diff options
Diffstat (limited to 'scene/gui')
34 files changed, 519 insertions, 181 deletions
diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp index a2f1d2b15a..cf2df4e1a2 100644 --- a/scene/gui/box_container.cpp +++ b/scene/gui/box_container.cpp @@ -351,11 +351,11 @@ MarginContainer *VBoxContainer::add_margin_child(const String &p_label, Control Label *l = memnew(Label); l->set_theme_type_variation("HeaderSmall"); l->set_text(p_label); - add_child(l); + add_child(l, false, INTERNAL_MODE_FRONT); MarginContainer *mc = memnew(MarginContainer); mc->add_theme_constant_override("margin_left", 0); mc->add_child(p_control); - add_child(mc); + add_child(mc, false, INTERNAL_MODE_FRONT); if (p_expand) { mc->set_v_size_flags(SIZE_EXPAND_FILL); } diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp index d93107df2d..411fb2e1f0 100644 --- a/scene/gui/check_box.cpp +++ b/scene/gui/check_box.cpp @@ -34,11 +34,13 @@ Size2 CheckBox::get_icon_size() const { Ref<Texture2D> checked = Control::get_theme_icon(SNAME("checked")); - Ref<Texture2D> checked_disabled = Control::get_theme_icon(SNAME("checked_disabled")); Ref<Texture2D> unchecked = Control::get_theme_icon(SNAME("unchecked")); - Ref<Texture2D> unchecked_disabled = Control::get_theme_icon(SNAME("unchecked_disabled")); Ref<Texture2D> radio_checked = Control::get_theme_icon(SNAME("radio_checked")); Ref<Texture2D> radio_unchecked = Control::get_theme_icon(SNAME("radio_unchecked")); + Ref<Texture2D> checked_disabled = Control::get_theme_icon(SNAME("checked_disabled")); + Ref<Texture2D> unchecked_disabled = Control::get_theme_icon(SNAME("unchecked_disabled")); + Ref<Texture2D> radio_checked_disabled = Control::get_theme_icon(SNAME("radio_checked_disabled")); + Ref<Texture2D> radio_unchecked_disabled = Control::get_theme_icon(SNAME("radio_unchecked_disabled")); Size2 tex_size = Size2(0, 0); if (!checked.is_null()) { @@ -53,6 +55,18 @@ Size2 CheckBox::get_icon_size() const { if (!radio_unchecked.is_null()) { tex_size = Size2(MAX(tex_size.width, radio_unchecked->get_width()), MAX(tex_size.height, radio_unchecked->get_height())); } + if (!checked_disabled.is_null()) { + tex_size = Size2(MAX(tex_size.width, checked_disabled->get_width()), MAX(tex_size.height, checked_disabled->get_height())); + } + if (!unchecked_disabled.is_null()) { + tex_size = Size2(MAX(tex_size.width, unchecked_disabled->get_width()), MAX(tex_size.height, unchecked_disabled->get_height())); + } + if (!radio_checked_disabled.is_null()) { + tex_size = Size2(MAX(tex_size.width, radio_checked_disabled->get_width()), MAX(tex_size.height, radio_checked_disabled->get_height())); + } + if (!radio_unchecked_disabled.is_null()) { + tex_size = Size2(MAX(tex_size.width, radio_unchecked_disabled->get_width()), MAX(tex_size.height, radio_unchecked_disabled->get_height())); + } return tex_size; } diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index 5f3ab18cca..3beff57027 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -654,7 +654,7 @@ void CodeEdit::_backspace_internal() { // For space indentation we need to do a simple unindent if there are no chars to the left, acting in the // same way as tabs. if (indent_using_spaces && cc != 0) { - if (get_first_non_whitespace_column(cl) > cc) { + if (get_first_non_whitespace_column(cl) >= cc) { prev_column = cc - _calculate_spaces_till_next_left_indent(cc); prev_line = cl; } @@ -987,10 +987,10 @@ void CodeEdit::_new_line(bool p_split_current_line, bool p_above) { /* No need to move the brace below if we are not taking the text with us. */ if (p_split_current_line) { brace_indent = true; - ins += "\n" + ins.substr(1, ins.length() - 2); + ins += "\n" + ins.substr(indent_text.size(), ins.length() - 2); } else { brace_indent = false; - ins = "\n" + ins.substr(1, ins.length() - 2); + ins = "\n" + ins.substr(indent_text.size(), ins.length() - 2); } } } @@ -1400,15 +1400,21 @@ void CodeEdit::fold_line(int p_line) { } /* Find the last line to be hidden. */ - int end_line = get_line_count(); + const int line_count = get_line_count() - 1; + int end_line = line_count; int in_comment = is_in_comment(p_line); int in_string = (in_comment == -1) ? is_in_string(p_line) : -1; if (in_string != -1 || in_comment != -1) { end_line = get_delimiter_end_position(p_line, get_line(p_line).size() - 1).y; - /* End line is the same therefore we have a block. */ + /* End line is the same therefore we have a block of single line delimiters. */ if (end_line == p_line) { - for (int i = p_line + 1; i < get_line_count(); i++) { + for (int i = p_line + 1; i <= line_count; i++) { + if (i == line_count) { + end_line = line_count; + break; + } + if ((in_string != -1 && is_in_string(i) == -1) || (in_comment != -1 && is_in_comment(i) == -1)) { end_line = i - 1; break; @@ -1417,14 +1423,27 @@ void CodeEdit::fold_line(int p_line) { } } else { int start_indent = get_indent_level(p_line); - for (int i = p_line + 1; i < get_line_count(); i++) { + for (int i = p_line + 1; i <= line_count; i++) { if (get_line(p_line).strip_edges().size() == 0 || is_in_string(i) != -1 || is_in_comment(i) != -1) { end_line = i; continue; } - if (get_indent_level(i) <= start_indent && get_line(i).strip_edges().size() != 0) { + if (i == line_count) { + /* Do not fold empty last line of script if any */ + end_line = i; + if (get_line(i).strip_edges().size() == 0) { + end_line--; + } + break; + } + + if ((get_indent_level(i) <= start_indent && get_line(i).strip_edges().size() != 0)) { + /* Keep an empty line unfolded if any */ end_line = i - 1; + if (get_line(i - 1).strip_edges().size() == 0 && i - 2 > p_line) { + end_line = i - 2; + } break; } } @@ -1603,7 +1622,8 @@ Point2 CodeEdit::get_delimiter_start_position(int p_line, int p_column) const { } /* Region was found on this line and is not a multiline continuation. */ - if (start_position.x != -1 && start_position.x != get_line(p_line).length() + 1) { + int line_length = get_line(p_line).length(); + if (start_position.x != -1 && line_length > 0 && start_position.x != line_length + 1) { start_position.y = p_line; return start_position; } @@ -1622,7 +1642,8 @@ Point2 CodeEdit::get_delimiter_start_position(int p_line, int p_column) const { start_position.x = delimiter_cache[i].back()->key(); /* Make sure it's not a multiline continuation. */ - if (start_position.x != get_line(i).length() + 1) { + line_length = get_line(i).length(); + if (line_length > 0 && start_position.x != line_length + 1) { break; } } @@ -1937,7 +1958,7 @@ void CodeEdit::confirm_code_completion(bool p_replace) { if (pre_brace_pair == -1 && post_brace_pair == -1 && get_caret_column() > 0 && get_caret_column() < get_line(caret_line).length()) { pre_brace_pair = _get_auto_brace_pair_open_at_pos(caret_line, get_caret_column() + 1); - if (pre_brace_pair == _get_auto_brace_pair_close_at_pos(caret_line, get_caret_column() - 1)) { + if (pre_brace_pair != -1 && pre_brace_pair == _get_auto_brace_pair_close_at_pos(caret_line, get_caret_column() - 1)) { remove_text(caret_line, get_caret_column() - 2, caret_line, get_caret_column()); if (_get_auto_brace_pair_close_at_pos(caret_line, get_caret_column() - 1) != pre_brace_pair) { set_caret_column(get_caret_column() - 1); @@ -2548,7 +2569,10 @@ int CodeEdit::_is_in_delimiter(int p_line, int p_column, DelimiterType p_type) c } void CodeEdit::_add_delimiter(const String &p_start_key, const String &p_end_key, bool p_line_only, DelimiterType p_type) { - if (p_start_key.length() > 0) { + // If we are the editor allow "null" as a valid start key, otherwise users cannot add delimiters via the inspector. + if (!(Engine::get_singleton()->is_editor_hint() && p_start_key == "null")) { + ERR_FAIL_COND_MSG(p_start_key.is_empty(), "delimiter start key cannot be empty"); + for (int i = 0; i < p_start_key.length(); i++) { ERR_FAIL_COND_MSG(!is_symbol(p_start_key[i]), "delimiter must start with a symbol"); } @@ -2613,7 +2637,11 @@ void CodeEdit::_set_delimiters(const TypedArray<String> &p_delimiters, Delimiter _clear_delimiters(p_type); for (int i = 0; i < p_delimiters.size(); i++) { - String key = p_delimiters[i].is_null() ? "" : p_delimiters[i]; + String key = p_delimiters[i]; + + if (key.is_empty()) { + continue; + } const String start_key = key.get_slice(" ", 0); const String end_key = key.get_slice_count(" ") > 1 ? key.get_slice(" ", 1) : String(); @@ -2744,7 +2772,7 @@ void CodeEdit::_filter_code_completion_candidates_impl() { /* If we have a space, previous word might be a keyword. eg "func |". */ } else if (cofs > 0 && line[cofs - 1] == ' ') { int ofs = cofs - 1; - while (ofs >= 0 && line[ofs] == ' ') { + while (ofs > 0 && line[ofs] == ' ') { ofs--; } prev_is_word = _is_char(line[ofs]); diff --git a/scene/gui/code_edit.h b/scene/gui/code_edit.h index 4fbb5194e6..740548d559 100644 --- a/scene/gui/code_edit.h +++ b/scene/gui/code_edit.h @@ -248,7 +248,6 @@ private: void _text_changed(); protected: - void gui_input(const Ref<InputEvent> &p_gui_input) override; void _notification(int p_what); static void _bind_methods(); @@ -265,6 +264,7 @@ protected: public: /* General overrides */ + virtual void gui_input(const Ref<InputEvent> &p_gui_input) override; virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override; /* Indent management */ diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 0dddb2b09a..1afb0b8e9d 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -1139,7 +1139,7 @@ void ColorPicker::_bind_methods() { ColorPicker::ColorPicker() : BoxContainer(true) { HBoxContainer *hb_edit = memnew(HBoxContainer); - add_child(hb_edit); + add_child(hb_edit, false, INTERNAL_MODE_FRONT); hb_edit->set_v_size_flags(SIZE_EXPAND_FILL); hb_edit->add_child(uv_edit); @@ -1151,7 +1151,7 @@ ColorPicker::ColorPicker() : uv_edit->connect("draw", callable_mp(this, &ColorPicker::_hsv_draw), make_binds(0, uv_edit)); HBoxContainer *hb_smpl = memnew(HBoxContainer); - add_child(hb_smpl); + add_child(hb_smpl, false, INTERNAL_MODE_FRONT); hb_smpl->add_child(sample); sample->set_h_size_flags(SIZE_EXPAND_FILL); @@ -1165,12 +1165,12 @@ ColorPicker::ColorPicker() : btn_pick->connect("pressed", callable_mp(this, &ColorPicker::_screen_pick_pressed)); VBoxContainer *vbl = memnew(VBoxContainer); - add_child(vbl); + add_child(vbl, false, INTERNAL_MODE_FRONT); - add_child(memnew(HSeparator)); + add_child(memnew(HSeparator), false, INTERNAL_MODE_FRONT); VBoxContainer *vbr = memnew(VBoxContainer); - add_child(vbr); + add_child(vbr, false, INTERNAL_MODE_FRONT); vbr->set_h_size_flags(SIZE_EXPAND_FILL); for (int i = 0; i < 4; i++) { @@ -1273,11 +1273,11 @@ ColorPicker::ColorPicker() : set_pick_color(Color(1, 1, 1)); - add_child(preset_separator); + add_child(preset_separator, false, INTERNAL_MODE_FRONT); preset_container->set_h_size_flags(SIZE_EXPAND_FILL); preset_container->set_columns(preset_column_count); - add_child(preset_container); + add_child(preset_container, false, INTERNAL_MODE_FRONT); btn_add_preset->set_icon_align(Button::ALIGN_CENTER); btn_add_preset->set_tooltip(RTR("Add current color as a preset.")); @@ -1405,7 +1405,7 @@ void ColorPickerButton::_update_picker() { picker = memnew(ColorPicker); picker->set_anchors_and_offsets_preset(PRESET_WIDE); popup->add_child(picker); - add_child(popup); + add_child(popup, false, INTERNAL_MODE_FRONT); picker->connect("color_changed", callable_mp(this, &ColorPickerButton::_color_changed)); popup->connect("about_to_popup", callable_mp(this, &ColorPickerButton::_about_to_popup)); popup->connect("popup_hide", callable_mp(this, &ColorPickerButton::_modal_closed)); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 4ac6a58d36..81411d5844 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -30,6 +30,7 @@ #include "control.h" +#include "container.h" #include "core/config/project_settings.h" #include "core/math/geometry_2d.h" #include "core/object/message_queue.h" @@ -168,6 +169,20 @@ Size2 Control::_edit_get_minimum_size() const { } #endif +String Control::properties_managed_by_container[] = { + "offset_left", + "offset_top", + "offset_right", + "offset_bottom", + "anchor_left", + "anchor_top", + "anchor_right", + "anchor_bottom", + "rect_position", + "rect_scale", + "rect_size" +}; + void Control::accept_event() { if (is_inside_tree()) { get_viewport()->_gui_accept_event(); @@ -442,6 +457,20 @@ void Control::_validate_property(PropertyInfo &property) const { property.hint_string = hint_string; } + if (!Object::cast_to<Container>(get_parent())) { + return; + } + // Disable the property if it's managed by the parent container. + bool property_is_managed_by_container = false; + for (unsigned i = 0; i < properties_managed_by_container_count; i++) { + property_is_managed_by_container = properties_managed_by_container[i] == property.name; + if (property_is_managed_by_container) { + break; + } + } + if (property_is_managed_by_container) { + property.usage |= PROPERTY_USAGE_READ_ONLY; + } } Control *Control::get_parent_control() const { diff --git a/scene/gui/control.h b/scene/gui/control.h index 0faa617f8d..9cec5d6e8d 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -230,6 +230,9 @@ private: } data; + static constexpr unsigned properties_managed_by_container_count = 11; + static String properties_managed_by_container[properties_managed_by_container_count]; + // used internally Control *_find_control_at_pos(CanvasItem *p_node, const Point2 &p_pos, const Transform2D &p_xform, Transform2D &r_inv_xform); diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index da858e8e83..5d98aaa698 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -319,7 +319,7 @@ AcceptDialog::AcceptDialog() { set_clamp_to_embedder(true); bg = memnew(Panel); - add_child(bg); + add_child(bg, false, INTERNAL_MODE_FRONT); hbc = memnew(HBoxContainer); @@ -331,9 +331,9 @@ AcceptDialog::AcceptDialog() { label->set_anchor(SIDE_BOTTOM, Control::ANCHOR_END); label->set_begin(Point2(margin, margin)); label->set_end(Point2(-margin, -button_margin - 10)); - add_child(label); + add_child(label, false, INTERNAL_MODE_FRONT); - add_child(hbc); + add_child(hbc, false, INTERNAL_MODE_FRONT); hbc->add_spacer(); ok = memnew(Button); diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 2512b24623..973b72973d 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -924,7 +924,7 @@ FileDialog::FileDialog() { show_hidden_files = default_show_hidden_files; vbox = memnew(VBoxContainer); - add_child(vbox); + add_child(vbox, false, INTERNAL_MODE_FRONT); vbox->connect("theme_changed", callable_mp(this, &FileDialog::_theme_changed)); mode = FILE_MODE_SAVE_FILE; @@ -1023,8 +1023,7 @@ FileDialog::FileDialog() { filter->connect("item_selected", callable_mp(this, &FileDialog::_filter_selected)); confirm_save = memnew(ConfirmationDialog); - // confirm_save->set_as_top_level(true); - add_child(confirm_save); + add_child(confirm_save, false, INTERNAL_MODE_FRONT); confirm_save->connect("confirmed", callable_mp(this, &FileDialog::_save_confirm_pressed)); @@ -1036,16 +1035,16 @@ FileDialog::FileDialog() { makedirname = memnew(LineEdit); makedirname->set_structured_text_bidi_override(Control::STRUCTURED_TEXT_FILE); makevb->add_margin_child(TTRC("Name:"), makedirname); - add_child(makedialog); + add_child(makedialog, false, INTERNAL_MODE_FRONT); makedialog->register_text_enter(makedirname); makedialog->connect("confirmed", callable_mp(this, &FileDialog::_make_dir_confirm)); mkdirerr = memnew(AcceptDialog); mkdirerr->set_text(TTRC("Could not create folder.")); - add_child(mkdirerr); + add_child(mkdirerr, false, INTERNAL_MODE_FRONT); exterr = memnew(AcceptDialog); exterr->set_text(TTRC("Must use a valid extension.")); - add_child(exterr); + add_child(exterr, false, INTERNAL_MODE_FRONT); update_filters(); update_dir(); diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp index bbab3008e2..56b8a936e1 100644 --- a/scene/gui/gradient_edit.cpp +++ b/scene/gui/gradient_edit.cpp @@ -48,7 +48,7 @@ GradientEdit::GradientEdit() { picker = memnew(ColorPicker); popup->add_child(picker); - add_child(popup); + add_child(popup, false, INTERNAL_MODE_FRONT); } int GradientEdit::_get_point_from_pos(int x) { diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 0281bc7efb..cabae9feb2 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -366,7 +366,6 @@ void GraphEdit::_graph_node_raised(Node *p_gn) { } move_child(connections_layer, first_not_comment); - top_layer->raise(); emit_signal(SNAME("node_selected"), p_gn); } @@ -2246,14 +2245,14 @@ GraphEdit::GraphEdit() { zoom_max = (1 * Math::pow(zoom_step, 4)); top_layer = memnew(GraphEditFilter(this)); - add_child(top_layer); + add_child(top_layer, false, INTERNAL_MODE_BACK); top_layer->set_mouse_filter(MOUSE_FILTER_PASS); top_layer->set_anchors_and_offsets_preset(Control::PRESET_WIDE); top_layer->connect("draw", callable_mp(this, &GraphEdit::_top_layer_draw)); top_layer->connect("gui_input", callable_mp(this, &GraphEdit::_top_layer_input)); connections_layer = memnew(Control); - add_child(connections_layer); + add_child(connections_layer, false, INTERNAL_MODE_FRONT); connections_layer->connect("draw", callable_mp(this, &GraphEdit::_connections_layer_draw)); connections_layer->set_name("CLAYER"); connections_layer->set_disable_visibility_clip(true); // so it can draw freely and be offset diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 8297de9f30..d10ad90c1f 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -1656,7 +1656,7 @@ void ItemList::_bind_methods() { ItemList::ItemList() { scroll_bar = memnew(VScrollBar); - add_child(scroll_bar); + add_child(scroll_bar, false, INTERNAL_MODE_FRONT); scroll_bar->connect("value_changed", callable_mp(this, &ItemList::_scroll_changed)); diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 3f87003423..5600816b2d 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -227,7 +227,15 @@ void Label::_update_visible() { } } -inline void draw_glyph(const TextServer::Glyph &p_gl, const RID &p_canvas, const Color &p_font_color, const Color &p_font_shadow_color, const Color &p_font_outline_color, const int &p_shadow_outline_size, const int &p_outline_size, const Vector2 &p_ofs, const Vector2 &shadow_ofs) { +inline void draw_glyph(const TextServer::Glyph &p_gl, const RID &p_canvas, const Color &p_font_color, const Vector2 &p_ofs) { + if (p_gl.font_rid != RID()) { + TS->font_draw_glyph(p_gl.font_rid, p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_color); + } else { + TS->draw_hex_code_box(p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_color); + } +} + +inline void draw_glyph_outline(const TextServer::Glyph &p_gl, const RID &p_canvas, const Color &p_font_color, const Color &p_font_shadow_color, const Color &p_font_outline_color, const int &p_shadow_outline_size, const int &p_outline_size, const Vector2 &p_ofs, const Vector2 &shadow_ofs) { if (p_gl.font_rid != RID()) { if (p_font_shadow_color.a > 0) { TS->font_draw_glyph(p_gl.font_rid, p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off) + shadow_ofs, p_gl.index, p_font_shadow_color); @@ -240,9 +248,6 @@ inline void draw_glyph(const TextServer::Glyph &p_gl, const RID &p_canvas, const if (p_font_outline_color.a != 0.0 && p_outline_size > 0) { TS->font_draw_glyph_outline(p_gl.font_rid, p_canvas, p_gl.font_size, p_outline_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_outline_color); } - TS->font_draw_glyph(p_gl.font_rid, p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_color); - } else { - TS->draw_hex_code_box(p_canvas, p_gl.font_size, p_ofs + Vector2(p_gl.x_off, p_gl.y_off), p_gl.index, p_font_color); } } @@ -385,12 +390,70 @@ void Label::_notification(int p_what) { int gl_size = visual.size(); TextServer::TrimData trim_data = TS->shaped_text_get_trim_data(lines_rid[i]); + // Draw outline. Note: Do not merge this into the single loop with the main text, to prevent overlaps. + if (font_shadow_color.a > 0 || (font_outline_color.a != 0.0 && outline_size > 0)) { + Vector2 offset = ofs; + // Draw RTL ellipsis string when necessary. + if (rtl && trim_data.ellipsis_pos >= 0) { + for (int gl_idx = trim_data.ellipsis_glyph_buf.size() - 1; gl_idx >= 0; gl_idx--) { + for (int j = 0; j < trim_data.ellipsis_glyph_buf[gl_idx].repeat; j++) { + //Draw glyph outlines and shadow. + draw_glyph_outline(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs); + offset.x += trim_data.ellipsis_glyph_buf[gl_idx].advance; + } + } + } + + // Draw main text. + for (int j = 0; j < gl_size; j++) { + for (int k = 0; k < glyphs[j].repeat; k++) { + if (visible_glyphs != -1) { + if ((glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) { + if (glyhps_drawn >= visible_glyphs) { + return; + } + } + } + + // Trim when necessary. + if (trim_data.trim_pos >= 0) { + if (rtl) { + if (j < trim_data.trim_pos && (glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) { + continue; + } + } else { + if (j >= trim_data.trim_pos && (glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) { + break; + } + } + } + + // Draw glyph outlines and shadow. + draw_glyph_outline(glyphs[j], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs); + offset.x += glyphs[j].advance; + glyhps_drawn++; + } + } + // Draw LTR ellipsis string when necessary. + if (!rtl && trim_data.ellipsis_pos >= 0) { + for (int gl_idx = 0; gl_idx < trim_data.ellipsis_glyph_buf.size(); gl_idx++) { + for (int j = 0; j < trim_data.ellipsis_glyph_buf[gl_idx].repeat; j++) { + //Draw glyph outlines and shadow. + draw_glyph_outline(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, offset, shadow_ofs); + offset.x += trim_data.ellipsis_glyph_buf[gl_idx].advance; + } + } + } + } + + // Draw main text. Note: Do not merge this into the single loop with the outline, to prevent overlaps. + // Draw RTL ellipsis string when necessary. if (rtl && trim_data.ellipsis_pos >= 0) { for (int gl_idx = trim_data.ellipsis_glyph_buf.size() - 1; gl_idx >= 0; gl_idx--) { for (int j = 0; j < trim_data.ellipsis_glyph_buf[gl_idx].repeat; j++) { //Draw glyph outlines and shadow. - draw_glyph(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, ofs, shadow_ofs); + draw_glyph(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, ofs); ofs.x += trim_data.ellipsis_glyph_buf[gl_idx].advance; } } @@ -421,7 +484,7 @@ void Label::_notification(int p_what) { } // Draw glyph outlines and shadow. - draw_glyph(glyphs[j], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, ofs, shadow_ofs); + draw_glyph(glyphs[j], ci, font_color, ofs); ofs.x += glyphs[j].advance; glyhps_drawn++; } @@ -431,7 +494,7 @@ void Label::_notification(int p_what) { for (int gl_idx = 0; gl_idx < trim_data.ellipsis_glyph_buf.size(); gl_idx++) { for (int j = 0; j < trim_data.ellipsis_glyph_buf[gl_idx].repeat; j++) { //Draw glyph outlines and shadow. - draw_glyph(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, font_shadow_color, font_outline_color, shadow_outline_size, outline_size, ofs, shadow_ofs); + draw_glyph(trim_data.ellipsis_glyph_buf[gl_idx], ci, font_color, ofs); ofs.x += trim_data.ellipsis_glyph_buf[gl_idx].advance; } } diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index d524e78caa..d9acbeb828 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -674,7 +674,7 @@ void LineEdit::_notification(int p_what) { int y_ofs = style->get_offset().y + (y_area - text_height) / 2; Color selection_color = get_theme_color(SNAME("selection_color")); - Color font_color = is_editable() ? get_theme_color(SNAME("font_color")) : get_theme_color(SNAME("font_uneditable_color")); + Color font_color = get_theme_color(is_editable() ? SNAME("font_color") : SNAME("font_uneditable_color")); Color font_selected_color = get_theme_color(SNAME("font_selected_color")); Color caret_color = get_theme_color(SNAME("caret_color")); @@ -2220,7 +2220,7 @@ void LineEdit::_bind_methods() { void LineEdit::_ensure_menu() { if (!menu) { menu = memnew(PopupMenu); - add_child(menu); + add_child(menu, false, INTERNAL_MODE_FRONT); menu_dir = memnew(PopupMenu); menu_dir->set_name("DirMenu"); @@ -2305,7 +2305,7 @@ LineEdit::LineEdit() { set_mouse_filter(MOUSE_FILTER_STOP); caret_blink_timer = memnew(Timer); - add_child(caret_blink_timer); + add_child(caret_blink_timer, false, INTERNAL_MODE_FRONT); caret_blink_timer->set_wait_time(0.65); caret_blink_timer->connect("timeout", callable_mp(this, &LineEdit::_toggle_draw_caret)); set_caret_blink_enabled(false); diff --git a/scene/gui/link_button.cpp b/scene/gui/link_button.cpp index 419d49bccf..925e6f5b97 100644 --- a/scene/gui/link_button.cpp +++ b/scene/gui/link_button.cpp @@ -41,12 +41,16 @@ void LinkButton::_shape() { } else { text_buf->set_direction((TextServer::Direction)text_direction); } - TS->shaped_text_set_bidi_override(text_buf->get_rid(), structured_text_parser(st_parser, st_args, text)); - text_buf->add_string(text, font, font_size, opentype_features, (language != "") ? language : TranslationServer::get_singleton()->get_tool_locale()); + TS->shaped_text_set_bidi_override(text_buf->get_rid(), structured_text_parser(st_parser, st_args, xl_text)); + text_buf->add_string(xl_text, font, font_size, opentype_features, (language != "") ? language : TranslationServer::get_singleton()->get_tool_locale()); } void LinkButton::set_text(const String &p_text) { + if (text == p_text) { + return; + } text = p_text; + xl_text = atr(text); _shape(); minimum_size_changed(); update(); @@ -141,7 +145,13 @@ Size2 LinkButton::get_minimum_size() const { void LinkButton::_notification(int p_what) { switch (p_what) { - case NOTIFICATION_TRANSLATION_CHANGED: + case NOTIFICATION_TRANSLATION_CHANGED: { + xl_text = atr(text); + _shape(); + + minimum_size_changed(); + update(); + } break; case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: { update(); } break; diff --git a/scene/gui/link_button.h b/scene/gui/link_button.h index 7eaa9f88b6..231543c63c 100644 --- a/scene/gui/link_button.h +++ b/scene/gui/link_button.h @@ -47,6 +47,7 @@ public: private: String text; + String xl_text; Ref<TextLine> text_buf; UnderlineMode underline_mode = UNDERLINE_MODE_ALWAYS; diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp index e312aaed57..737ba84617 100644 --- a/scene/gui/menu_button.cpp +++ b/scene/gui/menu_button.cpp @@ -172,7 +172,7 @@ MenuButton::MenuButton() { popup = memnew(PopupMenu); popup->hide(); - add_child(popup); + add_child(popup, false, INTERNAL_MODE_FRONT); popup->connect("about_to_popup", callable_mp(this, &MenuButton::_popup_visibility_changed), varray(true)); popup->connect("popup_hide", callable_mp(this, &MenuButton::_popup_visibility_changed), varray(false)); } diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index cd55f258b3..d16e96dbec 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -351,7 +351,7 @@ OptionButton::OptionButton() { popup = memnew(PopupMenu); popup->hide(); - add_child(popup); + add_child(popup, false, INTERNAL_MODE_FRONT); popup->connect("index_pressed", callable_mp(this, &OptionButton::_selected)); popup->connect("id_focused", callable_mp(this, &OptionButton::_focused)); popup->connect("popup_hide", callable_mp((BaseButton *)this, &BaseButton::set_pressed), varray(false)); diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h index d846e395ad..953337ecce 100644 --- a/scene/gui/option_button.h +++ b/scene/gui/option_button.h @@ -56,6 +56,10 @@ protected: static void _bind_methods(); public: + // ATTENTION: This is used by the POT generator's scene parser. If the number of properties returned by `_get_items()` ever changes, + // this value should be updated to reflect the new size. + static const int ITEM_PROPERTY_SIZE = 5; + void add_icon_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1); void add_item(const String &p_label, int p_id = -1); diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp index f7e7e1cd60..e9414598a2 100644 --- a/scene/gui/popup.cpp +++ b/scene/gui/popup.cpp @@ -255,5 +255,5 @@ void PopupPanel::_notification(int p_what) { PopupPanel::PopupPanel() { panel = memnew(Panel); - add_child(panel); + add_child(panel, false, INTERNAL_MODE_FRONT); } diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index f75d6755a8..c0a559e624 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -228,6 +228,7 @@ void PopupMenu::_activate_submenu(int p_over) { // Set autohide areas PopupMenu *submenu_pum = Object::cast_to<PopupMenu>(submenu_popup); if (submenu_pum) { + submenu_pum->take_mouse_focus(); // Make the position of the parent popup relative to submenu popup this_rect.position = this_rect.position - submenu_pum->get_position(); @@ -1689,7 +1690,7 @@ PopupMenu::PopupMenu() { // Margin Container margin_container = memnew(MarginContainer); margin_container->set_anchors_and_offsets_preset(Control::PRESET_WIDE); - add_child(margin_container); + add_child(margin_container, false, INTERNAL_MODE_FRONT); margin_container->connect("draw", callable_mp(this, &PopupMenu::_draw_background)); // Scroll Container @@ -1703,7 +1704,7 @@ PopupMenu::PopupMenu() { control->set_anchors_and_offsets_preset(Control::PRESET_WIDE); control->set_h_size_flags(Control::SIZE_EXPAND_FILL); control->set_v_size_flags(Control::SIZE_EXPAND_FILL); - scroll_container->add_child(control); + scroll_container->add_child(control, false, INTERNAL_MODE_FRONT); control->connect("draw", callable_mp(this, &PopupMenu::_draw_items)); connect("window_input", callable_mp(this, &PopupMenu::gui_input)); @@ -1712,13 +1713,13 @@ PopupMenu::PopupMenu() { submenu_timer->set_wait_time(0.3); submenu_timer->set_one_shot(true); submenu_timer->connect("timeout", callable_mp(this, &PopupMenu::_submenu_timeout)); - add_child(submenu_timer); + add_child(submenu_timer, false, INTERNAL_MODE_FRONT); minimum_lifetime_timer = memnew(Timer); minimum_lifetime_timer->set_wait_time(0.3); minimum_lifetime_timer->set_one_shot(true); minimum_lifetime_timer->connect("timeout", callable_mp(this, &PopupMenu::_minimum_lifetime_timeout)); - add_child(minimum_lifetime_timer); + add_child(minimum_lifetime_timer, false, INTERNAL_MODE_FRONT); } PopupMenu::~PopupMenu() { diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index 5c427e43bc..428076c6da 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -144,6 +144,10 @@ protected: static void _bind_methods(); public: + // ATTENTION: This is used by the POT generator's scene parser. If the number of properties returned by `_get_items()` ever changes, + // this value should be updated to reflect the new size. + static const int ITEM_PROPERTY_SIZE = 10; + void add_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0); void add_icon_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0); void add_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0); diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index b7519af4aa..aeadfd78ee 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -3946,24 +3946,15 @@ float RichTextLabel::get_percent_visible() const { return percent_visible; } -void RichTextLabel::set_effects(const Vector<Variant> &effects) { - custom_effects.clear(); - for (int i = 0; i < effects.size(); i++) { - Ref<RichTextEffect> effect = Ref<RichTextEffect>(effects[i]); - custom_effects.push_back(effect); - } - +void RichTextLabel::set_effects(Array p_effects) { + custom_effects = p_effects; if ((bbcode != "") && use_bbcode) { parse_bbcode(bbcode); } } -Vector<Variant> RichTextLabel::get_effects() { - Vector<Variant> r; - for (int i = 0; i < custom_effects.size(); i++) { - r.push_back(custom_effects[i]); - } - return r; +Array RichTextLabel::get_effects() { + return custom_effects; } void RichTextLabel::install_effect(const Variant effect) { @@ -4279,12 +4270,13 @@ void RichTextLabel::_draw_fbg_boxes(RID p_ci, RID p_rid, Vector2 line_off, Item Ref<RichTextEffect> RichTextLabel::_get_custom_effect_by_code(String p_bbcode_identifier) { for (int i = 0; i < custom_effects.size(); i++) { - if (!custom_effects[i].is_valid()) { + Ref<RichTextEffect> effect = custom_effects[i]; + if (!effect.is_valid()) { continue; } - if (custom_effects[i]->get_bbcode() == p_bbcode_identifier) { - return custom_effects[i]; + if (effect->get_bbcode() == p_bbcode_identifier) { + return effect; } } @@ -4361,7 +4353,7 @@ RichTextLabel::RichTextLabel() { current_frame = main; vscroll = memnew(VScrollBar); - add_child(vscroll); + add_child(vscroll, false, INTERNAL_MODE_FRONT); vscroll->set_drag_node(String("..")); vscroll->set_step(1); vscroll->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, 0); diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index ae04a7e684..f25a8bf193 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -363,7 +363,7 @@ private: ItemMeta *meta_hovering = nullptr; Variant current_meta; - Vector<Ref<RichTextEffect>> custom_effects; + Array custom_effects; void _invalidate_current_line(ItemFrame *p_frame); void _validate_line_caches(ItemFrame *p_frame); @@ -577,8 +577,8 @@ public: void set_percent_visible(float p_percent); float get_percent_visible() const; - void set_effects(const Vector<Variant> &effects); - Vector<Variant> get_effects(); + void set_effects(Array p_effects); + Array get_effects(); void install_effect(const Variant effect); diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index 08bcb0bdda..4edf373fbf 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -80,12 +80,16 @@ void ScrollBar::gui_input(const Ref<InputEvent> &p_event) { double total = orientation == VERTICAL ? get_size().height : get_size().width; if (ofs < decr_size) { + decr_active = true; set_value(get_value() - (custom_step >= 0 ? custom_step : get_step())); + update(); return; } if (ofs > total - incr_size) { + incr_active = true; set_value(get_value() + (custom_step >= 0 ? custom_step : get_step())); + update(); return; } @@ -130,6 +134,8 @@ void ScrollBar::gui_input(const Ref<InputEvent> &p_event) { } } else { + incr_active = false; + decr_active = false; drag.active = false; update(); } @@ -215,8 +221,24 @@ void ScrollBar::_notification(int p_what) { if (p_what == NOTIFICATION_DRAW) { RID ci = get_canvas_item(); - Ref<Texture2D> decr = highlight == HIGHLIGHT_DECR ? get_theme_icon(SNAME("decrement_highlight")) : get_theme_icon(SNAME("decrement")); - Ref<Texture2D> incr = highlight == HIGHLIGHT_INCR ? get_theme_icon(SNAME("increment_highlight")) : get_theme_icon(SNAME("increment")); + Ref<Texture2D> decr, incr; + + if (decr_active) { + decr = get_theme_icon(SNAME("decrement_pressed")); + } else if (highlight == HIGHLIGHT_DECR) { + decr = get_theme_icon(SNAME("decrement_highlight")); + } else { + decr = get_theme_icon(SNAME("decrement")); + } + + if (incr_active) { + incr = get_theme_icon(SNAME("increment_pressed")); + } else if (highlight == HIGHLIGHT_INCR) { + incr = get_theme_icon(SNAME("increment_highlight")); + } else { + incr = get_theme_icon(SNAME("increment")); + } + Ref<StyleBox> bg = has_focus() ? get_theme_stylebox(SNAME("scroll_focus")) : get_theme_stylebox(SNAME("scroll")); Ref<StyleBox> grabber; diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h index fbc035397f..574d17ee20 100644 --- a/scene/gui/scroll_bar.h +++ b/scene/gui/scroll_bar.h @@ -51,6 +51,9 @@ class ScrollBar : public Range { HighlightStatus highlight = HIGHLIGHT_NONE; + bool incr_active = false; + bool decr_active = false; + struct Drag { bool active = false; float pos_at_click = 0.0; diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index b5daa8b3f1..0c051f61e2 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -228,9 +228,6 @@ void ScrollContainer::_update_scrollbar_position() { v_scroll->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, 0); v_scroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0); - h_scroll->raise(); - v_scroll->raise(); - _updating_scrollbars = false; } @@ -618,12 +615,12 @@ void ScrollContainer::_bind_methods() { ScrollContainer::ScrollContainer() { h_scroll = memnew(HScrollBar); h_scroll->set_name("_h_scroll"); - add_child(h_scroll); + add_child(h_scroll, false, INTERNAL_MODE_BACK); h_scroll->connect("value_changed", callable_mp(this, &ScrollContainer::_scroll_moved)); v_scroll = memnew(VScrollBar); v_scroll->set_name("_v_scroll"); - add_child(v_scroll); + add_child(v_scroll, false, INTERNAL_MODE_BACK); v_scroll->connect("value_changed", callable_mp(this, &ScrollContainer::_scroll_moved)); deadzone = GLOBAL_GET("gui/common/default_scroll_deadzone"); diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp index 65a3eb3adf..1074d0d8a0 100644 --- a/scene/gui/spin_box.cpp +++ b/scene/gui/spin_box.cpp @@ -278,7 +278,7 @@ void SpinBox::_bind_methods() { SpinBox::SpinBox() { line_edit = memnew(LineEdit); - add_child(line_edit); + add_child(line_edit, false, INTERNAL_MODE_FRONT); line_edit->set_anchors_and_offsets_preset(Control::PRESET_WIDE); line_edit->set_mouse_filter(MOUSE_FILTER_PASS); @@ -291,5 +291,5 @@ SpinBox::SpinBox() { range_click_timer = memnew(Timer); range_click_timer->connect("timeout", callable_mp(this, &SpinBox::_range_click_timeout)); - add_child(range_click_timer); + add_child(range_click_timer, false, INTERNAL_MODE_FRONT); } diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 5884d2a854..137ce7e96f 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -434,14 +434,14 @@ void TabContainer::_notification(int p_what) { } int tab_width = tab_widths[i]; - if (get_tab_disabled(index)) { + if (index == current) { + x_current = x; + } else if (get_tab_disabled(index)) { if (rtl) { _draw_tab(tab_disabled, font_disabled_color, index, size.width - (tabs_ofs_cache + x) - tab_width); } else { _draw_tab(tab_disabled, font_disabled_color, index, tabs_ofs_cache + x); } - } else if (index == current) { - x_current = x; } else { if (rtl) { _draw_tab(tab_unselected, font_unselected_color, index, size.width - (tabs_ofs_cache + x) - tab_width); @@ -459,12 +459,13 @@ void TabContainer::_notification(int p_what) { panel->draw(canvas, Rect2(0, header_height, size.width, size.height - header_height)); } - // Draw selected tab in front. only draw selected tab when it's in visible range. + // Draw selected tab in front. Only draw selected tab when it's in visible range. if (tabs.size() > 0 && current - first_tab_cache < tab_widths.size() && current >= first_tab_cache) { + Ref<StyleBox> current_style_box = get_tab_disabled(current) ? tab_disabled : tab_selected; if (rtl) { - _draw_tab(tab_selected, font_selected_color, current, size.width - (tabs_ofs_cache + x_current) - tab_widths[current]); + _draw_tab(current_style_box, font_selected_color, current, size.width - (tabs_ofs_cache + x_current) - tab_widths[current]); } else { - _draw_tab(tab_selected, font_selected_color, current, tabs_ofs_cache + x_current); + _draw_tab(current_style_box, font_selected_color, current, tabs_ofs_cache + x_current); } } @@ -640,8 +641,8 @@ void TabContainer::_on_mouse_exited() { int TabContainer::_get_tab_width(int p_index) const { ERR_FAIL_INDEX_V(p_index, get_tab_count(), 0); - Control *control = Object::cast_to<Control>(_get_tabs()[p_index]); - if (!control || control->is_set_as_top_level() || get_tab_hidden(p_index)) { + Control *control = get_tab_control(p_index); + if (!control || get_tab_hidden(p_index)) { return 0; } @@ -905,7 +906,7 @@ void TabContainer::drop_data(const Point2 &p_point, const Variant &p_data) { if (from_tabc && from_tabc->get_tabs_rearrange_group() == get_tabs_rearrange_group()) { Control *moving_tabc = from_tabc->get_tab_control(tab_from_id); from_tabc->remove_child(moving_tabc); - add_child(moving_tabc); + add_child(moving_tabc, false, INTERNAL_MODE_FRONT); if (hover_now < 0) { hover_now = get_tab_count() - 1; } @@ -1211,6 +1212,7 @@ void TabContainer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_tab_icon", "tab_idx"), &TabContainer::get_tab_icon); ClassDB::bind_method(D_METHOD("set_tab_disabled", "tab_idx", "disabled"), &TabContainer::set_tab_disabled); ClassDB::bind_method(D_METHOD("get_tab_disabled", "tab_idx"), &TabContainer::get_tab_disabled); + ClassDB::bind_method(D_METHOD("get_tab_idx_at_point", "point"), &TabContainer::get_tab_idx_at_point); ClassDB::bind_method(D_METHOD("set_popup", "popup"), &TabContainer::set_popup); ClassDB::bind_method(D_METHOD("get_popup"), &TabContainer::get_popup); ClassDB::bind_method(D_METHOD("set_drag_to_rearrange_enabled", "enabled"), &TabContainer::set_drag_to_rearrange_enabled); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 560ea5af3c..06dfc31621 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -37,6 +37,7 @@ #include "core/object/script_language.h" #include "core/os/keyboard.h" #include "core/os/os.h" +#include "core/string/string_builder.h" #include "core/string/translation.h" #include "scene/main/window.h" @@ -78,7 +79,11 @@ void TextEdit::Text::set_font_size(int p_font_size) { } void TextEdit::Text::set_tab_size(int p_tab_size) { + if (tab_size == p_tab_size) { + return; + } tab_size = p_tab_size; + tab_size_dirty = true; } int TextEdit::Text::get_tab_size() const { @@ -118,10 +123,8 @@ int TextEdit::Text::get_line_width(int p_line, int p_wrap_index) const { return text[p_line].data_buf->get_size().x; } -int TextEdit::Text::get_line_height(int p_line, int p_wrap_index) const { - ERR_FAIL_INDEX_V(p_line, text.size(), 0); - - return text[p_line].data_buf->get_line_size(p_wrap_index).y; +int TextEdit::Text::get_line_height() const { + return line_height; } void TextEdit::Text::set_width(float p_width) { @@ -153,6 +156,36 @@ _FORCE_INLINE_ const String &TextEdit::Text::operator[](int p_line) const { return text[p_line].data; } +void TextEdit::Text::_calculate_line_height() { + int height = 0; + for (int i = 0; i < text.size(); i++) { + // Found another line with the same height...nothing to update. + if (text[i].height == line_height) { + height = line_height; + break; + } + height = MAX(height, text[i].height); + } + line_height = height; +} + +void TextEdit::Text::_calculate_max_line_width() { + int width = 0; + for (int i = 0; i < text.size(); i++) { + if (is_hidden(i)) { + continue; + } + + // Found another line with the same width...nothing to update. + if (text[i].width == max_width) { + width = max_width; + break; + } + width = MAX(width, text[i].width); + } + max_width = width; +} + void TextEdit::Text::invalidate_cache(int p_line, int p_column, const String &p_ime_text, const Vector<Vector2i> &p_bidi_override) { ERR_FAIL_INDEX(p_line, text.size()); @@ -182,17 +215,54 @@ void TextEdit::Text::invalidate_cache(int p_line, int p_column, const String &p_ tabs.push_back(font->get_char_size(' ', 0, font_size).width * tab_size); text.write[p_line].data_buf->tab_align(tabs); } + + // Update height. + const int old_height = text.write[p_line].height; + const int wrap_amount = get_line_wrap_amount(p_line); + int height = font->get_height(font_size); + for (int i = 0; i <= wrap_amount; i++) { + height = MAX(height, text[p_line].data_buf->get_line_size(i).y); + } + text.write[p_line].height = height; + + // If this line has shrunk, this may no longer the the tallest line. + if (old_height == line_height && height < line_height) { + _calculate_line_height(); + } else { + line_height = MAX(height, line_height); + } + + // Update width. + const int old_width = text.write[p_line].width; + int width = get_line_width(p_line); + text.write[p_line].width = width; + + // If this line has shrunk, this may no longer the the longest line. + if (old_width == max_width && width < max_width) { + _calculate_max_line_width(); + } else if (!is_hidden(p_line)) { + max_width = MAX(width, max_width); + } } void TextEdit::Text::invalidate_all_lines() { for (int i = 0; i < text.size(); i++) { text.write[i].data_buf->set_width(width); - if (tab_size > 0) { - Vector<float> tabs; - tabs.push_back(font->get_char_size(' ', 0, font_size).width * tab_size); - text.write[i].data_buf->tab_align(tabs); + if (tab_size_dirty) { + if (tab_size > 0) { + Vector<float> tabs; + tabs.push_back(font->get_char_size(' ', 0, font_size).width * tab_size); + text.write[i].data_buf->tab_align(tabs); + } + // Tabs have changes, force width update. + text.write[i].width = get_line_width(i); } } + + if (tab_size_dirty) { + _calculate_max_line_width(); + tab_size_dirty = false; + } } void TextEdit::Text::invalidate_all() { @@ -211,16 +281,8 @@ void TextEdit::Text::clear() { insert(0, "", Vector<Vector2i>()); } -int TextEdit::Text::get_max_width(bool p_exclude_hidden) const { - // Quite some work, but should be fast enough. - - int max = 0; - for (int i = 0; i < text.size(); i++) { - if (!p_exclude_hidden || !is_hidden(i)) { - max = MAX(max, get_line_width(i)); - } - } - return max; +int TextEdit::Text::get_max_width() const { + return max_width; } void TextEdit::Text::set(int p_line, const String &p_text, const Vector<Vector2i> &p_bidi_override) { @@ -243,7 +305,20 @@ void TextEdit::Text::insert(int p_at, const String &p_text, const Vector<Vector2 } void TextEdit::Text::remove(int p_at) { + int height = text[p_at].height; + int width = text[p_at].width; + text.remove(p_at); + + // If this is the tallest line, we need to get the next tallest. + if (height == line_height) { + _calculate_line_height(); + } + + // If this is the longest line, we need to get the next longest. + if (width == max_width) { + _calculate_max_line_width(); + } } void TextEdit::Text::add_gutter(int p_at) { @@ -293,7 +368,7 @@ void TextEdit::_notification(int p_what) { case NOTIFICATION_VISIBILITY_CHANGED: { if (is_visible()) { call_deferred(SNAME("_update_scrollbars")); - call_deferred(SNAME("_update_wrap_at")); + call_deferred(SNAME("_update_wrap_at_column")); } } break; case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: @@ -557,13 +632,25 @@ void TextEdit::_notification(int p_what) { } int minimap_draw_amount = minimap_visible_lines + get_line_wrap_count(minimap_line + 1); - // draw the minimap - Color viewport_color = (background_color.get_v() < 0.5) ? Color(1, 1, 1, 0.1) : Color(0, 0, 0, 0.1); + // Draw the minimap. + + // Add visual feedback when dragging or hovering the the visible area rectangle. + float viewport_alpha; + if (dragging_minimap) { + viewport_alpha = 0.25; + } else if (hovering_minimap) { + viewport_alpha = 0.175; + } else { + viewport_alpha = 0.1; + } + + const Color viewport_color = (background_color.get_v() < 0.5) ? Color(1, 1, 1, viewport_alpha) : Color(0, 0, 0, viewport_alpha); if (rtl) { RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(size.width - (xmargin_end + 2) - minimap_width, viewport_offset_y, minimap_width, viewport_height), viewport_color); } else { RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2((xmargin_end + 2), viewport_offset_y, minimap_width, viewport_height), viewport_color); } + for (int i = 0; i < minimap_draw_amount; i++) { minimap_line++; @@ -632,8 +719,9 @@ void TextEdit::_notification(int p_what) { int characters = 0; int tabs = 0; for (int j = 0; j < str.length(); j++) { - if (color_map.has(last_wrap_column + j)) { - current_color = color_map[last_wrap_column + j].get("color"); + const Variant *color_data = color_map.getptr(last_wrap_column + j); + if (color_data != nullptr) { + current_color = (color_data->operator Dictionary()).get("color", font_color); if (!editable) { current_color.a = font_readonly_color.a; } @@ -1011,8 +1099,9 @@ void TextEdit::_notification(int p_what) { char_ofs = 0; } for (int j = 0; j < gl_size; j++) { - if (color_map.has(glyphs[j].start)) { - current_color = color_map[glyphs[j].start].get("color"); + const Variant *color_data = color_map.getptr(glyphs[j].start); + if (color_data != nullptr) { + current_color = (color_data->operator Dictionary()).get("color", font_color); if (!editable && current_color.a > font_readonly_color.a) { current_color.a = font_readonly_color.a; } @@ -1549,6 +1638,10 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) { } } + if (draw_minimap && !dragging_selection) { + _update_minimap_hover(); + } + if (v_scroll->get_value() != prev_v_scroll || h_scroll->get_value() != prev_h_scroll) { accept_event(); // Accept event if scroll changed. } @@ -2517,10 +2610,10 @@ void TextEdit::set_text(const String &p_text) { set_caret_column(0); begin_complex_operation(); + deselect(); _remove_text(0, 0, MAX(0, get_line_count() - 1), MAX(get_line(MAX(get_line_count() - 1, 0)).size() - 1, 0)); insert_text_at_caret(p_text); end_complex_operation(); - selection.active = false; } set_caret_line(0); @@ -2532,15 +2625,15 @@ void TextEdit::set_text(const String &p_text) { } String TextEdit::get_text() const { - String longthing; - int len = text.size(); - for (int i = 0; i < len; i++) { - longthing += text[i]; - if (i != len - 1) { - longthing += "\n"; + StringBuilder ret_text; + const int text_size = text.size(); + for (int i = 0; i < text_size; i++) { + ret_text += text[i]; + if (i != text_size - 1) { + ret_text += "\n"; } } - return longthing; + return ret_text.as_string(); } int TextEdit::get_line_count() const { @@ -2576,13 +2669,7 @@ int TextEdit::get_line_width(int p_line, int p_wrap_index) const { } int TextEdit::get_line_height() const { - int height = font->get_height(font_size); - for (int i = 0; i < text.size(); i++) { - for (int j = 0; j <= text.get_line_wrap_amount(i); j++) { - height = MAX(height, text.get_line_height(i, j)); - } - } - return height + line_spacing; + return text.get_line_height() + line_spacing; } int TextEdit::get_indent_level(int p_line) const { @@ -4146,6 +4233,9 @@ TextEdit::GutterType TextEdit::get_gutter_type(int p_gutter) const { void TextEdit::set_gutter_width(int p_gutter, int p_width) { ERR_FAIL_INDEX(p_gutter, gutters.size()); + if (gutters[p_gutter].width == p_width) { + return; + } gutters.write[p_gutter].width = p_width; _update_gutter_width(); } @@ -4161,6 +4251,9 @@ int TextEdit::get_total_gutter_width() const { void TextEdit::set_gutter_draw(int p_gutter, bool p_draw) { ERR_FAIL_INDEX(p_gutter, gutters.size()); + if (gutters[p_gutter].draw == p_draw) { + return; + } gutters.write[p_gutter].draw = p_draw; _update_gutter_width(); } @@ -5015,7 +5108,7 @@ void TextEdit::_paste_internal() { void TextEdit::_generate_context_menu() { if (!menu) { menu = memnew(PopupMenu); - add_child(menu); + add_child(menu, false, INTERNAL_MODE_FRONT); menu_dir = memnew(PopupMenu); menu_dir->set_name("DirMenu"); @@ -5023,7 +5116,7 @@ void TextEdit::_generate_context_menu() { menu_dir->add_radio_check_item(RTR("Auto-detect direction"), MENU_DIR_AUTO); menu_dir->add_radio_check_item(RTR("Left-to-right"), MENU_DIR_LTR); menu_dir->add_radio_check_item(RTR("Right-to-left"), MENU_DIR_RTL); - menu->add_child(menu_dir); + menu->add_child(menu_dir, false, INTERNAL_MODE_FRONT); menu_ctl = memnew(PopupMenu); menu_ctl->set_name("CTLMenu"); @@ -5045,7 +5138,7 @@ void TextEdit::_generate_context_menu() { menu_ctl->add_item(RTR("Zero width non-joiner (ZWNJ)"), MENU_INSERT_ZWNJ); menu_ctl->add_item(RTR("Word joiner (WJ)"), MENU_INSERT_WJ); menu_ctl->add_item(RTR("Soft hyphen (SHY)"), MENU_INSERT_SHY); - menu->add_child(menu_ctl); + menu->add_child(menu_ctl, false, INTERNAL_MODE_FRONT); menu->connect("id_pressed", callable_mp(this, &TextEdit::menu_option)); menu_dir->connect("id_pressed", callable_mp(this, &TextEdit::menu_option)); @@ -5453,7 +5546,7 @@ void TextEdit::_update_scrollbars() { } int visible_width = size.width - style_normal->get_minimum_size().width; - int total_width = text.get_max_width(true) + vmin.x + gutters_width + gutter_padding; + int total_width = text.get_max_width() + vmin.x + gutters_width + gutter_padding; if (draw_minimap) { total_width += minimap_width; @@ -5655,6 +5748,33 @@ void TextEdit::_scroll_lines_down() { } // Minimap + +void TextEdit::_update_minimap_hover() { + const Point2 mp = get_local_mouse_pos(); + const int xmargin_end = get_size().width - style_normal->get_margin(SIDE_RIGHT); + + const bool hovering_sidebar = mp.x > xmargin_end - minimap_width && mp.x < xmargin_end; + if (!hovering_sidebar) { + if (hovering_minimap) { + // Only redraw if the hovering status changed. + hovering_minimap = false; + update(); + } + + // Return early to avoid running the operations below when not needed. + return; + } + + const int row = get_minimap_line_at_pos(Point2i(mp.x, mp.y)); + + const bool new_hovering_minimap = row >= get_first_visible_line() && row <= get_last_full_visible_line(); + if (new_hovering_minimap != hovering_minimap) { + // Only redraw if the hovering status changed. + hovering_minimap = new_hovering_minimap; + update(); + } +} + void TextEdit::_update_minimap_click() { Point2 mp = get_local_mouse_pos(); @@ -5878,8 +5998,6 @@ void TextEdit::_base_insert_text(int p_line, int p_char, const String &p_text, i text.set_hidden(p_line, false); } - text.invalidate_cache(p_line); - r_end_line = p_line + substrings.size() - 1; r_end_column = text[r_end_line].length() - postinsert_text.length(); @@ -5936,8 +6054,6 @@ void TextEdit::_base_remove_text(int p_from_line, int p_from_column, int p_to_li } text.set(p_from_line, pre_text + post_text, structured_text_parser(st_parser, st_args, pre_text + post_text)); - text.invalidate_cache(p_from_line); - if (!text_changed_dirty && !setting_text) { if (is_inside_tree()) { MessageQueue::get_singleton()->push_call(this, "_text_changed_emit"); @@ -5954,13 +6070,12 @@ TextEdit::TextEdit() { set_default_cursor_shape(CURSOR_IBEAM); text.set_tab_size(text.get_tab_size()); - text.clear(); h_scroll = memnew(HScrollBar); v_scroll = memnew(VScrollBar); - add_child(h_scroll); - add_child(v_scroll); + add_child(h_scroll, false, INTERNAL_MODE_FRONT); + add_child(v_scroll, false, INTERNAL_MODE_FRONT); h_scroll->connect("value_changed", callable_mp(this, &TextEdit::_scroll_moved)); v_scroll->connect("value_changed", callable_mp(this, &TextEdit::_scroll_moved)); @@ -5969,19 +6084,19 @@ TextEdit::TextEdit() { /* Caret. */ caret_blink_timer = memnew(Timer); - add_child(caret_blink_timer); + add_child(caret_blink_timer, false, INTERNAL_MODE_FRONT); caret_blink_timer->set_wait_time(0.65); caret_blink_timer->connect("timeout", callable_mp(this, &TextEdit::_toggle_draw_caret)); set_caret_blink_enabled(false); /* Selection. */ click_select_held = memnew(Timer); - add_child(click_select_held); + add_child(click_select_held, false, INTERNAL_MODE_FRONT); click_select_held->set_wait_time(0.05); click_select_held->connect("timeout", callable_mp(this, &TextEdit::_click_selection_held)); idle_detect = memnew(Timer); - add_child(idle_detect); + add_child(idle_detect, false, INTERNAL_MODE_FRONT); idle_detect->set_one_shot(true); idle_detect->set_wait_time(GLOBAL_GET("gui/timers/text_edit_idle_detect_sec")); idle_detect->connect("timeout", callable_mp(this, &TextEdit::_push_current_op)); diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index a9d5f8ec3b..b1226f2aff 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -144,6 +144,8 @@ private: Color background_color = Color(0, 0, 0, 0); bool hidden = false; + int height = 0; + int width = 0; Line() { data_buf.instantiate(); @@ -152,6 +154,7 @@ private: private: bool is_dirty = false; + bool tab_size_dirty = false; mutable Vector<Line> text; Ref<Font> font; @@ -162,11 +165,16 @@ private: TextServer::Direction direction = TextServer::DIRECTION_AUTO; bool draw_control_chars = false; + int line_height = -1; + int max_width = -1; int width = -1; int tab_size = 4; int gutter_count = 0; + void _calculate_line_height(); + void _calculate_max_line_width(); + public: void set_tab_size(int p_tab_size); int get_tab_size() const; @@ -176,9 +184,9 @@ private: void set_direction_and_language(TextServer::Direction p_direction, const String &p_language); void set_draw_control_chars(bool p_draw_control_chars); - int get_line_height(int p_line, int p_wrap_index) const; + int get_line_height() const; int get_line_width(int p_line, int p_wrap_index = -1) const; - int get_max_width(bool p_exclude_hidden = false) const; + int get_max_width() const; void set_width(float p_width); int get_line_wrap_amount(int p_line) const; @@ -187,7 +195,14 @@ private: const Ref<TextParagraph> get_line_data(int p_line) const; void set(int p_line, const String &p_text, const Vector<Vector2i> &p_bidi_override); - void set_hidden(int p_line, bool p_hidden) { text.write[p_line].hidden = p_hidden; } + void set_hidden(int p_line, bool p_hidden) { + text.write[p_line].hidden = p_hidden; + if (!p_hidden && text[p_line].width > max_width) { + max_width = text[p_line].width; + } else if (p_hidden && text[p_line].width == max_width) { + _calculate_max_line_width(); + } + } bool is_hidden(int p_line) const { return text[p_line].hidden; } void insert(int p_at, const String &p_text, const Vector<Vector2i> &p_bidi_override); void remove(int p_at); @@ -447,12 +462,14 @@ private: // minimap scroll bool minimap_clicked = false; + bool hovering_minimap = false; bool dragging_minimap = false; bool can_drag_minimap = false; double minimap_scroll_ratio = 0.0; double minimap_scroll_click_pos = 0.0; + void _update_minimap_hover(); void _update_minimap_click(); void _update_minimap_drag(); @@ -529,7 +546,6 @@ private: protected: void _notification(int p_what); - virtual void gui_input(const Ref<InputEvent> &p_gui_input) override; static void _bind_methods(); @@ -578,6 +594,7 @@ protected: public: /* General overrides. */ + virtual void gui_input(const Ref<InputEvent> &p_gui_input) override; virtual Size2 get_minimum_size() const override; virtual bool is_text_field() const override; virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override; diff --git a/scene/gui/texture_progress_bar.cpp b/scene/gui/texture_progress_bar.cpp index 5e5dec3579..286f01ee33 100644 --- a/scene/gui/texture_progress_bar.cpp +++ b/scene/gui/texture_progress_bar.cpp @@ -100,6 +100,15 @@ Ref<Texture2D> TextureProgressBar::get_progress_texture() const { return progress; } +void TextureProgressBar::set_progress_offset(Point2 p_offset) { + progress_offset = p_offset; + update(); +} + +Point2 TextureProgressBar::get_progress_offset() const { + return progress_offset; +} + void TextureProgressBar::set_tint_under(const Color &p_tint) { tint_under = p_tint; update(); @@ -360,6 +369,9 @@ void TextureProgressBar::draw_nine_patch_stretched(const Ref<Texture2D> &p_textu } } + if (p_texture == progress) { + dst_rect.position += progress_offset; + } p_texture->get_rect_region(dst_rect, src_rect, dst_rect, src_rect); RID ci = get_canvas_item(); @@ -403,20 +415,24 @@ void TextureProgressBar::_notification(int p_what) { Size2 s = progress->get_size(); switch (mode) { case FILL_LEFT_TO_RIGHT: { - Rect2 region = Rect2(Point2(), Size2(s.x * get_as_ratio(), s.y)); - draw_texture_rect_region(progress, region, region, tint_progress); + Rect2 region = Rect2(progress_offset, Size2(s.x * get_as_ratio(), s.y)); + Rect2 source = Rect2(Point2(), Size2(s.x * get_as_ratio(), s.y)); + draw_texture_rect_region(progress, region, source, tint_progress); } break; case FILL_RIGHT_TO_LEFT: { - Rect2 region = Rect2(Point2(s.x - s.x * get_as_ratio(), 0), Size2(s.x * get_as_ratio(), s.y)); - draw_texture_rect_region(progress, region, region, tint_progress); + Rect2 region = Rect2(progress_offset + Point2(s.x - s.x * get_as_ratio(), 0), Size2(s.x * get_as_ratio(), s.y)); + Rect2 source = Rect2(Point2(s.x - s.x * get_as_ratio(), 0), Size2(s.x * get_as_ratio(), s.y)); + draw_texture_rect_region(progress, region, source, tint_progress); } break; case FILL_TOP_TO_BOTTOM: { - Rect2 region = Rect2(Point2(), Size2(s.x, s.y * get_as_ratio())); - draw_texture_rect_region(progress, region, region, tint_progress); + Rect2 region = Rect2(progress_offset + Point2(), Size2(s.x, s.y * get_as_ratio())); + Rect2 source = Rect2(Point2(), Size2(s.x, s.y * get_as_ratio())); + draw_texture_rect_region(progress, region, source, tint_progress); } break; case FILL_BOTTOM_TO_TOP: { - Rect2 region = Rect2(Point2(0, s.y - s.y * get_as_ratio()), Size2(s.x, s.y * get_as_ratio())); - draw_texture_rect_region(progress, region, region, tint_progress); + Rect2 region = Rect2(progress_offset + Point2(0, s.y - s.y * get_as_ratio()), Size2(s.x, s.y * get_as_ratio())); + Rect2 source = Rect2(Point2(0, s.y - s.y * get_as_ratio()), Size2(s.x, s.y * get_as_ratio())); + draw_texture_rect_region(progress, region, source, tint_progress); } break; case FILL_CLOCKWISE: case FILL_COUNTER_CLOCKWISE: @@ -427,8 +443,9 @@ void TextureProgressBar::_notification(int p_what) { float val = get_as_ratio() * rad_max_degrees / 360; if (val == 1) { - Rect2 region = Rect2(Point2(), s); - draw_texture_rect(progress, region, false, tint_progress); + Rect2 region = Rect2(progress_offset, s); + Rect2 source = Rect2(Point2(), s); + draw_texture_rect_region(progress, region, source, tint_progress); } else if (val != 0) { Array pts; float direction = mode == FILL_COUNTER_CLOCKWISE ? -1 : 1; @@ -454,14 +471,14 @@ void TextureProgressBar::_notification(int p_what) { Vector<Point2> uvs; Vector<Point2> points; uvs.push_back(get_relative_center()); - points.push_back(Point2(s.x * get_relative_center().x, s.y * get_relative_center().y)); + points.push_back(progress_offset + Point2(s.x * get_relative_center().x, s.y * get_relative_center().y)); for (int i = 0; i < pts.size(); i++) { Point2 uv = unit_val_to_uv(pts[i]); if (uvs.find(uv) >= 0) { continue; } uvs.push_back(uv); - points.push_back(Point2(uv.x * s.x, uv.y * s.y)); + points.push_back(progress_offset + Point2(uv.x * s.x, uv.y * s.y)); } Vector<Color> colors; colors.push_back(tint_progress); @@ -484,17 +501,19 @@ void TextureProgressBar::_notification(int p_what) { } } break; case FILL_BILINEAR_LEFT_AND_RIGHT: { - Rect2 region = Rect2(Point2(s.x / 2 - s.x * get_as_ratio() / 2, 0), Size2(s.x * get_as_ratio(), s.y)); - draw_texture_rect_region(progress, region, region, tint_progress); + Rect2 region = Rect2(progress_offset + Point2(s.x / 2 - s.x * get_as_ratio() / 2, 0), Size2(s.x * get_as_ratio(), s.y)); + Rect2 source = Rect2(Point2(s.x / 2 - s.x * get_as_ratio() / 2, 0), Size2(s.x * get_as_ratio(), s.y)); + draw_texture_rect_region(progress, region, source, tint_progress); } break; case FILL_BILINEAR_TOP_AND_BOTTOM: { - Rect2 region = Rect2(Point2(0, s.y / 2 - s.y * get_as_ratio() / 2), Size2(s.x, s.y * get_as_ratio())); - draw_texture_rect_region(progress, region, region, tint_progress); + Rect2 region = Rect2(progress_offset + Point2(0, s.y / 2 - s.y * get_as_ratio() / 2), Size2(s.x, s.y * get_as_ratio())); + Rect2 source = Rect2(Point2(0, s.y / 2 - s.y * get_as_ratio() / 2), Size2(s.x, s.y * get_as_ratio())); + draw_texture_rect_region(progress, region, source, tint_progress); } break; case FILL_MODE_MAX: break; default: - draw_texture_rect_region(progress, Rect2(Point2(), Size2(s.x * get_as_ratio(), s.y)), Rect2(Point2(), Size2(s.x * get_as_ratio(), s.y)), tint_progress); + draw_texture_rect_region(progress, Rect2(progress_offset, Size2(s.x * get_as_ratio(), s.y)), Rect2(Point2(), Size2(s.x * get_as_ratio(), s.y)), tint_progress); } } if (over.is_valid()) { @@ -585,6 +604,9 @@ void TextureProgressBar::_bind_methods() { ClassDB::bind_method(D_METHOD("set_tint_over", "tint"), &TextureProgressBar::set_tint_over); ClassDB::bind_method(D_METHOD("get_tint_over"), &TextureProgressBar::get_tint_over); + ClassDB::bind_method(D_METHOD("set_texture_progress_offset", "offset"), &TextureProgressBar::set_progress_offset); + ClassDB::bind_method(D_METHOD("get_texture_progress_offset"), &TextureProgressBar::get_progress_offset); + ClassDB::bind_method(D_METHOD("set_radial_initial_angle", "mode"), &TextureProgressBar::set_radial_initial_angle); ClassDB::bind_method(D_METHOD("get_radial_initial_angle"), &TextureProgressBar::get_radial_initial_angle); @@ -604,6 +626,7 @@ void TextureProgressBar::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_under", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_under_texture", "get_under_texture"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_over", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_over_texture", "get_over_texture"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_progress", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_progress_texture", "get_progress_texture"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_progress_offset"), "set_texture_progress_offset", "get_texture_progress_offset"); ADD_PROPERTY(PropertyInfo(Variant::INT, "fill_mode", PROPERTY_HINT_ENUM, "Left to Right,Right to Left,Top to Bottom,Bottom to Top,Clockwise,Counter Clockwise,Bilinear (Left and Right),Bilinear (Top and Bottom),Clockwise and Counter Clockwise"), "set_fill_mode", "get_fill_mode"); ADD_GROUP("Tint", "tint_"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "tint_under"), "set_tint_under", "get_tint_under"); diff --git a/scene/gui/texture_progress_bar.h b/scene/gui/texture_progress_bar.h index d147c43a26..c508f41387 100644 --- a/scene/gui/texture_progress_bar.h +++ b/scene/gui/texture_progress_bar.h @@ -61,6 +61,9 @@ public: void set_fill_mode(int p_fill); int get_fill_mode(); + void set_progress_offset(Point2 p_offset); + Point2 get_progress_offset() const; + void set_radial_initial_angle(float p_angle); float get_radial_initial_angle(); @@ -100,6 +103,7 @@ public: private: FillMode mode = FILL_LEFT_TO_RIGHT; + Point2 progress_offset; float rad_init_angle = 0.0; float rad_max_degrees = 360.0; Point2 rad_center_off; diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 3e46e2749b..c4dfbc0d4e 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -2339,13 +2339,22 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int cache.click_type = Cache::CLICK_NONE; return -1; } + + // Make sure the click is correct. + Point2 click_pos = get_global_mouse_position() - get_global_position(); + if (!get_item_at_position(click_pos)) { + pressed_button = -1; + cache.click_type = Cache::CLICK_NONE; + return -1; + } + pressed_button = j; cache.click_type = Cache::CLICK_BUTTON; cache.click_index = j; cache.click_id = c.buttons[j].id; cache.click_item = p_item; cache.click_column = col; - cache.click_pos = get_global_mouse_position() - get_global_position(); + cache.click_pos = click_pos; update(); //emit_signal(SNAME("button_pressed")); return -1; @@ -4795,12 +4804,11 @@ Tree::Tree() { popup_menu = memnew(PopupMenu); popup_menu->hide(); - add_child(popup_menu); - // popup_menu->set_as_top_level(true); + add_child(popup_menu, false, INTERNAL_MODE_FRONT); popup_editor = memnew(Popup); popup_editor->set_wrap_controls(true); - add_child(popup_editor); + add_child(popup_editor, false, INTERNAL_MODE_FRONT); popup_editor_vb = memnew(VBoxContainer); popup_editor->add_child(popup_editor_vb); popup_editor_vb->add_theme_constant_override("separation", 0); @@ -4818,12 +4826,12 @@ Tree::Tree() { h_scroll = memnew(HScrollBar); v_scroll = memnew(VScrollBar); - add_child(h_scroll); - add_child(v_scroll); + add_child(h_scroll, false, INTERNAL_MODE_FRONT); + add_child(v_scroll, false, INTERNAL_MODE_FRONT); range_click_timer = memnew(Timer); range_click_timer->connect("timeout", callable_mp(this, &Tree::_range_click_timeout)); - add_child(range_click_timer); + add_child(range_click_timer, false, INTERNAL_MODE_FRONT); h_scroll->connect("value_changed", callable_mp(this, &Tree::_scroll_moved)); v_scroll->connect("value_changed", callable_mp(this, &Tree::_scroll_moved)); |
