diff options
Diffstat (limited to 'scene/gui/tab_container.cpp')
-rw-r--r-- | scene/gui/tab_container.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index eb9616c939..33e72428cf 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -190,7 +190,7 @@ void TabContainer::_notification(int p_what) { } break; case NOTIFICATION_VISIBILITY_CHANGED: { - if (!is_visible() || setup_current_tab > -2) { + if (!is_visible()) { return; } @@ -200,7 +200,7 @@ void TabContainer::_notification(int p_what) { // beat it to the punch and make sure that the correct node is the only one visible first. // Otherwise, it can prevent a tab change done right before this container was made visible. Vector<Control *> controls = _get_tab_controls(); - int current = get_current_tab(); + int current = setup_current_tab > -2 ? setup_current_tab : get_current_tab(); for (int i = 0; i < controls.size(); i++) { controls[i]->set_visible(i == current); } |