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-rw-r--r--scene/gui/tree.cpp23
1 files changed, 14 insertions, 9 deletions
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 45fcb448f8..34161a9e80 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -2364,7 +2364,6 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
if (pos.x < len) {
cache.hover_type = Cache::CLICK_TITLE;
cache.hover_index = i;
- update();
break;
}
}
@@ -2383,6 +2382,9 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
mpos.y += v_scroll->get_value();
}
+ TreeItem *old_it = cache.hover_item;
+ int old_col = cache.hover_cell;
+
int col, h, section;
TreeItem *it = _find_item_at_pos(root, mpos, col, h, section);
@@ -2397,18 +2399,21 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
}
}
- if (it != cache.hover_item) {
- cache.hover_item = it;
- update();
- }
+ cache.hover_item = it;
+ cache.hover_cell = col;
- if (it && col != cache.hover_cell) {
- cache.hover_cell = col;
- update();
+ if (it != old_it || col != old_col) {
+ // Only need to update if mouse enters/exits a button
+ bool was_over_button = old_it && old_it->cells[old_col].custom_button;
+ bool is_over_button = it && it->cells[col].custom_button;
+ if (was_over_button || is_over_button) {
+ update();
+ }
}
}
}
+ // Update if mouse enters/exits columns
if (cache.hover_type != old_hover || cache.hover_index != old_index) {
update();
}
@@ -3405,7 +3410,7 @@ void Tree::scroll_to_item(TreeItem *p_item) {
const Rect2 r = get_item_rect(p_item);
- if (r.position.y < v_scroll->get_value()) {
+ if (r.position.y <= v_scroll->get_value()) {
v_scroll->set_value(r.position.y);
} else if (r.position.y + r.size.y + 2 * cache.vseparation > v_scroll->get_value() + get_size().y) {
v_scroll->set_value(r.position.y + r.size.y + 2 * cache.vseparation - get_size().y);