diff options
Diffstat (limited to 'scene/gui/scroll_bar.cpp')
-rw-r--r-- | scene/gui/scroll_bar.cpp | 75 |
1 files changed, 45 insertions, 30 deletions
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index 1310cac2c7..af9f08e389 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -46,9 +46,6 @@ void ScrollBar::gui_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(p_event.is_null()); Ref<InputEventMouseMotion> m = p_event; - if (!m.is_valid() || drag.active) { - emit_signal(SNAME("scrolling")); - } Ref<InputEventMouseButton> b = p_event; @@ -57,13 +54,13 @@ void ScrollBar::gui_input(const Ref<InputEvent> &p_event) { if (b->get_button_index() == MouseButton::WHEEL_DOWN && b->is_pressed()) { double change = get_page() != 0.0 ? get_page() / 4.0 : (get_max() - get_min()) / 16.0; - set_value(get_value() + MAX(change, get_step())); + scroll(MAX(change, get_step())); accept_event(); } if (b->get_button_index() == MouseButton::WHEEL_UP && b->is_pressed()) { double change = get_page() != 0.0 ? get_page() / 4.0 : (get_max() - get_min()) / 16.0; - set_value(get_value() - MAX(change, get_step())); + scroll(-MAX(change, get_step())); accept_event(); } @@ -84,14 +81,14 @@ void ScrollBar::gui_input(const Ref<InputEvent> &p_event) { if (ofs < decr_size) { decr_active = true; - set_value(get_value() - (custom_step >= 0 ? custom_step : get_step())); + scroll(-(custom_step >= 0 ? custom_step : get_step())); queue_redraw(); return; } if (ofs > total - incr_size) { incr_active = true; - set_value(get_value() + (custom_step >= 0 ? custom_step : get_step())); + scroll(custom_step >= 0 ? custom_step : get_step()); queue_redraw(); return; } @@ -110,7 +107,7 @@ void ScrollBar::gui_input(const Ref<InputEvent> &p_event) { scrolling = true; set_physics_process_internal(true); } else { - set_value(target_scroll); + scroll_to(target_scroll); } return; } @@ -134,7 +131,7 @@ void ScrollBar::gui_input(const Ref<InputEvent> &p_event) { scrolling = true; set_physics_process_internal(true); } else { - set_value(target_scroll); + scroll_to(target_scroll); } } @@ -158,7 +155,13 @@ void ScrollBar::gui_input(const Ref<InputEvent> &p_event) { double diff = (ofs - drag.pos_at_click) / get_area_size(); + double prev_scroll = get_value(); + set_as_ratio(drag.value_at_click + diff); + + if (!Math::is_equal_approx(prev_scroll, get_value())) { + emit_signal(SNAME("scrolling")); + } } else { double ofs = orientation == VERTICAL ? m->get_position().y : m->get_position().x; Ref<Texture2D> decr = theme_cache.decrement_icon; @@ -192,32 +195,32 @@ void ScrollBar::gui_input(const Ref<InputEvent> &p_event) { if (orientation != HORIZONTAL) { return; } - set_value(get_value() - (custom_step >= 0 ? custom_step : get_step())); + scroll(-(custom_step >= 0 ? custom_step : get_step())); } else if (p_event->is_action("ui_right", true)) { if (orientation != HORIZONTAL) { return; } - set_value(get_value() + (custom_step >= 0 ? custom_step : get_step())); + scroll(custom_step >= 0 ? custom_step : get_step()); } else if (p_event->is_action("ui_up", true)) { if (orientation != VERTICAL) { return; } - set_value(get_value() - (custom_step >= 0 ? custom_step : get_step())); + scroll(-(custom_step >= 0 ? custom_step : get_step())); } else if (p_event->is_action("ui_down", true)) { if (orientation != VERTICAL) { return; } - set_value(get_value() + (custom_step >= 0 ? custom_step : get_step())); + scroll(custom_step >= 0 ? custom_step : get_step()); } else if (p_event->is_action("ui_home", true)) { - set_value(get_min()); + scroll_to(get_min()); } else if (p_event->is_action("ui_end", true)) { - set_value(get_max()); + scroll_to(get_max()); } } } @@ -307,15 +310,15 @@ void ScrollBar::_notification(int p_what) { } if (drag_node) { - drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input)); - drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONE_SHOT); + drag_node->connect(SceneStringName(gui_input), callable_mp(this, &ScrollBar::_drag_node_input)); + drag_node->connect(SceneStringName(tree_exiting), callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONE_SHOT); } } break; case NOTIFICATION_EXIT_TREE: { if (drag_node) { - drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input)); - drag_node->disconnect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit)); + drag_node->disconnect(SceneStringName(gui_input), callable_mp(this, &ScrollBar::_drag_node_input)); + drag_node->disconnect(SceneStringName(tree_exiting), callable_mp(this, &ScrollBar::_drag_node_exit)); } drag_node = nullptr; @@ -329,11 +332,11 @@ void ScrollBar::_notification(int p_what) { double vel = ((target / dist) * 500) * get_physics_process_delta_time(); if (Math::abs(vel) >= dist) { - set_value(target_scroll); + scroll_to(target_scroll); scrolling = false; set_physics_process_internal(false); } else { - set_value(get_value() + vel); + scroll(vel); } } else { scrolling = false; @@ -358,7 +361,7 @@ void ScrollBar::_notification(int p_what) { turnoff = true; } - set_value(pos.x); + scroll_to(pos.x); float sgn_x = drag_node_speed.x < 0 ? -1 : 1; float val_x = Math::abs(drag_node_speed.x); @@ -381,7 +384,7 @@ void ScrollBar::_notification(int p_what) { turnoff = true; } - set_value(pos.y); + scroll_to(pos.y); float sgn_y = drag_node_speed.y < 0 ? -1 : 1; float val_y = Math::abs(drag_node_speed.y); @@ -497,6 +500,18 @@ Size2 ScrollBar::get_minimum_size() const { return minsize; } +void ScrollBar::scroll(double p_amount) { + scroll_to(get_value() + p_amount); +} + +void ScrollBar::scroll_to(double p_position) { + double prev_scroll = get_value(); + set_value(p_position); + if (!Math::is_equal_approx(prev_scroll, get_value())) { + emit_signal(SNAME("scrolling")); + } +} + void ScrollBar::set_custom_step(float p_custom_step) { custom_step = p_custom_step; } @@ -507,7 +522,7 @@ float ScrollBar::get_custom_step() const { void ScrollBar::_drag_node_exit() { if (drag_node) { - drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input)); + drag_node->disconnect(SceneStringName(gui_input), callable_mp(this, &ScrollBar::_drag_node_input)); } drag_node = nullptr; } @@ -561,11 +576,11 @@ void ScrollBar::_drag_node_input(const Ref<InputEvent> &p_input) { Vector2 diff = drag_node_from + drag_node_accum; if (orientation == HORIZONTAL) { - set_value(diff.x); + scroll_to(diff.x); } if (orientation == VERTICAL) { - set_value(diff.y); + scroll_to(diff.y); } time_since_motion = 0; @@ -576,8 +591,8 @@ void ScrollBar::_drag_node_input(const Ref<InputEvent> &p_input) { void ScrollBar::set_drag_node(const NodePath &p_path) { if (is_inside_tree()) { if (drag_node) { - drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input)); - drag_node->disconnect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit)); + drag_node->disconnect(SceneStringName(gui_input), callable_mp(this, &ScrollBar::_drag_node_input)); + drag_node->disconnect(SceneStringName(tree_exiting), callable_mp(this, &ScrollBar::_drag_node_exit)); } } @@ -591,8 +606,8 @@ void ScrollBar::set_drag_node(const NodePath &p_path) { } if (drag_node) { - drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input)); - drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONE_SHOT); + drag_node->connect(SceneStringName(gui_input), callable_mp(this, &ScrollBar::_drag_node_input)); + drag_node->connect(SceneStringName(tree_exiting), callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONE_SHOT); } } } |