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-rw-r--r--scene/gui/graph_edit.cpp27
1 files changed, 18 insertions, 9 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index c9f3fc1dfe..6c2a61d255 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -1299,18 +1299,26 @@ List<Ref<GraphEdit::Connection>> GraphEdit::get_connections_intersecting_with_re
return intersecting_connections;
}
-void GraphEdit::_draw_minimap_connection_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_from_color, const Color &p_to_color) {
- const Vector<Vector2> &points = get_connection_line(p_from, p_to);
+void GraphEdit::_draw_minimap_connection_line(const Vector2 &p_from_graph_position, const Vector2 &p_to_graph_position, const Color &p_from_color, const Color &p_to_color) {
+ Vector<Vector2> points = get_connection_line(p_from_graph_position, p_to_graph_position);
+ ERR_FAIL_COND_MSG(points.size() < 2, "\"_get_connection_line()\" returned an invalid line.");
+ // Convert to minimap points.
+ for (Vector2 &point : points) {
+ point = minimap->_convert_from_graph_position(point) + minimap->minimap_offset;
+ }
+
+ // Setup polyline colors.
LocalVector<Color> colors;
colors.reserve(points.size());
-
- float length_inv = 1.0 / (p_from).distance_to(p_to);
+ const Vector2 &from = points[0];
+ const Vector2 &to = points[points.size() - 1];
+ float length_inv = 1.0 / (from).distance_to(to);
for (const Vector2 &point : points) {
- float normalized_curve_position = (p_from).distance_to(point) * length_inv;
+ float normalized_curve_position = from.distance_to(point) * length_inv;
colors.push_back(p_from_color.lerp(p_to_color, normalized_curve_position));
}
- p_where->draw_polyline_colors(points, colors, 0.5, lines_antialiased);
+ minimap->draw_polyline_colors(points, colors, 0.5, lines_antialiased);
}
void GraphEdit::_update_connections() {
@@ -1565,8 +1573,8 @@ void GraphEdit::_minimap_draw() {
// Draw node connections.
for (const Ref<Connection> &c : connections) {
- Vector2 from_position = minimap->_convert_from_graph_position(c->_cache.from_pos * zoom - graph_offset) + minimap_offset;
- Vector2 to_position = minimap->_convert_from_graph_position(c->_cache.to_pos * zoom - graph_offset) + minimap_offset;
+ Vector2 from_graph_position = c->_cache.from_pos * zoom - graph_offset;
+ Vector2 to_graph_position = c->_cache.to_pos * zoom - graph_offset;
Color from_color = c->_cache.from_color;
Color to_color = c->_cache.to_color;
@@ -1574,7 +1582,8 @@ void GraphEdit::_minimap_draw() {
from_color = from_color.lerp(theme_cache.activity_color, c->activity);
to_color = to_color.lerp(theme_cache.activity_color, c->activity);
}
- _draw_minimap_connection_line(minimap, from_position, to_position, from_color, to_color);
+
+ _draw_minimap_connection_line(from_graph_position, to_graph_position, from_color, to_color);
}
// Draw the "camera" viewport.