button_group(const Ref<ButtonGroup>& p_group) { + + if (button_group.is_valid()) { + button_group->buttons.erase(this); + } + + button_group=p_group; + + if (button_group.is_valid()) { + button_group->buttons.insert(this); + } + + update(); //checkbox changes to radio if set a buttongroup + +} + +Ref<ButtonGroup> BaseButton::get_button_group() const { + + return button_group; +} + + void BaseButton::_bind_methods() { ClassDB::bind_method(_MD("_gui_input"),&BaseButton::_gui_input); @@ -479,9 +519,13 @@ void BaseButton::_bind_methods() { ClassDB::bind_method(_MD("get_draw_mode"),&BaseButton::get_draw_mode); ClassDB::bind_method(_MD("set_enabled_focus_mode","mode"),&BaseButton::set_enabled_focus_mode); ClassDB::bind_method(_MD("get_enabled_focus_mode"),&BaseButton::get_enabled_focus_mode); + ClassDB::bind_method(_MD("set_shortcut","shortcut"),&BaseButton::set_shortcut); ClassDB::bind_method(_MD("get_shortcut"),&BaseButton::get_shortcut); + ClassDB::bind_method(_MD("set_button_group","button_group"),&BaseButton::set_button_group); + ClassDB::bind_method(_MD("get_button_group"),&BaseButton::get_button_group); + BIND_VMETHOD(MethodInfo("_pressed")); BIND_VMETHOD(MethodInfo("_toggled",PropertyInfo(Variant::BOOL,"pressed"))); @@ -495,6 +539,7 @@ void BaseButton::_bind_methods() { ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "click_on_press"), _SCS("set_click_on_press"), _SCS("get_click_on_press")); ADD_PROPERTY( PropertyInfo( Variant::INT,"enabled_focus_mode", PROPERTY_HINT_ENUM, "None,Click,All" ), _SCS("set_enabled_focus_mode"), _SCS("get_enabled_focus_mode") ); ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "shortcut",PROPERTY_HINT_RESOURCE_TYPE,"ShortCut"), _SCS("set_shortcut"), _SCS("get_shortcut")); + ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "group",PROPERTY_HINT_RESOURCE_TYPE,"ButtonGroup"), _SCS("set_button_group"), _SCS("get_button_group")); BIND_CONSTANT( DRAW_NORMAL ); @@ -516,7 +561,11 @@ BaseButton::BaseButton() { status.pressing_button=0; set_focus_mode( FOCUS_ALL ); enabled_focus_mode = FOCUS_ALL; - group=NULL; + + + if (button_group.is_valid()) { + button_group->buttons.erase(this); + } } @@ -525,4 +574,30 @@ BaseButton::~BaseButton() { } +void ButtonGroup::get_buttons(List<BaseButton*> *r_buttons) { + for (Set<BaseButton*>::Element *E=buttons.front();E;E=E->next()) { + r_buttons->push_back(E->get()); + } +} + +BaseButton* ButtonGroup::get_pressed_button() { + + for (Set<BaseButton*>::Element *E=buttons.front();E;E=E->next()) { + if (E->get()->is_pressed()) + return E->get(); + } + + return NULL; + +} + +void ButtonGroup::_bind_methods() { + + ClassDB::bind_method(_MD("get_pressed_button:BaseButton"),&ButtonGroup::get_pressed_button); +} + +ButtonGroup::ButtonGroup() { + + set_local_to_scene(true); +} |