diff options
Diffstat (limited to 'scene/gui/tree.cpp')
-rw-r--r-- | scene/gui/tree.cpp | 82 |
1 files changed, 41 insertions, 41 deletions
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 46fcdcf7f6..7097fe0215 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -773,17 +773,21 @@ TreeItem *TreeItem::create_child(int p_index) { TreeItem *item_prev = nullptr; TreeItem *item_next = first_child; - int idx = 0; - while (item_next) { - if (idx == p_index) { - item_next->prev = ti; - ti->next = item_next; - break; - } + if (p_index < 0 && last_child) { + item_prev = last_child; + } else { + int idx = 0; + while (item_next) { + if (idx == p_index) { + item_next->prev = ti; + ti->next = item_next; + break; + } - item_prev = item_next; - item_next = item_next->next; - idx++; + item_prev = item_next; + item_next = item_next->next; + idx++; + } } if (item_prev) { @@ -804,6 +808,10 @@ TreeItem *TreeItem::create_child(int p_index) { } } + if (item_prev == last_child) { + last_child = ti; + } + ti->parent = this; ti->parent_visible_in_tree = is_visible_in_tree(); @@ -820,17 +828,13 @@ void TreeItem::add_child(TreeItem *p_item) { p_item->parent_visible_in_tree = is_visible_in_tree(); p_item->_handle_visibility_changed(p_item->parent_visible_in_tree); - TreeItem *item_prev = first_child; - while (item_prev && item_prev->next) { - item_prev = item_prev->next; - } - - if (item_prev) { - item_prev->next = p_item; - p_item->prev = item_prev; + if (last_child) { + last_child->next = p_item; + p_item->prev = last_child; } else { first_child = p_item; } + last_child = p_item; if (!children_cache.is_empty()) { children_cache.append(p_item); @@ -910,13 +914,8 @@ TreeItem *TreeItem::_get_prev_in_tree(bool p_wrap, bool p_include_invisible) { } } else { current = prev_item; - while ((!current->collapsed || p_include_invisible) && current->first_child) { - //go to the very end - - current = current->first_child; - while (current->next) { - current = current->next; - } + while ((!current->collapsed || p_include_invisible) && current->last_child) { + current = current->last_child; } } @@ -1037,6 +1036,8 @@ void TreeItem::clear_children() { } first_child = nullptr; + last_child = nullptr; + children_cache.clear(); }; int TreeItem::get_index() { @@ -1141,6 +1142,7 @@ void TreeItem::move_after(TreeItem *p_item) { if (next) { parent->children_cache.clear(); } else { + parent->last_child = this; // If the cache is empty, it has not been built but there // are items in the tree (note p_item != nullptr,) so we cannot update it. if (!parent->children_cache.is_empty()) { @@ -3272,12 +3274,10 @@ void Tree::value_editor_changed(double p_value) { return; } - TreeItem::Cell &c = popup_edited_item->cells.write[popup_edited_item_col]; - c.val = p_value; + const TreeItem::Cell &c = popup_edited_item->cells[popup_edited_item_col]; - line_editor->set_text(String::num(c.val, Math::range_step_decimals(c.step))); + line_editor->set_text(String::num(p_value, Math::range_step_decimals(c.step))); - item_edited(popup_edited_item_col, popup_edited_item); queue_redraw(); } @@ -4468,15 +4468,8 @@ TreeItem *Tree::get_root() const { TreeItem *Tree::get_last_item() const { TreeItem *last = root; - - while (last) { - if (last->next) { - last = last->next; - } else if (last->first_child && !last->collapsed) { - last = last->first_child; - } else { - break; - } + while (last && last->last_child && !last->collapsed) { + last = last->last_child; } return last; @@ -4495,9 +4488,16 @@ void Tree::item_edited(int p_column, TreeItem *p_item, MouseButton p_custom_mous } void Tree::item_changed(int p_column, TreeItem *p_item) { - if (p_item != nullptr && p_column >= 0 && p_column < p_item->cells.size()) { - p_item->cells.write[p_column].dirty = true; - columns.write[p_column].cached_minimum_width_dirty = true; + if (p_item != nullptr) { + if (p_column >= 0 && p_column < p_item->cells.size()) { + p_item->cells.write[p_column].dirty = true; + columns.write[p_column].cached_minimum_width_dirty = true; + } else if (p_column == -1) { + for (int i = 0; i < p_item->cells.size(); i++) { + p_item->cells.write[i].dirty = true; + columns.write[i].cached_minimum_width_dirty = true; + } + } } queue_redraw(); } |