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-rw-r--r--scene/main/window.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index 36d7d079b2..98b207bd3c 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -1559,7 +1559,12 @@ void Window::_window_input(const Ref<InputEvent> &p_ev) {
}
}
- if (p_ev->get_device() != InputEvent::DEVICE_ID_INTERNAL) {
+ // If the event needs to be handled in a Window-derived class, then it should overwrite
+ // `_input_from_window` instead of subscribing to the `window_input` signal, because the signal
+ // filters out internal events.
+ _input_from_window(p_ev);
+
+ if (p_ev->get_device() != InputEvent::DEVICE_ID_INTERNAL && is_inside_tree()) {
emit_signal(SceneStringNames::get_singleton()->window_input, p_ev);
}