diff options
Diffstat (limited to 'scene/gui/base_button.cpp')
-rw-r--r-- | scene/gui/base_button.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 66b14dc967..01e3cce78b 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -33,7 +33,6 @@ #include "core/config/project_settings.h" #include "core/os/keyboard.h" #include "scene/main/window.h" -#include "scene/scene_string_names.h" void BaseButton::_unpress_group() { if (!button_group.is_valid()) { @@ -135,7 +134,7 @@ void BaseButton::_notification(int p_what) { void BaseButton::_pressed() { GDVIRTUAL_CALL(_pressed); pressed(); - emit_signal(SNAME("pressed")); + emit_signal(SceneStringName(pressed)); } void BaseButton::_toggled(bool p_pressed) { @@ -162,7 +161,7 @@ void BaseButton::on_action_event(Ref<InputEvent> p_event) { status.pressed = !status.pressed; _unpress_group(); if (button_group.is_valid()) { - button_group->emit_signal(SNAME("pressed"), this); + button_group->emit_signal(SceneStringName(pressed), this); } _toggled(status.pressed); _pressed(); @@ -226,7 +225,7 @@ void BaseButton::set_pressed(bool p_pressed) { if (p_pressed) { _unpress_group(); if (button_group.is_valid()) { - button_group->emit_signal(SNAME("pressed"), this); + button_group->emit_signal(SceneStringName(pressed), this); } } _toggled(status.pressed); @@ -368,7 +367,7 @@ void BaseButton::shortcut_input(const Ref<InputEvent> &p_event) { _unpress_group(); if (button_group.is_valid()) { - button_group->emit_signal(SNAME("pressed"), this); + button_group->emit_signal(SceneStringName(pressed), this); } _toggled(status.pressed); |