summaryrefslogtreecommitdiffstats
path: root/scene/resources/2d/shape_2d.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/resources/2d/shape_2d.cpp')
-rw-r--r--scene/resources/2d/shape_2d.cpp129
1 files changed, 129 insertions, 0 deletions
diff --git a/scene/resources/2d/shape_2d.cpp b/scene/resources/2d/shape_2d.cpp
new file mode 100644
index 0000000000..2de9b70f53
--- /dev/null
+++ b/scene/resources/2d/shape_2d.cpp
@@ -0,0 +1,129 @@
+/**************************************************************************/
+/* shape_2d.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "shape_2d.h"
+
+#include "core/config/engine.h"
+#include "core/config/project_settings.h"
+#include "servers/physics_server_2d.h"
+
+RID Shape2D::get_rid() const {
+ return shape;
+}
+
+void Shape2D::set_custom_solver_bias(real_t p_bias) {
+ custom_bias = p_bias;
+ PhysicsServer2D::get_singleton()->shape_set_custom_solver_bias(shape, custom_bias);
+}
+
+real_t Shape2D::get_custom_solver_bias() const {
+ return custom_bias;
+}
+
+bool Shape2D::collide_with_motion(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion) {
+ ERR_FAIL_COND_V(p_shape.is_null(), false);
+ int r;
+ return PhysicsServer2D::get_singleton()->shape_collide(get_rid(), p_local_xform, p_local_motion, p_shape->get_rid(), p_shape_xform, p_shape_motion, nullptr, 0, r);
+}
+
+bool Shape2D::collide(const Transform2D &p_local_xform, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform) {
+ ERR_FAIL_COND_V(p_shape.is_null(), false);
+ int r;
+ return PhysicsServer2D::get_singleton()->shape_collide(get_rid(), p_local_xform, Vector2(), p_shape->get_rid(), p_shape_xform, Vector2(), nullptr, 0, r);
+}
+
+PackedVector2Array Shape2D::collide_with_motion_and_get_contacts(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion) {
+ ERR_FAIL_COND_V(p_shape.is_null(), PackedVector2Array());
+ const int max_contacts = 16;
+ Vector2 result[max_contacts * 2];
+ int contacts = 0;
+
+ if (!PhysicsServer2D::get_singleton()->shape_collide(get_rid(), p_local_xform, p_local_motion, p_shape->get_rid(), p_shape_xform, p_shape_motion, result, max_contacts, contacts)) {
+ return PackedVector2Array();
+ }
+
+ PackedVector2Array results;
+ results.resize(contacts * 2);
+ for (int i = 0; i < contacts * 2; i++) {
+ results.write[i] = result[i];
+ }
+
+ return results;
+}
+
+PackedVector2Array Shape2D::collide_and_get_contacts(const Transform2D &p_local_xform, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform) {
+ ERR_FAIL_COND_V(p_shape.is_null(), PackedVector2Array());
+ const int max_contacts = 16;
+ Vector2 result[max_contacts * 2];
+ int contacts = 0;
+
+ if (!PhysicsServer2D::get_singleton()->shape_collide(get_rid(), p_local_xform, Vector2(), p_shape->get_rid(), p_shape_xform, Vector2(), result, max_contacts, contacts)) {
+ return PackedVector2Array();
+ }
+
+ PackedVector2Array results;
+ results.resize(contacts * 2);
+ for (int i = 0; i < contacts * 2; i++) {
+ results.write[i] = result[i];
+ }
+
+ return results;
+}
+
+void Shape2D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_custom_solver_bias", "bias"), &Shape2D::set_custom_solver_bias);
+ ClassDB::bind_method(D_METHOD("get_custom_solver_bias"), &Shape2D::get_custom_solver_bias);
+ ClassDB::bind_method(D_METHOD("collide", "local_xform", "with_shape", "shape_xform"), &Shape2D::collide);
+ ClassDB::bind_method(D_METHOD("collide_with_motion", "local_xform", "local_motion", "with_shape", "shape_xform", "shape_motion"), &Shape2D::collide_with_motion);
+ ClassDB::bind_method(D_METHOD("collide_and_get_contacts", "local_xform", "with_shape", "shape_xform"), &Shape2D::collide_and_get_contacts);
+ ClassDB::bind_method(D_METHOD("collide_with_motion_and_get_contacts", "local_xform", "local_motion", "with_shape", "shape_xform", "shape_motion"), &Shape2D::collide_with_motion_and_get_contacts);
+ ClassDB::bind_method(D_METHOD("draw", "canvas_item", "color"), &Shape2D::draw);
+ ClassDB::bind_method(D_METHOD("get_rect"), &Shape2D::get_rect);
+
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "custom_solver_bias", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_custom_solver_bias", "get_custom_solver_bias");
+}
+
+bool Shape2D::is_collision_outline_enabled() {
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ return true;
+ }
+#endif
+ return GLOBAL_GET("debug/shapes/collision/draw_2d_outlines");
+}
+
+Shape2D::Shape2D(const RID &p_rid) {
+ shape = p_rid;
+}
+
+Shape2D::~Shape2D() {
+ ERR_FAIL_NULL(PhysicsServer2D::get_singleton());
+ PhysicsServer2D::get_singleton()->free(shape);
+}