diff options
Diffstat (limited to 'scene/resources/shader.cpp')
-rw-r--r-- | scene/resources/shader.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp index 0087a5e7f2..dfe5bd4a47 100644 --- a/scene/resources/shader.cpp +++ b/scene/resources/shader.cpp @@ -31,7 +31,6 @@ #include "shader.h" #include "core/io/file_access.h" -#include "scene/scene_string_names.h" #include "servers/rendering/shader_language.h" #include "servers/rendering/shader_preprocessor.h" #include "servers/rendering_server.h" @@ -156,7 +155,7 @@ void Shader::get_shader_uniform_list(List<PropertyInfo> *p_params, bool p_get_gr DocData::PropertyDoc prop_doc; prop_doc.name = "shader_parameter/" + pi.name; #ifdef MODULE_REGEX_ENABLED - const RegEx pattern("/\\*\\*([^*]|[\\r\\n]|(\\*+([^*/]|[\\r\\n])))*\\*+/\\s*uniform\\s+\\w+\\s+" + pi.name + "(?=[\\s:;=])"); + const RegEx pattern("/\\*\\*\\s([^*]|[\\r\\n]|(\\*+([^*/]|[\\r\\n])))*\\*+/\\s*uniform\\s+\\w+\\s+" + pi.name + "(?=[\\s:;=])"); Ref<RegExMatch> pattern_ref = pattern.search(code); if (pattern_ref != nullptr) { RegExMatch *match = pattern_ref.ptr(); @@ -174,7 +173,7 @@ void Shader::get_shader_uniform_list(List<PropertyInfo> *p_params, bool p_get_gr } } #ifdef TOOLS_ENABLED - if (Engine::get_singleton()->is_editor_hint() && !class_doc.name.is_empty() && p_params) { + if (EditorHelp::get_doc_data() != nullptr && Engine::get_singleton()->is_editor_hint() && !class_doc.name.is_empty() && p_params) { EditorHelp::get_doc_data()->add_doc(class_doc); } #endif |