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-rw-r--r--scene/gui/aspect_ratio_container.cpp13
-rw-r--r--scene/gui/base_button.cpp9
-rw-r--r--scene/gui/box_container.cpp30
-rw-r--r--scene/gui/button.cpp2
-rw-r--r--scene/gui/center_container.cpp14
-rw-r--r--scene/gui/color_picker.cpp80
-rw-r--r--scene/gui/container.cpp26
-rw-r--r--scene/gui/container.h2
-rw-r--r--scene/gui/control.cpp94
-rw-r--r--scene/gui/control.h4
-rw-r--r--scene/gui/dialogs.cpp26
-rw-r--r--scene/gui/file_dialog.cpp11
-rw-r--r--scene/gui/flow_container.cpp95
-rw-r--r--scene/gui/flow_container.h11
-rw-r--r--scene/gui/graph_edit.cpp46
-rw-r--r--scene/gui/graph_element.cpp13
-rw-r--r--scene/gui/graph_frame.cpp12
-rw-r--r--scene/gui/graph_node.cpp30
-rw-r--r--scene/gui/graph_node.h5
-rw-r--r--scene/gui/grid_container.cpp15
-rw-r--r--scene/gui/item_list.cpp3
-rw-r--r--scene/gui/line_edit.cpp8
-rw-r--r--scene/gui/margin_container.cpp13
-rw-r--r--scene/gui/menu_button.cpp1
-rw-r--r--scene/gui/nine_patch_rect.cpp3
-rw-r--r--scene/gui/option_button.cpp1
-rw-r--r--scene/gui/panel_container.cpp14
-rw-r--r--scene/gui/popup.cpp14
-rw-r--r--scene/gui/popup.h12
-rw-r--r--scene/gui/popup_menu.cpp3
-rw-r--r--scene/gui/range.cpp2
-rw-r--r--scene/gui/rich_text_label.cpp3
-rw-r--r--scene/gui/scroll_bar.cpp18
-rw-r--r--scene/gui/scroll_container.cpp19
-rw-r--r--scene/gui/spin_box.cpp6
-rw-r--r--scene/gui/split_container.cpp25
-rw-r--r--scene/gui/split_container.h3
-rw-r--r--scene/gui/tab_bar.cpp3
-rw-r--r--scene/gui/tab_container.cpp6
-rw-r--r--scene/gui/texture_progress_bar.cpp2
-rw-r--r--scene/gui/tree.cpp8
-rw-r--r--scene/gui/video_stream_player.cpp5
42 files changed, 387 insertions, 323 deletions
diff --git a/scene/gui/aspect_ratio_container.cpp b/scene/gui/aspect_ratio_container.cpp
index 711dd13781..1663a7d602 100644
--- a/scene/gui/aspect_ratio_container.cpp
+++ b/scene/gui/aspect_ratio_container.cpp
@@ -35,16 +35,10 @@
Size2 AspectRatioContainer::get_minimum_size() const {
Size2 ms;
for (int i = 0; i < get_child_count(); i++) {
- Control *c = Object::cast_to<Control>(get_child(i));
+ Control *c = as_sortable_control(get_child(i));
if (!c) {
continue;
}
- if (c->is_set_as_top_level()) {
- continue;
- }
- if (!c->is_visible()) {
- continue;
- }
Size2 minsize = c->get_combined_minimum_size();
ms = ms.max(minsize);
}
@@ -107,13 +101,10 @@ void AspectRatioContainer::_notification(int p_what) {
bool rtl = is_layout_rtl();
Size2 size = get_size();
for (int i = 0; i < get_child_count(); i++) {
- Control *c = Object::cast_to<Control>(get_child(i));
+ Control *c = as_sortable_control(get_child(i));
if (!c) {
continue;
}
- if (c->is_set_as_top_level()) {
- continue;
- }
// Temporary fix for editor crash.
TextureRect *trect = Object::cast_to<TextureRect>(c);
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 66b14dc967..01e3cce78b 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -33,7 +33,6 @@
#include "core/config/project_settings.h"
#include "core/os/keyboard.h"
#include "scene/main/window.h"
-#include "scene/scene_string_names.h"
void BaseButton::_unpress_group() {
if (!button_group.is_valid()) {
@@ -135,7 +134,7 @@ void BaseButton::_notification(int p_what) {
void BaseButton::_pressed() {
GDVIRTUAL_CALL(_pressed);
pressed();
- emit_signal(SNAME("pressed"));
+ emit_signal(SceneStringName(pressed));
}
void BaseButton::_toggled(bool p_pressed) {
@@ -162,7 +161,7 @@ void BaseButton::on_action_event(Ref<InputEvent> p_event) {
status.pressed = !status.pressed;
_unpress_group();
if (button_group.is_valid()) {
- button_group->emit_signal(SNAME("pressed"), this);
+ button_group->emit_signal(SceneStringName(pressed), this);
}
_toggled(status.pressed);
_pressed();
@@ -226,7 +225,7 @@ void BaseButton::set_pressed(bool p_pressed) {
if (p_pressed) {
_unpress_group();
if (button_group.is_valid()) {
- button_group->emit_signal(SNAME("pressed"), this);
+ button_group->emit_signal(SceneStringName(pressed), this);
}
}
_toggled(status.pressed);
@@ -368,7 +367,7 @@ void BaseButton::shortcut_input(const Ref<InputEvent> &p_event) {
_unpress_group();
if (button_group.is_valid()) {
- button_group->emit_signal(SNAME("pressed"), this);
+ button_group->emit_signal(SceneStringName(pressed), this);
}
_toggled(status.pressed);
diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp
index 2728126e64..d8fcbbb883 100644
--- a/scene/gui/box_container.cpp
+++ b/scene/gui/box_container.cpp
@@ -55,11 +55,8 @@ void BoxContainer::_resort() {
HashMap<Control *, _MinSizeCache> min_size_cache;
for (int i = 0; i < get_child_count(); i++) {
- Control *c = Object::cast_to<Control>(get_child(i));
- if (!c || !c->is_visible_in_tree()) {
- continue;
- }
- if (c->is_set_as_top_level()) {
+ Control *c = as_sortable_control(get_child(i));
+ if (!c) {
continue;
}
@@ -109,11 +106,8 @@ void BoxContainer::_resort() {
float error = 0.0; // Keep track of accumulated error in pixels
for (int i = 0; i < get_child_count(); i++) {
- Control *c = Object::cast_to<Control>(get_child(i));
- if (!c || !c->is_visible_in_tree()) {
- continue;
- }
- if (c->is_set_as_top_level()) {
+ Control *c = as_sortable_control(get_child(i));
+ if (!c) {
continue;
}
@@ -201,11 +195,8 @@ void BoxContainer::_resort() {
}
for (int i = start; i != end; i += delta) {
- Control *c = Object::cast_to<Control>(get_child(i));
- if (!c || !c->is_visible_in_tree()) {
- continue;
- }
- if (c->is_set_as_top_level()) {
+ Control *c = as_sortable_control(get_child(i));
+ if (!c) {
continue;
}
@@ -253,14 +244,7 @@ Size2 BoxContainer::get_minimum_size() const {
for (int i = 0; i < get_child_count(); i++) {
Control *c = Object::cast_to<Control>(get_child(i));
- if (!c) {
- continue;
- }
- if (c->is_set_as_top_level()) {
- continue;
- }
-
- if (!c->is_visible()) {
+ if (!c || !c->is_visible() || c->is_set_as_top_level()) {
continue;
}
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index ad3f607661..15b7f62036 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -298,6 +298,7 @@ void Button::_notification(int p_what) {
icon_size = Size2(icon_width, icon_height);
}
icon_size = _fit_icon_size(icon_size);
+ icon_size = icon_size.round();
}
if (icon_size.width > 0.0f) {
@@ -336,6 +337,7 @@ void Button::_notification(int p_what) {
icon_ofs.y = size.y - style_margin_bottom - icon_size.height;
} break;
}
+ icon_ofs = icon_ofs.floor();
Rect2 icon_region = Rect2(icon_ofs, icon_size);
draw_texture_rect(_icon, icon_region, false, icon_modulate_color);
diff --git a/scene/gui/center_container.cpp b/scene/gui/center_container.cpp
index acdeae289b..1af33d2814 100644
--- a/scene/gui/center_container.cpp
+++ b/scene/gui/center_container.cpp
@@ -36,16 +36,10 @@ Size2 CenterContainer::get_minimum_size() const {
}
Size2 ms;
for (int i = 0; i < get_child_count(); i++) {
- Control *c = Object::cast_to<Control>(get_child(i));
+ Control *c = as_sortable_control(get_child(i));
if (!c) {
continue;
}
- if (c->is_set_as_top_level()) {
- continue;
- }
- if (!c->is_visible()) {
- continue;
- }
Size2 minsize = c->get_combined_minimum_size();
ms = ms.max(minsize);
}
@@ -81,14 +75,10 @@ void CenterContainer::_notification(int p_what) {
case NOTIFICATION_SORT_CHILDREN: {
Size2 size = get_size();
for (int i = 0; i < get_child_count(); i++) {
- Control *c = Object::cast_to<Control>(get_child(i));
+ Control *c = as_sortable_control(get_child(i));
if (!c) {
continue;
}
- if (c->is_set_as_top_level()) {
- continue;
- }
-
Size2 minsize = c->get_combined_minimum_size();
Point2 ofs = use_top_left ? (-minsize * 0.5).floor() : ((size - minsize) / 2.0).floor();
fit_child_in_rect(c, Rect2(ofs, minsize));
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 848a598ebb..245a086dda 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -95,8 +95,8 @@ void ColorPicker::_notification(int p_what) {
for (int i = 0; i < MODE_BUTTON_COUNT; i++) {
mode_btns[i]->begin_bulk_theme_override();
- mode_btns[i]->add_theme_style_override(SNAME("pressed"), theme_cache.mode_button_pressed);
- mode_btns[i]->add_theme_style_override(SNAME("normal"), theme_cache.mode_button_normal);
+ mode_btns[i]->add_theme_style_override(SceneStringName(pressed), theme_cache.mode_button_pressed);
+ mode_btns[i]->add_theme_style_override(CoreStringName(normal), theme_cache.mode_button_normal);
mode_btns[i]->add_theme_style_override(SNAME("hover"), theme_cache.mode_button_hover);
mode_btns[i]->end_bulk_theme_override();
}
@@ -420,18 +420,18 @@ void ColorPicker::create_slider(GridContainer *gc, int idx) {
LineEdit *vle = val->get_line_edit();
vle->connect("text_changed", callable_mp(this, &ColorPicker::_text_changed));
- vle->connect("gui_input", callable_mp(this, &ColorPicker::_line_edit_input));
+ vle->connect(SceneStringName(gui_input), callable_mp(this, &ColorPicker::_line_edit_input));
vle->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
- val->connect("gui_input", callable_mp(this, &ColorPicker::_slider_or_spin_input));
+ val->connect(SceneStringName(gui_input), callable_mp(this, &ColorPicker::_slider_or_spin_input));
slider->set_h_size_flags(SIZE_EXPAND_FILL);
slider->connect("drag_started", callable_mp(this, &ColorPicker::_slider_drag_started));
slider->connect("value_changed", callable_mp(this, &ColorPicker::_slider_value_changed).unbind(1));
slider->connect("drag_ended", callable_mp(this, &ColorPicker::_slider_drag_ended).unbind(1));
- slider->connect("draw", callable_mp(this, &ColorPicker::_slider_draw).bind(idx));
- slider->connect("gui_input", callable_mp(this, &ColorPicker::_slider_or_spin_input));
+ slider->connect(SceneStringName(draw), callable_mp(this, &ColorPicker::_slider_draw).bind(idx));
+ slider->connect(SceneStringName(gui_input), callable_mp(this, &ColorPicker::_slider_or_spin_input));
if (idx < SLIDER_COUNT) {
sliders[idx] = slider;
@@ -458,8 +458,8 @@ void ColorPicker::set_editor_settings(Object *p_editor_settings) {
}
}
- for (int i = 0; i < preset_cache.size(); i++) {
- presets.push_back(preset_cache[i]);
+ for (const Color &preset : preset_cache) {
+ presets.push_back(preset);
}
if (recent_preset_cache.is_empty()) {
@@ -469,8 +469,8 @@ void ColorPicker::set_editor_settings(Object *p_editor_settings) {
}
}
- for (int i = 0; i < recent_preset_cache.size(); i++) {
- recent_presets.push_back(recent_preset_cache[i]);
+ for (const Color &preset : recent_preset_cache) {
+ recent_presets.push_back(preset);
}
_update_presets();
@@ -660,8 +660,8 @@ void ColorPicker::_update_presets() {
for (int i = 1; i < preset_container->get_child_count(); i++) {
preset_container->get_child(i)->queue_free();
}
- for (int i = 0; i < preset_cache.size(); i++) {
- _add_preset_button(preset_size, preset_cache[i]);
+ for (const Color &preset : preset_cache) {
+ _add_preset_button(preset_size, preset);
}
_notification(NOTIFICATION_VISIBILITY_CHANGED);
}
@@ -677,13 +677,13 @@ void ColorPicker::_update_recent_presets() {
}
recent_presets.clear();
- for (int i = 0; i < recent_preset_cache.size(); i++) {
- recent_presets.push_back(recent_preset_cache[i]);
+ for (const Color &preset : recent_preset_cache) {
+ recent_presets.push_back(preset);
}
int preset_size = _get_preset_size();
- for (int i = 0; i < recent_presets.size(); i++) {
- _add_recent_preset_button(preset_size, recent_presets[i]);
+ for (const Color &preset : recent_presets) {
+ _add_recent_preset_button(preset_size, preset);
}
_notification(NOTIFICATION_VISIBILITY_CHANGED);
@@ -761,7 +761,7 @@ void ColorPicker::_add_preset_button(int p_size, const Color &p_color) {
btn_preset_new->set_button_group(preset_group);
preset_container->add_child(btn_preset_new);
btn_preset_new->set_pressed(true);
- btn_preset_new->connect("gui_input", callable_mp(this, &ColorPicker::_preset_input).bind(p_color));
+ btn_preset_new->connect(SceneStringName(gui_input), callable_mp(this, &ColorPicker::_preset_input).bind(p_color));
}
void ColorPicker::_add_recent_preset_button(int p_size, const Color &p_color) {
@@ -937,8 +937,9 @@ void ColorPicker::erase_recent_preset(const Color &p_color) {
PackedColorArray ColorPicker::get_presets() const {
PackedColorArray arr;
arr.resize(presets.size());
- for (int i = 0; i < presets.size(); i++) {
- arr.set(i, presets[i]);
+ int i = 0;
+ for (List<Color>::ConstIterator itr = presets.begin(); itr != presets.end(); ++itr, ++i) {
+ arr.set(i, *itr);
}
return arr;
}
@@ -946,8 +947,9 @@ PackedColorArray ColorPicker::get_presets() const {
PackedColorArray ColorPicker::get_recent_presets() const {
PackedColorArray arr;
arr.resize(recent_presets.size());
- for (int i = 0; i < recent_presets.size(); i++) {
- arr.set(i, recent_presets[i]);
+ int i = 0;
+ for (List<Color>::ConstIterator itr = recent_presets.begin(); itr != recent_presets.end(); ++itr, ++i) {
+ arr.set(i, *itr);
}
return arr;
}
@@ -1508,7 +1510,7 @@ void ColorPicker::_pick_button_pressed() {
if (!picker_window) {
picker_window = memnew(Popup);
picker_window->set_size(Vector2i(1, 1));
- picker_window->connect("visibility_changed", callable_mp(this, &ColorPicker::_pick_finished));
+ picker_window->connect(SceneStringName(visibility_changed), callable_mp(this, &ColorPicker::_pick_finished));
add_child(picker_window, false, INTERNAL_MODE_FRONT);
}
picker_window->popup();
@@ -1544,7 +1546,7 @@ void ColorPicker::_pick_button_pressed_legacy() {
picker_texture_rect->set_anchors_preset(Control::PRESET_FULL_RECT);
picker_window->add_child(picker_texture_rect);
picker_texture_rect->set_default_cursor_shape(CURSOR_POINTING_HAND);
- picker_texture_rect->connect("gui_input", callable_mp(this, &ColorPicker::_picker_texture_input));
+ picker_texture_rect->connect(SceneStringName(gui_input), callable_mp(this, &ColorPicker::_picker_texture_input));
picker_preview = memnew(Panel);
picker_preview->set_anchors_preset(Control::PRESET_CENTER_TOP);
@@ -1821,11 +1823,11 @@ ColorPicker::ColorPicker() {
uv_edit = memnew(Control);
hb_edit->add_child(uv_edit);
- uv_edit->connect("gui_input", callable_mp(this, &ColorPicker::_uv_input).bind(uv_edit));
+ uv_edit->connect(SceneStringName(gui_input), callable_mp(this, &ColorPicker::_uv_input).bind(uv_edit));
uv_edit->set_mouse_filter(MOUSE_FILTER_PASS);
uv_edit->set_h_size_flags(SIZE_EXPAND_FILL);
uv_edit->set_v_size_flags(SIZE_EXPAND_FILL);
- uv_edit->connect("draw", callable_mp(this, &ColorPicker::_hsv_draw).bind(0, uv_edit));
+ uv_edit->connect(SceneStringName(draw), callable_mp(this, &ColorPicker::_hsv_draw).bind(0, uv_edit));
sample_hbc = memnew(HBoxContainer);
real_vbox->add_child(sample_hbc);
@@ -1834,18 +1836,18 @@ ColorPicker::ColorPicker() {
sample_hbc->add_child(btn_pick);
if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_SCREEN_CAPTURE)) {
btn_pick->set_tooltip_text(ETR("Pick a color from the screen."));
- btn_pick->connect(SNAME("pressed"), callable_mp(this, &ColorPicker::_pick_button_pressed));
+ btn_pick->connect(SceneStringName(pressed), callable_mp(this, &ColorPicker::_pick_button_pressed));
} else {
// On unsupported platforms, use a legacy method for color picking.
btn_pick->set_tooltip_text(ETR("Pick a color from the application window."));
- btn_pick->connect(SNAME("pressed"), callable_mp(this, &ColorPicker::_pick_button_pressed_legacy));
+ btn_pick->connect(SceneStringName(pressed), callable_mp(this, &ColorPicker::_pick_button_pressed_legacy));
}
sample = memnew(TextureRect);
sample_hbc->add_child(sample);
sample->set_h_size_flags(SIZE_EXPAND_FILL);
- sample->connect("gui_input", callable_mp(this, &ColorPicker::_sample_input));
- sample->connect("draw", callable_mp(this, &ColorPicker::_sample_draw));
+ sample->connect(SceneStringName(gui_input), callable_mp(this, &ColorPicker::_sample_input));
+ sample->connect(SceneStringName(draw), callable_mp(this, &ColorPicker::_sample_draw));
btn_shape = memnew(MenuButton);
btn_shape->set_flat(false);
@@ -1881,7 +1883,7 @@ ColorPicker::ColorPicker() {
mode_btns[i]->set_toggle_mode(true);
mode_btns[i]->set_text(modes[i]->get_name());
mode_btns[i]->set_button_group(mode_group);
- mode_btns[i]->connect("pressed", callable_mp(this, &ColorPicker::set_color_mode).bind((ColorModeType)i));
+ mode_btns[i]->connect(SceneStringName(pressed), callable_mp(this, &ColorPicker::set_color_mode).bind((ColorModeType)i));
}
mode_btns[0]->set_pressed(true);
@@ -1934,7 +1936,7 @@ ColorPicker::ColorPicker() {
text_type->set_text("#");
text_type->set_tooltip_text(RTR("Switch between hexadecimal and code values."));
if (Engine::get_singleton()->is_editor_hint()) {
- text_type->connect("pressed", callable_mp(this, &ColorPicker::_text_type_toggled));
+ text_type->connect(SceneStringName(pressed), callable_mp(this, &ColorPicker::_text_type_toggled));
} else {
text_type->set_flat(true);
text_type->set_mouse_filter(MOUSE_FILTER_IGNORE);
@@ -1948,7 +1950,7 @@ ColorPicker::ColorPicker() {
c_text->set_placeholder(ETR("Hex code or named color"));
c_text->connect("text_submitted", callable_mp(this, &ColorPicker::_html_submitted));
c_text->connect("text_changed", callable_mp(this, &ColorPicker::_text_changed));
- c_text->connect("focus_exited", callable_mp(this, &ColorPicker::_html_focus_exit));
+ c_text->connect(SceneStringName(focus_exited), callable_mp(this, &ColorPicker::_html_focus_exit));
wheel_edit = memnew(AspectRatioContainer);
wheel_edit->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -1967,19 +1969,19 @@ ColorPicker::ColorPicker() {
wheel = memnew(Control);
wheel_margin->add_child(wheel);
wheel->set_mouse_filter(MOUSE_FILTER_PASS);
- wheel->connect("draw", callable_mp(this, &ColorPicker::_hsv_draw).bind(2, wheel));
+ wheel->connect(SceneStringName(draw), callable_mp(this, &ColorPicker::_hsv_draw).bind(2, wheel));
wheel_uv = memnew(Control);
wheel_margin->add_child(wheel_uv);
- wheel_uv->connect("gui_input", callable_mp(this, &ColorPicker::_uv_input).bind(wheel_uv));
- wheel_uv->connect("draw", callable_mp(this, &ColorPicker::_hsv_draw).bind(0, wheel_uv));
+ wheel_uv->connect(SceneStringName(gui_input), callable_mp(this, &ColorPicker::_uv_input).bind(wheel_uv));
+ wheel_uv->connect(SceneStringName(draw), callable_mp(this, &ColorPicker::_hsv_draw).bind(0, wheel_uv));
w_edit = memnew(Control);
hb_edit->add_child(w_edit);
w_edit->set_h_size_flags(SIZE_FILL);
w_edit->set_v_size_flags(SIZE_EXPAND_FILL);
- w_edit->connect("gui_input", callable_mp(this, &ColorPicker::_w_input));
- w_edit->connect("draw", callable_mp(this, &ColorPicker::_hsv_draw).bind(1, w_edit));
+ w_edit->connect(SceneStringName(gui_input), callable_mp(this, &ColorPicker::_w_input));
+ w_edit->connect(SceneStringName(draw), callable_mp(this, &ColorPicker::_hsv_draw).bind(1, w_edit));
_update_controls();
updating = false;
@@ -2024,7 +2026,7 @@ ColorPicker::ColorPicker() {
btn_add_preset = memnew(Button);
btn_add_preset->set_icon_alignment(HORIZONTAL_ALIGNMENT_CENTER);
btn_add_preset->set_tooltip_text(ETR("Add current color as a preset."));
- btn_add_preset->connect("pressed", callable_mp(this, &ColorPicker::_add_preset_pressed));
+ btn_add_preset->connect(SceneStringName(pressed), callable_mp(this, &ColorPicker::_add_preset_pressed));
preset_container->add_child(btn_add_preset);
}
@@ -2169,7 +2171,7 @@ void ColorPickerButton::_update_picker() {
picker->connect("color_changed", callable_mp(this, &ColorPickerButton::_color_changed));
popup->connect("about_to_popup", callable_mp(this, &ColorPickerButton::_about_to_popup));
popup->connect("popup_hide", callable_mp(this, &ColorPickerButton::_modal_closed));
- picker->connect("minimum_size_changed", callable_mp((Window *)popup, &Window::reset_size));
+ picker->connect(SceneStringName(minimum_size_changed), callable_mp((Window *)popup, &Window::reset_size));
picker->set_pick_color(color);
picker->set_edit_alpha(edit_alpha);
picker->set_display_old_color(true);
diff --git a/scene/gui/container.cpp b/scene/gui/container.cpp
index c6e66c95c6..f1faf3e899 100644
--- a/scene/gui/container.cpp
+++ b/scene/gui/container.cpp
@@ -30,8 +30,6 @@
#include "container.h"
-#include "scene/scene_string_names.h"
-
void Container::_child_minsize_changed() {
update_minimum_size();
queue_sort();
@@ -45,9 +43,9 @@ void Container::add_child_notify(Node *p_child) {
return;
}
- control->connect(SNAME("size_flags_changed"), callable_mp(this, &Container::queue_sort));
- control->connect(SNAME("minimum_size_changed"), callable_mp(this, &Container::_child_minsize_changed));
- control->connect(SNAME("visibility_changed"), callable_mp(this, &Container::_child_minsize_changed));
+ control->connect(SceneStringName(size_flags_changed), callable_mp(this, &Container::queue_sort));
+ control->connect(SceneStringName(minimum_size_changed), callable_mp(this, &Container::_child_minsize_changed));
+ control->connect(SceneStringName(visibility_changed), callable_mp(this, &Container::_child_minsize_changed));
update_minimum_size();
queue_sort();
@@ -72,9 +70,9 @@ void Container::remove_child_notify(Node *p_child) {
return;
}
- control->disconnect("size_flags_changed", callable_mp(this, &Container::queue_sort));
- control->disconnect("minimum_size_changed", callable_mp(this, &Container::_child_minsize_changed));
- control->disconnect("visibility_changed", callable_mp(this, &Container::_child_minsize_changed));
+ control->disconnect(SceneStringName(size_flags_changed), callable_mp(this, &Container::queue_sort));
+ control->disconnect(SceneStringName(minimum_size_changed), callable_mp(this, &Container::_child_minsize_changed));
+ control->disconnect(SceneStringName(visibility_changed), callable_mp(this, &Container::_child_minsize_changed));
update_minimum_size();
queue_sort();
@@ -86,10 +84,10 @@ void Container::_sort_children() {
}
notification(NOTIFICATION_PRE_SORT_CHILDREN);
- emit_signal(SceneStringNames::get_singleton()->pre_sort_children);
+ emit_signal(SceneStringName(pre_sort_children));
notification(NOTIFICATION_SORT_CHILDREN);
- emit_signal(SceneStringNames::get_singleton()->sort_children);
+ emit_signal(SceneStringName(sort_children));
pending_sort = false;
}
@@ -141,6 +139,14 @@ void Container::queue_sort() {
pending_sort = true;
}
+Control *Container::as_sortable_control(Node *p_node) const {
+ Control *c = Object::cast_to<Control>(p_node);
+ if (!c || !c->is_visible_in_tree() || c->is_set_as_top_level()) {
+ return nullptr;
+ }
+ return c;
+}
+
Vector<int> Container::get_allowed_size_flags_horizontal() const {
Vector<int> flags;
if (GDVIRTUAL_CALL(_get_allowed_size_flags_horizontal, flags)) {
diff --git a/scene/gui/container.h b/scene/gui/container.h
index 94c3c540d7..405220cee6 100644
--- a/scene/gui/container.h
+++ b/scene/gui/container.h
@@ -42,6 +42,8 @@ class Container : public Control {
protected:
void queue_sort();
+ Control *as_sortable_control(Node *p_node) const;
+
virtual void add_child_notify(Node *p_child) override;
virtual void move_child_notify(Node *p_child) override;
virtual void remove_child_notify(Node *p_child) override;
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 7ac7ceb6bc..1c175f9f95 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -42,7 +42,6 @@
#include "scene/gui/panel.h"
#include "scene/main/canvas_layer.h"
#include "scene/main/window.h"
-#include "scene/scene_string_names.h"
#include "scene/theme/theme_db.h"
#include "scene/theme/theme_owner.h"
#include "servers/rendering_server.h"
@@ -208,28 +207,42 @@ void Control::set_root_layout_direction(int p_root_dir) {
#ifdef TOOLS_ENABLED
void Control::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
ERR_READ_THREAD_GUARD;
- CanvasItem::get_argument_options(p_function, p_idx, r_options);
-
if (p_idx == 0) {
- List<StringName> sn;
const String pf = p_function;
+ Theme::DataType type = Theme::DATA_TYPE_MAX;
+
if (pf == "add_theme_color_override" || pf == "has_theme_color" || pf == "has_theme_color_override" || pf == "get_theme_color") {
- ThemeDB::get_singleton()->get_default_theme()->get_color_list(get_class(), &sn);
- } else if (pf == "add_theme_style_override" || pf == "has_theme_style" || pf == "has_theme_style_override" || pf == "get_theme_style") {
- ThemeDB::get_singleton()->get_default_theme()->get_stylebox_list(get_class(), &sn);
+ type = Theme::DATA_TYPE_COLOR;
+ } else if (pf == "add_theme_constant_override" || pf == "has_theme_constant" || pf == "has_theme_constant_override" || pf == "get_theme_constant") {
+ type = Theme::DATA_TYPE_CONSTANT;
} else if (pf == "add_theme_font_override" || pf == "has_theme_font" || pf == "has_theme_font_override" || pf == "get_theme_font") {
- ThemeDB::get_singleton()->get_default_theme()->get_font_list(get_class(), &sn);
+ type = Theme::DATA_TYPE_FONT;
} else if (pf == "add_theme_font_size_override" || pf == "has_theme_font_size" || pf == "has_theme_font_size_override" || pf == "get_theme_font_size") {
- ThemeDB::get_singleton()->get_default_theme()->get_font_size_list(get_class(), &sn);
- } else if (pf == "add_theme_constant_override" || pf == "has_theme_constant" || pf == "has_theme_constant_override" || pf == "get_theme_constant") {
- ThemeDB::get_singleton()->get_default_theme()->get_constant_list(get_class(), &sn);
+ type = Theme::DATA_TYPE_FONT_SIZE;
+ } else if (pf == "add_theme_icon_override" || pf == "has_theme_icon" || pf == "has_theme_icon_override" || pf == "get_theme_icon") {
+ type = Theme::DATA_TYPE_ICON;
+ } else if (pf == "add_theme_style_override" || pf == "has_theme_style" || pf == "has_theme_style_override" || pf == "get_theme_style") {
+ type = Theme::DATA_TYPE_STYLEBOX;
}
- sn.sort_custom<StringName::AlphCompare>();
- for (const StringName &name : sn) {
- r_options->push_back(String(name).quote());
+ if (type != Theme::DATA_TYPE_MAX) {
+ List<ThemeDB::ThemeItemBind> theme_items;
+ ThemeDB::get_singleton()->get_class_items(get_class_name(), &theme_items, true, type);
+
+ List<StringName> sn;
+ for (const ThemeDB::ThemeItemBind &E : theme_items) {
+ if (E.data_type == type) {
+ sn.push_back(E.item_name);
+ }
+ }
+
+ sn.sort_custom<StringName::AlphCompare>();
+ for (const StringName &name : sn) {
+ r_options->push_back(String(name).quote());
+ }
}
}
+ CanvasItem::get_argument_options(p_function, p_idx, r_options);
}
#endif
@@ -1383,6 +1396,15 @@ void Control::_set_position(const Point2 &p_point) {
void Control::set_position(const Point2 &p_point, bool p_keep_offsets) {
ERR_MAIN_THREAD_GUARD;
+
+#ifdef TOOLS_ENABLED
+ // Can't compute anchors, set position directly and return immediately.
+ if (saving && !is_inside_tree()) {
+ data.pos_cache = p_point;
+ return;
+ }
+#endif
+
if (p_keep_offsets) {
_compute_anchors(Rect2(p_point, data.size_cache), data.offset, data.anchor);
} else {
@@ -1441,6 +1463,14 @@ void Control::set_size(const Size2 &p_size, bool p_keep_offsets) {
new_size.y = min.y;
}
+#ifdef TOOLS_ENABLED
+ // Can't compute anchors, set size directly and return immediately.
+ if (saving && !is_inside_tree()) {
+ data.size_cache = new_size;
+ return;
+ }
+#endif
+
if (p_keep_offsets) {
_compute_anchors(Rect2(data.pos_cache, new_size), data.offset, data.anchor);
} else {
@@ -1575,7 +1605,7 @@ void Control::_update_minimum_size() {
if (minsize != data.last_minimum_size) {
data.last_minimum_size = minsize;
_size_changed();
- emit_signal(SceneStringNames::get_singleton()->minimum_size_changed);
+ emit_signal(SceneStringName(minimum_size_changed));
}
}
@@ -1739,7 +1769,7 @@ void Control::set_h_size_flags(BitField<SizeFlags> p_flags) {
return;
}
data.h_size_flags = p_flags;
- emit_signal(SceneStringNames::get_singleton()->size_flags_changed);
+ emit_signal(SceneStringName(size_flags_changed));
}
BitField<Control::SizeFlags> Control::get_h_size_flags() const {
@@ -1753,7 +1783,7 @@ void Control::set_v_size_flags(BitField<SizeFlags> p_flags) {
return;
}
data.v_size_flags = p_flags;
- emit_signal(SceneStringNames::get_singleton()->size_flags_changed);
+ emit_signal(SceneStringName(size_flags_changed));
}
BitField<Control::SizeFlags> Control::get_v_size_flags() const {
@@ -1768,7 +1798,7 @@ void Control::set_stretch_ratio(real_t p_ratio) {
}
data.expand = p_ratio;
- emit_signal(SceneStringNames::get_singleton()->size_flags_changed);
+ emit_signal(SceneStringName(size_flags_changed));
}
real_t Control::get_stretch_ratio() const {
@@ -1780,7 +1810,7 @@ real_t Control::get_stretch_ratio() const {
void Control::_call_gui_input(const Ref<InputEvent> &p_event) {
if (p_event->get_device() != InputEvent::DEVICE_ID_INTERNAL) {
- emit_signal(SceneStringNames::get_singleton()->gui_input, p_event); // Signal should be first, so it's possible to override an event (and then accept it).
+ emit_signal(SceneStringName(gui_input), p_event); // Signal should be first, so it's possible to override an event (and then accept it).
}
if (!is_inside_tree() || get_viewport()->is_input_handled()) {
return; // Input was handled, abort.
@@ -3140,6 +3170,14 @@ Control *Control::make_custom_tooltip(const String &p_text) const {
void Control::_notification(int p_notification) {
ERR_MAIN_THREAD_GUARD;
switch (p_notification) {
+#ifdef TOOLS_ENABLED
+ case NOTIFICATION_EDITOR_PRE_SAVE: {
+ saving = true;
+ } break;
+ case NOTIFICATION_EDITOR_POST_SAVE: {
+ saving = false;
+ } break;
+#endif
case NOTIFICATION_POSTINITIALIZE: {
data.initialized = true;
@@ -3184,7 +3222,7 @@ void Control::_notification(int p_notification) {
case NOTIFICATION_READY: {
#ifdef DEBUG_ENABLED
- connect("ready", callable_mp(this, &Control::_clear_size_warning), CONNECT_DEFERRED | CONNECT_ONE_SHOT);
+ connect(SceneStringName(ready), callable_mp(this, &Control::_clear_size_warning), CONNECT_DEFERRED | CONNECT_ONE_SHOT);
#endif
} break;
@@ -3223,7 +3261,7 @@ void Control::_notification(int p_notification) {
data.parent_canvas_item = get_parent_item();
if (data.parent_canvas_item) {
- data.parent_canvas_item->connect("item_rect_changed", callable_mp(this, &Control::_size_changed));
+ data.parent_canvas_item->connect(SceneStringName(item_rect_changed), callable_mp(this, &Control::_size_changed));
} else {
// Connect viewport.
Viewport *viewport = get_viewport();
@@ -3234,7 +3272,7 @@ void Control::_notification(int p_notification) {
case NOTIFICATION_EXIT_CANVAS: {
if (data.parent_canvas_item) {
- data.parent_canvas_item->disconnect("item_rect_changed", callable_mp(this, &Control::_size_changed));
+ data.parent_canvas_item->disconnect(SceneStringName(item_rect_changed), callable_mp(this, &Control::_size_changed));
data.parent_canvas_item = nullptr;
} else {
// Disconnect viewport.
@@ -3260,7 +3298,7 @@ void Control::_notification(int p_notification) {
} break;
case NOTIFICATION_RESIZED: {
- emit_signal(SceneStringNames::get_singleton()->resized);
+ emit_signal(SceneStringName(resized));
} break;
case NOTIFICATION_DRAW: {
@@ -3270,25 +3308,25 @@ void Control::_notification(int p_notification) {
} break;
case NOTIFICATION_MOUSE_ENTER: {
- emit_signal(SceneStringNames::get_singleton()->mouse_entered);
+ emit_signal(SceneStringName(mouse_entered));
} break;
case NOTIFICATION_MOUSE_EXIT: {
- emit_signal(SceneStringNames::get_singleton()->mouse_exited);
+ emit_signal(SceneStringName(mouse_exited));
} break;
case NOTIFICATION_FOCUS_ENTER: {
- emit_signal(SceneStringNames::get_singleton()->focus_entered);
+ emit_signal(SceneStringName(focus_entered));
queue_redraw();
} break;
case NOTIFICATION_FOCUS_EXIT: {
- emit_signal(SceneStringNames::get_singleton()->focus_exited);
+ emit_signal(SceneStringName(focus_exited));
queue_redraw();
} break;
case NOTIFICATION_THEME_CHANGED: {
- emit_signal(SceneStringNames::get_singleton()->theme_changed);
+ emit_signal(SceneStringName(theme_changed));
_invalidate_theme_cache();
_update_theme_item_cache();
diff --git a/scene/gui/control.h b/scene/gui/control.h
index bdb908e089..c784d4330d 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -47,6 +47,10 @@ class ThemeContext;
class Control : public CanvasItem {
GDCLASS(Control, CanvasItem);
+#ifdef TOOLS_ENABLED
+ bool saving = false;
+#endif
+
public:
enum Anchor {
ANCHOR_BEGIN = 0,
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index 4d2080dda2..58961d370c 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -68,11 +68,11 @@ void AcceptDialog::_notification(int p_what) {
parent_visible = get_parent_visible_window();
if (parent_visible) {
- parent_visible->connect("focus_entered", callable_mp(this, &AcceptDialog::_parent_focused));
+ parent_visible->connect(SceneStringName(focus_entered), callable_mp(this, &AcceptDialog::_parent_focused));
}
} else {
if (parent_visible) {
- parent_visible->disconnect("focus_entered", callable_mp(this, &AcceptDialog::_parent_focused));
+ parent_visible->disconnect(SceneStringName(focus_entered), callable_mp(this, &AcceptDialog::_parent_focused));
parent_visible = nullptr;
}
}
@@ -89,7 +89,7 @@ void AcceptDialog::_notification(int p_what) {
case NOTIFICATION_EXIT_TREE: {
if (parent_visible) {
- parent_visible->disconnect("focus_entered", callable_mp(this, &AcceptDialog::_parent_focused));
+ parent_visible->disconnect(SceneStringName(focus_entered), callable_mp(this, &AcceptDialog::_parent_focused));
parent_visible = nullptr;
}
} break;
@@ -126,7 +126,7 @@ void AcceptDialog::_ok_pressed() {
void AcceptDialog::_cancel_pressed() {
Window *parent_window = parent_visible;
if (parent_visible) {
- parent_visible->disconnect("focus_entered", callable_mp(this, &AcceptDialog::_parent_focused));
+ parent_visible->disconnect(SceneStringName(focus_entered), callable_mp(this, &AcceptDialog::_parent_focused));
parent_visible = nullptr;
}
@@ -308,7 +308,7 @@ Button *AcceptDialog::add_button(const String &p_text, bool p_right, const Strin
}
button->set_meta("__right_spacer", right_spacer);
- button->connect("visibility_changed", callable_mp(this, &AcceptDialog::_custom_button_visibility_changed).bind(button));
+ button->connect(SceneStringName(visibility_changed), callable_mp(this, &AcceptDialog::_custom_button_visibility_changed).bind(button));
child_controls_changed();
if (is_visible()) {
@@ -316,7 +316,7 @@ Button *AcceptDialog::add_button(const String &p_text, bool p_right, const Strin
}
if (!p_action.is_empty()) {
- button->connect("pressed", callable_mp(this, &AcceptDialog::_custom_action).bind(p_action));
+ button->connect(SceneStringName(pressed), callable_mp(this, &AcceptDialog::_custom_action).bind(p_action));
}
return button;
@@ -330,7 +330,7 @@ Button *AcceptDialog::add_cancel_button(const String &p_cancel) {
Button *b = swap_cancel_ok ? add_button(c, true) : add_button(c);
- b->connect("pressed", callable_mp(this, &AcceptDialog::_cancel_pressed));
+ b->connect(SceneStringName(pressed), callable_mp(this, &AcceptDialog::_cancel_pressed));
return b;
}
@@ -345,12 +345,12 @@ void AcceptDialog::remove_button(Button *p_button) {
ERR_FAIL_COND_MSG(right_spacer->get_parent() != buttons_hbox, vformat("Cannot remove button %s as its associated spacer does not belong to this dialog.", p_button->get_name()));
}
- p_button->disconnect("visibility_changed", callable_mp(this, &AcceptDialog::_custom_button_visibility_changed));
- if (p_button->is_connected("pressed", callable_mp(this, &AcceptDialog::_custom_action))) {
- p_button->disconnect("pressed", callable_mp(this, &AcceptDialog::_custom_action));
+ p_button->disconnect(SceneStringName(visibility_changed), callable_mp(this, &AcceptDialog::_custom_button_visibility_changed));
+ if (p_button->is_connected(SceneStringName(pressed), callable_mp(this, &AcceptDialog::_custom_action))) {
+ p_button->disconnect(SceneStringName(pressed), callable_mp(this, &AcceptDialog::_custom_action));
}
- if (p_button->is_connected("pressed", callable_mp(this, &AcceptDialog::_cancel_pressed))) {
- p_button->disconnect("pressed", callable_mp(this, &AcceptDialog::_cancel_pressed));
+ if (p_button->is_connected(SceneStringName(pressed), callable_mp(this, &AcceptDialog::_cancel_pressed))) {
+ p_button->disconnect(SceneStringName(pressed), callable_mp(this, &AcceptDialog::_cancel_pressed));
}
if (right_spacer) {
@@ -433,7 +433,7 @@ AcceptDialog::AcceptDialog() {
buttons_hbox->add_child(ok_button);
buttons_hbox->add_spacer();
- ok_button->connect("pressed", callable_mp(this, &AcceptDialog::_ok_pressed));
+ ok_button->connect(SceneStringName(pressed), callable_mp(this, &AcceptDialog::_ok_pressed));
set_title(ETR("Alert!"));
}
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 97a2917dc1..0c146ce173 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -1344,6 +1344,7 @@ void FileDialog::_bind_methods() {
Option defaults;
base_property_helper.set_prefix("option_");
+ base_property_helper.set_array_length_getter(&FileDialog::get_option_count);
base_property_helper.register_property(PropertyInfo(Variant::STRING, "name"), defaults.name, &FileDialog::set_option_name, &FileDialog::get_option_name);
base_property_helper.register_property(PropertyInfo(Variant::PACKED_STRING_ARRAY, "values"), defaults.values, &FileDialog::set_option_values, &FileDialog::get_option_values);
base_property_helper.register_property(PropertyInfo(Variant::INT, "default"), defaults.default_idx, &FileDialog::set_option_default, &FileDialog::get_option_default);
@@ -1408,9 +1409,9 @@ FileDialog::FileDialog() {
hbc->add_child(dir_prev);
hbc->add_child(dir_next);
hbc->add_child(dir_up);
- dir_prev->connect("pressed", callable_mp(this, &FileDialog::_go_back));
- dir_next->connect("pressed", callable_mp(this, &FileDialog::_go_forward));
- dir_up->connect("pressed", callable_mp(this, &FileDialog::_go_up));
+ dir_prev->connect(SceneStringName(pressed), callable_mp(this, &FileDialog::_go_back));
+ dir_next->connect(SceneStringName(pressed), callable_mp(this, &FileDialog::_go_forward));
+ dir_up->connect(SceneStringName(pressed), callable_mp(this, &FileDialog::_go_up));
hbc->add_child(memnew(Label(ETR("Path:"))));
@@ -1429,7 +1430,7 @@ FileDialog::FileDialog() {
refresh = memnew(Button);
refresh->set_theme_type_variation("FlatButton");
refresh->set_tooltip_text(ETR("Refresh files."));
- refresh->connect("pressed", callable_mp(this, &FileDialog::update_file_list));
+ refresh->connect(SceneStringName(pressed), callable_mp(this, &FileDialog::update_file_list));
hbc->add_child(refresh);
show_hidden = memnew(Button);
@@ -1446,7 +1447,7 @@ FileDialog::FileDialog() {
makedir = memnew(Button);
makedir->set_theme_type_variation("FlatButton");
makedir->set_tooltip_text(ETR("Create a new folder."));
- makedir->connect("pressed", callable_mp(this, &FileDialog::_make_dir));
+ makedir->connect(SceneStringName(pressed), callable_mp(this, &FileDialog::_make_dir));
hbc->add_child(makedir);
vbox->add_child(hbc);
diff --git a/scene/gui/flow_container.cpp b/scene/gui/flow_container.cpp
index 9f79da2905..ceffd9d103 100644
--- a/scene/gui/flow_container.cpp
+++ b/scene/gui/flow_container.cpp
@@ -38,6 +38,7 @@ struct _LineData {
int min_line_length = 0;
int stretch_avail = 0;
float stretch_ratio_total = 0;
+ bool is_filled = false;
};
void FlowContainer::_resort() {
@@ -58,14 +59,12 @@ void FlowContainer::_resort() {
float line_stretch_ratio_total = 0;
int current_container_size = vertical ? get_rect().size.y : get_rect().size.x;
int children_in_current_line = 0;
+ Control *last_child = nullptr;
// First pass for line wrapping and minimum size calculation.
for (int i = 0; i < get_child_count(); i++) {
- Control *child = Object::cast_to<Control>(get_child(i));
- if (!child || !child->is_visible()) {
- continue;
- }
- if (child->is_set_as_top_level()) {
+ Control *child = as_sortable_control(get_child(i));
+ if (!child) {
continue;
}
@@ -77,7 +76,7 @@ void FlowContainer::_resort() {
}
if (ofs.y + child_msc.y > current_container_size) {
line_length = ofs.y - theme_cache.v_separation;
- lines_data.push_back(_LineData{ children_in_current_line, line_height, line_length, current_container_size - line_length, line_stretch_ratio_total });
+ lines_data.push_back(_LineData{ children_in_current_line, line_height, line_length, current_container_size - line_length, line_stretch_ratio_total, true });
// Move in new column (vertical line).
ofs.x += line_height + theme_cache.h_separation;
@@ -99,7 +98,7 @@ void FlowContainer::_resort() {
}
if (ofs.x + child_msc.x > current_container_size) {
line_length = ofs.x - theme_cache.h_separation;
- lines_data.push_back(_LineData{ children_in_current_line, line_height, line_length, current_container_size - line_length, line_stretch_ratio_total });
+ lines_data.push_back(_LineData{ children_in_current_line, line_height, line_length, current_container_size - line_length, line_stretch_ratio_total, true });
// Move in new line.
ofs.y += line_height + theme_cache.v_separation;
@@ -116,11 +115,16 @@ void FlowContainer::_resort() {
ofs.x += child_msc.x;
}
+ last_child = child;
children_minsize_cache[child] = child_msc;
children_in_current_line++;
}
line_length = vertical ? (ofs.y) : (ofs.x);
- lines_data.push_back(_LineData{ children_in_current_line, line_height, line_length, current_container_size - line_length, line_stretch_ratio_total });
+ bool is_filled = false;
+ if (last_child != nullptr) {
+ is_filled = vertical ? (ofs.y + last_child->get_combined_minimum_size().y > current_container_size ? true : false) : (ofs.x + last_child->get_combined_minimum_size().x > current_container_size ? true : false);
+ }
+ lines_data.push_back(_LineData{ children_in_current_line, line_height, line_length, current_container_size - line_length, line_stretch_ratio_total, is_filled });
// Second pass for in-line expansion and alignment.
@@ -131,11 +135,8 @@ void FlowContainer::_resort() {
ofs.y = 0;
for (int i = 0; i < get_child_count(); i++) {
- Control *child = Object::cast_to<Control>(get_child(i));
- if (!child || !child->is_visible()) {
- continue;
- }
- if (child->is_set_as_top_level()) {
+ Control *child = as_sortable_control(get_child(i));
+ if (!child) {
continue;
}
Size2i child_size = children_minsize_cache[child];
@@ -158,17 +159,43 @@ void FlowContainer::_resort() {
// but only if the line doesn't contain a child that expands.
if (child_idx_in_line == 0 && Math::is_equal_approx(line_data.stretch_ratio_total, 0)) {
int alignment_ofs = 0;
+ bool is_not_first_line_and_not_filled = current_line_idx != 0 && !line_data.is_filled;
+ float prior_stretch_avail = is_not_first_line_and_not_filled ? lines_data[current_line_idx - 1].stretch_avail : 0.0;
switch (alignment) {
- case ALIGNMENT_CENTER:
- alignment_ofs = line_data.stretch_avail / 2;
- break;
- case ALIGNMENT_END:
- alignment_ofs = line_data.stretch_avail;
- break;
+ case ALIGNMENT_BEGIN: {
+ if (last_wrap_alignment != LAST_WRAP_ALIGNMENT_INHERIT && is_not_first_line_and_not_filled) {
+ if (last_wrap_alignment == LAST_WRAP_ALIGNMENT_END) {
+ alignment_ofs = line_data.stretch_avail - prior_stretch_avail;
+ } else if (last_wrap_alignment == LAST_WRAP_ALIGNMENT_CENTER) {
+ alignment_ofs = (line_data.stretch_avail - prior_stretch_avail) * 0.5;
+ }
+ }
+ } break;
+ case ALIGNMENT_CENTER: {
+ if (last_wrap_alignment != LAST_WRAP_ALIGNMENT_INHERIT && last_wrap_alignment != LAST_WRAP_ALIGNMENT_CENTER && is_not_first_line_and_not_filled) {
+ if (last_wrap_alignment == LAST_WRAP_ALIGNMENT_END) {
+ alignment_ofs = line_data.stretch_avail - (prior_stretch_avail * 0.5);
+ } else { // Is LAST_WRAP_ALIGNMENT_BEGIN
+ alignment_ofs = prior_stretch_avail * 0.5;
+ }
+ } else {
+ alignment_ofs = line_data.stretch_avail * 0.5;
+ }
+ } break;
+ case ALIGNMENT_END: {
+ if (last_wrap_alignment != LAST_WRAP_ALIGNMENT_INHERIT && last_wrap_alignment != LAST_WRAP_ALIGNMENT_END && is_not_first_line_and_not_filled) {
+ if (last_wrap_alignment == LAST_WRAP_ALIGNMENT_BEGIN) {
+ alignment_ofs = prior_stretch_avail;
+ } else { // Is LAST_WRAP_ALIGNMENT_CENTER
+ alignment_ofs = prior_stretch_avail + (line_data.stretch_avail - prior_stretch_avail) * 0.5;
+ }
+ } else {
+ alignment_ofs = line_data.stretch_avail;
+ }
+ } break;
default:
break;
}
-
if (vertical) { /* VERTICAL */
ofs.y += alignment_ofs;
} else { /* HORIZONTAL */
@@ -223,17 +250,10 @@ Size2 FlowContainer::get_minimum_size() const {
Size2i minimum;
for (int i = 0; i < get_child_count(); i++) {
- Control *c = Object::cast_to<Control>(get_child(i));
+ Control *c = as_sortable_control(get_child(i));
if (!c) {
continue;
}
- if (c->is_set_as_top_level()) {
- continue;
- }
-
- if (!c->is_visible()) {
- continue;
- }
Size2i size = c->get_combined_minimum_size();
@@ -314,6 +334,18 @@ FlowContainer::AlignmentMode FlowContainer::get_alignment() const {
return alignment;
}
+void FlowContainer::set_last_wrap_alignment(LastWrapAlignmentMode p_last_wrap_alignment) {
+ if (last_wrap_alignment == p_last_wrap_alignment) {
+ return;
+ }
+ last_wrap_alignment = p_last_wrap_alignment;
+ _resort();
+}
+
+FlowContainer::LastWrapAlignmentMode FlowContainer::get_last_wrap_alignment() const {
+ return last_wrap_alignment;
+}
+
void FlowContainer::set_vertical(bool p_vertical) {
ERR_FAIL_COND_MSG(is_fixed, "Can't change orientation of " + get_class() + ".");
vertical = p_vertical;
@@ -346,6 +378,8 @@ void FlowContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_alignment", "alignment"), &FlowContainer::set_alignment);
ClassDB::bind_method(D_METHOD("get_alignment"), &FlowContainer::get_alignment);
+ ClassDB::bind_method(D_METHOD("set_last_wrap_alignment", "last_wrap_alignment"), &FlowContainer::set_last_wrap_alignment);
+ ClassDB::bind_method(D_METHOD("get_last_wrap_alignment"), &FlowContainer::get_last_wrap_alignment);
ClassDB::bind_method(D_METHOD("set_vertical", "vertical"), &FlowContainer::set_vertical);
ClassDB::bind_method(D_METHOD("is_vertical"), &FlowContainer::is_vertical);
ClassDB::bind_method(D_METHOD("set_reverse_fill", "reverse_fill"), &FlowContainer::set_reverse_fill);
@@ -354,8 +388,13 @@ void FlowContainer::_bind_methods() {
BIND_ENUM_CONSTANT(ALIGNMENT_BEGIN);
BIND_ENUM_CONSTANT(ALIGNMENT_CENTER);
BIND_ENUM_CONSTANT(ALIGNMENT_END);
+ BIND_ENUM_CONSTANT(LAST_WRAP_ALIGNMENT_INHERIT);
+ BIND_ENUM_CONSTANT(LAST_WRAP_ALIGNMENT_BEGIN);
+ BIND_ENUM_CONSTANT(LAST_WRAP_ALIGNMENT_CENTER);
+ BIND_ENUM_CONSTANT(LAST_WRAP_ALIGNMENT_END);
ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Begin,Center,End"), "set_alignment", "get_alignment");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "last_wrap_alignment", PROPERTY_HINT_ENUM, "Inherit,Begin,Center,End"), "set_last_wrap_alignment", "get_last_wrap_alignment");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vertical"), "set_vertical", "is_vertical");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "reverse_fill"), "set_reverse_fill", "is_reverse_fill");
diff --git a/scene/gui/flow_container.h b/scene/gui/flow_container.h
index 90da73aaab..65ebc89c78 100644
--- a/scene/gui/flow_container.h
+++ b/scene/gui/flow_container.h
@@ -42,6 +42,12 @@ public:
ALIGNMENT_CENTER,
ALIGNMENT_END
};
+ enum LastWrapAlignmentMode {
+ LAST_WRAP_ALIGNMENT_INHERIT,
+ LAST_WRAP_ALIGNMENT_BEGIN,
+ LAST_WRAP_ALIGNMENT_CENTER,
+ LAST_WRAP_ALIGNMENT_END
+ };
private:
int cached_size = 0;
@@ -50,6 +56,7 @@ private:
bool vertical = false;
bool reverse_fill = false;
AlignmentMode alignment = ALIGNMENT_BEGIN;
+ LastWrapAlignmentMode last_wrap_alignment = LAST_WRAP_ALIGNMENT_INHERIT;
struct ThemeCache {
int h_separation = 0;
@@ -71,6 +78,9 @@ public:
void set_alignment(AlignmentMode p_alignment);
AlignmentMode get_alignment() const;
+ void set_last_wrap_alignment(LastWrapAlignmentMode p_last_wrap_alignment);
+ LastWrapAlignmentMode get_last_wrap_alignment() const;
+
void set_vertical(bool p_vertical);
bool is_vertical() const;
@@ -102,5 +112,6 @@ public:
};
VARIANT_ENUM_CAST(FlowContainer::AlignmentMode);
+VARIANT_ENUM_CAST(FlowContainer::LastWrapAlignmentMode);
#endif // FLOW_CONTAINER_H
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 646e45b27a..d5ad258df8 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -601,7 +601,7 @@ void GraphEdit::add_child_notify(Node *p_child) {
GraphNode *graph_node = Object::cast_to<GraphNode>(graph_element);
if (graph_node) {
graph_node->connect("slot_updated", callable_mp(this, &GraphEdit::_graph_node_slot_updated).bind(graph_element));
- graph_node->connect("item_rect_changed", callable_mp(this, &GraphEdit::_graph_node_rect_changed).bind(graph_node));
+ graph_node->connect(SceneStringName(item_rect_changed), callable_mp(this, &GraphEdit::_graph_node_rect_changed).bind(graph_node));
_ensure_node_order_from(graph_node);
}
@@ -618,8 +618,8 @@ void GraphEdit::add_child_notify(Node *p_child) {
}
graph_element->connect("raise_request", callable_mp(this, &GraphEdit::_ensure_node_order_from).bind(graph_element));
graph_element->connect("resize_request", callable_mp(this, &GraphEdit::_graph_element_resize_request).bind(graph_element));
- graph_element->connect("item_rect_changed", callable_mp((CanvasItem *)connections_layer, &CanvasItem::queue_redraw));
- graph_element->connect("item_rect_changed", callable_mp((CanvasItem *)minimap, &GraphEditMinimap::queue_redraw));
+ graph_element->connect(SceneStringName(item_rect_changed), callable_mp((CanvasItem *)connections_layer, &CanvasItem::queue_redraw));
+ graph_element->connect(SceneStringName(item_rect_changed), callable_mp((CanvasItem *)minimap, &GraphEditMinimap::queue_redraw));
graph_element->set_scale(Vector2(zoom, zoom));
_graph_element_moved(graph_element);
@@ -651,7 +651,7 @@ void GraphEdit::remove_child_notify(Node *p_child) {
GraphNode *graph_node = Object::cast_to<GraphNode>(graph_element);
if (graph_node) {
graph_node->disconnect("slot_updated", callable_mp(this, &GraphEdit::_graph_node_slot_updated));
- graph_node->disconnect("item_rect_changed", callable_mp(this, &GraphEdit::_graph_node_rect_changed));
+ graph_node->disconnect(SceneStringName(item_rect_changed), callable_mp(this, &GraphEdit::_graph_node_rect_changed));
// Invalidate all adjacent connections, so that they are removed before the next redraw.
for (const Ref<Connection> &conn : connection_map[graph_node->get_name()]) {
@@ -692,7 +692,7 @@ void GraphEdit::remove_child_notify(Node *p_child) {
// In case of the whole GraphEdit being destroyed these references can already be freed.
if (minimap != nullptr && minimap->is_inside_tree()) {
- graph_element->disconnect("item_rect_changed", callable_mp((CanvasItem *)minimap, &GraphEditMinimap::queue_redraw));
+ graph_element->disconnect(SceneStringName(item_rect_changed), callable_mp((CanvasItem *)minimap, &GraphEditMinimap::queue_redraw));
}
}
}
@@ -1059,7 +1059,7 @@ void GraphEdit::_top_connection_layer_input(const Ref<InputEvent> &p_ev) {
port_size.height = MAX(port_size.height, child ? child->get_size().y : 0);
int type = graph_node->get_output_port_type(j);
- if ((type == connecting_type ||
+ if ((type == connecting_type || graph_node->is_ignoring_valid_connection_type() ||
valid_connection_types.has(ConnectionType(type, connecting_type))) &&
is_in_output_hotzone(graph_node, j, mpos, port_size)) {
if (!is_node_hover_valid(graph_node->get_name(), j, connecting_from_node, connecting_from_port_index)) {
@@ -1084,7 +1084,7 @@ void GraphEdit::_top_connection_layer_input(const Ref<InputEvent> &p_ev) {
port_size.height = MAX(port_size.height, child ? child->get_size().y : 0);
int type = graph_node->get_input_port_type(j);
- if ((type == connecting_type || valid_connection_types.has(ConnectionType(connecting_type, type))) &&
+ if ((type == connecting_type || graph_node->is_ignoring_valid_connection_type() || valid_connection_types.has(ConnectionType(connecting_type, type))) &&
is_in_input_hotzone(graph_node, j, mpos, port_size)) {
if (!is_node_hover_valid(connecting_from_node, connecting_from_port_index, graph_node->get_name(), j)) {
continue;
@@ -1117,6 +1117,8 @@ void GraphEdit::_top_connection_layer_input(const Ref<InputEvent> &p_ev) {
emit_signal(SNAME("connection_from_empty"), connecting_from_node, connecting_from_port_index, mb->get_position());
}
}
+ } else {
+ set_selected(get_node_or_null(NodePath(connecting_from_node)));
}
if (connecting) {
@@ -1636,12 +1638,12 @@ void GraphEdit::_draw_grid() {
void GraphEdit::set_selected(Node *p_child) {
for (int i = get_child_count() - 1; i >= 0; i--) {
- GraphNode *graph_node = Object::cast_to<GraphNode>(get_child(i));
- if (!graph_node) {
+ GraphElement *graph_element = Object::cast_to<GraphElement>(get_child(i));
+ if (!graph_element) {
continue;
}
- graph_node->set_selected(graph_node == p_child);
+ graph_element->set_selected(graph_element == p_child);
}
}
@@ -2755,12 +2757,12 @@ GraphEdit::GraphEdit() {
add_child(top_layer, false, INTERNAL_MODE_BACK);
top_layer->set_mouse_filter(MOUSE_FILTER_IGNORE);
top_layer->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
- top_layer->connect("draw", callable_mp(this, &GraphEdit::_top_layer_draw));
- top_layer->connect("focus_exited", callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
+ top_layer->connect(SceneStringName(draw), callable_mp(this, &GraphEdit::_top_layer_draw));
+ top_layer->connect(SceneStringName(focus_exited), callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
connections_layer = memnew(Control);
add_child(connections_layer, false);
- connections_layer->connect("draw", callable_mp(this, &GraphEdit::_update_connections));
+ connections_layer->connect(SceneStringName(draw), callable_mp(this, &GraphEdit::_update_connections));
connections_layer->set_name("_connection_layer");
connections_layer->set_disable_visibility_clip(true); // Necessary, so it can draw freely and be offset.
connections_layer->set_mouse_filter(MOUSE_FILTER_IGNORE);
@@ -2772,7 +2774,7 @@ GraphEdit::GraphEdit() {
top_connection_layer->set_mouse_filter(MOUSE_FILTER_PASS);
top_connection_layer->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
- top_connection_layer->connect("gui_input", callable_mp(this, &GraphEdit::_top_connection_layer_input));
+ top_connection_layer->connect(SceneStringName(gui_input), callable_mp(this, &GraphEdit::_top_connection_layer_input));
dragged_connection_line = memnew(Line2D);
dragged_connection_line->set_texture_mode(Line2D::LINE_TEXTURE_STRETCH);
@@ -2822,7 +2824,7 @@ GraphEdit::GraphEdit() {
zoom_minus_button->set_tooltip_text(ETR("Zoom Out"));
zoom_minus_button->set_focus_mode(FOCUS_NONE);
menu_hbox->add_child(zoom_minus_button);
- zoom_minus_button->connect("pressed", callable_mp(this, &GraphEdit::_zoom_minus));
+ zoom_minus_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::_zoom_minus));
zoom_reset_button = memnew(Button);
zoom_reset_button->set_theme_type_variation("FlatButton");
@@ -2830,7 +2832,7 @@ GraphEdit::GraphEdit() {
zoom_reset_button->set_tooltip_text(ETR("Zoom Reset"));
zoom_reset_button->set_focus_mode(FOCUS_NONE);
menu_hbox->add_child(zoom_reset_button);
- zoom_reset_button->connect("pressed", callable_mp(this, &GraphEdit::_zoom_reset));
+ zoom_reset_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::_zoom_reset));
zoom_plus_button = memnew(Button);
zoom_plus_button->set_theme_type_variation("FlatButton");
@@ -2838,7 +2840,7 @@ GraphEdit::GraphEdit() {
zoom_plus_button->set_tooltip_text(ETR("Zoom In"));
zoom_plus_button->set_focus_mode(FOCUS_NONE);
menu_hbox->add_child(zoom_plus_button);
- zoom_plus_button->connect("pressed", callable_mp(this, &GraphEdit::_zoom_plus));
+ zoom_plus_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::_zoom_plus));
// Grid controls.
@@ -2850,7 +2852,7 @@ GraphEdit::GraphEdit() {
toggle_grid_button->set_tooltip_text(ETR("Toggle the visual grid."));
toggle_grid_button->set_focus_mode(FOCUS_NONE);
menu_hbox->add_child(toggle_grid_button);
- toggle_grid_button->connect("pressed", callable_mp(this, &GraphEdit::_show_grid_toggled));
+ toggle_grid_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::_show_grid_toggled));
toggle_snapping_button = memnew(Button);
toggle_snapping_button->set_theme_type_variation("FlatButton");
@@ -2860,7 +2862,7 @@ GraphEdit::GraphEdit() {
toggle_snapping_button->set_pressed(snapping_enabled);
toggle_snapping_button->set_focus_mode(FOCUS_NONE);
menu_hbox->add_child(toggle_snapping_button);
- toggle_snapping_button->connect("pressed", callable_mp(this, &GraphEdit::_snapping_toggled));
+ toggle_snapping_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::_snapping_toggled));
snapping_distance_spinbox = memnew(SpinBox);
snapping_distance_spinbox->set_visible(show_grid_buttons);
@@ -2882,12 +2884,12 @@ GraphEdit::GraphEdit() {
minimap_button->set_pressed(show_grid);
minimap_button->set_focus_mode(FOCUS_NONE);
menu_hbox->add_child(minimap_button);
- minimap_button->connect("pressed", callable_mp(this, &GraphEdit::_minimap_toggled));
+ minimap_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::_minimap_toggled));
arrange_button = memnew(Button);
arrange_button->set_theme_type_variation("FlatButton");
arrange_button->set_visible(show_arrange_button);
- arrange_button->connect("pressed", callable_mp(this, &GraphEdit::arrange_nodes));
+ arrange_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::arrange_nodes));
arrange_button->set_focus_mode(FOCUS_NONE);
menu_hbox->add_child(arrange_button);
arrange_button->set_tooltip_text(ETR("Automatically arrange selected nodes."));
@@ -2909,7 +2911,7 @@ GraphEdit::GraphEdit() {
minimap->set_offset(Side::SIDE_TOP, -minimap_size.height - MINIMAP_OFFSET);
minimap->set_offset(Side::SIDE_RIGHT, -MINIMAP_OFFSET);
minimap->set_offset(Side::SIDE_BOTTOM, -MINIMAP_OFFSET);
- minimap->connect("draw", callable_mp(this, &GraphEdit::_minimap_draw));
+ minimap->connect(SceneStringName(draw), callable_mp(this, &GraphEdit::_minimap_draw));
set_clip_contents(true);
diff --git a/scene/gui/graph_element.cpp b/scene/gui/graph_element.cpp
index 9c13a3ad9e..e231b05d7f 100644
--- a/scene/gui/graph_element.cpp
+++ b/scene/gui/graph_element.cpp
@@ -49,14 +49,10 @@ void GraphElement::_resort() {
Size2 size = get_size();
for (int i = 0; i < get_child_count(); i++) {
- Control *child = Object::cast_to<Control>(get_child(i));
- if (!child || !child->is_visible_in_tree()) {
- continue;
- }
- if (child->is_set_as_top_level()) {
+ Control *child = as_sortable_control(get_child(i));
+ if (!child) {
continue;
}
-
fit_child_in_rect(child, Rect2(Point2(), size));
}
}
@@ -65,10 +61,7 @@ Size2 GraphElement::get_minimum_size() const {
Size2 minsize;
for (int i = 0; i < get_child_count(); i++) {
Control *child = Object::cast_to<Control>(get_child(i));
- if (!child) {
- continue;
- }
- if (child->is_set_as_top_level()) {
+ if (!child || child->is_set_as_top_level()) {
continue;
}
diff --git a/scene/gui/graph_frame.cpp b/scene/gui/graph_frame.cpp
index ca9f7e6fcf..8cd7dbbeb5 100644
--- a/scene/gui/graph_frame.cpp
+++ b/scene/gui/graph_frame.cpp
@@ -160,14 +160,10 @@ void GraphFrame::_resort() {
Point2 offset = Point2(sb_panel->get_margin(SIDE_LEFT), sb_panel->get_margin(SIDE_TOP) + titlebar_min_size.height + sb_titlebar->get_minimum_size().height);
for (int i = 0; i < get_child_count(false); i++) {
- Control *child = Object::cast_to<Control>(get_child(i, false));
- if (!child || !child->is_visible_in_tree()) {
+ Control *child = as_sortable_control(get_child(i, false));
+ if (!child) {
continue;
}
- if (child->is_set_as_top_level()) {
- continue;
- }
-
fit_child_in_rect(child, Rect2(offset, size));
}
}
@@ -325,8 +321,8 @@ Size2 GraphFrame::get_minimum_size() const {
Size2 minsize = titlebar_hbox->get_minimum_size() + sb_titlebar->get_minimum_size();
for (int i = 0; i < get_child_count(false); i++) {
- Control *child = Object::cast_to<Control>(get_child(i, false));
- if (!child || !child->is_visible() || child->is_set_as_top_level()) {
+ Control *child = as_sortable_control(get_child(i, false));
+ if (!child) {
continue;
}
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index d035515b51..d804f83e1c 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -175,9 +175,8 @@ void GraphNode::_resort() {
HashMap<Control *, _MinSizeCache> min_size_cache;
for (int i = 0; i < get_child_count(false); i++) {
- Control *child = Object::cast_to<Control>(get_child(i, false));
-
- if (!child || !child->is_visible_in_tree() || child->is_set_as_top_level()) {
+ Control *child = as_sortable_control(get_child(i, false));
+ if (!child) {
continue;
}
@@ -218,8 +217,8 @@ void GraphNode::_resort() {
bool refit_successful = true;
for (int i = 0; i < get_child_count(false); i++) {
- Control *child = Object::cast_to<Control>(get_child(i, false));
- if (!child || !child->is_visible_in_tree() || child->is_set_as_top_level()) {
+ Control *child = as_sortable_control(get_child(i, false));
+ if (!child) {
continue;
}
@@ -256,8 +255,8 @@ void GraphNode::_resort() {
int width = new_size.width - sb_panel->get_minimum_size().width;
int valid_children_idx = 0;
for (int i = 0; i < get_child_count(false); i++) {
- Control *child = Object::cast_to<Control>(get_child(i, false));
- if (!child || !child->is_visible_in_tree() || child->is_set_as_top_level()) {
+ Control *child = as_sortable_control(get_child(i, false));
+ if (!child) {
continue;
}
@@ -605,6 +604,14 @@ void GraphNode::set_slot_draw_stylebox(int p_slot_index, bool p_enable) {
emit_signal(SNAME("slot_updated"), p_slot_index);
}
+void GraphNode::set_ignore_invalid_connection_type(bool p_ignore) {
+ ignore_invalid_connection_type = p_ignore;
+}
+
+bool GraphNode::is_ignoring_valid_connection_type() const {
+ return ignore_invalid_connection_type;
+}
+
Size2 GraphNode::get_minimum_size() const {
Ref<StyleBox> sb_panel = theme_cache.panel;
Ref<StyleBox> sb_titlebar = theme_cache.titlebar;
@@ -614,8 +621,8 @@ Size2 GraphNode::get_minimum_size() const {
Size2 minsize = titlebar_hbox->get_minimum_size() + sb_titlebar->get_minimum_size();
for (int i = 0; i < get_child_count(false); i++) {
- Control *child = Object::cast_to<Control>(get_child(i, false));
- if (!child || !child->is_visible() || child->is_set_as_top_level()) {
+ Control *child = as_sortable_control(get_child(i, false));
+ if (!child) {
continue;
}
@@ -860,6 +867,9 @@ void GraphNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_slot_draw_stylebox", "slot_index"), &GraphNode::is_slot_draw_stylebox);
ClassDB::bind_method(D_METHOD("set_slot_draw_stylebox", "slot_index", "enable"), &GraphNode::set_slot_draw_stylebox);
+ ClassDB::bind_method(D_METHOD("set_ignore_invalid_connection_type", "ignore"), &GraphNode::set_ignore_invalid_connection_type);
+ ClassDB::bind_method(D_METHOD("is_ignoring_valid_connection_type"), &GraphNode::is_ignoring_valid_connection_type);
+
ClassDB::bind_method(D_METHOD("get_input_port_count"), &GraphNode::get_input_port_count);
ClassDB::bind_method(D_METHOD("get_input_port_position", "port_idx"), &GraphNode::get_input_port_position);
ClassDB::bind_method(D_METHOD("get_input_port_type", "port_idx"), &GraphNode::get_input_port_type);
@@ -875,6 +885,8 @@ void GraphNode::_bind_methods() {
GDVIRTUAL_BIND(_draw_port, "slot_index", "position", "left", "color")
ADD_PROPERTY(PropertyInfo(Variant::STRING, "title"), "set_title", "get_title");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ignore_invalid_connection_type"), "set_ignore_invalid_connection_type", "is_ignoring_valid_connection_type");
+
ADD_SIGNAL(MethodInfo("slot_updated", PropertyInfo(Variant::INT, "slot_index")));
BIND_THEME_ITEM(Theme::DATA_TYPE_STYLEBOX, GraphNode, panel);
diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h
index 71cc322baa..27af3192c8 100644
--- a/scene/gui/graph_node.h
+++ b/scene/gui/graph_node.h
@@ -95,6 +95,8 @@ class GraphNode : public GraphElement {
bool port_pos_dirty = true;
+ bool ignore_invalid_connection_type = false;
+
void _port_pos_update();
protected:
@@ -147,6 +149,9 @@ public:
bool is_slot_draw_stylebox(int p_slot_index) const;
void set_slot_draw_stylebox(int p_slot_index, bool p_enable);
+ void set_ignore_invalid_connection_type(bool p_ignore);
+ bool is_ignoring_valid_connection_type() const;
+
int get_input_port_count();
Vector2 get_input_port_position(int p_port_idx);
int get_input_port_type(int p_port_idx);
diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp
index a4baf3bb8d..a67bba786b 100644
--- a/scene/gui/grid_container.cpp
+++ b/scene/gui/grid_container.cpp
@@ -44,11 +44,8 @@ void GridContainer::_notification(int p_what) {
// Compute the per-column/per-row data.
int valid_controls_index = 0;
for (int i = 0; i < get_child_count(); i++) {
- Control *c = Object::cast_to<Control>(get_child(i));
- if (!c || !c->is_visible_in_tree()) {
- continue;
- }
- if (c->is_set_as_top_level()) {
+ Control *c = as_sortable_control(get_child(i));
+ if (!c) {
continue;
}
@@ -186,8 +183,8 @@ void GridContainer::_notification(int p_what) {
valid_controls_index = 0;
for (int i = 0; i < get_child_count(); i++) {
- Control *c = Object::cast_to<Control>(get_child(i));
- if (!c || !c->is_visible_in_tree()) {
+ Control *c = as_sortable_control(get_child(i));
+ if (!c) {
continue;
}
int row = valid_controls_index / columns;
@@ -282,8 +279,8 @@ Size2 GridContainer::get_minimum_size() const {
int valid_controls_index = 0;
for (int i = 0; i < get_child_count(); i++) {
- Control *c = Object::cast_to<Control>(get_child(i));
- if (!c || !c->is_visible()) {
+ Control *c = as_sortable_control(get_child(i));
+ if (!c) {
continue;
}
int row = valid_controls_index / columns;
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 8376ef48b6..cfb46aebc8 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -1882,6 +1882,7 @@ void ItemList::_bind_methods() {
Item defaults(true);
base_property_helper.set_prefix("item_");
+ base_property_helper.set_array_length_getter(&ItemList::get_item_count);
base_property_helper.register_property(PropertyInfo(Variant::STRING, "text"), defaults.text, &ItemList::set_item_text, &ItemList::get_item_text);
base_property_helper.register_property(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), defaults.icon, &ItemList::set_item_icon, &ItemList::get_item_icon);
base_property_helper.register_property(PropertyInfo(Variant::BOOL, "selectable"), defaults.selectable, &ItemList::set_item_selectable, &ItemList::is_item_selectable);
@@ -1893,7 +1894,7 @@ ItemList::ItemList() {
add_child(scroll_bar, false, INTERNAL_MODE_FRONT);
scroll_bar->connect("value_changed", callable_mp(this, &ItemList::_scroll_changed));
- connect("mouse_exited", callable_mp(this, &ItemList::_mouse_exited));
+ connect(SceneStringName(mouse_exited), callable_mp(this, &ItemList::_mouse_exited));
set_focus_mode(FOCUS_ALL);
set_clip_contents(true);
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index ddfe202c13..729e219825 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -1805,7 +1805,6 @@ void LineEdit::clear_internal() {
}
Size2 LineEdit::get_minimum_size() const {
- Ref<StyleBox> style = theme_cache.normal;
Ref<Font> font = theme_cache.font;
int font_size = theme_cache.font_size;
@@ -1834,7 +1833,8 @@ Size2 LineEdit::get_minimum_size() const {
}
min_size.width += icon_max_width;
- return style->get_minimum_size() + min_size;
+ Size2 style_min_size = theme_cache.normal->get_minimum_size().max(theme_cache.read_only->get_minimum_size());
+ return style_min_size + min_size;
}
void LineEdit::deselect() {
@@ -2473,8 +2473,8 @@ void LineEdit::_generate_context_menu() {
menu_dir->connect("id_pressed", callable_mp(this, &LineEdit::menu_option));
menu_ctl->connect("id_pressed", callable_mp(this, &LineEdit::menu_option));
- menu->connect(SNAME("focus_entered"), callable_mp(this, &LineEdit::_validate_caret_can_draw));
- menu->connect(SNAME("focus_exited"), callable_mp(this, &LineEdit::_validate_caret_can_draw));
+ menu->connect(SceneStringName(focus_entered), callable_mp(this, &LineEdit::_validate_caret_can_draw));
+ menu->connect(SceneStringName(focus_exited), callable_mp(this, &LineEdit::_validate_caret_can_draw));
}
void LineEdit::_update_context_menu() {
diff --git a/scene/gui/margin_container.cpp b/scene/gui/margin_container.cpp
index 6d331afbb5..06e4a7cc13 100644
--- a/scene/gui/margin_container.cpp
+++ b/scene/gui/margin_container.cpp
@@ -37,13 +37,7 @@ Size2 MarginContainer::get_minimum_size() const {
for (int i = 0; i < get_child_count(); i++) {
Control *c = Object::cast_to<Control>(get_child(i));
- if (!c) {
- continue;
- }
- if (c->is_set_as_top_level()) {
- continue;
- }
- if (!c->is_visible()) {
+ if (!c || !c->is_visible() || c->is_set_as_top_level()) {
continue;
}
@@ -103,13 +97,10 @@ void MarginContainer::_notification(int p_what) {
Size2 s = get_size();
for (int i = 0; i < get_child_count(); i++) {
- Control *c = Object::cast_to<Control>(get_child(i));
+ Control *c = as_sortable_control(get_child(i));
if (!c) {
continue;
}
- if (c->is_set_as_top_level()) {
- continue;
- }
int w = s.width - theme_cache.margin_left - theme_cache.margin_right;
int h = s.height - theme_cache.margin_top - theme_cache.margin_bottom;
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index e83d9c7c1b..998f99b2f9 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -190,6 +190,7 @@ void MenuButton::_bind_methods() {
PopupMenu::Item defaults(true);
base_property_helper.set_prefix("popup/item_");
+ base_property_helper.set_array_length_getter(&MenuButton::get_item_count);
base_property_helper.register_property(PropertyInfo(Variant::STRING, "text"), defaults.text);
base_property_helper.register_property(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), defaults.icon);
base_property_helper.register_property(PropertyInfo(Variant::INT, "checkable", PROPERTY_HINT_ENUM, "No,As Checkbox,As Radio Button"), defaults.checkable_type);
diff --git a/scene/gui/nine_patch_rect.cpp b/scene/gui/nine_patch_rect.cpp
index e2ae824e60..f9181d2a2d 100644
--- a/scene/gui/nine_patch_rect.cpp
+++ b/scene/gui/nine_patch_rect.cpp
@@ -30,7 +30,6 @@
#include "nine_patch_rect.h"
-#include "scene/scene_string_names.h"
#include "servers/rendering_server.h"
void NinePatchRect::_notification(int p_what) {
@@ -111,7 +110,7 @@ void NinePatchRect::set_texture(const Ref<Texture2D> &p_tex) {
queue_redraw();
update_minimum_size();
- emit_signal(SceneStringNames::get_singleton()->texture_changed);
+ emit_signal(SceneStringName(texture_changed));
}
Ref<Texture2D> NinePatchRect::get_texture() const {
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 509c6aca99..0f161a014a 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -571,6 +571,7 @@ void OptionButton::_bind_methods() {
PopupMenu::Item defaults(true);
base_property_helper.set_prefix("popup/item_");
+ base_property_helper.set_array_length_getter(&OptionButton::get_item_count);
base_property_helper.register_property(PropertyInfo(Variant::STRING, "text"), defaults.text, &OptionButton::_dummy_setter, &OptionButton::get_item_text);
base_property_helper.register_property(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), defaults.icon, &OptionButton::_dummy_setter, &OptionButton::get_item_icon);
base_property_helper.register_property(PropertyInfo(Variant::INT, "id", PROPERTY_HINT_RANGE, "0,10,1,or_greater"), defaults.id, &OptionButton::_dummy_setter, &OptionButton::get_item_id);
diff --git a/scene/gui/panel_container.cpp b/scene/gui/panel_container.cpp
index ef85919859..76fde26b26 100644
--- a/scene/gui/panel_container.cpp
+++ b/scene/gui/panel_container.cpp
@@ -35,11 +35,8 @@
Size2 PanelContainer::get_minimum_size() const {
Size2 ms;
for (int i = 0; i < get_child_count(); i++) {
- Control *c = Object::cast_to<Control>(get_child(i));
- if (!c || !c->is_visible()) {
- continue;
- }
- if (c->is_set_as_top_level()) {
+ Control *c = as_sortable_control(get_child(i));
+ if (!c) {
continue;
}
@@ -87,11 +84,8 @@ void PanelContainer::_notification(int p_what) {
}
for (int i = 0; i < get_child_count(); i++) {
- Control *c = Object::cast_to<Control>(get_child(i));
- if (!c || !c->is_visible_in_tree()) {
- continue;
- }
- if (c->is_set_as_top_level()) {
+ Control *c = as_sortable_control(get_child(i));
+ if (!c) {
continue;
}
diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp
index 87383283fd..1d45a10d2a 100644
--- a/scene/gui/popup.cpp
+++ b/scene/gui/popup.cpp
@@ -51,8 +51,8 @@ void Popup::_initialize_visible_parents() {
parent_window = parent_window->get_parent_visible_window();
if (parent_window) {
visible_parents.push_back(parent_window);
- parent_window->connect("focus_entered", callable_mp(this, &Popup::_parent_focused));
- parent_window->connect("tree_exited", callable_mp(this, &Popup::_deinitialize_visible_parents));
+ parent_window->connect(SceneStringName(focus_entered), callable_mp(this, &Popup::_parent_focused));
+ parent_window->connect(SceneStringName(tree_exited), callable_mp(this, &Popup::_deinitialize_visible_parents));
}
}
}
@@ -61,8 +61,8 @@ void Popup::_initialize_visible_parents() {
void Popup::_deinitialize_visible_parents() {
if (is_embedded()) {
for (Window *parent_window : visible_parents) {
- parent_window->disconnect("focus_entered", callable_mp(this, &Popup::_parent_focused));
- parent_window->disconnect("tree_exited", callable_mp(this, &Popup::_deinitialize_visible_parents));
+ parent_window->disconnect(SceneStringName(focus_entered), callable_mp(this, &Popup::_parent_focused));
+ parent_window->disconnect(SceneStringName(tree_exited), callable_mp(this, &Popup::_deinitialize_visible_parents));
}
visible_parents.clear();
@@ -77,6 +77,9 @@ void Popup::_notification(int p_what) {
_initialize_visible_parents();
} else {
_deinitialize_visible_parents();
+ if (hide_reason == HIDE_REASON_NONE) {
+ hide_reason = HIDE_REASON_CANCELED;
+ }
emit_signal(SNAME("popup_hide"));
popped_up = false;
}
@@ -87,6 +90,7 @@ void Popup::_notification(int p_what) {
if (!is_in_edited_scene_root()) {
if (has_focus()) {
popped_up = true;
+ hide_reason = HIDE_REASON_NONE;
}
}
} break;
@@ -100,6 +104,7 @@ void Popup::_notification(int p_what) {
case NOTIFICATION_WM_CLOSE_REQUEST: {
if (!is_in_edited_scene_root()) {
+ hide_reason = HIDE_REASON_UNFOCUSED;
_close_pressed();
}
} break;
@@ -114,6 +119,7 @@ void Popup::_notification(int p_what) {
void Popup::_parent_focused() {
if (popped_up && get_flag(FLAG_POPUP)) {
+ hide_reason = HIDE_REASON_UNFOCUSED;
_close_pressed();
}
}
diff --git a/scene/gui/popup.h b/scene/gui/popup.h
index 48818686f7..69a81ad98c 100644
--- a/scene/gui/popup.h
+++ b/scene/gui/popup.h
@@ -43,6 +43,16 @@ class Popup : public Window {
LocalVector<Window *> visible_parents;
bool popped_up = false;
+public:
+ enum HideReason {
+ HIDE_REASON_NONE,
+ HIDE_REASON_CANCELED, // E.g., because of rupture of UI flow (app unfocused). Includes closed programmatically.
+ HIDE_REASON_UNFOCUSED, // E.g., user clicked outside.
+ };
+
+private:
+ HideReason hide_reason = HIDE_REASON_NONE;
+
void _initialize_visible_parents();
void _deinitialize_visible_parents();
@@ -60,6 +70,8 @@ protected:
virtual void _post_popup() override;
public:
+ HideReason get_hide_reason() const { return hide_reason; }
+
Popup();
~Popup();
};
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 9b991972be..dbf1137bd6 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -2808,6 +2808,7 @@ void PopupMenu::_bind_methods() {
Item defaults(true);
base_property_helper.set_prefix("item_");
+ base_property_helper.set_array_length_getter(&PopupMenu::get_item_count);
base_property_helper.register_property(PropertyInfo(Variant::STRING, "text"), defaults.text, &PopupMenu::set_item_text, &PopupMenu::get_item_text);
base_property_helper.register_property(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), defaults.icon, &PopupMenu::set_item_icon, &PopupMenu::get_item_icon);
base_property_helper.register_property(PropertyInfo(Variant::INT, "checkable", PROPERTY_HINT_ENUM, "No,As checkbox,As radio button"), defaults.checkable_type, &PopupMenu::_set_item_checkable_type, &PopupMenu::_get_item_checkable_type);
@@ -2873,7 +2874,7 @@ PopupMenu::PopupMenu() {
control->set_h_size_flags(Control::SIZE_EXPAND_FILL);
control->set_v_size_flags(Control::SIZE_EXPAND_FILL);
scroll_container->add_child(control, false, INTERNAL_MODE_FRONT);
- control->connect("draw", callable_mp(this, &PopupMenu::_draw_items));
+ control->connect(SceneStringName(draw), callable_mp(this, &PopupMenu::_draw_items));
submenu_timer = memnew(Timer);
submenu_timer->set_wait_time(0.3);
diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp
index 236dfcc864..00f4a1089a 100644
--- a/scene/gui/range.cpp
+++ b/scene/gui/range.cpp
@@ -60,7 +60,7 @@ void Range::Shared::emit_value_changed() {
}
void Range::_changed_notify(const char *p_what) {
- emit_signal(SNAME("changed"));
+ emit_signal(CoreStringName(changed));
queue_redraw();
}
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 19b02f33c6..5122b0a155 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -39,7 +39,6 @@
#include "scene/gui/label.h"
#include "scene/gui/rich_text_effect.h"
#include "scene/resources/atlas_texture.h"
-#include "scene/scene_string_names.h"
#include "scene/theme/theme_db.h"
#include "servers/display_server.h"
@@ -2993,7 +2992,7 @@ void RichTextLabel::_process_line_caches() {
if (fit_content) {
update_minimum_size();
}
- emit_signal(SNAME("finished"));
+ emit_signal(SceneStringName(finished));
}
void RichTextLabel::_invalidate_current_line(ItemFrame *p_frame) {
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index b35c4e9308..af9f08e389 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -310,15 +310,15 @@ void ScrollBar::_notification(int p_what) {
}
if (drag_node) {
- drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
- drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONE_SHOT);
+ drag_node->connect(SceneStringName(gui_input), callable_mp(this, &ScrollBar::_drag_node_input));
+ drag_node->connect(SceneStringName(tree_exiting), callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONE_SHOT);
}
} break;
case NOTIFICATION_EXIT_TREE: {
if (drag_node) {
- drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
- drag_node->disconnect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit));
+ drag_node->disconnect(SceneStringName(gui_input), callable_mp(this, &ScrollBar::_drag_node_input));
+ drag_node->disconnect(SceneStringName(tree_exiting), callable_mp(this, &ScrollBar::_drag_node_exit));
}
drag_node = nullptr;
@@ -522,7 +522,7 @@ float ScrollBar::get_custom_step() const {
void ScrollBar::_drag_node_exit() {
if (drag_node) {
- drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
+ drag_node->disconnect(SceneStringName(gui_input), callable_mp(this, &ScrollBar::_drag_node_input));
}
drag_node = nullptr;
}
@@ -591,8 +591,8 @@ void ScrollBar::_drag_node_input(const Ref<InputEvent> &p_input) {
void ScrollBar::set_drag_node(const NodePath &p_path) {
if (is_inside_tree()) {
if (drag_node) {
- drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
- drag_node->disconnect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit));
+ drag_node->disconnect(SceneStringName(gui_input), callable_mp(this, &ScrollBar::_drag_node_input));
+ drag_node->disconnect(SceneStringName(tree_exiting), callable_mp(this, &ScrollBar::_drag_node_exit));
}
}
@@ -606,8 +606,8 @@ void ScrollBar::set_drag_node(const NodePath &p_path) {
}
if (drag_node) {
- drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
- drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONE_SHOT);
+ drag_node->connect(SceneStringName(gui_input), callable_mp(this, &ScrollBar::_drag_node_input));
+ drag_node->connect(SceneStringName(tree_exiting), callable_mp(this, &ScrollBar::_drag_node_exit), CONNECT_ONE_SHOT);
}
}
}
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 4f49f60d70..6f5d0cdcfb 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -43,11 +43,8 @@ Size2 ScrollContainer::get_minimum_size() const {
largest_child_min_size = Size2();
for (int i = 0; i < get_child_count(); i++) {
- Control *c = Object::cast_to<Control>(get_child(i));
- if (!c || !c->is_visible()) {
- continue;
- }
- if (c->is_set_as_top_level()) {
+ Control *c = as_sortable_control(get_child(i));
+ if (!c) {
continue;
}
if (c == h_scroll || c == v_scroll) {
@@ -308,11 +305,8 @@ void ScrollContainer::_reposition_children() {
}
for (int i = 0; i < get_child_count(); i++) {
- Control *c = Object::cast_to<Control>(get_child(i));
- if (!c || !c->is_visible()) {
- continue;
- }
- if (c->is_set_as_top_level()) {
+ Control *c = as_sortable_control(get_child(i));
+ if (!c) {
continue;
}
if (c == h_scroll || c == v_scroll) {
@@ -542,13 +536,10 @@ PackedStringArray ScrollContainer::get_configuration_warnings() const {
int found = 0;
for (int i = 0; i < get_child_count(); i++) {
- Control *c = Object::cast_to<Control>(get_child(i));
+ Control *c = as_sortable_control(get_child(i));
if (!c) {
continue;
}
- if (c->is_set_as_top_level()) {
- continue;
- }
if (c == h_scroll || c == v_scroll) {
continue;
}
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 70acaf7adf..bfea7b0fbe 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -409,9 +409,9 @@ SpinBox::SpinBox() {
line_edit->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_LEFT);
line_edit->connect("text_submitted", callable_mp(this, &SpinBox::_text_submitted), CONNECT_DEFERRED);
- line_edit->connect("focus_entered", callable_mp(this, &SpinBox::_line_edit_focus_enter), CONNECT_DEFERRED);
- line_edit->connect("focus_exited", callable_mp(this, &SpinBox::_line_edit_focus_exit), CONNECT_DEFERRED);
- line_edit->connect("gui_input", callable_mp(this, &SpinBox::_line_edit_input));
+ line_edit->connect(SceneStringName(focus_entered), callable_mp(this, &SpinBox::_line_edit_focus_enter), CONNECT_DEFERRED);
+ line_edit->connect(SceneStringName(focus_exited), callable_mp(this, &SpinBox::_line_edit_focus_exit), CONNECT_DEFERRED);
+ line_edit->connect(SceneStringName(gui_input), callable_mp(this, &SpinBox::_line_edit_input));
range_click_timer = memnew(Timer);
range_click_timer->connect("timeout", callable_mp(this, &SpinBox::_range_click_timeout));
diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp
index 5f4586a6d5..925600756a 100644
--- a/scene/gui/split_container.cpp
+++ b/scene/gui/split_container.cpp
@@ -39,7 +39,7 @@ void SplitContainerDragger::gui_input(const Ref<InputEvent> &p_event) {
SplitContainer *sc = Object::cast_to<SplitContainer>(get_parent());
- if (sc->collapsed || !sc->get_containable_child(0) || !sc->get_containable_child(1) || sc->dragger_visibility != SplitContainer::DRAGGER_VISIBLE) {
+ if (sc->collapsed || !sc->_get_sortable_child(0) || !sc->_get_sortable_child(1) || sc->dragger_visibility != SplitContainer::DRAGGER_VISIBLE) {
return;
}
@@ -122,15 +122,12 @@ void SplitContainerDragger::_notification(int p_what) {
}
}
-Control *SplitContainer::get_containable_child(int p_idx) const {
+Control *SplitContainer::_get_sortable_child(int p_idx) const {
int idx = 0;
for (int i = 0; i < get_child_count(false); i++) {
- Control *c = Object::cast_to<Control>(get_child(i, false));
- if (!c || !c->is_visible()) {
- continue;
- }
- if (c->is_set_as_top_level()) {
+ Control *c = as_sortable_control(get_child(i, false));
+ if (!c) {
continue;
}
@@ -157,8 +154,8 @@ Ref<Texture2D> SplitContainer::_get_grabber_icon() const {
}
void SplitContainer::_compute_middle_sep(bool p_clamp) {
- Control *first = get_containable_child(0);
- Control *second = get_containable_child(1);
+ Control *first = _get_sortable_child(0);
+ Control *second = _get_sortable_child(1);
// Determine expanded children.
bool first_expanded = (vertical ? first->get_v_size_flags() : first->get_h_size_flags()) & SIZE_EXPAND;
@@ -199,8 +196,8 @@ void SplitContainer::_compute_middle_sep(bool p_clamp) {
}
void SplitContainer::_resort() {
- Control *first = get_containable_child(0);
- Control *second = get_containable_child(1);
+ Control *first = _get_sortable_child(0);
+ Control *second = _get_sortable_child(1);
// If we have only one element.
if (!first || !second) {
@@ -261,7 +258,7 @@ Size2 SplitContainer::get_minimum_size() const {
int sep = (dragger_visibility != DRAGGER_HIDDEN_COLLAPSED) ? MAX(theme_cache.separation, vertical ? g->get_height() : g->get_width()) : 0;
for (int i = 0; i < 2; i++) {
- if (!get_containable_child(i)) {
+ if (!_get_sortable_child(i)) {
break;
}
@@ -273,7 +270,7 @@ Size2 SplitContainer::get_minimum_size() const {
}
}
- Size2 ms = get_containable_child(i)->get_combined_minimum_size();
+ Size2 ms = _get_sortable_child(i)->get_combined_minimum_size();
if (vertical) {
minimum.height += ms.height;
@@ -325,7 +322,7 @@ int SplitContainer::get_split_offset() const {
}
void SplitContainer::clamp_split_offset() {
- if (!get_containable_child(0) || !get_containable_child(1)) {
+ if (!_get_sortable_child(0) || !_get_sortable_child(1)) {
return;
}
diff --git a/scene/gui/split_container.h b/scene/gui/split_container.h
index 0f45ef166d..95f26f5e0b 100644
--- a/scene/gui/split_container.h
+++ b/scene/gui/split_container.h
@@ -82,12 +82,11 @@ private:
Ref<Texture2D> _get_grabber_icon() const;
void _compute_middle_sep(bool p_clamp);
void _resort();
+ Control *_get_sortable_child(int p_idx) const;
protected:
bool is_fixed = false;
- Control *get_containable_child(int p_idx) const;
-
void _notification(int p_what);
void _validate_property(PropertyInfo &p_property) const;
static void _bind_methods();
diff --git a/scene/gui/tab_bar.cpp b/scene/gui/tab_bar.cpp
index 0e130d60af..ddc757c452 100644
--- a/scene/gui/tab_bar.cpp
+++ b/scene/gui/tab_bar.cpp
@@ -1868,6 +1868,7 @@ void TabBar::_bind_methods() {
Tab defaults(true);
base_property_helper.set_prefix("tab_");
+ base_property_helper.set_array_length_getter(&TabBar::get_tab_count);
base_property_helper.register_property(PropertyInfo(Variant::STRING, "title"), defaults.text, &TabBar::set_tab_title, &TabBar::get_tab_title);
base_property_helper.register_property(PropertyInfo(Variant::STRING, "tooltip"), defaults.tooltip, &TabBar::set_tab_tooltip, &TabBar::get_tab_tooltip);
base_property_helper.register_property(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), defaults.icon, &TabBar::set_tab_icon, &TabBar::get_tab_icon);
@@ -1877,7 +1878,7 @@ void TabBar::_bind_methods() {
TabBar::TabBar() {
set_size(Size2(get_size().width, get_minimum_size().height));
set_focus_mode(FOCUS_ALL);
- connect("mouse_exited", callable_mp(this, &TabBar::_on_mouse_exited));
+ connect(SceneStringName(mouse_exited), callable_mp(this, &TabBar::_on_mouse_exited));
property_helper.setup_for_instance(base_property_helper, this);
}
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index dc53cf82e6..d0c3f3d65e 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -554,7 +554,7 @@ void TabContainer::add_child_notify(Node *p_child) {
}
p_child->connect("renamed", callable_mp(this, &TabContainer::_refresh_tab_names));
- p_child->connect(SNAME("visibility_changed"), callable_mp(this, &TabContainer::_on_tab_visibility_changed).bind(c));
+ p_child->connect(SceneStringName(visibility_changed), callable_mp(this, &TabContainer::_on_tab_visibility_changed).bind(c));
// TabBar won't emit the "tab_changed" signal when not inside the tree.
if (!is_inside_tree()) {
@@ -607,7 +607,7 @@ void TabContainer::remove_child_notify(Node *p_child) {
p_child->remove_meta("_tab_index");
p_child->remove_meta("_tab_name");
p_child->disconnect("renamed", callable_mp(this, &TabContainer::_refresh_tab_names));
- p_child->disconnect(SNAME("visibility_changed"), callable_mp(this, &TabContainer::_on_tab_visibility_changed));
+ p_child->disconnect(SceneStringName(visibility_changed), callable_mp(this, &TabContainer::_on_tab_visibility_changed));
// TabBar won't emit the "tab_changed" signal when not inside the tree.
if (!is_inside_tree()) {
@@ -1121,5 +1121,5 @@ TabContainer::TabContainer() {
tab_bar->connect("tab_button_pressed", callable_mp(this, &TabContainer::_on_tab_button_pressed));
tab_bar->connect("active_tab_rearranged", callable_mp(this, &TabContainer::_on_active_tab_rearranged));
- connect("mouse_exited", callable_mp(this, &TabContainer::_on_mouse_exited));
+ connect(SceneStringName(mouse_exited), callable_mp(this, &TabContainer::_on_mouse_exited));
}
diff --git a/scene/gui/texture_progress_bar.cpp b/scene/gui/texture_progress_bar.cpp
index bbe5ddf1c3..dc48945d9b 100644
--- a/scene/gui/texture_progress_bar.cpp
+++ b/scene/gui/texture_progress_bar.cpp
@@ -526,7 +526,7 @@ void TextureProgressBar::_notification(int p_what) {
Vector<Point2> points;
for (const float &f : pts) {
Point2 uv = unit_val_to_uv(f);
- if (uvs.find(uv) >= 0) {
+ if (uvs.has(uv)) {
continue;
}
points.push_back(progress_offset + Point2(uv.x * s.x, uv.y * s.y));
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 376ace2fe2..133515754b 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -2828,7 +2828,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
return -1;
}
- if (!p_item->disable_folding && !hide_folding && p_item->first_child && (p_pos.x >= x_ofs && p_pos.x < (x_ofs + theme_cache.item_margin))) {
+ if (!p_item->disable_folding && !hide_folding && p_item->first_child && (p_pos.x < (x_ofs + theme_cache.item_margin))) {
if (enable_recursive_folding && p_mod->is_shift_pressed()) {
p_item->set_collapsed_recursive(!p_item->is_collapsed());
} else {
@@ -3152,9 +3152,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
}
void Tree::_text_editor_popup_modal_close() {
- if (Input::get_singleton()->is_key_pressed(Key::ESCAPE) ||
- Input::get_singleton()->is_key_pressed(Key::KP_ENTER) ||
- Input::get_singleton()->is_key_pressed(Key::ENTER)) {
+ if (popup_editor->get_hide_reason() == Popup::HIDE_REASON_CANCELED) {
return;
}
@@ -5797,7 +5795,7 @@ Tree::Tree() {
h_scroll->connect("value_changed", callable_mp(this, &Tree::_scroll_moved));
v_scroll->connect("value_changed", callable_mp(this, &Tree::_scroll_moved));
line_editor->connect("text_submitted", callable_mp(this, &Tree::_line_editor_submit));
- text_editor->connect("gui_input", callable_mp(this, &Tree::_text_editor_gui_input));
+ text_editor->connect(SceneStringName(gui_input), callable_mp(this, &Tree::_text_editor_gui_input));
popup_editor->connect("popup_hide", callable_mp(this, &Tree::_text_editor_popup_modal_close));
popup_menu->connect("id_pressed", callable_mp(this, &Tree::popup_select));
value_editor->connect("value_changed", callable_mp(this, &Tree::value_editor_changed));
diff --git a/scene/gui/video_stream_player.cpp b/scene/gui/video_stream_player.cpp
index 687a9e46a0..0b521f926d 100644
--- a/scene/gui/video_stream_player.cpp
+++ b/scene/gui/video_stream_player.cpp
@@ -31,7 +31,6 @@
#include "video_stream_player.h"
#include "core/os/os.h"
-#include "scene/scene_string_names.h"
#include "servers/audio_server.h"
int VideoStreamPlayer::sp_get_channel_count() const {
@@ -163,7 +162,7 @@ void VideoStreamPlayer::_notification(int p_notification) {
play();
return;
}
- emit_signal(SceneStringNames::get_singleton()->finished);
+ emit_signal(SceneStringName(finished));
}
} break;
@@ -460,7 +459,7 @@ StringName VideoStreamPlayer::get_bus() const {
return bus;
}
}
- return SceneStringNames::get_singleton()->Master;
+ return SceneStringName(Master);
}
void VideoStreamPlayer::_validate_property(PropertyInfo &p_property) const {