diff options
Diffstat (limited to 'scene/resources/atlas_texture.cpp')
-rw-r--r-- | scene/resources/atlas_texture.cpp | 255 |
1 files changed, 255 insertions, 0 deletions
diff --git a/scene/resources/atlas_texture.cpp b/scene/resources/atlas_texture.cpp new file mode 100644 index 0000000000..e7004ac7a2 --- /dev/null +++ b/scene/resources/atlas_texture.cpp @@ -0,0 +1,255 @@ +/**************************************************************************/ +/* atlas_texture.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "atlas_texture.h" + +#include "core/core_string_names.h" + +int AtlasTexture::get_width() const { + if (region.size.width == 0) { + if (atlas.is_valid()) { + return atlas->get_width(); + } + return 1; + } else { + return region.size.width + margin.size.width; + } +} + +int AtlasTexture::get_height() const { + if (region.size.height == 0) { + if (atlas.is_valid()) { + return atlas->get_height(); + } + return 1; + } else { + return region.size.height + margin.size.height; + } +} + +RID AtlasTexture::get_rid() const { + if (atlas.is_valid()) { + return atlas->get_rid(); + } + + return RID(); +} + +bool AtlasTexture::has_alpha() const { + if (atlas.is_valid()) { + return atlas->has_alpha(); + } + + return false; +} + +void AtlasTexture::set_atlas(const Ref<Texture2D> &p_atlas) { + ERR_FAIL_COND(p_atlas == this); + if (atlas == p_atlas) { + return; + } + // Support recursive AtlasTextures. + if (Ref<AtlasTexture>(atlas).is_valid()) { + atlas->disconnect(CoreStringNames::get_singleton()->changed, callable_mp((Resource *)this, &AtlasTexture::emit_changed)); + } + atlas = p_atlas; + if (Ref<AtlasTexture>(atlas).is_valid()) { + atlas->connect(CoreStringNames::get_singleton()->changed, callable_mp((Resource *)this, &AtlasTexture::emit_changed)); + } + + emit_changed(); +} + +Ref<Texture2D> AtlasTexture::get_atlas() const { + return atlas; +} + +void AtlasTexture::set_region(const Rect2 &p_region) { + if (region == p_region) { + return; + } + region = p_region; + emit_changed(); +} + +Rect2 AtlasTexture::get_region() const { + return region; +} + +void AtlasTexture::set_margin(const Rect2 &p_margin) { + if (margin == p_margin) { + return; + } + margin = p_margin; + emit_changed(); +} + +Rect2 AtlasTexture::get_margin() const { + return margin; +} + +void AtlasTexture::set_filter_clip(const bool p_enable) { + filter_clip = p_enable; + emit_changed(); +} + +bool AtlasTexture::has_filter_clip() const { + return filter_clip; +} + +void AtlasTexture::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_atlas", "atlas"), &AtlasTexture::set_atlas); + ClassDB::bind_method(D_METHOD("get_atlas"), &AtlasTexture::get_atlas); + + ClassDB::bind_method(D_METHOD("set_region", "region"), &AtlasTexture::set_region); + ClassDB::bind_method(D_METHOD("get_region"), &AtlasTexture::get_region); + + ClassDB::bind_method(D_METHOD("set_margin", "margin"), &AtlasTexture::set_margin); + ClassDB::bind_method(D_METHOD("get_margin"), &AtlasTexture::get_margin); + + ClassDB::bind_method(D_METHOD("set_filter_clip", "enable"), &AtlasTexture::set_filter_clip); + ClassDB::bind_method(D_METHOD("has_filter_clip"), &AtlasTexture::has_filter_clip); + + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_atlas", "get_atlas"); + ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region", PROPERTY_HINT_NONE, "suffix:px"), "set_region", "get_region"); + ADD_PROPERTY(PropertyInfo(Variant::RECT2, "margin", PROPERTY_HINT_NONE, "suffix:px"), "set_margin", "get_margin"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_clip"), "set_filter_clip", "has_filter_clip"); +} + +void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const { + if (!atlas.is_valid()) { + return; + } + + Rect2 rc = region; + + if (rc.size.width == 0) { + rc.size.width = atlas->get_width(); + } + + if (rc.size.height == 0) { + rc.size.height = atlas->get_height(); + } + + atlas->draw_rect_region(p_canvas_item, Rect2(p_pos + margin.position, rc.size), rc, p_modulate, p_transpose, filter_clip); +} + +void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const { + if (!atlas.is_valid()) { + return; + } + + Rect2 rc = region; + + if (rc.size.width == 0) { + rc.size.width = atlas->get_width(); + } + + if (rc.size.height == 0) { + rc.size.height = atlas->get_height(); + } + + Vector2 scale = p_rect.size / (region.size + margin.size); + Rect2 dr(p_rect.position + margin.position * scale, rc.size * scale); + + atlas->draw_rect_region(p_canvas_item, dr, rc, p_modulate, p_transpose, filter_clip); +} + +void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const { + //this might not necessarily work well if using a rect, needs to be fixed properly + if (!atlas.is_valid()) { + return; + } + + Rect2 dr; + Rect2 src_c; + get_rect_region(p_rect, p_src_rect, dr, src_c); + + atlas->draw_rect_region(p_canvas_item, dr, src_c, p_modulate, p_transpose, filter_clip); +} + +bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const { + if (!atlas.is_valid()) { + return false; + } + + Rect2 src = p_src_rect; + if (src.size == Size2()) { + src.size = region.size; + } + Vector2 scale = p_rect.size / src.size; + + src.position += (region.position - margin.position); + Rect2 src_clipped = region.intersection(src); + if (src_clipped.size == Size2()) { + return false; + } + + Vector2 ofs = (src_clipped.position - src.position); + if (scale.x < 0) { + ofs.x += (src_clipped.size.x - src.size.x); + } + if (scale.y < 0) { + ofs.y += (src_clipped.size.y - src.size.y); + } + + r_rect = Rect2(p_rect.position + ofs * scale, src_clipped.size * scale); + r_src_rect = src_clipped; + return true; +} + +bool AtlasTexture::is_pixel_opaque(int p_x, int p_y) const { + if (!atlas.is_valid()) { + return true; + } + + int x = p_x + region.position.x - margin.position.x; + int y = p_y + region.position.y - margin.position.y; + + // margin edge may outside of atlas + if (x < 0 || x >= atlas->get_width()) { + return false; + } + if (y < 0 || y >= atlas->get_height()) { + return false; + } + + return atlas->is_pixel_opaque(x, y); +} + +Ref<Image> AtlasTexture::get_image() const { + if (!atlas.is_valid() || !atlas->get_image().is_valid()) { + return Ref<Image>(); + } + + return atlas->get_image()->get_region(region); +} + +AtlasTexture::AtlasTexture() {} |