diff options
Diffstat (limited to 'scene/main/viewport.cpp')
-rw-r--r-- | scene/main/viewport.cpp | 306 |
1 files changed, 170 insertions, 136 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index f66337a2f9..07bcf45899 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* viewport.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* viewport.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "viewport.h" @@ -80,6 +80,7 @@ void ViewportTexture::setup_local_to_scene() { vp->viewport_textures.insert(this); + ERR_FAIL_NULL(RenderingServer::get_singleton()); if (proxy_ph.is_valid()) { RS::get_singleton()->texture_proxy_update(proxy, vp->texture_rid); RS::get_singleton()->free(proxy_ph); @@ -153,6 +154,8 @@ ViewportTexture::~ViewportTexture() { vp->viewport_textures.erase(this); } + ERR_FAIL_NULL(RenderingServer::get_singleton()); + if (proxy_ph.is_valid()) { RS::get_singleton()->free(proxy_ph); } @@ -301,6 +304,8 @@ void Viewport::_sub_window_remove(Window *p_window) { int index = _sub_window_find(p_window); ERR_FAIL_COND(index == -1); + ERR_FAIL_NULL(RenderingServer::get_singleton()); + RS::get_singleton()->free(gui.sub_windows[index].canvas_item); gui.sub_windows.remove_at(index); @@ -362,6 +367,8 @@ void Viewport::_notification(int p_what) { current_canvas = find_world_2d()->get_canvas(); RenderingServer::get_singleton()->viewport_attach_canvas(viewport, current_canvas); + RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, current_canvas, canvas_transform); + RenderingServer::get_singleton()->viewport_set_canvas_cull_mask(viewport, canvas_cull_mask); _update_audio_listener_2d(); #ifndef _3D_DISABLED RenderingServer::get_singleton()->viewport_set_scenario(viewport, find_world_3d()->get_scenario()); @@ -490,6 +497,7 @@ void Viewport::_notification(int p_what) { } break; case NOTIFICATION_WM_WINDOW_FOCUS_OUT: { + _gui_cancel_tooltip(); _drop_physics_mouseover(); if (gui.mouse_focus && !gui.forced_mouse_focus) { _drop_mouse_focus(); @@ -595,9 +603,9 @@ void Viewport::_process_picking() { physics_last_mouse_state.meta = mb->is_meta_pressed(); if (mb->is_pressed()) { - physics_last_mouse_state.mouse_mask |= mouse_button_to_mask(mb->get_button_index()); + physics_last_mouse_state.mouse_mask.set_flag(mouse_button_to_mask(mb->get_button_index())); } else { - physics_last_mouse_state.mouse_mask &= ~mouse_button_to_mask(mb->get_button_index()); + physics_last_mouse_state.mouse_mask.clear_flag(mouse_button_to_mask(mb->get_button_index())); // If touch mouse raised, assume we don't know last mouse pos until new events come if (mb->get_device() == InputEvent::DEVICE_ID_TOUCH_MOUSE) { @@ -639,7 +647,7 @@ void Viewport::_process_picking() { ObjectID canvas_layer_id; if (E) { // A descendant CanvasLayer. - canvas_layer_transform = E->get_transform(); + canvas_layer_transform = E->get_final_transform(); canvas_layer_id = E->get_instance_id(); } else { // This Viewport's builtin canvas. @@ -993,11 +1001,6 @@ void Viewport::set_world_2d(const Ref<World2D> &p_world_2d) { return; } - if (parent && parent->find_world_2d() == p_world_2d) { - WARN_PRINT("Unable to use parent world_2d as world_2d"); - return; - } - if (is_inside_tree()) { RenderingServer::get_singleton()->viewport_remove_canvas(viewport, current_canvas); } @@ -1161,7 +1164,7 @@ void Viewport::_gui_cancel_tooltip() { gui.tooltip_timer = Ref<SceneTreeTimer>(); } if (gui.tooltip_popup) { - gui.tooltip_popup->queue_delete(); + gui.tooltip_popup->queue_free(); } } @@ -1253,6 +1256,7 @@ void Viewport::_gui_show_tooltip() { panel->set_transient(true); panel->set_flag(Window::FLAG_NO_FOCUS, true); panel->set_flag(Window::FLAG_POPUP, false); + panel->set_flag(Window::FLAG_MOUSE_PASSTHROUGH, true); panel->set_wrap_controls(true); panel->add_child(base_tooltip); panel->gui_parent = this; @@ -1261,11 +1265,17 @@ void Viewport::_gui_show_tooltip() { tooltip_owner->add_child(gui.tooltip_popup); - Point2 tooltip_offset = ProjectSettings::get_singleton()->get("display/mouse_cursor/tooltip_position_offset"); + Point2 tooltip_offset = GLOBAL_GET("display/mouse_cursor/tooltip_position_offset"); Rect2 r(gui.tooltip_pos + tooltip_offset, gui.tooltip_popup->get_contents_minimum_size()); + r.size = r.size.min(panel->get_max_size()); Window *window = gui.tooltip_popup->get_parent_visible_window(); - Rect2i vr = window->get_usable_parent_rect(); + Rect2i vr; + if (gui.tooltip_popup->is_embedded()) { + vr = gui.tooltip_popup->_get_embedder()->get_visible_rect(); + } else { + vr = window->get_usable_parent_rect(); + } if (r.size.x + r.position.x > vr.size.x + vr.position.x) { // Place it in the opposite direction. If it fails, just hug the border. @@ -1289,7 +1299,6 @@ void Viewport::_gui_show_tooltip() { r.position.y = vr.position.y; } - gui.tooltip_popup->set_current_screen(window->get_current_screen()); gui.tooltip_popup->set_position(r.position); gui.tooltip_popup->set_size(r.size); @@ -1393,7 +1402,7 @@ Control *Viewport::gui_find_control(const Point2 &p_global) { xform = sw->get_canvas_transform(); } - Control *ret = _gui_find_control_at_pos(sw, p_global, xform, gui.focus_inv_xform); + Control *ret = _gui_find_control_at_pos(sw, p_global, xform); if (ret) { return ret; } @@ -1402,11 +1411,7 @@ Control *Viewport::gui_find_control(const Point2 &p_global) { return nullptr; } -Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_global, const Transform2D &p_xform, Transform2D &r_inv_xform) { - if (Object::cast_to<Viewport>(p_node)) { - return nullptr; - } - +Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_global, const Transform2D &p_xform) { if (!p_node->is_visible()) { return nullptr; // Canvas item hidden, discard. } @@ -1426,7 +1431,7 @@ Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_ continue; } - Control *ret = _gui_find_control_at_pos(ci, p_global, matrix, r_inv_xform); + Control *ret = _gui_find_control_at_pos(ci, p_global, matrix); if (ret) { return ret; } @@ -1444,7 +1449,6 @@ Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_ Control *drag_preview = _gui_get_drag_preview(); if (!drag_preview || (c != drag_preview && !drag_preview->is_ancestor_of(c))) { - r_inv_xform = matrix; return c; } @@ -1491,20 +1495,20 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Point2 mpos = mb->get_position(); if (mb->is_pressed()) { - Size2 pos = mpos; - if (gui.mouse_focus_mask != MouseButton::NONE) { + if (!gui.mouse_focus_mask.is_empty()) { // Do not steal mouse focus and stuff while a focus mask exists. - gui.mouse_focus_mask |= mouse_button_to_mask(mb->get_button_index()); + gui.mouse_focus_mask.set_flag(mouse_button_to_mask(mb->get_button_index())); } else { - gui.mouse_focus = gui_find_control(pos); + gui.mouse_focus = gui_find_control(mpos); gui.last_mouse_focus = gui.mouse_focus; if (!gui.mouse_focus) { - gui.mouse_focus_mask = MouseButton::NONE; + gui.mouse_focus_mask.clear(); return; } - gui.mouse_focus_mask = mouse_button_to_mask(mb->get_button_index()); + gui.mouse_focus_mask.clear(); + gui.mouse_focus_mask.set_flag(mouse_button_to_mask(mb->get_button_index())); if (mb->get_button_index() == MouseButton::LEFT) { gui.drag_accum = Vector2(); @@ -1514,10 +1518,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { mb = mb->xformed_by(Transform2D()); // Make a copy of the event. - mb->set_global_position(pos); - - pos = gui.focus_inv_xform.xform(pos); - + Point2 pos = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse().xform(mpos); mb->set_position(pos); #ifdef DEBUG_ENABLED @@ -1563,58 +1564,26 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { set_input_as_handled(); } - if (gui.drag_data.get_type() != Variant::NIL && mb->get_button_index() == MouseButton::LEFT) { + if (gui.dragging && mb->get_button_index() == MouseButton::LEFT) { // Alternate drop use (when using force_drag(), as proposed by #5342). - gui.drag_successful = false; - if (gui.mouse_focus) { - gui.drag_successful = _gui_drop(gui.mouse_focus, pos, false); - } - - gui.drag_data = Variant(); - gui.dragging = false; - - Control *drag_preview = _gui_get_drag_preview(); - if (drag_preview) { - memdelete(drag_preview); - gui.drag_preview_id = ObjectID(); - } - _propagate_viewport_notification(this, NOTIFICATION_DRAG_END); - get_base_window()->update_mouse_cursor_shape(); + _perform_drop(gui.mouse_focus, pos); } _gui_cancel_tooltip(); } else { - if (gui.drag_data.get_type() != Variant::NIL && mb->get_button_index() == MouseButton::LEFT) { - gui.drag_successful = false; - if (gui.drag_mouse_over) { - gui.drag_successful = _gui_drop(gui.drag_mouse_over, gui.drag_mouse_over_pos, false); - } - - Control *drag_preview = _gui_get_drag_preview(); - if (drag_preview) { - memdelete(drag_preview); - gui.drag_preview_id = ObjectID(); - } - - gui.drag_data = Variant(); - gui.dragging = false; - gui.drag_mouse_over = nullptr; - _propagate_viewport_notification(this, NOTIFICATION_DRAG_END); - get_base_window()->update_mouse_cursor_shape(); + if (gui.dragging && mb->get_button_index() == MouseButton::LEFT) { + _perform_drop(gui.drag_mouse_over, gui.drag_mouse_over_pos); } - gui.mouse_focus_mask &= ~mouse_button_to_mask(mb->get_button_index()); // Remove from mask. + gui.mouse_focus_mask.clear_flag(mouse_button_to_mask(mb->get_button_index())); // Remove from mask. if (!gui.mouse_focus) { // Release event is only sent if a mouse focus (previously pressed button) exists. return; } - Size2 pos = mpos; - mb = mb->xformed_by(Transform2D()); // Make a copy. - mb->set_global_position(pos); - pos = gui.focus_inv_xform.xform(pos); + Point2 pos = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse().xform(mpos); mb->set_position(pos); Control *mouse_focus = gui.mouse_focus; @@ -1622,7 +1591,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { // Disable mouse focus if needed before calling input, // this makes popups on mouse press event work better, // as the release will never be received otherwise. - if (gui.mouse_focus_mask == MouseButton::NONE) { + if (gui.mouse_focus_mask.is_empty()) { gui.mouse_focus = nullptr; gui.forced_mouse_focus = false; } @@ -1644,7 +1613,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Point2 mpos = mm->get_position(); // Drag & drop. - if (!gui.drag_attempted && gui.mouse_focus && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) { + if (!gui.drag_attempted && gui.mouse_focus && (mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) { gui.drag_accum += mm->get_relative(); float len = gui.drag_accum.length(); if (len > 10) { @@ -1654,11 +1623,11 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Control *control = Object::cast_to<Control>(ci); if (control) { gui.dragging = true; - gui.drag_data = control->get_drag_data(control->get_global_transform_with_canvas().affine_inverse().xform(mpos) - gui.drag_accum); + gui.drag_data = control->get_drag_data(control->get_global_transform_with_canvas().affine_inverse().xform(mpos - gui.drag_accum)); if (gui.drag_data.get_type() != Variant::NIL) { gui.mouse_focus = nullptr; gui.forced_mouse_focus = false; - gui.mouse_focus_mask = MouseButton::NONE; + gui.mouse_focus_mask.clear(); break; } else { Control *drag_preview = _gui_get_drag_preview(); @@ -1684,7 +1653,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } gui.drag_attempted = true; - if (gui.drag_data.get_type() != Variant::NIL) { + if (gui.dragging) { _propagate_viewport_notification(this, NOTIFICATION_DRAG_BEGIN); } } @@ -1700,6 +1669,9 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { _gui_cancel_tooltip(); if (over) { + if (!gui.mouse_over) { + _drop_physics_mouseover(); + } _gui_call_notification(over, Control::NOTIFICATION_MOUSE_ENTER); gui.mouse_over = over; } @@ -1723,7 +1695,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { mm->set_velocity(velocity); mm->set_relative(rel); - if (mm->get_button_mask() == MouseButton::NONE) { + if (mm->get_button_mask().is_empty()) { // Nothing pressed. bool is_tooltip_shown = false; @@ -1766,7 +1738,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Control *c = over; Vector2 cpos = pos; while (c) { - if (gui.mouse_focus_mask != MouseButton::NONE || c->has_point(cpos)) { + if (!gui.mouse_focus_mask.is_empty() || c->has_point(cpos)) { cursor_shape = c->get_cursor_shape(cpos); } else { cursor_shape = Control::CURSOR_ARROW; @@ -1797,7 +1769,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } } - if (gui.drag_data.get_type() != Variant::NIL) { + if (gui.dragging) { // Handle drag & drop. Control *drag_preview = _gui_get_drag_preview(); @@ -1906,17 +1878,15 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Ref<InputEventScreenTouch> touch_event = p_event; if (touch_event.is_valid()) { Size2 pos = touch_event->get_position(); + const int touch_index = touch_event->get_index(); if (touch_event->is_pressed()) { Control *over = gui_find_control(pos); if (over) { + gui.touch_focus[touch_index] = over->get_instance_id(); bool stopped = false; if (over->can_process()) { touch_event = touch_event->xformed_by(Transform2D()); // Make a copy. - if (over == gui.mouse_focus) { - pos = gui.focus_inv_xform.xform(pos); - } else { - pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos); - } + pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos); touch_event->set_position(pos); stopped = _gui_call_input(over, touch_event); } @@ -1925,17 +1895,21 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } return; } - } else if (touch_event->get_index() == 0 && gui.last_mouse_focus) { + } else { bool stopped = false; - if (gui.last_mouse_focus->can_process()) { + ObjectID control_id = gui.touch_focus[touch_index]; + Control *over = control_id.is_valid() ? Object::cast_to<Control>(ObjectDB::get_instance(control_id)) : nullptr; + if (over && over->can_process()) { touch_event = touch_event->xformed_by(Transform2D()); // Make a copy. - touch_event->set_position(gui.focus_inv_xform.xform(pos)); + pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos); + touch_event->set_position(pos); - stopped = _gui_call_input(gui.last_mouse_focus, touch_event); + stopped = _gui_call_input(over, touch_event); } if (stopped) { set_input_as_handled(); } + gui.touch_focus.erase(touch_index); return; } } @@ -1953,11 +1927,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { bool stopped = false; if (over->can_process()) { gesture_event = gesture_event->xformed_by(Transform2D()); // Make a copy. - if (over == gui.mouse_focus) { - pos = gui.focus_inv_xform.xform(pos); - } else { - pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos); - } + pos = over->get_global_transform_with_canvas().affine_inverse().xform(pos); gesture_event->set_position(pos); stopped = _gui_call_input(over, gesture_event); } @@ -1970,7 +1940,9 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { Ref<InputEventScreenDrag> drag_event = p_event; if (drag_event.is_valid()) { - Control *over = gui.mouse_focus; + const int drag_event_index = drag_event->get_index(); + ObjectID control_id = gui.touch_focus[drag_event_index]; + Control *over = control_id.is_valid() ? Object::cast_to<Control>(ObjectDB::get_instance(control_id)) : nullptr; if (!over) { over = gui_find_control(drag_event->get_position()); } @@ -1999,6 +1971,12 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } if (mm.is_null() && mb.is_null() && p_event->is_action_type()) { + if (gui.dragging && p_event->is_action_pressed("ui_cancel") && Input::get_singleton()->is_action_just_pressed("ui_cancel")) { + _perform_drop(); + set_input_as_handled(); + return; + } + if (gui.key_focus && !gui.key_focus->is_visible_in_tree()) { gui.key_focus->release_focus(); } @@ -2080,13 +2058,34 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } } +void Viewport::_perform_drop(Control *p_control, Point2 p_pos) { + // Without any arguments, simply cancel Drag and Drop. + if (p_control) { + gui.drag_successful = _gui_drop(p_control, p_pos, false); + } else { + gui.drag_successful = false; + } + + Control *drag_preview = _gui_get_drag_preview(); + if (drag_preview) { + memdelete(drag_preview); + gui.drag_preview_id = ObjectID(); + } + + gui.drag_data = Variant(); + gui.dragging = false; + gui.drag_mouse_over = nullptr; + _propagate_viewport_notification(this, NOTIFICATION_DRAG_END); + get_base_window()->update_mouse_cursor_shape(); +} + void Viewport::_gui_cleanup_internal_state(Ref<InputEvent> p_event) { ERR_FAIL_COND(p_event.is_null()); Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { if (!mb->is_pressed()) { - gui.mouse_focus_mask &= ~mouse_button_to_mask(mb->get_button_index()); // Remove from mask. + gui.mouse_focus_mask.clear_flag(mouse_button_to_mask(mb->get_button_index())); // Remove from mask. } } } @@ -2096,7 +2095,7 @@ List<Control *>::Element *Viewport::_gui_add_root_control(Control *p_control) { return gui.roots.push_back(p_control); } -void Viewport::_gui_set_root_order_dirty() { +void Viewport::gui_set_root_order_dirty() { gui.roots_order_dirty = true; } @@ -2177,7 +2176,7 @@ void Viewport::_gui_remove_control(Control *p_control) { if (gui.mouse_focus == p_control) { gui.mouse_focus = nullptr; gui.forced_mouse_focus = false; - gui.mouse_focus_mask = MouseButton::NONE; + gui.mouse_focus_mask.clear(); } if (gui.last_mouse_focus == p_control) { gui.last_mouse_focus = nullptr; @@ -2246,10 +2245,10 @@ void Viewport::_drop_mouse_over() { void Viewport::_drop_mouse_focus() { Control *c = gui.mouse_focus; - MouseButton mask = gui.mouse_focus_mask; + BitField<MouseButtonMask> mask = gui.mouse_focus_mask; gui.mouse_focus = nullptr; gui.forced_mouse_focus = false; - gui.mouse_focus_mask = MouseButton::NONE; + gui.mouse_focus_mask.clear(); for (int i = 0; i < 3; i++) { if ((int)mask & (1 << i)) { @@ -2357,7 +2356,7 @@ void Viewport::_post_gui_grab_click_focus() { return; } - MouseButton mask = gui.mouse_focus_mask; + BitField<MouseButtonMask> mask = gui.mouse_focus_mask; Point2 click = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse().xform(gui.last_mouse_pos); for (int i = 0; i < 3; i++) { @@ -2375,7 +2374,6 @@ void Viewport::_post_gui_grab_click_focus() { } gui.mouse_focus = focus_grabber; - gui.focus_inv_xform = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse(); click = gui.mouse_focus->get_global_transform_with_canvas().affine_inverse().xform(gui.last_mouse_pos); for (int i = 0; i < 3; i++) { @@ -2664,6 +2662,11 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) { } else { gui.subwindow_resize_mode = _sub_window_get_resize_margin(sw.window, mb->get_position()); if (gui.subwindow_resize_mode != SUB_WINDOW_RESIZE_DISABLED) { + if (gui.subwindow_focused != sw.window) { + // Refocus. + _sub_window_grab_focus(sw.window); + } + gui.subwindow_resize_from_rect = r; gui.subwindow_drag_from = mb->get_position(); gui.subwindow_drag = SUB_WINDOW_DRAG_RESIZE; @@ -3043,8 +3046,6 @@ bool Viewport::gui_is_drag_successful() const { } void Viewport::set_input_as_handled() { - _drop_physics_mouseover(); - if (!handle_input_locally) { ERR_FAIL_COND(!is_inside_tree()); Viewport *vp = this; @@ -3219,7 +3220,7 @@ void Viewport::pass_mouse_focus_to(Viewport *p_viewport, Control *p_control) { gui.mouse_focus = nullptr; gui.forced_mouse_focus = false; - gui.mouse_focus_mask = MouseButton::NONE; + gui.mouse_focus_mask.clear(); } } @@ -3247,6 +3248,29 @@ Transform2D Viewport::get_screen_transform() const { return _get_input_pre_xform().affine_inverse() * get_final_transform(); } +void Viewport::set_canvas_cull_mask(uint32_t p_canvas_cull_mask) { + canvas_cull_mask = p_canvas_cull_mask; + RenderingServer::get_singleton()->viewport_set_canvas_cull_mask(viewport, canvas_cull_mask); +} + +uint32_t Viewport::get_canvas_cull_mask() const { + return canvas_cull_mask; +} + +void Viewport::set_canvas_cull_mask_bit(uint32_t p_layer, bool p_enable) { + ERR_FAIL_UNSIGNED_INDEX(p_layer, 32); + if (p_enable) { + set_canvas_cull_mask(canvas_cull_mask | (1 << p_layer)); + } else { + set_canvas_cull_mask(canvas_cull_mask & (~(1 << p_layer))); + } +} + +bool Viewport::get_canvas_cull_mask_bit(uint32_t p_layer) const { + ERR_FAIL_UNSIGNED_INDEX_V(p_layer, 32, false); + return (canvas_cull_mask & (1 << p_layer)); +} + #ifndef _3D_DISABLED AudioListener3D *Viewport::get_audio_listener_3d() const { return audio_listener_3d; @@ -3729,6 +3753,7 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_global_canvas_transform", "xform"), &Viewport::set_global_canvas_transform); ClassDB::bind_method(D_METHOD("get_global_canvas_transform"), &Viewport::get_global_canvas_transform); ClassDB::bind_method(D_METHOD("get_final_transform"), &Viewport::get_final_transform); + ClassDB::bind_method(D_METHOD("get_screen_transform"), &Viewport::get_screen_transform); ClassDB::bind_method(D_METHOD("get_visible_rect"), &Viewport::get_visible_rect); ClassDB::bind_method(D_METHOD("set_transparent_background", "enable"), &Viewport::set_transparent_background); @@ -3817,6 +3842,12 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_embedding_subwindows", "enable"), &Viewport::set_embedding_subwindows); ClassDB::bind_method(D_METHOD("is_embedding_subwindows"), &Viewport::is_embedding_subwindows); + ClassDB::bind_method(D_METHOD("set_canvas_cull_mask", "mask"), &Viewport::set_canvas_cull_mask); + ClassDB::bind_method(D_METHOD("get_canvas_cull_mask"), &Viewport::get_canvas_cull_mask); + + ClassDB::bind_method(D_METHOD("set_canvas_cull_mask_bit", "layer", "enable"), &Viewport::set_canvas_cull_mask_bit); + ClassDB::bind_method(D_METHOD("get_canvas_cull_mask_bit", "layer"), &Viewport::get_canvas_cull_mask_bit); + ClassDB::bind_method(D_METHOD("set_default_canvas_item_texture_repeat", "mode"), &Viewport::set_default_canvas_item_texture_repeat); ClassDB::bind_method(D_METHOD("get_default_canvas_item_texture_repeat"), &Viewport::get_default_canvas_item_texture_repeat); @@ -3885,7 +3916,7 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_debanding"), "set_use_debanding", "is_using_debanding"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_occlusion_culling"), "set_use_occlusion_culling", "is_using_occlusion_culling"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "mesh_lod_threshold", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_mesh_lod_threshold", "get_mesh_lod_threshold"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "debug_draw", PROPERTY_HINT_ENUM, "Disabled,Unshaded,Overdraw,Wireframe"), "set_debug_draw", "get_debug_draw"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "debug_draw", PROPERTY_HINT_ENUM, "Disabled,Unshaded,Lighting,Overdraw,Wireframe"), "set_debug_draw", "get_debug_draw"); #ifndef _3D_DISABLED ADD_GROUP("Scaling 3D", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "scaling_3d_mode", PROPERTY_HINT_ENUM, "Bilinear (Fastest),FSR 1.0 (Fast)"), "set_scaling_3d_mode", "get_scaling_3d_mode"); @@ -3922,6 +3953,7 @@ void Viewport::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_3", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_positional_shadow_atlas_quadrant_subdiv", "get_positional_shadow_atlas_quadrant_subdiv", 3); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "canvas_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_canvas_transform", "get_canvas_transform"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_canvas_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_canvas_transform", "get_global_canvas_transform"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_cull_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_canvas_cull_mask", "get_canvas_cull_mask"); ADD_SIGNAL(MethodInfo("size_changed")); ADD_SIGNAL(MethodInfo("gui_focus_changed", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Control"))); @@ -4052,8 +4084,7 @@ Viewport::Viewport() { unhandled_key_input_group = "_vp_unhandled_key_input" + id; // Window tooltip. - gui.tooltip_delay = GLOBAL_DEF("gui/timers/tooltip_delay_sec", 0.5); - ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::FLOAT, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers + gui.tooltip_delay = GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"), 0.5); #ifndef _3D_DISABLED set_scaling_3d_mode((Viewport::Scaling3DMode)(int)GLOBAL_GET("rendering/scaling_3d/mode")); @@ -4070,6 +4101,7 @@ Viewport::~Viewport() { for (ViewportTexture *E : viewport_textures) { E->vp = nullptr; } + ERR_FAIL_NULL(RenderingServer::get_singleton()); RenderingServer::get_singleton()->free(viewport); } @@ -4132,7 +4164,7 @@ DisplayServer::WindowID SubViewport::get_window_id() const { } Transform2D SubViewport::_stretch_transform() { - Transform2D transform = Transform2D(); + Transform2D transform; Size2i view_size_2d_override = _get_size_2d_override(); if (size_2d_override_stretch && view_size_2d_override.width > 0 && view_size_2d_override.height > 0) { Size2 scale = Size2(_get_size()) / Size2(view_size_2d_override); @@ -4143,7 +4175,7 @@ Transform2D SubViewport::_stretch_transform() { } Transform2D SubViewport::get_screen_transform() const { - Transform2D container_transform = Transform2D(); + Transform2D container_transform; SubViewportContainer *c = Object::cast_to<SubViewportContainer>(get_parent()); if (c) { if (c->is_stretch_enabled()) { @@ -4202,6 +4234,8 @@ void SubViewport::_bind_methods() { BIND_ENUM_CONSTANT(UPDATE_ALWAYS); } -SubViewport::SubViewport() {} +SubViewport::SubViewport() { + RS::get_singleton()->viewport_set_size(get_viewport_rid(), get_size().width, get_size().height); +} SubViewport::~SubViewport() {} |