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Diffstat (limited to 'scene/resources/2d/skeleton/skeleton_modification_2d_physicalbones.cpp')
-rw-r--r--scene/resources/2d/skeleton/skeleton_modification_2d_physicalbones.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/2d/skeleton/skeleton_modification_2d_physicalbones.cpp b/scene/resources/2d/skeleton/skeleton_modification_2d_physicalbones.cpp
index 61e5aed150..001000fa17 100644
--- a/scene/resources/2d/skeleton/skeleton_modification_2d_physicalbones.cpp
+++ b/scene/resources/2d/skeleton/skeleton_modification_2d_physicalbones.cpp
@@ -153,7 +153,7 @@ void SkeletonModification2DPhysicalBones::_setup_modification(SkeletonModificati
void SkeletonModification2DPhysicalBones::_physical_bone_update_cache(int p_joint_idx) {
ERR_FAIL_INDEX_MSG(p_joint_idx, physical_bone_chain.size(), "Cannot update PhysicalBone2D cache: joint index out of range!");
if (!is_setup || !stack) {
- if (!stack) {
+ if (is_setup) {
ERR_PRINT_ONCE("Cannot update PhysicalBone2D cache: modification is not properly setup!");
}
return;
@@ -194,7 +194,7 @@ void SkeletonModification2DPhysicalBones::fetch_physical_bones() {
node_queue.push_back(stack->skeleton);
while (node_queue.size() > 0) {
- Node *node_to_process = node_queue[0];
+ Node *node_to_process = node_queue.front()->get();
node_queue.pop_front();
if (node_to_process != nullptr) {