diff options
Diffstat (limited to 'scene/main/node.h')
-rw-r--r-- | scene/main/node.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/scene/main/node.h b/scene/main/node.h index 1c1b7bbd7a..d1665d1236 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -43,7 +43,6 @@ class Viewport; class SceneState; class Node : public Object { - GDCLASS(Node, Object); OBJ_CATEGORY("Nodes"); @@ -67,12 +66,10 @@ public: }; struct Comparator { - bool operator()(const Node *p_a, const Node *p_b) const { return p_b->is_greater_than(p_a); } }; struct ComparatorWithPriority { - bool operator()(const Node *p_a, const Node *p_b) const { return p_b->data.process_priority == p_a->data.process_priority ? p_b->is_greater_than(p_a) : p_b->data.process_priority > p_a->data.process_priority; } }; @@ -80,7 +77,6 @@ public: private: struct GroupData { - bool persistent; SceneTree::Group *group; GroupData() { persistent = false; } @@ -92,7 +88,6 @@ private: }; struct Data { - String filename; Ref<SceneState> instance_state; Ref<SceneState> inherited_state; @@ -305,7 +300,6 @@ public: bool is_in_group(const StringName &p_identifier) const; struct GroupInfo { - StringName name; bool persistent; }; |