diff options
Diffstat (limited to 'scene/main/node.cpp')
-rw-r--r-- | scene/main/node.cpp | 44 |
1 files changed, 26 insertions, 18 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 9d96c71113..6b9d8ab211 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -32,6 +32,7 @@ #include "core/core_string_names.h" #include "core/io/resource_loader.h" +#include "core/multiplayer/multiplayer_api.h" #include "core/object/message_queue.h" #include "core/string/print_string.h" #include "instance_placeholder.h" @@ -110,9 +111,6 @@ void Node::_notification(int p_notification) { memdelete(data.path_cache); data.path_cache = nullptr; } - if (data.scene_file_path.length()) { - get_multiplayer()->scene_enter_exit_notify(data.scene_file_path, this, false); - } } break; case NOTIFICATION_PATH_RENAMED: { if (data.path_cache) { @@ -141,12 +139,6 @@ void Node::_notification(int p_notification) { } GDVIRTUAL_CALL(_ready); - - if (data.scene_file_path.length()) { - ERR_FAIL_COND(!is_inside_tree()); - get_multiplayer()->scene_enter_exit_notify(data.scene_file_path, this, true); - } - } break; case NOTIFICATION_POSTINITIALIZE: { data.in_constructor = false; @@ -211,6 +203,12 @@ void Node::_propagate_enter_tree() { data.tree->node_added(this); + if (data.parent) { + Variant c = this; + const Variant *cptr = &c; + data.parent->emit_signal(SNAME("child_entered_tree"), &cptr, 1); + } + data.blocked++; //block while adding children @@ -281,6 +279,12 @@ void Node::_propagate_exit_tree() { data.tree->node_removed(this); } + if (data.parent) { + Variant c = this; + const Variant *cptr = &c; + data.parent->emit_signal(SNAME("child_exited_tree"), &cptr, 1); + } + // exit groups for (KeyValue<StringName, GroupData> &E : data.grouped) { @@ -1049,7 +1053,7 @@ void Node::_generate_serial_child_name(const Node *p_child, StringName &name) co String nums; for (int i = name_string.length() - 1; i >= 0; i--) { char32_t n = name_string[i]; - if (n >= '0' && n <= '9') { + if (is_digit(n)) { nums = String::chr(name_string[i]) + nums; } else { break; @@ -1316,12 +1320,14 @@ Node *Node::get_node_or_null(const NodePath &p_path) const { Node *Node::get_node(const NodePath &p_path) const { Node *node = get_node_or_null(p_path); - if (p_path.is_absolute()) { - ERR_FAIL_COND_V_MSG(!node, nullptr, - vformat(R"(Node not found: "%s" (absolute path attempted from "%s").)", p_path, get_path())); - } else { - ERR_FAIL_COND_V_MSG(!node, nullptr, - vformat(R"(Node not found: "%s" (relative to "%s").)", p_path, get_path())); + if (unlikely(!node)) { + if (p_path.is_absolute()) { + ERR_FAIL_V_MSG(nullptr, + vformat(R"(Node not found: "%s" (absolute path attempted from "%s").)", p_path, get_path())); + } else { + ERR_FAIL_V_MSG(nullptr, + vformat(R"(Node not found: "%s" (relative to "%s").)", p_path, get_path())); + } } return node; @@ -2186,7 +2192,7 @@ void Node::remap_node_resources(Node *p_node, const Map<RES, RES> &p_resource_re } Variant v = p_node->get(E.name); - if (v.is_ref()) { + if (v.is_ref_counted()) { RES res = v; if (res.is_valid()) { if (p_resource_remap.has(res)) { @@ -2212,7 +2218,7 @@ void Node::remap_nested_resources(RES p_resource, const Map<RES, RES> &p_resourc } Variant v = p_resource->get(E.name); - if (v.is_ref()) { + if (v.is_ref_counted()) { RES res = v; if (res.is_valid()) { if (p_resource_remap.has(res)) { @@ -2863,6 +2869,8 @@ void Node::_bind_methods() { ADD_SIGNAL(MethodInfo("tree_entered")); ADD_SIGNAL(MethodInfo("tree_exiting")); ADD_SIGNAL(MethodInfo("tree_exited")); + ADD_SIGNAL(MethodInfo("child_entered_tree", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT, "Node"))); + ADD_SIGNAL(MethodInfo("child_exited_tree", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT, "Node"))); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_name", "get_name"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "scene_file_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_scene_file_path", "get_scene_file_path"); |