diff options
Diffstat (limited to 'scene/resources/shader_graph.cpp')
-rw-r--r-- | scene/resources/shader_graph.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index 424f006f18..22ee253b1a 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -2160,7 +2160,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str case SCALAR_OP_ATAN2: optxt = "atan2("+p_inputs[0]+","+p_inputs[1]+");"; break; } - code+=OUTNAME(p_node->id,0)+"="+optxt+"\n";; + code+=OUTNAME(p_node->id,0)+"="+optxt+"\n"; }break; case NODE_VEC_OP: { @@ -2363,7 +2363,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str code+="\t"+OUTVAR(p_node->id,0)+"=vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);\n"; code+="}\n"; } else if (func==VEC_FUNC_HSV2RGB) { - code += OUTNAME(p_node->id,0)+";\n";; + code += OUTNAME(p_node->id,0)+";\n"; code+="{\n"; code+="\tvec3 c = "+p_inputs[0]+";\n"; code+="\tvec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);\n"; |