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-rw-r--r--scene/gui/text_edit.cpp16
1 files changed, 5 insertions, 11 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 1dd00fab4d..a9dc4c765c 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -4393,13 +4393,7 @@ int TextEdit::get_minimap_line_at_pos(const Point2i &p_pos) const {
}
}
- if (row < 0) {
- row = 0;
- }
-
- if (row >= text.size()) {
- row = text.size() - 1;
- }
+ row = CLAMP(row, 0, text.size() - 1);
return row;
}
@@ -7188,9 +7182,9 @@ void TextEdit::_generate_context_menu() {
menu->add_check_item(ETR("Display Control Characters"), MENU_DISPLAY_UCC);
menu->add_submenu_node_item(ETR("Insert Control Character"), menu_ctl, MENU_SUBMENU_INSERT_UCC);
- menu->connect("id_pressed", callable_mp(this, &TextEdit::menu_option));
- menu_dir->connect("id_pressed", callable_mp(this, &TextEdit::menu_option));
- menu_ctl->connect("id_pressed", callable_mp(this, &TextEdit::menu_option));
+ menu->connect(SceneStringName(id_pressed), callable_mp(this, &TextEdit::menu_option));
+ menu_dir->connect(SceneStringName(id_pressed), callable_mp(this, &TextEdit::menu_option));
+ menu_ctl->connect(SceneStringName(id_pressed), callable_mp(this, &TextEdit::menu_option));
}
void TextEdit::_update_context_menu() {
@@ -7991,7 +7985,7 @@ void TextEdit::_update_minimap_click() {
}
Point2i next_line = get_next_visible_line_index_offset_from(row, 0, -get_visible_line_count() / 2);
- int first_line = row - next_line.x + 1;
+ int first_line = MAX(0, row - next_line.x + 1);
double delta = get_scroll_pos_for_line(first_line, next_line.y) - get_v_scroll();
if (delta < 0) {
_scroll_up(-delta, true);