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-rw-r--r--scene/gui/tree.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 3200459b5a..17ea31a733 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -60,6 +60,7 @@ private:
TreeCellMode mode = TreeItem::CELL_MODE_STRING;
Ref<Texture2D> icon;
+ Ref<Texture2D> icon_overlay;
Rect2i icon_region;
String text;
String xl_text;
@@ -136,6 +137,7 @@ private:
TreeItem *prev = nullptr; // previous in list
TreeItem *next = nullptr; // next in list
TreeItem *first_child = nullptr;
+ TreeItem *last_child = nullptr;
Vector<TreeItem *> children_cache;
bool is_root = false; // for tree root
@@ -177,6 +179,9 @@ private:
if (parent->first_child == this) {
parent->first_child = next;
}
+ if (parent->last_child == this) {
+ parent->last_child = prev;
+ }
}
}
@@ -253,6 +258,9 @@ public:
void set_icon(int p_column, const Ref<Texture2D> &p_icon);
Ref<Texture2D> get_icon(int p_column) const;
+ void set_icon_overlay(int p_column, const Ref<Texture2D> &p_icon_overlay);
+ Ref<Texture2D> get_icon_overlay(int p_column) const;
+
void set_icon_region(int p_column, const Rect2 &p_icon_region);
Rect2 get_icon_region(int p_column) const;