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Diffstat (limited to 'scene/gui/graph_element.h')
-rw-r--r-- | scene/gui/graph_element.h | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/scene/gui/graph_element.h b/scene/gui/graph_element.h new file mode 100644 index 0000000000..2c0a4760d8 --- /dev/null +++ b/scene/gui/graph_element.h @@ -0,0 +1,93 @@ +/**************************************************************************/ +/* graph_element.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef GRAPH_ELEMENT_H +#define GRAPH_ELEMENT_H + +#include "scene/gui/container.h" + +class GraphElement : public Container { + GDCLASS(GraphElement, Container); + +protected: + bool selected = false; + bool resizable = false; + bool resizing = false; + bool draggable = true; + bool selectable = true; + + Vector2 drag_from; + Vector2 resizing_from; + Vector2 resizing_from_size; + + Vector2 position_offset; + +#ifdef TOOLS_ENABLED + void _edit_set_position(const Point2 &p_position) override; +#endif + +protected: + virtual void gui_input(const Ref<InputEvent> &p_ev) override; + void _notification(int p_what); + static void _bind_methods(); + + virtual void _resort(); + + void _validate_property(PropertyInfo &p_property) const; + +public: + void set_position_offset(const Vector2 &p_offset); + Vector2 get_position_offset() const; + + void set_selected(bool p_selected); + bool is_selected(); + + void set_drag(bool p_drag); + Vector2 get_drag_from(); + + void set_resizable(bool p_enable); + bool is_resizable() const; + + void set_draggable(bool p_draggable); + bool is_draggable(); + + void set_selectable(bool p_selectable); + bool is_selectable(); + + virtual Size2 get_minimum_size() const override; + + bool is_resizing() const { + return resizing; + } + + GraphElement() {} +}; + +#endif // GRAPH_ELEMENT_H |