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-rw-r--r--scene/resources/2d/navigation_polygon.cpp542
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diff --git a/scene/resources/2d/navigation_polygon.cpp b/scene/resources/2d/navigation_polygon.cpp
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+/**************************************************************************/
+/* navigation_polygon.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "navigation_polygon.h"
+
+#include "core/math/geometry_2d.h"
+#include "core/os/mutex.h"
+#include "servers/navigation_server_2d.h"
+
+#include "thirdparty/misc/polypartition.h"
+
+#ifdef TOOLS_ENABLED
+Rect2 NavigationPolygon::_edit_get_rect() const {
+ if (rect_cache_dirty) {
+ item_rect = Rect2();
+ bool first = true;
+
+ for (int i = 0; i < outlines.size(); i++) {
+ const Vector<Vector2> &outline = outlines[i];
+ const int outline_size = outline.size();
+ if (outline_size < 3) {
+ continue;
+ }
+ const Vector2 *p = outline.ptr();
+ for (int j = 0; j < outline_size; j++) {
+ if (first) {
+ item_rect = Rect2(p[j], Vector2(0, 0));
+ first = false;
+ } else {
+ item_rect.expand_to(p[j]);
+ }
+ }
+ }
+
+ rect_cache_dirty = false;
+ }
+ return item_rect;
+}
+
+bool NavigationPolygon::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+ for (int i = 0; i < outlines.size(); i++) {
+ const Vector<Vector2> &outline = outlines[i];
+ const int outline_size = outline.size();
+ if (outline_size < 3) {
+ continue;
+ }
+ if (Geometry2D::is_point_in_polygon(p_point, Variant(outline))) {
+ return true;
+ }
+ }
+ return false;
+}
+#endif
+
+void NavigationPolygon::set_vertices(const Vector<Vector2> &p_vertices) {
+ {
+ MutexLock lock(navigation_mesh_generation);
+ navigation_mesh.unref();
+ }
+ vertices = p_vertices;
+ rect_cache_dirty = true;
+}
+
+Vector<Vector2> NavigationPolygon::get_vertices() const {
+ return vertices;
+}
+
+void NavigationPolygon::_set_polygons(const TypedArray<Vector<int32_t>> &p_array) {
+ {
+ MutexLock lock(navigation_mesh_generation);
+ navigation_mesh.unref();
+ }
+ polygons.resize(p_array.size());
+ for (int i = 0; i < p_array.size(); i++) {
+ polygons.write[i].indices = p_array[i];
+ }
+}
+
+TypedArray<Vector<int32_t>> NavigationPolygon::_get_polygons() const {
+ TypedArray<Vector<int32_t>> ret;
+ ret.resize(polygons.size());
+ for (int i = 0; i < ret.size(); i++) {
+ ret[i] = polygons[i].indices;
+ }
+
+ return ret;
+}
+
+void NavigationPolygon::_set_outlines(const TypedArray<Vector<Vector2>> &p_array) {
+ outlines.resize(p_array.size());
+ for (int i = 0; i < p_array.size(); i++) {
+ outlines.write[i] = p_array[i];
+ }
+ rect_cache_dirty = true;
+}
+
+TypedArray<Vector<Vector2>> NavigationPolygon::_get_outlines() const {
+ TypedArray<Vector<Vector2>> ret;
+ ret.resize(outlines.size());
+ for (int i = 0; i < ret.size(); i++) {
+ ret[i] = outlines[i];
+ }
+
+ return ret;
+}
+
+void NavigationPolygon::add_polygon(const Vector<int> &p_polygon) {
+ Polygon polygon;
+ polygon.indices = p_polygon;
+ polygons.push_back(polygon);
+ {
+ MutexLock lock(navigation_mesh_generation);
+ navigation_mesh.unref();
+ }
+}
+
+void NavigationPolygon::add_outline_at_index(const Vector<Vector2> &p_outline, int p_index) {
+ outlines.insert(p_index, p_outline);
+ rect_cache_dirty = true;
+}
+
+int NavigationPolygon::get_polygon_count() const {
+ return polygons.size();
+}
+
+Vector<int> NavigationPolygon::get_polygon(int p_idx) {
+ ERR_FAIL_INDEX_V(p_idx, polygons.size(), Vector<int>());
+ return polygons[p_idx].indices;
+}
+
+void NavigationPolygon::clear_polygons() {
+ polygons.clear();
+ {
+ MutexLock lock(navigation_mesh_generation);
+ navigation_mesh.unref();
+ }
+}
+
+void NavigationPolygon::clear() {
+ polygons.clear();
+ vertices.clear();
+ {
+ MutexLock lock(navigation_mesh_generation);
+ navigation_mesh.unref();
+ }
+}
+
+Ref<NavigationMesh> NavigationPolygon::get_navigation_mesh() {
+ MutexLock lock(navigation_mesh_generation);
+
+ if (navigation_mesh.is_null()) {
+ navigation_mesh.instantiate();
+ Vector<Vector3> verts;
+ {
+ verts.resize(get_vertices().size());
+ Vector3 *w = verts.ptrw();
+
+ const Vector2 *r = get_vertices().ptr();
+
+ for (int i(0); i < get_vertices().size(); i++) {
+ w[i] = Vector3(r[i].x, 0.0, r[i].y);
+ }
+ }
+ navigation_mesh->set_vertices(verts);
+
+ for (int i(0); i < get_polygon_count(); i++) {
+ navigation_mesh->add_polygon(get_polygon(i));
+ }
+ navigation_mesh->set_cell_size(cell_size); // Needed to not fail the cell size check on the server
+ }
+
+ return navigation_mesh;
+}
+
+void NavigationPolygon::add_outline(const Vector<Vector2> &p_outline) {
+ outlines.push_back(p_outline);
+ rect_cache_dirty = true;
+}
+
+int NavigationPolygon::get_outline_count() const {
+ return outlines.size();
+}
+
+void NavigationPolygon::set_outline(int p_idx, const Vector<Vector2> &p_outline) {
+ ERR_FAIL_INDEX(p_idx, outlines.size());
+ outlines.write[p_idx] = p_outline;
+ rect_cache_dirty = true;
+}
+
+void NavigationPolygon::remove_outline(int p_idx) {
+ ERR_FAIL_INDEX(p_idx, outlines.size());
+ outlines.remove_at(p_idx);
+ rect_cache_dirty = true;
+}
+
+Vector<Vector2> NavigationPolygon::get_outline(int p_idx) const {
+ ERR_FAIL_INDEX_V(p_idx, outlines.size(), Vector<Vector2>());
+ return outlines[p_idx];
+}
+
+void NavigationPolygon::clear_outlines() {
+ outlines.clear();
+ rect_cache_dirty = true;
+}
+
+#ifndef DISABLE_DEPRECATED
+void NavigationPolygon::make_polygons_from_outlines() {
+ WARN_PRINT("Function make_polygons_from_outlines() is deprecated."
+ "\nUse NavigationServer2D.parse_source_geometry_data() and NavigationServer2D.bake_from_source_geometry_data() instead.");
+
+ {
+ MutexLock lock(navigation_mesh_generation);
+ navigation_mesh.unref();
+ }
+ List<TPPLPoly> in_poly, out_poly;
+
+ Vector2 outside_point(-1e10, -1e10);
+
+ for (int i = 0; i < outlines.size(); i++) {
+ Vector<Vector2> ol = outlines[i];
+ int olsize = ol.size();
+ if (olsize < 3) {
+ continue;
+ }
+ const Vector2 *r = ol.ptr();
+ for (int j = 0; j < olsize; j++) {
+ outside_point = outside_point.max(r[j]);
+ }
+ }
+
+ outside_point += Vector2(0.7239784, 0.819238); //avoid precision issues
+
+ for (int i = 0; i < outlines.size(); i++) {
+ Vector<Vector2> ol = outlines[i];
+ int olsize = ol.size();
+ if (olsize < 3) {
+ continue;
+ }
+ const Vector2 *r = ol.ptr();
+
+ int interscount = 0;
+ //test if this is an outer outline
+ for (int k = 0; k < outlines.size(); k++) {
+ if (i == k) {
+ continue; //no self intersect
+ }
+
+ Vector<Vector2> ol2 = outlines[k];
+ int olsize2 = ol2.size();
+ if (olsize2 < 3) {
+ continue;
+ }
+ const Vector2 *r2 = ol2.ptr();
+
+ for (int l = 0; l < olsize2; l++) {
+ if (Geometry2D::segment_intersects_segment(r[0], outside_point, r2[l], r2[(l + 1) % olsize2], nullptr)) {
+ interscount++;
+ }
+ }
+ }
+
+ bool outer = (interscount % 2) == 0;
+
+ TPPLPoly tp;
+ tp.Init(olsize);
+ for (int j = 0; j < olsize; j++) {
+ tp[j] = r[j];
+ }
+
+ if (outer) {
+ tp.SetOrientation(TPPL_ORIENTATION_CCW);
+ } else {
+ tp.SetOrientation(TPPL_ORIENTATION_CW);
+ tp.SetHole(true);
+ }
+
+ in_poly.push_back(tp);
+ }
+
+ TPPLPartition tpart;
+ if (tpart.ConvexPartition_HM(&in_poly, &out_poly) == 0) { //failed!
+ ERR_PRINT("NavigationPolygon: Convex partition failed! Failed to convert outlines to a valid NavigationMesh."
+ "\nNavigationPolygon outlines can not overlap vertices or edges inside same outline or with other outlines or have any intersections."
+ "\nAdd the outmost and largest outline first. To add holes inside this outline add the smaller outlines with same winding order.");
+ return;
+ }
+
+ polygons.clear();
+ vertices.clear();
+
+ HashMap<Vector2, int> points;
+ for (List<TPPLPoly>::Element *I = out_poly.front(); I; I = I->next()) {
+ TPPLPoly &tp = I->get();
+
+ struct Polygon p;
+
+ for (int64_t i = 0; i < tp.GetNumPoints(); i++) {
+ HashMap<Vector2, int>::Iterator E = points.find(tp[i]);
+ if (!E) {
+ E = points.insert(tp[i], vertices.size());
+ vertices.push_back(tp[i]);
+ }
+ p.indices.push_back(E->value);
+ }
+
+ polygons.push_back(p);
+ }
+
+ emit_changed();
+}
+#endif // DISABLE_DEPRECATED
+
+void NavigationPolygon::set_cell_size(real_t p_cell_size) {
+ cell_size = p_cell_size;
+ get_navigation_mesh()->set_cell_size(cell_size);
+}
+
+real_t NavigationPolygon::get_cell_size() const {
+ return cell_size;
+}
+
+void NavigationPolygon::set_border_size(real_t p_value) {
+ ERR_FAIL_COND(p_value < 0.0);
+ border_size = p_value;
+}
+
+real_t NavigationPolygon::get_border_size() const {
+ return border_size;
+}
+
+void NavigationPolygon::set_parsed_geometry_type(ParsedGeometryType p_geometry_type) {
+ ERR_FAIL_INDEX(p_geometry_type, PARSED_GEOMETRY_MAX);
+ parsed_geometry_type = p_geometry_type;
+ notify_property_list_changed();
+}
+
+NavigationPolygon::ParsedGeometryType NavigationPolygon::get_parsed_geometry_type() const {
+ return parsed_geometry_type;
+}
+
+void NavigationPolygon::set_parsed_collision_mask(uint32_t p_mask) {
+ parsed_collision_mask = p_mask;
+}
+
+uint32_t NavigationPolygon::get_parsed_collision_mask() const {
+ return parsed_collision_mask;
+}
+
+void NavigationPolygon::set_parsed_collision_mask_value(int p_layer_number, bool p_value) {
+ ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive.");
+ ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive.");
+ uint32_t mask = get_parsed_collision_mask();
+ if (p_value) {
+ mask |= 1 << (p_layer_number - 1);
+ } else {
+ mask &= ~(1 << (p_layer_number - 1));
+ }
+ set_parsed_collision_mask(mask);
+}
+
+bool NavigationPolygon::get_parsed_collision_mask_value(int p_layer_number) const {
+ ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive.");
+ ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive.");
+ return get_parsed_collision_mask() & (1 << (p_layer_number - 1));
+}
+
+void NavigationPolygon::set_source_geometry_mode(SourceGeometryMode p_geometry_mode) {
+ ERR_FAIL_INDEX(p_geometry_mode, SOURCE_GEOMETRY_MAX);
+ source_geometry_mode = p_geometry_mode;
+ notify_property_list_changed();
+}
+
+NavigationPolygon::SourceGeometryMode NavigationPolygon::get_source_geometry_mode() const {
+ return source_geometry_mode;
+}
+
+void NavigationPolygon::set_source_geometry_group_name(const StringName &p_group_name) {
+ source_geometry_group_name = p_group_name;
+}
+
+StringName NavigationPolygon::get_source_geometry_group_name() const {
+ return source_geometry_group_name;
+}
+
+void NavigationPolygon::set_agent_radius(real_t p_value) {
+ ERR_FAIL_COND(p_value < 0);
+ agent_radius = p_value;
+}
+
+real_t NavigationPolygon::get_agent_radius() const {
+ return agent_radius;
+}
+
+void NavigationPolygon::set_baking_rect(const Rect2 &p_rect) {
+ baking_rect = p_rect;
+ emit_changed();
+}
+
+Rect2 NavigationPolygon::get_baking_rect() const {
+ return baking_rect;
+}
+
+void NavigationPolygon::set_baking_rect_offset(const Vector2 &p_rect_offset) {
+ baking_rect_offset = p_rect_offset;
+ emit_changed();
+}
+
+Vector2 NavigationPolygon::get_baking_rect_offset() const {
+ return baking_rect_offset;
+}
+
+void NavigationPolygon::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_vertices", "vertices"), &NavigationPolygon::set_vertices);
+ ClassDB::bind_method(D_METHOD("get_vertices"), &NavigationPolygon::get_vertices);
+
+ ClassDB::bind_method(D_METHOD("add_polygon", "polygon"), &NavigationPolygon::add_polygon);
+ ClassDB::bind_method(D_METHOD("get_polygon_count"), &NavigationPolygon::get_polygon_count);
+ ClassDB::bind_method(D_METHOD("get_polygon", "idx"), &NavigationPolygon::get_polygon);
+ ClassDB::bind_method(D_METHOD("clear_polygons"), &NavigationPolygon::clear_polygons);
+ ClassDB::bind_method(D_METHOD("get_navigation_mesh"), &NavigationPolygon::get_navigation_mesh);
+
+ ClassDB::bind_method(D_METHOD("add_outline", "outline"), &NavigationPolygon::add_outline);
+ ClassDB::bind_method(D_METHOD("add_outline_at_index", "outline", "index"), &NavigationPolygon::add_outline_at_index);
+ ClassDB::bind_method(D_METHOD("get_outline_count"), &NavigationPolygon::get_outline_count);
+ ClassDB::bind_method(D_METHOD("set_outline", "idx", "outline"), &NavigationPolygon::set_outline);
+ ClassDB::bind_method(D_METHOD("get_outline", "idx"), &NavigationPolygon::get_outline);
+ ClassDB::bind_method(D_METHOD("remove_outline", "idx"), &NavigationPolygon::remove_outline);
+ ClassDB::bind_method(D_METHOD("clear_outlines"), &NavigationPolygon::clear_outlines);
+#ifndef DISABLE_DEPRECATED
+ ClassDB::bind_method(D_METHOD("make_polygons_from_outlines"), &NavigationPolygon::make_polygons_from_outlines);
+#endif // DISABLE_DEPRECATED
+
+ ClassDB::bind_method(D_METHOD("_set_polygons", "polygons"), &NavigationPolygon::_set_polygons);
+ ClassDB::bind_method(D_METHOD("_get_polygons"), &NavigationPolygon::_get_polygons);
+
+ ClassDB::bind_method(D_METHOD("_set_outlines", "outlines"), &NavigationPolygon::_set_outlines);
+ ClassDB::bind_method(D_METHOD("_get_outlines"), &NavigationPolygon::_get_outlines);
+
+ ClassDB::bind_method(D_METHOD("set_cell_size", "cell_size"), &NavigationPolygon::set_cell_size);
+ ClassDB::bind_method(D_METHOD("get_cell_size"), &NavigationPolygon::get_cell_size);
+
+ ClassDB::bind_method(D_METHOD("set_border_size", "border_size"), &NavigationPolygon::set_border_size);
+ ClassDB::bind_method(D_METHOD("get_border_size"), &NavigationPolygon::get_border_size);
+
+ ClassDB::bind_method(D_METHOD("set_parsed_geometry_type", "geometry_type"), &NavigationPolygon::set_parsed_geometry_type);
+ ClassDB::bind_method(D_METHOD("get_parsed_geometry_type"), &NavigationPolygon::get_parsed_geometry_type);
+
+ ClassDB::bind_method(D_METHOD("set_parsed_collision_mask", "mask"), &NavigationPolygon::set_parsed_collision_mask);
+ ClassDB::bind_method(D_METHOD("get_parsed_collision_mask"), &NavigationPolygon::get_parsed_collision_mask);
+
+ ClassDB::bind_method(D_METHOD("set_parsed_collision_mask_value", "layer_number", "value"), &NavigationPolygon::set_parsed_collision_mask_value);
+ ClassDB::bind_method(D_METHOD("get_parsed_collision_mask_value", "layer_number"), &NavigationPolygon::get_parsed_collision_mask_value);
+
+ ClassDB::bind_method(D_METHOD("set_source_geometry_mode", "geometry_mode"), &NavigationPolygon::set_source_geometry_mode);
+ ClassDB::bind_method(D_METHOD("get_source_geometry_mode"), &NavigationPolygon::get_source_geometry_mode);
+
+ ClassDB::bind_method(D_METHOD("set_source_geometry_group_name", "group_name"), &NavigationPolygon::set_source_geometry_group_name);
+ ClassDB::bind_method(D_METHOD("get_source_geometry_group_name"), &NavigationPolygon::get_source_geometry_group_name);
+
+ ClassDB::bind_method(D_METHOD("set_agent_radius", "agent_radius"), &NavigationPolygon::set_agent_radius);
+ ClassDB::bind_method(D_METHOD("get_agent_radius"), &NavigationPolygon::get_agent_radius);
+
+ ClassDB::bind_method(D_METHOD("set_baking_rect", "rect"), &NavigationPolygon::set_baking_rect);
+ ClassDB::bind_method(D_METHOD("get_baking_rect"), &NavigationPolygon::get_baking_rect);
+ ClassDB::bind_method(D_METHOD("set_baking_rect_offset", "rect_offset"), &NavigationPolygon::set_baking_rect_offset);
+ ClassDB::bind_method(D_METHOD("get_baking_rect_offset"), &NavigationPolygon::get_baking_rect_offset);
+
+ ClassDB::bind_method(D_METHOD("clear"), &NavigationPolygon::clear);
+
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_polygons", "_get_polygons");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "outlines", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_outlines", "_get_outlines");
+
+ ADD_GROUP("Geometry", "");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "parsed_geometry_type", PROPERTY_HINT_ENUM, "Mesh Instances,Static Colliders,Meshes and Static Colliders"), "set_parsed_geometry_type", "get_parsed_geometry_type");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "parsed_collision_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_parsed_collision_mask", "get_parsed_collision_mask");
+ ADD_PROPERTY_DEFAULT("parsed_collision_mask", 0xFFFFFFFF);
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "source_geometry_mode", PROPERTY_HINT_ENUM, "Root Node Children,Group With Children,Group Explicit"), "set_source_geometry_mode", "get_source_geometry_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "source_geometry_group_name"), "set_source_geometry_group_name", "get_source_geometry_group_name");
+ ADD_PROPERTY_DEFAULT("source_geometry_group_name", StringName("navigation_polygon_source_geometry_group"));
+ ADD_GROUP("Cells", "");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell_size", PROPERTY_HINT_RANGE, "1.0,50.0,1.0,or_greater,suffix:px"), "set_cell_size", "get_cell_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "border_size", PROPERTY_HINT_RANGE, "0.0,500.0,1.0,or_greater,suffix:px"), "set_border_size", "get_border_size");
+ ADD_GROUP("Agents", "agent_");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent_radius", PROPERTY_HINT_RANGE, "0.0,500.0,0.01,or_greater,suffix:px"), "set_agent_radius", "get_agent_radius");
+ ADD_GROUP("Filters", "");
+ ADD_PROPERTY(PropertyInfo(Variant::RECT2, "baking_rect"), "set_baking_rect", "get_baking_rect");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "baking_rect_offset"), "set_baking_rect_offset", "get_baking_rect_offset");
+
+ BIND_ENUM_CONSTANT(PARSED_GEOMETRY_MESH_INSTANCES);
+ BIND_ENUM_CONSTANT(PARSED_GEOMETRY_STATIC_COLLIDERS);
+ BIND_ENUM_CONSTANT(PARSED_GEOMETRY_BOTH);
+ BIND_ENUM_CONSTANT(PARSED_GEOMETRY_MAX);
+
+ BIND_ENUM_CONSTANT(SOURCE_GEOMETRY_ROOT_NODE_CHILDREN);
+ BIND_ENUM_CONSTANT(SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN);
+ BIND_ENUM_CONSTANT(SOURCE_GEOMETRY_GROUPS_EXPLICIT);
+ BIND_ENUM_CONSTANT(SOURCE_GEOMETRY_MAX);
+}
+
+void NavigationPolygon::_validate_property(PropertyInfo &p_property) const {
+ if (p_property.name == "parsed_collision_mask") {
+ if (parsed_geometry_type == PARSED_GEOMETRY_MESH_INSTANCES) {
+ p_property.usage = PROPERTY_USAGE_NONE;
+ return;
+ }
+ }
+
+ if (p_property.name == "parsed_source_group_name") {
+ if (source_geometry_mode == SOURCE_GEOMETRY_ROOT_NODE_CHILDREN) {
+ p_property.usage = PROPERTY_USAGE_NONE;
+ return;
+ }
+ }
+}