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-rw-r--r--scene/resources/particle_process_material.h124
1 files changed, 91 insertions, 33 deletions
diff --git a/scene/resources/particle_process_material.h b/scene/resources/particle_process_material.h
index 533bd9636f..83228104b2 100644
--- a/scene/resources/particle_process_material.h
+++ b/scene/resources/particle_process_material.h
@@ -32,6 +32,7 @@
#define PARTICLE_PROCESS_MATERIAL_H
#include "core/templates/rid.h"
+#include "core/templates/self_list.h"
#include "scene/resources/material.h"
/*
@@ -61,6 +62,9 @@ public:
PARAM_TURB_INFLUENCE_OVER_LIFE,
PARAM_TURB_VEL_INFLUENCE,
PARAM_TURB_INIT_DISPLACEMENT,
+ PARAM_RADIAL_VELOCITY,
+ PARAM_DIRECTIONAL_VELOCITY,
+ PARAM_SCALE_OVER_VELOCITY,
PARAM_MAX
};
@@ -69,6 +73,7 @@ public:
PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY,
PARTICLE_FLAG_ROTATE_Y,
PARTICLE_FLAG_DISABLE_Z,
+ PARTICLE_FLAG_DAMPING_AS_FRICTION,
PARTICLE_FLAG_MAX
};
@@ -102,35 +107,37 @@ public:
};
private:
- union MaterialKey {
- // The bit size of the struct must be kept below or equal to 32 bits.
+ struct MaterialKey {
+ // The bit size of the struct must be kept below or equal to 64 bits.
// Consider this when extending ParticleFlags, EmissionShape, or SubEmitterMode.
- struct {
- uint32_t texture_mask : 16;
- uint32_t texture_color : 1;
- uint32_t particle_flags : 4;
- uint32_t emission_shape : 3;
- uint32_t invalid_key : 1;
- uint32_t has_emission_color : 1;
- uint32_t sub_emitter : 2;
- uint32_t attractor_enabled : 1;
- uint32_t collision_mode : 2;
- uint32_t collision_scale : 1;
- uint32_t turbulence_enabled : 1;
- };
-
- uint64_t key = 0;
+ uint64_t texture_mask : PARAM_MAX;
+ uint64_t texture_color : 1;
+ uint64_t particle_flags : PARTICLE_FLAG_MAX - 1;
+ uint64_t emission_shape : 3;
+ uint64_t invalid_key : 1;
+ uint64_t has_emission_color : 1;
+ uint64_t sub_emitter : 2;
+ uint64_t attractor_enabled : 1;
+ uint64_t collision_mode : 2;
+ uint64_t collision_scale : 1;
+ uint64_t turbulence_enabled : 1;
+ uint64_t limiter_curve : 1;
+ uint64_t alpha_curve : 1;
+ uint64_t emission_curve : 1;
+ uint64_t has_initial_ramp : 1;
+
+ MaterialKey() {
+ memset(this, 0, sizeof(MaterialKey));
+ }
static uint32_t hash(const MaterialKey &p_key) {
- return hash_murmur3_one_32(p_key.key);
+ return hash_djb2_buffer((const uint8_t *)&p_key, sizeof(MaterialKey));
}
-
bool operator==(const MaterialKey &p_key) const {
- return key == p_key.key;
+ return memcmp(this, &p_key, sizeof(MaterialKey)) == 0;
}
-
bool operator<(const MaterialKey &p_key) const {
- return key < p_key.key;
+ return memcmp(this, &p_key, sizeof(MaterialKey)) < 0;
}
};
@@ -145,17 +152,6 @@ private:
_FORCE_INLINE_ MaterialKey _compute_key() const {
MaterialKey mk;
- mk.key = 0;
- for (int i = 0; i < PARAM_MAX; i++) {
- if (tex_parameters[i].is_valid()) {
- mk.texture_mask |= (1 << i);
- }
- }
- for (int i = 0; i < PARTICLE_FLAG_MAX; i++) {
- if (particle_flags[i]) {
- mk.particle_flags |= (1 << i);
- }
- }
mk.texture_color = color_ramp.is_valid() ? 1 : 0;
mk.emission_shape = emission_shape;
@@ -165,6 +161,21 @@ private:
mk.attractor_enabled = attractor_interaction_enabled;
mk.collision_scale = collision_scale;
mk.turbulence_enabled = turbulence_enabled;
+ mk.limiter_curve = velocity_limit_curve.is_valid() ? 1 : 0;
+ mk.alpha_curve = alpha_curve.is_valid() ? 1 : 0;
+ mk.emission_curve = emission_curve.is_valid() ? 1 : 0;
+ mk.has_initial_ramp = color_initial_ramp.is_valid() ? 1 : 0;
+
+ for (int i = 0; i < PARAM_MAX; i++) {
+ if (tex_parameters[i].is_valid()) {
+ mk.texture_mask |= ((uint64_t)1 << i);
+ }
+ }
+ for (int i = 0; i < PARTICLE_FLAG_MAX; i++) {
+ if (particle_flags[i]) {
+ mk.particle_flags |= ((uint64_t)1 << i);
+ }
+ }
return mk;
}
@@ -180,44 +191,59 @@ private:
StringName initial_angle_min;
StringName angular_velocity_min;
StringName orbit_velocity_min;
+ StringName radial_velocity_min;
StringName linear_accel_min;
StringName radial_accel_min;
StringName tangent_accel_min;
StringName damping_min;
StringName scale_min;
+ StringName scale_over_velocity_min;
StringName hue_variation_min;
StringName anim_speed_min;
StringName anim_offset_min;
+ StringName directional_velocity_min;
StringName initial_linear_velocity_max;
StringName initial_angle_max;
StringName angular_velocity_max;
StringName orbit_velocity_max;
+ StringName radial_velocity_max;
StringName linear_accel_max;
StringName radial_accel_max;
StringName tangent_accel_max;
StringName damping_max;
StringName scale_max;
+ StringName scale_over_velocity_max;
StringName hue_variation_max;
StringName anim_speed_max;
StringName anim_offset_max;
+ StringName directional_velocity_max;
StringName angle_texture;
StringName angular_velocity_texture;
StringName orbit_velocity_texture;
+ StringName radial_velocity_texture;
StringName linear_accel_texture;
StringName radial_accel_texture;
StringName tangent_accel_texture;
StringName damping_texture;
StringName scale_texture;
+ StringName scale_over_velocity_texture;
StringName hue_variation_texture;
StringName anim_speed_texture;
StringName anim_offset_texture;
+ StringName velocity_limiter_texture;
+ StringName directional_velocity_texture;
StringName color;
StringName color_ramp;
+ StringName alpha_ramp;
+ StringName emission_ramp;
StringName color_initial_ramp;
+ StringName velocity_limit_curve;
+ StringName velocity_pivot;
+
StringName emission_sphere_radius;
StringName emission_box_extents;
StringName emission_texture_point_count;
@@ -228,6 +254,8 @@ private:
StringName emission_ring_height;
StringName emission_ring_radius;
StringName emission_ring_inner_radius;
+ StringName emission_shape_offset;
+ StringName emission_shape_scale;
StringName turbulence_enabled;
StringName turbulence_noise_strength;
@@ -241,6 +269,7 @@ private:
StringName turbulence_initial_displacement_max;
StringName gravity;
+ StringName inherit_emitter_velocity_ratio;
StringName lifetime_randomness;
@@ -272,7 +301,13 @@ private:
Ref<Texture2D> tex_parameters[PARAM_MAX];
Color color;
Ref<Texture2D> color_ramp;
+ Ref<Texture2D> alpha_curve;
+ Ref<Texture2D> emission_curve;
Ref<Texture2D> color_initial_ramp;
+ Ref<Texture2D> velocity_limit_curve;
+
+ bool directional_velocity_global = false;
+ Vector3 velocity_pivot;
bool particle_flags[PARTICLE_FLAG_MAX];
@@ -287,6 +322,8 @@ private:
real_t emission_ring_radius = 0.0f;
real_t emission_ring_inner_radius = 0.0f;
int emission_point_count = 1;
+ Vector3 emission_shape_offset;
+ Vector3 emission_shape_scale;
bool anim_loop = false;
@@ -300,6 +337,7 @@ private:
Vector3 gravity;
double lifetime_randomness = 0.0;
+ double inherit_emitter_velocity_ratio = 0.0;
SubEmitterMode sub_emitter_mode;
double sub_emitter_frequency = 0.0;
@@ -328,6 +366,9 @@ public:
void set_flatness(float p_flatness);
float get_flatness() const;
+ void set_velocity_pivot(const Vector3 &p_pivot);
+ Vector3 get_velocity_pivot();
+
void set_param_min(Parameter p_param, float p_value);
float get_param_min(Parameter p_param) const;
@@ -337,6 +378,11 @@ public:
void set_param_texture(Parameter p_param, const Ref<Texture2D> &p_texture);
Ref<Texture2D> get_param_texture(Parameter p_param) const;
+ void set_velocity_limit_curve(const Ref<Texture2D> &p_texture);
+ Ref<Texture2D> get_velocity_limit_curve() const;
+
+ void set_alpha_curve(const Ref<Texture2D> &p_texture);
+ Ref<Texture2D> get_alpha_curve() const;
void set_color(const Color &p_color);
Color get_color() const;
@@ -346,6 +392,9 @@ public:
void set_color_initial_ramp(const Ref<Texture2D> &p_texture);
Ref<Texture2D> get_color_initial_ramp() const;
+ void set_emission_curve(const Ref<Texture2D> &p_texture);
+ Ref<Texture2D> get_emission_curve() const;
+
void set_particle_flag(ParticleFlags p_particle_flag, bool p_enable);
bool get_particle_flag(ParticleFlags p_particle_flag) const;
@@ -391,6 +440,9 @@ public:
void set_lifetime_randomness(double p_lifetime);
double get_lifetime_randomness() const;
+ void set_inherit_velocity_ratio(double p_ratio);
+ double get_inherit_velocity_ratio();
+
void set_attractor_interaction_enabled(bool p_enable);
bool is_attractor_interaction_enabled() const;
@@ -425,6 +477,12 @@ public:
void set_sub_emitter_keep_velocity(bool p_enable);
bool get_sub_emitter_keep_velocity() const;
+ void set_emission_shape_offset(const Vector3 &p_emission_shape_offset);
+ Vector3 get_emission_shape_offset() const;
+
+ void set_emission_shape_scale(const Vector3 &p_emission_shape_scale);
+ Vector3 get_emission_shape_scale() const;
+
virtual RID get_shader_rid() const override;
virtual Shader::Mode get_shader_mode() const override;