summaryrefslogtreecommitdiffstats
path: root/scene/main/window.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/main/window.cpp')
-rw-r--r--scene/main/window.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index 65f1365e67..0ccc056a8d 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -1215,10 +1215,10 @@ void Window::set_force_native(bool p_force_native) {
if (force_native == p_force_native) {
return;
}
- force_native = p_force_native;
if (is_visible() && !is_in_edited_scene_root()) {
- WARN_PRINT("Can't change \"force_native\" while a window is displayed. Consider hiding window before changing this value.");
+ ERR_FAIL_MSG("Can't change \"force_native\" while a window is displayed. Consider hiding window before changing this value.");
}
+ force_native = p_force_native;
}
bool Window::get_force_native() const {
@@ -1579,6 +1579,7 @@ bool Window::_can_consume_input_events() const {
}
void Window::_window_input(const Ref<InputEvent> &p_ev) {
+ ERR_MAIN_THREAD_GUARD;
if (EngineDebugger::is_active()) {
// Quit from game window using the stop shortcut (F8 by default).
// The custom shortcut is provided via environment variable when running from the editor.