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-rw-r--r--scene/resources/compressed_texture.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/scene/resources/compressed_texture.h b/scene/resources/compressed_texture.h
index 5297d79cfe..439f7c097e 100644
--- a/scene/resources/compressed_texture.h
+++ b/scene/resources/compressed_texture.h
@@ -113,10 +113,10 @@ public:
class ResourceFormatLoaderCompressedTexture2D : public ResourceFormatLoader {
public:
- virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual bool handles_type(const String &p_type) const;
- virtual String get_resource_type(const String &p_path) const;
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE) override;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const override;
+ virtual bool handles_type(const String &p_type) const override;
+ virtual String get_resource_type(const String &p_path) const override;
};
class CompressedTextureLayered : public TextureLayered {
@@ -178,10 +178,10 @@ public:
class ResourceFormatLoaderCompressedTextureLayered : public ResourceFormatLoader {
public:
- virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual bool handles_type(const String &p_type) const;
- virtual String get_resource_type(const String &p_path) const;
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE) override;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const override;
+ virtual bool handles_type(const String &p_type) const override;
+ virtual String get_resource_type(const String &p_path) const override;
};
class CompressedTexture2DArray : public CompressedTextureLayered {
@@ -264,10 +264,10 @@ public:
class ResourceFormatLoaderCompressedTexture3D : public ResourceFormatLoader {
public:
- virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual bool handles_type(const String &p_type) const;
- virtual String get_resource_type(const String &p_path) const;
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE) override;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const override;
+ virtual bool handles_type(const String &p_type) const override;
+ virtual String get_resource_type(const String &p_path) const override;
};
#endif // COMPRESSED_TEXTURE_H