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Diffstat (limited to 'scene/gui/graph_edit.cpp')
-rw-r--r--scene/gui/graph_edit.cpp85
1 files changed, 54 insertions, 31 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 646e45b27a..6c2a61d255 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -601,7 +601,7 @@ void GraphEdit::add_child_notify(Node *p_child) {
GraphNode *graph_node = Object::cast_to<GraphNode>(graph_element);
if (graph_node) {
graph_node->connect("slot_updated", callable_mp(this, &GraphEdit::_graph_node_slot_updated).bind(graph_element));
- graph_node->connect("item_rect_changed", callable_mp(this, &GraphEdit::_graph_node_rect_changed).bind(graph_node));
+ graph_node->connect(SceneStringName(item_rect_changed), callable_mp(this, &GraphEdit::_graph_node_rect_changed).bind(graph_node));
_ensure_node_order_from(graph_node);
}
@@ -618,8 +618,8 @@ void GraphEdit::add_child_notify(Node *p_child) {
}
graph_element->connect("raise_request", callable_mp(this, &GraphEdit::_ensure_node_order_from).bind(graph_element));
graph_element->connect("resize_request", callable_mp(this, &GraphEdit::_graph_element_resize_request).bind(graph_element));
- graph_element->connect("item_rect_changed", callable_mp((CanvasItem *)connections_layer, &CanvasItem::queue_redraw));
- graph_element->connect("item_rect_changed", callable_mp((CanvasItem *)minimap, &GraphEditMinimap::queue_redraw));
+ graph_element->connect(SceneStringName(item_rect_changed), callable_mp((CanvasItem *)connections_layer, &CanvasItem::queue_redraw));
+ graph_element->connect(SceneStringName(item_rect_changed), callable_mp((CanvasItem *)minimap, &GraphEditMinimap::queue_redraw));
graph_element->set_scale(Vector2(zoom, zoom));
_graph_element_moved(graph_element);
@@ -651,7 +651,7 @@ void GraphEdit::remove_child_notify(Node *p_child) {
GraphNode *graph_node = Object::cast_to<GraphNode>(graph_element);
if (graph_node) {
graph_node->disconnect("slot_updated", callable_mp(this, &GraphEdit::_graph_node_slot_updated));
- graph_node->disconnect("item_rect_changed", callable_mp(this, &GraphEdit::_graph_node_rect_changed));
+ graph_node->disconnect(SceneStringName(item_rect_changed), callable_mp(this, &GraphEdit::_graph_node_rect_changed));
// Invalidate all adjacent connections, so that they are removed before the next redraw.
for (const Ref<Connection> &conn : connection_map[graph_node->get_name()]) {
@@ -692,7 +692,7 @@ void GraphEdit::remove_child_notify(Node *p_child) {
// In case of the whole GraphEdit being destroyed these references can already be freed.
if (minimap != nullptr && minimap->is_inside_tree()) {
- graph_element->disconnect("item_rect_changed", callable_mp((CanvasItem *)minimap, &GraphEditMinimap::queue_redraw));
+ graph_element->disconnect(SceneStringName(item_rect_changed), callable_mp((CanvasItem *)minimap, &GraphEditMinimap::queue_redraw));
}
}
}
@@ -898,6 +898,12 @@ bool GraphEdit::_filter_input(const Point2 &p_point) {
return true;
}
}
+
+ // This prevents interactions with a port hotzone that is behind another node.
+ Rect2 graph_node_rect = Rect2(graph_node->get_position(), graph_node->get_size() * zoom);
+ if (graph_node_rect.has_point(click_pos * zoom)) {
+ break;
+ }
}
return false;
@@ -1027,6 +1033,12 @@ void GraphEdit::_top_connection_layer_input(const Ref<InputEvent> &p_ev) {
return;
}
}
+
+ // This prevents interactions with a port hotzone that is behind another node.
+ Rect2 graph_node_rect = Rect2(graph_node->get_position(), graph_node->get_size() * zoom);
+ if (graph_node_rect.has_point(click_pos * zoom)) {
+ break;
+ }
}
}
@@ -1059,7 +1071,7 @@ void GraphEdit::_top_connection_layer_input(const Ref<InputEvent> &p_ev) {
port_size.height = MAX(port_size.height, child ? child->get_size().y : 0);
int type = graph_node->get_output_port_type(j);
- if ((type == connecting_type ||
+ if ((type == connecting_type || graph_node->is_ignoring_valid_connection_type() ||
valid_connection_types.has(ConnectionType(type, connecting_type))) &&
is_in_output_hotzone(graph_node, j, mpos, port_size)) {
if (!is_node_hover_valid(graph_node->get_name(), j, connecting_from_node, connecting_from_port_index)) {
@@ -1084,7 +1096,7 @@ void GraphEdit::_top_connection_layer_input(const Ref<InputEvent> &p_ev) {
port_size.height = MAX(port_size.height, child ? child->get_size().y : 0);
int type = graph_node->get_input_port_type(j);
- if ((type == connecting_type || valid_connection_types.has(ConnectionType(connecting_type, type))) &&
+ if ((type == connecting_type || graph_node->is_ignoring_valid_connection_type() || valid_connection_types.has(ConnectionType(connecting_type, type))) &&
is_in_input_hotzone(graph_node, j, mpos, port_size)) {
if (!is_node_hover_valid(connecting_from_node, connecting_from_port_index, graph_node->get_name(), j)) {
continue;
@@ -1117,6 +1129,8 @@ void GraphEdit::_top_connection_layer_input(const Ref<InputEvent> &p_ev) {
emit_signal(SNAME("connection_from_empty"), connecting_from_node, connecting_from_port_index, mb->get_position());
}
}
+ } else {
+ set_selected(get_node_or_null(NodePath(connecting_from_node)));
}
if (connecting) {
@@ -1285,18 +1299,26 @@ List<Ref<GraphEdit::Connection>> GraphEdit::get_connections_intersecting_with_re
return intersecting_connections;
}
-void GraphEdit::_draw_minimap_connection_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_from_color, const Color &p_to_color) {
- const Vector<Vector2> &points = get_connection_line(p_from, p_to);
+void GraphEdit::_draw_minimap_connection_line(const Vector2 &p_from_graph_position, const Vector2 &p_to_graph_position, const Color &p_from_color, const Color &p_to_color) {
+ Vector<Vector2> points = get_connection_line(p_from_graph_position, p_to_graph_position);
+ ERR_FAIL_COND_MSG(points.size() < 2, "\"_get_connection_line()\" returned an invalid line.");
+ // Convert to minimap points.
+ for (Vector2 &point : points) {
+ point = minimap->_convert_from_graph_position(point) + minimap->minimap_offset;
+ }
+
+ // Setup polyline colors.
LocalVector<Color> colors;
colors.reserve(points.size());
-
- float length_inv = 1.0 / (p_from).distance_to(p_to);
+ const Vector2 &from = points[0];
+ const Vector2 &to = points[points.size() - 1];
+ float length_inv = 1.0 / (from).distance_to(to);
for (const Vector2 &point : points) {
- float normalized_curve_position = (p_from).distance_to(point) * length_inv;
+ float normalized_curve_position = from.distance_to(point) * length_inv;
colors.push_back(p_from_color.lerp(p_to_color, normalized_curve_position));
}
- p_where->draw_polyline_colors(points, colors, 0.5, lines_antialiased);
+ minimap->draw_polyline_colors(points, colors, 0.5, lines_antialiased);
}
void GraphEdit::_update_connections() {
@@ -1551,8 +1573,8 @@ void GraphEdit::_minimap_draw() {
// Draw node connections.
for (const Ref<Connection> &c : connections) {
- Vector2 from_position = minimap->_convert_from_graph_position(c->_cache.from_pos * zoom - graph_offset) + minimap_offset;
- Vector2 to_position = minimap->_convert_from_graph_position(c->_cache.to_pos * zoom - graph_offset) + minimap_offset;
+ Vector2 from_graph_position = c->_cache.from_pos * zoom - graph_offset;
+ Vector2 to_graph_position = c->_cache.to_pos * zoom - graph_offset;
Color from_color = c->_cache.from_color;
Color to_color = c->_cache.to_color;
@@ -1560,7 +1582,8 @@ void GraphEdit::_minimap_draw() {
from_color = from_color.lerp(theme_cache.activity_color, c->activity);
to_color = to_color.lerp(theme_cache.activity_color, c->activity);
}
- _draw_minimap_connection_line(minimap, from_position, to_position, from_color, to_color);
+
+ _draw_minimap_connection_line(from_graph_position, to_graph_position, from_color, to_color);
}
// Draw the "camera" viewport.
@@ -1636,12 +1659,12 @@ void GraphEdit::_draw_grid() {
void GraphEdit::set_selected(Node *p_child) {
for (int i = get_child_count() - 1; i >= 0; i--) {
- GraphNode *graph_node = Object::cast_to<GraphNode>(get_child(i));
- if (!graph_node) {
+ GraphElement *graph_element = Object::cast_to<GraphElement>(get_child(i));
+ if (!graph_element) {
continue;
}
- graph_node->set_selected(graph_node == p_child);
+ graph_element->set_selected(graph_element == p_child);
}
}
@@ -2755,12 +2778,12 @@ GraphEdit::GraphEdit() {
add_child(top_layer, false, INTERNAL_MODE_BACK);
top_layer->set_mouse_filter(MOUSE_FILTER_IGNORE);
top_layer->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
- top_layer->connect("draw", callable_mp(this, &GraphEdit::_top_layer_draw));
- top_layer->connect("focus_exited", callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
+ top_layer->connect(SceneStringName(draw), callable_mp(this, &GraphEdit::_top_layer_draw));
+ top_layer->connect(SceneStringName(focus_exited), callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
connections_layer = memnew(Control);
add_child(connections_layer, false);
- connections_layer->connect("draw", callable_mp(this, &GraphEdit::_update_connections));
+ connections_layer->connect(SceneStringName(draw), callable_mp(this, &GraphEdit::_update_connections));
connections_layer->set_name("_connection_layer");
connections_layer->set_disable_visibility_clip(true); // Necessary, so it can draw freely and be offset.
connections_layer->set_mouse_filter(MOUSE_FILTER_IGNORE);
@@ -2772,7 +2795,7 @@ GraphEdit::GraphEdit() {
top_connection_layer->set_mouse_filter(MOUSE_FILTER_PASS);
top_connection_layer->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
- top_connection_layer->connect("gui_input", callable_mp(this, &GraphEdit::_top_connection_layer_input));
+ top_connection_layer->connect(SceneStringName(gui_input), callable_mp(this, &GraphEdit::_top_connection_layer_input));
dragged_connection_line = memnew(Line2D);
dragged_connection_line->set_texture_mode(Line2D::LINE_TEXTURE_STRETCH);
@@ -2822,7 +2845,7 @@ GraphEdit::GraphEdit() {
zoom_minus_button->set_tooltip_text(ETR("Zoom Out"));
zoom_minus_button->set_focus_mode(FOCUS_NONE);
menu_hbox->add_child(zoom_minus_button);
- zoom_minus_button->connect("pressed", callable_mp(this, &GraphEdit::_zoom_minus));
+ zoom_minus_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::_zoom_minus));
zoom_reset_button = memnew(Button);
zoom_reset_button->set_theme_type_variation("FlatButton");
@@ -2830,7 +2853,7 @@ GraphEdit::GraphEdit() {
zoom_reset_button->set_tooltip_text(ETR("Zoom Reset"));
zoom_reset_button->set_focus_mode(FOCUS_NONE);
menu_hbox->add_child(zoom_reset_button);
- zoom_reset_button->connect("pressed", callable_mp(this, &GraphEdit::_zoom_reset));
+ zoom_reset_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::_zoom_reset));
zoom_plus_button = memnew(Button);
zoom_plus_button->set_theme_type_variation("FlatButton");
@@ -2838,7 +2861,7 @@ GraphEdit::GraphEdit() {
zoom_plus_button->set_tooltip_text(ETR("Zoom In"));
zoom_plus_button->set_focus_mode(FOCUS_NONE);
menu_hbox->add_child(zoom_plus_button);
- zoom_plus_button->connect("pressed", callable_mp(this, &GraphEdit::_zoom_plus));
+ zoom_plus_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::_zoom_plus));
// Grid controls.
@@ -2850,7 +2873,7 @@ GraphEdit::GraphEdit() {
toggle_grid_button->set_tooltip_text(ETR("Toggle the visual grid."));
toggle_grid_button->set_focus_mode(FOCUS_NONE);
menu_hbox->add_child(toggle_grid_button);
- toggle_grid_button->connect("pressed", callable_mp(this, &GraphEdit::_show_grid_toggled));
+ toggle_grid_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::_show_grid_toggled));
toggle_snapping_button = memnew(Button);
toggle_snapping_button->set_theme_type_variation("FlatButton");
@@ -2860,7 +2883,7 @@ GraphEdit::GraphEdit() {
toggle_snapping_button->set_pressed(snapping_enabled);
toggle_snapping_button->set_focus_mode(FOCUS_NONE);
menu_hbox->add_child(toggle_snapping_button);
- toggle_snapping_button->connect("pressed", callable_mp(this, &GraphEdit::_snapping_toggled));
+ toggle_snapping_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::_snapping_toggled));
snapping_distance_spinbox = memnew(SpinBox);
snapping_distance_spinbox->set_visible(show_grid_buttons);
@@ -2882,12 +2905,12 @@ GraphEdit::GraphEdit() {
minimap_button->set_pressed(show_grid);
minimap_button->set_focus_mode(FOCUS_NONE);
menu_hbox->add_child(minimap_button);
- minimap_button->connect("pressed", callable_mp(this, &GraphEdit::_minimap_toggled));
+ minimap_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::_minimap_toggled));
arrange_button = memnew(Button);
arrange_button->set_theme_type_variation("FlatButton");
arrange_button->set_visible(show_arrange_button);
- arrange_button->connect("pressed", callable_mp(this, &GraphEdit::arrange_nodes));
+ arrange_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::arrange_nodes));
arrange_button->set_focus_mode(FOCUS_NONE);
menu_hbox->add_child(arrange_button);
arrange_button->set_tooltip_text(ETR("Automatically arrange selected nodes."));
@@ -2909,7 +2932,7 @@ GraphEdit::GraphEdit() {
minimap->set_offset(Side::SIDE_TOP, -minimap_size.height - MINIMAP_OFFSET);
minimap->set_offset(Side::SIDE_RIGHT, -MINIMAP_OFFSET);
minimap->set_offset(Side::SIDE_BOTTOM, -MINIMAP_OFFSET);
- minimap->connect("draw", callable_mp(this, &GraphEdit::_minimap_draw));
+ minimap->connect(SceneStringName(draw), callable_mp(this, &GraphEdit::_minimap_draw));
set_clip_contents(true);