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-rw-r--r--scene/gui/graph_edit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 8dddbf78cf..69023d2056 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -2015,7 +2015,7 @@ GraphEdit::GraphEdit() {
top_layer->connect("focus_exited", callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
connections_layer = memnew(Control);
- add_child(connections_layer, false);
+ add_child(connections_layer, false, INTERNAL_MODE_FRONT);
connections_layer->connect("draw", callable_mp(this, &GraphEdit::_connections_layer_draw));
connections_layer->set_name("_connection_layer");
connections_layer->set_disable_visibility_clip(true); // Necessary, so it can draw freely and be offset.