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-rw-r--r--scene/gui/popup_menu.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 2e854abb76..a502380bab 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -50,7 +50,7 @@ Size2 PopupMenu::_get_contents_minimum_size() const {
int hseparation = get_theme_constant(SNAME("hseparation"));
Size2 minsize = get_theme_stylebox(SNAME("panel"))->get_minimum_size(); // Accounts for margin in the margin container
- minsize.x += scroll_container->get_v_scrollbar()->get_size().width * 2; // Adds a buffer so that the scrollbar does not render over the top of content
+ minsize.x += scroll_container->get_v_scroll_bar()->get_size().width * 2; // Adds a buffer so that the scrollbar does not render over the top of content
float max_w = 0.0;
float icon_w = 0.0;
@@ -343,11 +343,11 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) {
// Make an area which does not include v scrollbar, so that items are not activated when dragging scrollbar.
Rect2 item_clickable_area = scroll_container->get_rect();
- if (scroll_container->get_v_scrollbar()->is_visible_in_tree()) {
+ if (scroll_container->get_v_scroll_bar()->is_visible_in_tree()) {
if (is_layout_rtl()) {
- item_clickable_area.position.x += scroll_container->get_v_scrollbar()->get_size().width;
+ item_clickable_area.position.x += scroll_container->get_v_scroll_bar()->get_size().width;
} else {
- item_clickable_area.size.width -= scroll_container->get_v_scrollbar()->get_size().width;
+ item_clickable_area.size.width -= scroll_container->get_v_scroll_bar()->get_size().width;
}
}
@@ -508,7 +508,7 @@ void PopupMenu::_draw_items() {
Color font_hover_color = get_theme_color(SNAME("font_hover_color"));
Color font_separator_color = get_theme_color(SNAME("font_separator_color"));
- float scroll_width = scroll_container->get_v_scrollbar()->is_visible_in_tree() ? scroll_container->get_v_scrollbar()->get_size().width : 0;
+ float scroll_width = scroll_container->get_v_scroll_bar()->is_visible_in_tree() ? scroll_container->get_v_scroll_bar()->get_size().width : 0;
float display_width = control->get_size().width - scroll_width;
// Find the widest icon and whether any items have a checkbox, and store the offsets for each.