diff options
Diffstat (limited to 'scene/gui/dialogs.cpp')
-rw-r--r-- | scene/gui/dialogs.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 267096cd09..58961d370c 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -316,7 +316,7 @@ Button *AcceptDialog::add_button(const String &p_text, bool p_right, const Strin } if (!p_action.is_empty()) { - button->connect("pressed", callable_mp(this, &AcceptDialog::_custom_action).bind(p_action)); + button->connect(SceneStringName(pressed), callable_mp(this, &AcceptDialog::_custom_action).bind(p_action)); } return button; @@ -330,7 +330,7 @@ Button *AcceptDialog::add_cancel_button(const String &p_cancel) { Button *b = swap_cancel_ok ? add_button(c, true) : add_button(c); - b->connect("pressed", callable_mp(this, &AcceptDialog::_cancel_pressed)); + b->connect(SceneStringName(pressed), callable_mp(this, &AcceptDialog::_cancel_pressed)); return b; } @@ -346,11 +346,11 @@ void AcceptDialog::remove_button(Button *p_button) { } p_button->disconnect(SceneStringName(visibility_changed), callable_mp(this, &AcceptDialog::_custom_button_visibility_changed)); - if (p_button->is_connected("pressed", callable_mp(this, &AcceptDialog::_custom_action))) { - p_button->disconnect("pressed", callable_mp(this, &AcceptDialog::_custom_action)); + if (p_button->is_connected(SceneStringName(pressed), callable_mp(this, &AcceptDialog::_custom_action))) { + p_button->disconnect(SceneStringName(pressed), callable_mp(this, &AcceptDialog::_custom_action)); } - if (p_button->is_connected("pressed", callable_mp(this, &AcceptDialog::_cancel_pressed))) { - p_button->disconnect("pressed", callable_mp(this, &AcceptDialog::_cancel_pressed)); + if (p_button->is_connected(SceneStringName(pressed), callable_mp(this, &AcceptDialog::_cancel_pressed))) { + p_button->disconnect(SceneStringName(pressed), callable_mp(this, &AcceptDialog::_cancel_pressed)); } if (right_spacer) { @@ -433,7 +433,7 @@ AcceptDialog::AcceptDialog() { buttons_hbox->add_child(ok_button); buttons_hbox->add_spacer(); - ok_button->connect("pressed", callable_mp(this, &AcceptDialog::_ok_pressed)); + ok_button->connect(SceneStringName(pressed), callable_mp(this, &AcceptDialog::_ok_pressed)); set_title(ETR("Alert!")); } |