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-rw-r--r--scene/resources/atlas_texture.cpp255
1 files changed, 255 insertions, 0 deletions
diff --git a/scene/resources/atlas_texture.cpp b/scene/resources/atlas_texture.cpp
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+++ b/scene/resources/atlas_texture.cpp
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+/**************************************************************************/
+/* atlas_texture.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "atlas_texture.h"
+
+#include "core/core_string_names.h"
+
+int AtlasTexture::get_width() const {
+ if (region.size.width == 0) {
+ if (atlas.is_valid()) {
+ return atlas->get_width();
+ }
+ return 1;
+ } else {
+ return region.size.width + margin.size.width;
+ }
+}
+
+int AtlasTexture::get_height() const {
+ if (region.size.height == 0) {
+ if (atlas.is_valid()) {
+ return atlas->get_height();
+ }
+ return 1;
+ } else {
+ return region.size.height + margin.size.height;
+ }
+}
+
+RID AtlasTexture::get_rid() const {
+ if (atlas.is_valid()) {
+ return atlas->get_rid();
+ }
+
+ return RID();
+}
+
+bool AtlasTexture::has_alpha() const {
+ if (atlas.is_valid()) {
+ return atlas->has_alpha();
+ }
+
+ return false;
+}
+
+void AtlasTexture::set_atlas(const Ref<Texture2D> &p_atlas) {
+ ERR_FAIL_COND(p_atlas == this);
+ if (atlas == p_atlas) {
+ return;
+ }
+ // Support recursive AtlasTextures.
+ if (Ref<AtlasTexture>(atlas).is_valid()) {
+ atlas->disconnect(CoreStringNames::get_singleton()->changed, callable_mp((Resource *)this, &AtlasTexture::emit_changed));
+ }
+ atlas = p_atlas;
+ if (Ref<AtlasTexture>(atlas).is_valid()) {
+ atlas->connect(CoreStringNames::get_singleton()->changed, callable_mp((Resource *)this, &AtlasTexture::emit_changed));
+ }
+
+ emit_changed();
+}
+
+Ref<Texture2D> AtlasTexture::get_atlas() const {
+ return atlas;
+}
+
+void AtlasTexture::set_region(const Rect2 &p_region) {
+ if (region == p_region) {
+ return;
+ }
+ region = p_region;
+ emit_changed();
+}
+
+Rect2 AtlasTexture::get_region() const {
+ return region;
+}
+
+void AtlasTexture::set_margin(const Rect2 &p_margin) {
+ if (margin == p_margin) {
+ return;
+ }
+ margin = p_margin;
+ emit_changed();
+}
+
+Rect2 AtlasTexture::get_margin() const {
+ return margin;
+}
+
+void AtlasTexture::set_filter_clip(const bool p_enable) {
+ filter_clip = p_enable;
+ emit_changed();
+}
+
+bool AtlasTexture::has_filter_clip() const {
+ return filter_clip;
+}
+
+void AtlasTexture::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_atlas", "atlas"), &AtlasTexture::set_atlas);
+ ClassDB::bind_method(D_METHOD("get_atlas"), &AtlasTexture::get_atlas);
+
+ ClassDB::bind_method(D_METHOD("set_region", "region"), &AtlasTexture::set_region);
+ ClassDB::bind_method(D_METHOD("get_region"), &AtlasTexture::get_region);
+
+ ClassDB::bind_method(D_METHOD("set_margin", "margin"), &AtlasTexture::set_margin);
+ ClassDB::bind_method(D_METHOD("get_margin"), &AtlasTexture::get_margin);
+
+ ClassDB::bind_method(D_METHOD("set_filter_clip", "enable"), &AtlasTexture::set_filter_clip);
+ ClassDB::bind_method(D_METHOD("has_filter_clip"), &AtlasTexture::has_filter_clip);
+
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_atlas", "get_atlas");
+ ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region", PROPERTY_HINT_NONE, "suffix:px"), "set_region", "get_region");
+ ADD_PROPERTY(PropertyInfo(Variant::RECT2, "margin", PROPERTY_HINT_NONE, "suffix:px"), "set_margin", "get_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_clip"), "set_filter_clip", "has_filter_clip");
+}
+
+void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
+ if (!atlas.is_valid()) {
+ return;
+ }
+
+ Rect2 rc = region;
+
+ if (rc.size.width == 0) {
+ rc.size.width = atlas->get_width();
+ }
+
+ if (rc.size.height == 0) {
+ rc.size.height = atlas->get_height();
+ }
+
+ atlas->draw_rect_region(p_canvas_item, Rect2(p_pos + margin.position, rc.size), rc, p_modulate, p_transpose, filter_clip);
+}
+
+void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
+ if (!atlas.is_valid()) {
+ return;
+ }
+
+ Rect2 rc = region;
+
+ if (rc.size.width == 0) {
+ rc.size.width = atlas->get_width();
+ }
+
+ if (rc.size.height == 0) {
+ rc.size.height = atlas->get_height();
+ }
+
+ Vector2 scale = p_rect.size / (region.size + margin.size);
+ Rect2 dr(p_rect.position + margin.position * scale, rc.size * scale);
+
+ atlas->draw_rect_region(p_canvas_item, dr, rc, p_modulate, p_transpose, filter_clip);
+}
+
+void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
+ //this might not necessarily work well if using a rect, needs to be fixed properly
+ if (!atlas.is_valid()) {
+ return;
+ }
+
+ Rect2 dr;
+ Rect2 src_c;
+ get_rect_region(p_rect, p_src_rect, dr, src_c);
+
+ atlas->draw_rect_region(p_canvas_item, dr, src_c, p_modulate, p_transpose, filter_clip);
+}
+
+bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
+ if (!atlas.is_valid()) {
+ return false;
+ }
+
+ Rect2 src = p_src_rect;
+ if (src.size == Size2()) {
+ src.size = region.size;
+ }
+ Vector2 scale = p_rect.size / src.size;
+
+ src.position += (region.position - margin.position);
+ Rect2 src_clipped = region.intersection(src);
+ if (src_clipped.size == Size2()) {
+ return false;
+ }
+
+ Vector2 ofs = (src_clipped.position - src.position);
+ if (scale.x < 0) {
+ ofs.x += (src_clipped.size.x - src.size.x);
+ }
+ if (scale.y < 0) {
+ ofs.y += (src_clipped.size.y - src.size.y);
+ }
+
+ r_rect = Rect2(p_rect.position + ofs * scale, src_clipped.size * scale);
+ r_src_rect = src_clipped;
+ return true;
+}
+
+bool AtlasTexture::is_pixel_opaque(int p_x, int p_y) const {
+ if (!atlas.is_valid()) {
+ return true;
+ }
+
+ int x = p_x + region.position.x - margin.position.x;
+ int y = p_y + region.position.y - margin.position.y;
+
+ // margin edge may outside of atlas
+ if (x < 0 || x >= atlas->get_width()) {
+ return false;
+ }
+ if (y < 0 || y >= atlas->get_height()) {
+ return false;
+ }
+
+ return atlas->is_pixel_opaque(x, y);
+}
+
+Ref<Image> AtlasTexture::get_image() const {
+ if (!atlas.is_valid() || !atlas->get_image().is_valid()) {
+ return Ref<Image>();
+ }
+
+ return atlas->get_image()->get_region(region);
+}
+
+AtlasTexture::AtlasTexture() {}