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-rw-r--r--scene/gui/popup_menu.h124
1 files changed, 87 insertions, 37 deletions
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index e203793c2e..bcc02a890f 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* popup_menu.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* popup_menu.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef POPUP_MENU_H
#define POPUP_MENU_H
@@ -68,7 +68,7 @@ class PopupMenu : public Popup {
Key accel = Key::NONE;
int _ofs_cache = 0;
int _height_cache = 0;
- int h_ofs = 0;
+ int indent = 0;
Ref<Shortcut> shortcut;
bool shortcut_is_global = false;
bool shortcut_is_disabled = false;
@@ -92,7 +92,7 @@ class PopupMenu : public Popup {
Timer *submenu_timer = nullptr;
List<Rect2> autohide_areas;
Vector<Item> items;
- MouseButton initial_button_mask = MouseButton::NONE;
+ BitField<MouseButtonMask> initial_button_mask;
bool during_grabbed_click = false;
int mouse_over = -1;
int submenu_over = -1;
@@ -121,6 +121,8 @@ class PopupMenu : public Popup {
void _ref_shortcut(Ref<Shortcut> p_sc);
void _unref_shortcut(Ref<Shortcut> p_sc);
+ void _shortcut_changed();
+
bool allow_search = true;
uint64_t search_time_msec = 0;
String search_string = "";
@@ -129,13 +131,61 @@ class PopupMenu : public Popup {
ScrollContainer *scroll_container = nullptr;
Control *control = nullptr;
+ struct ThemeCache {
+ Ref<StyleBox> panel_style;
+ Ref<StyleBox> hover_style;
+
+ Ref<StyleBox> separator_style;
+ Ref<StyleBox> labeled_separator_left;
+ Ref<StyleBox> labeled_separator_right;
+
+ int v_separation = 0;
+ int h_separation = 0;
+ int indent = 0;
+ int item_start_padding = 0;
+ int item_end_padding = 0;
+
+ Ref<Texture2D> checked;
+ Ref<Texture2D> checked_disabled;
+ Ref<Texture2D> unchecked;
+ Ref<Texture2D> unchecked_disabled;
+ Ref<Texture2D> radio_checked;
+ Ref<Texture2D> radio_checked_disabled;
+ Ref<Texture2D> radio_unchecked;
+ Ref<Texture2D> radio_unchecked_disabled;
+
+ Ref<Texture2D> submenu;
+ Ref<Texture2D> submenu_mirrored;
+
+ Ref<Font> font;
+ int font_size = 0;
+ Ref<Font> font_separator;
+ int font_separator_size = 0;
+
+ Color font_color;
+ Color font_hover_color;
+ Color font_disabled_color;
+ Color font_accelerator_color;
+ int font_outline_size = 0;
+ Color font_outline_color;
+
+ Color font_separator_color;
+ int font_separator_outline_size = 0;
+ Color font_separator_outline_color;
+ } theme_cache;
+
void _draw_items();
void _draw_background();
void _minimum_lifetime_timeout();
void _close_pressed();
+ void _menu_changed();
protected:
+ virtual void _update_theme_item_cache() override;
+
+ virtual void add_child_notify(Node *p_child) override;
+ virtual void remove_child_notify(Node *p_child) override;
void _notification(int p_what);
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
@@ -183,7 +233,7 @@ public:
void set_item_as_radio_checkable(int p_idx, bool p_radio_checkable);
void set_item_tooltip(int p_idx, const String &p_tooltip);
void set_item_shortcut(int p_idx, const Ref<Shortcut> &p_shortcut, bool p_global = false);
- void set_item_horizontal_offset(int p_idx, int p_offset);
+ void set_item_indent(int p_idx, int p_indent);
void set_item_multistate(int p_idx, int p_state);
void toggle_item_multistate(int p_idx);
void set_item_shortcut_disabled(int p_idx, bool p_disabled);
@@ -206,13 +256,15 @@ public:
bool is_item_checkable(int p_idx) const;
bool is_item_radio_checkable(int p_idx) const;
bool is_item_shortcut_disabled(int p_idx) const;
+ bool is_item_shortcut_global(int p_idx) const;
String get_item_tooltip(int p_idx) const;
Ref<Shortcut> get_item_shortcut(int p_idx) const;
- int get_item_horizontal_offset(int p_idx) const;
+ int get_item_indent(int p_idx) const;
+ int get_item_max_states(int p_idx) const;
int get_item_state(int p_idx) const;
- void set_current_index(int p_idx);
- int get_current_index() const;
+ void set_focused_item(int p_idx);
+ int get_focused_item() const;
void set_item_count(int p_count);
int get_item_count() const;
@@ -232,8 +284,6 @@ public:
virtual String get_tooltip(const Point2 &p_pos) const;
- virtual void get_translatable_strings(List<String> *p_strings) const override;
-
void add_autohide_area(const Rect2 &p_area);
void clear_autohide_areas();